AWHA Posted January 7, 2021 Posted January 7, 2021 Can someone explain how to get the piercings in the quest? I had a few scenes with the boss but I only ever got bottle caps.
Lianeline Posted January 8, 2021 Posted January 8, 2021 On 1/7/2021 at 5:01 PM, AWHA said: Can someone explain how to get the piercings in the quest? I had a few scenes with the boss but I only ever got bottle caps. I guess that you need toxic raider armour to get the armor and the face piercings, and lepiercing to have the clit one.
Jaysjunk Posted January 12, 2021 Posted January 12, 2021 I'm not sure what is wrong but I can't find the boss in Corvega. I have looked all outside and inside the plant. I have not received a quest. This is an older playthrough and this was cleared before but its full of raiders now. When I got there the first raider did talk to me and placed a collar on. Edit: NM After awhile of exploring and then after my toon got raped I finally got the quest. Sort of wish it was from the first raider that collared me.
izzyknows Posted January 12, 2021 Posted January 12, 2021 39 minutes ago, Jaysjunk said: I'm not sure what is wrong but I can't find the boss in Corvega. I have looked all outside and inside the plant. I have not received a quest. This is an older playthrough and this was cleared before but its full of raiders now. When I got there the first raider did talk to me and placed a collar on. Edit: NM After awhile of exploring and then after my toon got raped I finally got the quest. Sort of wish it was from the first raider that collared me. Raider Pet uses the vanilla Boss spawns, so you always know who, or at least where the "Boss" is going to be.
NukaCherry Posted January 21, 2021 Posted January 21, 2021 It looks like Devious Devices is a hard requirement as I have played this mod many times to completion - but this time my head pops after 20mins without fail no matter what I do - and I do not have DD installed this time. Oh well, not this play through. For issues with raiders being hostile when unarmed, use the console fix posted on the first page before you enter a raider area.
vaultbait Posted January 21, 2021 Posted January 21, 2021 20 hours ago, blahblahblah97 said: It looks like Devious Devices is a hard requirement as I have played this mod many times to completion - but this time my head pops after 20mins without fail no matter what I do - and I do not have DD installed this time. Oh well, not this play through. For issues with raiders being hostile when unarmed, use the console fix posted on the first page before you enter a raider area. It uses Dixie Pig's makeshift slave collar distributed in the DD mod. While I haven't dug into the implementation, I wouldn't be surprised if it needs DD's scripts to know when the collar is still locked.
reconphil Posted January 22, 2021 Posted January 22, 2021 I have Jun Long telling me he found a note over and over again but, he never produces the note. I cannot interact with him because, every time I go near him he begins the dialog about the note. I tried the showinventory in console but, he doesn't have a note. Anyone have an idea? I am using version 1.4
JB. Posted January 22, 2021 Posted January 22, 2021 2 minutes ago, reconphil said: I have Jun Long telling me he found a note over and over again but, he never produces the note. I cannot interact with him because, every time I go near him he begins the dialog about the note. I tried the showinventory in console but, he doesn't have a note. Anyone have an idea? I am using version 1.4 Hmm... If you have Sexual Harrasment, you could briefly disable it and talk to Jun again.
1337DragonWolf Posted January 22, 2021 Posted January 22, 2021 Is it possible to keep male raiders from having their ways with me? As a lesbian, I obviously find them sexually repulsive.
izzyknows Posted January 22, 2021 Posted January 22, 2021 5 hours ago, 1337DragonWolf said: Is it possible to keep male raiders from having their ways with me? As a lesbian, I obviously find them sexually repulsive. In short, kinda...but no. Raiders don't give a shite about your preferences. You're a "Pet" not an honored guest. Personally, I'll either explode their pants, avoid them or tell em to Leave me alone. But, there are times (the Boss, Lucky & Bruiser) you have no say. If you're running Hardship and have menacing Raiders turned on... weeell... ya screwed.
reconphil Posted January 22, 2021 Posted January 22, 2021 8 hours ago, JBpy said: Hmm... If you have Sexual Harrasment, you could briefly disable it and talk to Jun again. I removed SH a long time ago, before I ever had PET. It was causing a lot of problems with some other mods. I also tried to bypass Jun and go into raider territory unarmed, as in the description, but the raiders just attack me as usual. Until I find a solution, I'll have to disable this mod.
1337DragonWolf Posted January 22, 2021 Posted January 22, 2021 4 hours ago, izzyknows said: In short, kinda...but no. Raiders don't give a shite about your preferences. You're a "Pet" not an honored guest. Personally, I'll either explode their pants, avoid them or tell em to Leave me alone. But, there are times (the Boss, Lucky & Bruiser) you have no say. If you're running Hardship and have menacing Raiders turned on... weeell... ya screwed. That's crap. Wish the note asked me to come to a spot with a female leader. ffs
KitKatKseniya Posted January 22, 2021 Posted January 22, 2021 45 minutes ago, 1337DragonWolf said: That's crap. Wish the note asked me to come to a spot with a female leader. ffs You can go be a pet any place that has raiders
KitKatKseniya Posted January 22, 2021 Posted January 22, 2021 47 minutes ago, 1337DragonWolf said: That's crap. Wish the note asked me to come to a spot with a female leader. ffs Places with female boss raiders: https://fallout.fandom.com/wiki/USAF_Satellite_Station_Olivia https://fallout.fandom.com/wiki/Federal_ration_stockpile https://fallout.fandom.com/wiki/Andrew_station https://fallout.fandom.com/wiki/Revere_Beach_station https://fallout.fandom.com/wiki/Back_Street_Apparel
izzyknows Posted January 22, 2021 Posted January 22, 2021 2 hours ago, KitKatKseniya said: Places with female boss raiders: https://fallout.fandom.com/wiki/USAF_Satellite_Station_Olivia https://fallout.fandom.com/wiki/Federal_ration_stockpile https://fallout.fandom.com/wiki/Andrew_station https://fallout.fandom.com/wiki/Revere_Beach_station https://fallout.fandom.com/wiki/Back_Street_Apparel Also, Dunwich Borers. And after clearing out a location, the new Boss has a 50/50 ish chance of being female.
izzyknows Posted January 22, 2021 Posted January 22, 2021 3 hours ago, 1337DragonWolf said: That's crap. Wish the note asked me to come to a spot with a female leader. ffs The note means nothing. You can go clear the place out and see if a female takes Jared's place when the cell resets.
1337DragonWolf Posted January 23, 2021 Posted January 23, 2021 10 hours ago, izzyknows said: The note means nothing. You can go clear the place out and see if a female takes Jared's place when the cell resets. Yeah, but I feel it gives me more incentive. You know, a noble sacrifice for the safety of my new home?
izzyknows Posted January 23, 2021 Posted January 23, 2021 3 hours ago, 1337DragonWolf said: Yeah, but I feel it gives me more incentive. You know, a noble sacrifice for the safety of my new home? Never thought of it like that. I'm the type that you threaten me & mine, you're worm food. Might play along for a bit.. for fun. LOL
1337DragonWolf Posted January 23, 2021 Posted January 23, 2021 7 hours ago, izzyknows said: Never thought of it like that. I'm the type that you threaten me & mine, you're worm food. Might play along for a bit.. for fun. LOL Yeah, I see it as my character reading the note, then laughing as she pats Jun on the shoulder, telling him not to worry, and that she'll take care of it. Then when he leaves, she turns to her gun stash and stashes everything on her person there, and with dread and a heavy heart leaves a note saying "Don't look for me." in plain sight in case Garvey gets worried before finally leaving to her horrible fate.
Sparrow73 Posted January 25, 2021 Posted January 25, 2021 I have tried changing the collar timer in the "DialogueQuestScr" script by modifying some numbers in the following lines but it doesn't work. The time always is 20 minutes. Any ideas?? "Int SecondaryPosDelay = 20" ";; Timer IDs: Int RaiderPet_CooldownID = 11 Int RaiderPet_CollarGoBoomID = 12 Int RaiderPet_PoisonTimerID = 13 Int RaiderPet_GreetTimerID = 14 Int RaiderPet_CollarTickID = 15" "PlayerRef.CreateDetectionEvent( PlayerRef, 20 )"
Sparrow73 Posted January 25, 2021 Posted January 25, 2021 13 hours ago, Sparrow73 said: He intentado cambiar el temporizador del collar en el script "DialogueQuestScr" modificando algunos números en las siguientes líneas, pero no funciona. El tiempo siempre es de 20 minutos. ¿¿Algunas ideas?? "Int SecondaryPosDelay = 20" ";; ID de temporizador: Int RaiderPet_CooldownID = 11 Int RaiderPet_CollarGoBoomID = 12 Int RaiderPet_PoisonTimerID = 13 Int RaiderPet_GreetTimerID = 14 Int RaiderPet_CollarTickID = 15" "PlayerRef.CreateDetectionEvent (PlayerRef, 20)" The 20 min. timer is on de Raiderpet.esp. With FO4edit yo can change it easily. The value is defined in seconds. Tickingclockdelay is the timer and Ticktockdelay is frequency of collar beep. 2
MyOtherNameIsKnown Posted February 24, 2021 Posted February 24, 2021 Is there any way to get the DC guards to "forget" that my character was a raider pet? That was 50 levels ago, my character is now Minuteman General, a BoS Knight, etc., and the guards are coming up to my fully geared up character and going "So, do you only put out for raiders?" It's maddening. If someone knows the console command to reset the quest to the point where the guards won't do that, that would be fantastic.
vaultbait Posted February 25, 2021 Posted February 25, 2021 20 hours ago, MyOtherNameIsKnown said: Is there any way to get the DC guards to "forget" that my character was a raider pet? That was 50 levels ago, my character is now Minuteman General, a BoS Knight, etc., and the guards are coming up to my fully geared up character and going "So, do you only put out for raiders?" It's maddening. If someone knows the console command to reset the quest to the point where the guards won't do that, that would be fantastic. Have you tried disabling the plugin for Raider Pet, saving, loading, then enabling again? Not convenient, granted.
Olmech Posted February 25, 2021 Posted February 25, 2021 22 hours ago, MyOtherNameIsKnown said: Is there any way to get the DC guards to "forget" that my character was a raider pet? That was 50 levels ago, my character is now Minuteman General, a BoS Knight, etc., and the guards are coming up to my fully geared up character and going "So, do you only put out for raiders?" It's maddening. I understand the frustration with that but I find it oddly suitable. Most of us know people that were saddle tramps early in life and they never really escape that reputation either. Not saying its right, but it is accurate.
justforcensor Posted February 27, 2021 Posted February 27, 2021 Is there constant order of quests, or they appear in random? Somehow I got stuck on duct tape quest repeat and restart from previous save (before I entered raider camp) doesn't help.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now