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Posted
1 hour ago, joe_yawiki said:

So I do not need to install a patch from dfc now right?

Right. But AFAIK the patch is included in DFC. So depending on your mod manager:

MO: Move STA below DFC. 

Everything else: Install STA. Overwrite everything. 

Posted
51 minutes ago, legraf said:

A complicated suggestion,

Ahh it's kind of hard to know how a system will work out. To find out you probably have to build it. To do that you need textures. If it's wrong then you'd have to start again. Both system and textures. 

Posted
9 hours ago, Monoman1 said:

Ahh it's kind of hard to know how a system will work out. To find out you probably have to build it. To do that you need textures. If it's wrong then you'd have to start again. Both system and textures. 

Zap has some mechanics. As long as it's better than that, it's fine.

 

Personally, I'd go for a three-layer approach, with alternatives for

few marks, many marks, extreme marks that are texture choice based, and different for each layer so they can add up (nine textures).

You can probably make this just be offsetting, rotating, scaling and color tweaking one set of marks if that's all you have to work with.

 

When handling whipping, you then make a call whether to update the newest layer, or replace the oldest layer.

If the newest layer can be increased, you do that.

Once it's full, replace the oldest layer.

The logic is simple, deterministic, and requires no special handling for progressive whipping.

 

 

Another tweak would be to set aside a fourth layer for scarring, which is only added to and doesn't fade, but isn't too obtrusive.

(It could fade very gradually, but any new addition would reset it, which is fine).

 

Posted
9 hours ago, Lupine00 said:

Zap has some mechanics. As long as it's better than that, it's fine.

 

Personally, I'd go for a three-layer approach, with alternatives for

few marks, many marks, extreme marks that are texture choice based, and different for each layer so they can add up (nine textures).

You can probably make this just be offsetting, rotating, scaling and color tweaking one set of marks if that's all you have to work with.

 

When handling whipping, you then make a call whether to update the newest layer, or replace the oldest layer.

If the newest layer can be increased, you do that.

Once it's full, replace the oldest layer.

The logic is simple, deterministic, and requires no special handling for progressive whipping.

 

 

Another tweak would be to set aside a fourth layer for scarring, which is only added to and doesn't fade, but isn't too obtrusive.

(It could fade very gradually, but any new addition would reset it, which is fine).

 

sounds good :P please, one of you scripting gods, let awesome code rain on us useless beggars! 

 

the scars would be a nice touch!
btw:
someone know if its possible to add normal maps to tattoos to give them a fake 3D effect? would be awesome for both whipping and scars 
 

0196a5ee-f5b0-46db-82f5-39953cf27c6e.jpg

Posted
27 minutes ago, Nymra said:

someone know if its possible to add normal maps to tattoos to give them a fake 3D effect? would be awesome for both whipping and scars

I believe you could modify an ENB shader to do that. In vanilla, maybe not.

Posted

Got another bugged spanker -- Ralof leapt up from the brink of death to chase me down after I tripped on someone's ribcage while trying to get the poor man a healing potion in the Live Another Life Helgen scenario. Now that I think about it, the common factor with the last time this happened might be actors who were in a sitting animation when the spank got triggered. Not super sure, though.

Posted
3 hours ago, Mikarun said:

Got another bugged spanker -- Ralof leapt up from the brink of death to chase me down after I tripped on someone's ribcage while trying to get the poor man a healing potion in the Live Another Life Helgen scenario. Now that I think about it, the common factor with the last time this happened might be actors who were in a sitting animation when the spank got triggered. Not super sure, though.

I tested tons of in furniture npcs while testing. 

 

How.... taxed would you say your system is? I just wonder if the update to stop the quest is being dumped. A log might be useful. 

Also is this SE?

Posted

Have you ever thought about a feature where you get spanked more the bigger your rump is ? Could work with Milk Addicts feature that changes your butt when consuming lots of lactacid and other mods that change characters bums.

Posted
1 hour ago, AkiKay said:

where you get spanked more the bigger your rump is

Harder to determine than ideal.

The butt nodes are all but useless for scaling it up, it works better through morphs. Those may, or may not be implicit in your Bodyslide weight set-up.

I'm not aware of a mod that does a good job of scaling the butt, though you might manage it with SLIF.

Translating morphs back into some kind of scale value requires something like the SLD morphs feature, and configuring that is beyond the grasp of a number of players.

Posted
1 hour ago, donttouchmethere said:

Not sure if that was asked/explained already somewhere:

Spank That Ass 4.0

No more angry responses from the PC after getting spanked. Was that removed?

No changes I remember.

Player response depends on masochism. 

Not masochist = angry response.

Masochist = more please response

 

Must not be gagged either. 

Posted

I have an issue since I uninstalled the Devious Followers: The MCM menu is frozen, most numbers stay at zero. I am able to click them, get the bar where I can alter the value - but as soon as that popup window closes, it's zero again.

Klicked on Debug Mode, but don't get verbose output in any log I'm able to find.

Posted
37 minutes ago, CaptainJ03 said:

I have an issue since I uninstalled the Devious Followers: The MCM menu is frozen, most numbers stay at zero. I am able to click them, get the bar where I can alter the value - but as soon as that popup window closes, it's zero again.

Klicked on Debug Mode, but don't get verbose output in any log I'm able to find.

If you use a crappy non virtual mod manager then chances are it removed the sta patch scripts contained in DF along with DF. 

 

Reinstall STA. Revert to a save before uninstalling DF yo be safe. 

 

Posted
1 hour ago, Monoman1 said:

If you use a crappy non virtual mod manager then chances are it removed the sta patch scripts contained in DF along with DF. 

 

Reinstall STA. Revert to a save before uninstalling DF yo be safe. 

 

I do like a Mod Manager that cleans up after deleting a mod. It's like a picnic in the park - you take your garbage home and don't let it lie around.

 

Of course I re-installed STA (there had been an update) and the patch after deactivating DFC. Did it again five minutes ago, nothing happend.

 

Curiously enough, trying a save I made with DFC active, the MCM for STA works as it should, even without DFC anywhere near. If you'd tell me on which of Lupine's scripts your mod relies, I could drop them into my data folder.

Posted
13 minutes ago, CaptainJ03 said:

I do like a Mod Manager that cleans up after deleting a mod. It's like a picnic in the park - you take your garbage home and don't let it lie around.

 

Of course I re-installed STA (there had been an update) and the patch after deactivating DFC. Did it again five minutes ago, nothing happend.

 

Curiously enough, trying a save I made with DFC active, the MCM for STA works as it should, even without DFC anywhere near. If you'd tell me on which of Lupine's scripts your mod relies, I could drop them into my data folder.

StA doesn't rely on DFC. 

Dfc included some modified STA scripts in its last release. 

 

So in cleaning up dfc the mod manager assumed (incorrectly) that the scripts belonged to dfc. 

 

Try a new game. If there's no issue then you've baked the problem into the save. And its clean save time. 

Might need to remove the overlays via racemenu afterwards. 

Posted
1 hour ago, Monoman1 said:

Try a new game. If there's no issue then you've baked the problem into the save. And its clean save time. 

Might need to remove the overlays via racemenu afterwards. 

Damn, you're right. It's not the mod but the savegame. Trying my first save of this character everything is fine, next save 6hrs later is bugged ?

Thanks for your help.

Posted
9 hours ago, Monoman1 said:

No changes I remember.

Player response depends on masochism. 

Not masochist = angry response.

Masochist = more please response

 

Must not be gagged either. 

Oh no, I must have broken it (again!) ?

What could it be ?

Have to try something... but this would be madness ?

(DFC 12.2+ overwritten by STA, STA 4.0, SLSbeta is installed, PC screams and the slap sound work, only the PC responses are gone)

Posted
3 hours ago, donttouchmethere said:

(DFC 12.2+ overwritten by STA, STA 4.0, SLSbeta is installed, PC screams and the slap sound works, only the PC responses are gone)

Hum. Try toggling 'Always use dummy' to.... whatever it isn't right now. 

Eg

Enable -> disable

OR

Disable -> enable

 

Also try resetting tears/drool. I think that re-checks if you're gagged. 

Posted
4 minutes ago, Monoman1 said:

Disable -> enable

That's what I have to try then, because it's usually off.

I think that invisible dummy that speaks the lines is gone (means it never got loaded since I use STA 4.0 on 3 different LOs and always on a new game)

I think it doesn't even get loaded on a new game with STA 4.0 in LAL or after leaving LAL (the STA spank triggers (2x scripts on save in LAL) successfully trigger after leaving LAL)

 

Bad: no more angry PC comments

Good: DEC doesn't tries to start approaches from the dummy anymore ^^ (I told DEC so many times to ignore that dummy, but it resists, starts only late in game if it gets "accidentally" registered by DEC)

 

The new setups differ a lot from what I usually have, because I removed DT3 inflation (to prevent facial expression reset) and added all Vicn (vigilant & Co) mods to the LO (and some other Quest mods). Can't tell yet if that can conflict in any way.

 

Any other feature of STA still works, it's the dummy and his comments that fails to load on my setups since STA 4.0 on new games (tested 3 new games now)

Posted

How hard would it be to add a toggle and slider to lose Resistance/willpower if you use the talk key to get them to stop spanking you? 

 

I have been able to mitigate some of my problem with going into bleed out during a sex scene from the spanking debuff, but I still can lose enough HP to die if a scene goes on too long. To prevent this I have had to start begging for my life as my HP gets low, but it feels like there should be some consequences to doing this. Having to beg for your life to someone who is raping and spanking you feels like the kind of thing that might eat away at your self-esteem a bit. ?

Posted
7 hours ago, Corsayr said:

How hard would it be to add a toggle and slider to lose Resistance/willpower if you use the talk key to get them to stop spanking you? 

 

I have been able to mitigate some of my problem with going into bleed out during a sex scene from the spanking debuff, but I still can lose enough HP to die if a scene goes on too long. To prevent this I have had to start begging for my life as my HP gets low, but it feels like there should be some consequences to doing this. Having to beg for your life to someone who is raping and spanking you feels like the kind of thing that might eat away at your self-esteem a bit. ?

Probably not that hard since I think the functions already exist. But surely pushing your pussy back on his clock (giving him enjoyment) should do more damage to your willpower. But if that's the case your willpower could be gone in a single rape. 

 

Edit: clock lol. Got to love autocorrect some times. 

Posted
6 minutes ago, Monoman1 said:

Probably not that hard since I think the functions already exist. But surely pushing your pussy back on his clock (giving him enjoyment) should do more damage to your willpower. But if that's the case your willpower could be gone in a single rape. 

 

Edit: clock lol. Got to love autocorrect some times. 

Since I think there isn't fractional resistance/willpower, you could get around that by having a random chance to lose resistance. Like speaking has 10% to reduce resistance by 1 or something, that way it won't drain too quickly.

 

For gameplay reasons it would be better if speaking drained more, because speaking has no consequence otherwise, but with participating it could lead to other consequences like cum addiction, pregnancy w/ other mods...

Posted
6 hours ago, Monoman1 said:

Probably not that hard since I think the functions already exist. But surely pushing your pussy back on his clock (giving him enjoyment) should do more damage to your willpower. But if that's the case your willpower could be gone in a single rape. 

6 hours ago, DayTri said:

Since I think there isn't fractional resistance/willpower, you could get around that by having a random chance to lose resistance. Like speaking has 10% to reduce resistance by 1 or something, that way it won't drain too quickly.

 

For gameplay reasons it would be better if speaking drained more, because speaking has no consequence otherwise, but with participating it could lead to other consequences like cum addiction, pregnancy w/ other mods...

In my opinion if sex spanking were a bit more involved than spam fuck back and degrading yourself so you don't get spanks; having resistance loss from degrading/fucking back would be fine. As it is resistance is already lost from being raped, and I think being spanked during rape. So really resistance loss becomes a damned if you do damned if you don't situation if you add it to the ways to prevent spanks.

 

With SLSO it doesn't matter if you fuck back or not as far as cum consequences are concerned unless you turn off rapists must cum. Honestly rapists not managing to cum would be fine. Probably actually prevent resistance loss if you manage it, but would want some punishment with them complaining how terrible a fuck you are. Not that this would belong in STA just an aside really.

Posted
23 hours ago, Monoman1 said:

Also try resetting tears/drool. I think that re-checks if you're gagged. 

That didn't work, because the issue was gag unrelated.

 

23 hours ago, Monoman1 said:

Disable -> enable

That works!

At last my PC can keep some dignity by making angry comments after being spanked. ?

As if anyone cares ?, but at least she feels a bit better now ?.

Makes more sense that the dummy has to be enabled now with STA 4.0

 

(one less problem, onto the next!)

Posted
12 hours ago, Monoman1 said:

Probably not that hard since I think the functions already exist. But surely pushing your pussy back on his clock (giving him enjoyment) should do more damage to your willpower. But if that's the case your willpower could be gone in a single rape. 

 

Edit: clock lol. Got to love autocorrect some times. 

I see it as being kind of like this

 

{Warning this is disturbing}

 

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