ivanoff Posted May 5, 2021 Posted May 5, 2021 I have installed Raiders Pet. It says that you have to build the piercings in bodyslide. I have no idea how to do that. I have opened bodyslide and cannot find anything about piercings. What am I missing?
izzyknows Posted May 5, 2021 Posted May 5, 2021 33 minutes ago, ivanoff said: I have installed Raiders Pet. It says that you have to build the piercings in bodyslide. I have no idea how to do that. I have opened bodyslide and cannot find anything about piercings. What am I missing? Look for LE666 If you don't see it then you don't have Lord Escobar's Moddable Piercings installed.
ivanoff Posted May 8, 2021 Posted May 8, 2021 Okay, I got the mod to work one time and I didn't realize that they were going to give me quests so I escaped. So, I started the game over since it happens pretty soon in the game. But since then I have not been able to get it to work at the Corvega Plant. I did the console thing about forcedisarm and didn't carry weapons but they still start shooting at me. I have no idea how to read a log so I haven't tried the first console command. I use an Alternate Start so I do not know if that is the problem (Start me up). Anything I should check? Can this happen at other locations? One time, I was captured and said they would make me their pet but all they did was walk around for ten minutes doing nothing. When I got tired of this, I killed all three of them, but none had the key to the collar. (this was in the woods next to the Red Rocket.) Thanks
Olmech Posted May 8, 2021 Posted May 8, 2021 34 minutes ago, ivanoff said: Okay, I got the mod to work one time and I didn't realize that they were going to give me quests so I escaped. So, I started the game over since it happens pretty soon in the game. But since then I have not been able to get it to work at the Corvega Plant. I did the console thing about forcedisarm and didn't carry weapons but they still start shooting at me. I have no idea how to read a log so I haven't tried the first console command. I use an Alternate Start so I do not know if that is the problem (Start me up). Anything I should check? Can this happen at other locations? One time, I was captured and said they would make me their pet but all they did was walk around for ten minutes doing nothing. When I got tired of this, I killed all three of them, but none had the key to the collar. (this was in the woods next to the Red Rocket.) Thanks This mod can be spotty at times. Just have to tinker with it. Been my experience that its hit or miss. Had Lucky refuse to progress the quest for me last night but I had saved just before becoming a pet, so loaded it up and everything works fine. If you have other AAF call mods, sometimes those screw with this mod. If you want to safely progress through the Lucky quests, Id turn all other call mods off till you have resolved Lucky. As far as the Raiders near Red Rocket, there isnt a Boss in the group there which will begin the quests. They can make you a pet and screw you, but no quest progression.
izzyknows Posted May 10, 2021 Posted May 10, 2021 2 hours ago, ivanoff said: I have a quite a few AAF mods. What is a Call Mod? A mod that calls AAF to play an animation.
Thorin1178 Posted May 12, 2021 Posted May 12, 2021 First of all, thank you for the mod. It is indeed very entertaining. ? I was just curious if there is a reliable work around for those of us who don't use DD. Currently I only use Real Handcuffs. However, no matter how many times my PC takes a ride on the raider train. The timer is never reset and eventually... Dynamite Head. Although funny, it prevents the rest of the treats this mod has to offer from proceeding. Hoping someone can help with this conundrum. Thanks?
Olmech Posted May 13, 2021 Posted May 13, 2021 2 hours ago, Thorin1178 said: First of all, thank you for the mod. It is indeed very entertaining. ? I was just curious if there is a reliable work around for those of us who don't use DD. Currently I only use Real Handcuffs. However, no matter how many times my PC takes a ride on the raider train. The timer is never reset and eventually... Dynamite Head. Although funny, it prevents the rest of the treats this mod has to offer from proceeding. Hoping someone can help with this conundrum. Thanks? There are no DD workarounds that Im aware of. However, there should begin a rapid succession of beeps before collar explodes. Simply open console and type TGM for God Mode. This will keep you from dying when collar pops. The Raiders seem none the wiser. They act like the collar still works. 1
Thorin1178 Posted May 13, 2021 Posted May 13, 2021 14 minutes ago, Olmech said: There are no DD workarounds that Im aware of. However, there should begin a rapid succession of beeps before collar explodes. Simply open console and type TGM for God Mode. This will keep you from dying when collar pops. The Raiders seem none the wiser. They act like the collar still works. Indeed, will have to do for now with God Mode. Thank you kindly for the help? 1
nonofyodambiznes Posted May 14, 2021 Posted May 14, 2021 was expecting the collar to explode and blow her head off but it just burns her
Hurniak Posted May 18, 2021 Posted May 18, 2021 hey, the collar isn't getting equipped for me. any idea what could cause this?
izzyknows Posted May 18, 2021 Posted May 18, 2021 1 hour ago, Hurniak said: hey, the collar isn't getting equipped for me. any idea what could cause this? If you have Devious Devices or Real Handcuffs it will use those collars. Otherwise, you have to use your imagination.
vaultbait Posted May 18, 2021 Posted May 18, 2021 17 hours ago, izzyknows said: If you have Devious Devices or Real Handcuffs it will use those collars. Otherwise, you have to use your imagination. More to the point if you have DixiePig's "Makeshift Slave Collar" which is included in DD but could also be extracted out fairly easily, it will put that on you and if you have DD then the corresponding restraints key will be added to the collaring raider or (later) boss's inventory. If you're already wearing something in the collar slot, e.g. the shock collar from RH or the slave collar from the Nuka World DLC, then RP won't remove it and will go on as usual treating it as a bomb collar.
Triggs Posted May 28, 2021 Posted May 28, 2021 (edited) hmm... how to poison Lucky or the boss.. i know how to do that with poison rat, but.. 1st, the boss and Lucky always stay at their place, never go around. 2nd, i dun see any cooking pot near them, yes i mean even when i poison it with poison rat, both of them never go to it and eat anything ? So how?? i really want to see what happen when those 2 guys poisoned ? Edited May 28, 2021 by Triggs
izzyknows Posted May 28, 2021 Posted May 28, 2021 1 hour ago, Triggs said: hmm... how to poison Lucky or the boss.. i know how to do that with poison rat, but.. 1st, the boss and Lucky always stay at their place, never go around. 2nd, i dun see any cooking pot near them, yes i mean even when i poison it with poison rat, both of them never go to it and eat anything ? So how?? i really want to see what happen when those 2 guys poisoned ? Find a cooking station and have rat poison in your inventory. (You have 20 real time minutes before the collar explodes) When you enter the station you'll see at the top left a note about the rat poison being used. So you don't have to craft anything. Then, any Raider you bang will get poisoned. The higher the Raider level the more times you'll have to bang them in order to kill them. You can use VATS to see their health drop.
balistaus Posted May 29, 2021 Posted May 29, 2021 is there any guide/requirement on triggering mini events? when i talk to raiders they either dont respond or just fucking me. I tried waiting by sitting on a chair, sleeping and/or setting the time to be faster in console. I got a new dialogue when i teleport myself to Jared and received a new quest where i have to meet and satisfy lucky... then that's it... It made it worse if you have gag on because of aaf violate and they decided to gag you, you can only "mmphhmm" dialogue with the raiders.
nonofyodambiznes Posted June 1, 2021 Posted June 1, 2021 (edited) the collar just burns her instead of exploding, is there a way to make it actually explode ? https://www.nexusmods.com/fallout4/mods/26030 or a laser collar that cuts her head clean off https://imgur.com/a/eBa91XF that would be a dream come true Edited June 1, 2021 by nonofyodambiznes
izzyknows Posted June 1, 2021 Posted June 1, 2021 On 5/29/2021 at 4:11 PM, balistaus said: is there any guide/requirement on triggering mini events? Once collared, keep banging the Boss. After banging Lucky, talk to him/her again to advance Truce Offering, bang the Boss, return to camp, bang the Boss... talk to Lucky....
vaultbait Posted June 1, 2021 Posted June 1, 2021 (edited) 1 hour ago, nonofyodambiznes said: the collar just burns her instead of exploding, is there a way to make it actually explode ? https://www.nexusmods.com/fallout4/mods/26030 or a laser collar that cuts her head clean off https://imgur.com/a/eBa91XF that would be a dream come true My guess is that triggering head dismemberment from a script is hard, and trying to put an explosion right there might be too. The burning effect is part of the vanilla game and comparatively easy to engage on its own. Maybe it should just be renamed to an "incendiary collar" or something. Edited June 1, 2021 by vaultbait 1
nonofyodambiznes Posted June 2, 2021 Posted June 2, 2021 6 hours ago, vaultbait said: My guess is that triggering head dismemberment from a script is hard, and trying to put an explosion right there might be too. The burning effect is part of the vanilla game and comparatively easy to engage on its own. Maybe it should just be renamed to an "incendiary collar" or something. if its too hard then nevermind i was just asking if its possible if not then no harm done
Sgt. Marge Posted June 15, 2021 Posted June 15, 2021 (edited) Time for plan B. I thought I was smart, stashed my guns in the armor bench at the gas station in Lexington near the car plant. I just got the part where I have to Spoiler flee because of Lucky's plot and Spoiler there's an enemy NPC named "Gary 4" right near the gas station that kills me every time I get close. I'm pretty new to Fallout games so I looked up who Gary was. I guess a mod added him in? No idea. My character is under 25% health, she can't sneak or heal because of leg restraints, wearing handcuffs, and has the rubber balloon hood on. Bonus plug stimulation so she is moaning while the low health heartbeat is sounding off. If I could get to the workbench I think I can use it to get free lol. I doubt it will let me fast travel. This is pretty hilarious, I love this mod. Excellent work again, Stobor. Edit: ended up going back to a previous save and didn't end up getting locked into anything. Must have been a surrender thing. Still pretty awesome. Edited June 15, 2021 by Marg597
izzyknows Posted June 15, 2021 Posted June 15, 2021 47 minutes ago, Marg597 said: Time for plan B. I thought I was smart, stashed my guns in the armor bench at the gas station in Lexington near the car plant. I just got the part where I have to Reveal hidden contents flee because of Lucky's plot and Reveal hidden contents there's an enemy NPC named "Gary 4" right near the gas station that kills me every time I get close. I'm pretty new to Fallout games so I looked up who Gary was. I guess a mod added him in? No idea. My character is under 25% health, she can't sneak or heal because of leg restraints, wearing handcuffs, and has the rubber balloon hood on. Bonus plug stimulation so she is moaning while the low health heartbeat is sounding off. If I could get to the workbench I think I can use it to get free lol. I doubt it will let me fast travel. This is pretty hilarious, I love this mod. Excellent work again, Stobor. Edit: ended up going back to a previous save and didn't end up getting locked into anything. Must have been a surrender thing. Still pretty awesome. You can still fast travel while bound, unless you're playing survival level. Get that pickpocket level jacked up first thing. Also Jarod has your restraint key which works for DD restraints. 1
vaultbait Posted June 15, 2021 Posted June 15, 2021 13 hours ago, Marg597 said: ended up going back to a previous save and didn't end up getting locked into anything. Must have been a surrender thing. Yes, chances are you're using AAF Violate for combat surrenders, its MCM has integration for Devious Devices including sliders where you can limit the number of random devices an attacker can put on you as well as the percentage chance any will be added at all. Further, if you install Roggvir's DD Items Manager, its MCM will let you fine-tune which devices you do or don't want put on you and even weighted percentages for different kinds of restraints. 1
AliceX. Posted June 15, 2021 Posted June 15, 2021 Hello, great looking mod , but when i put away my weapons and go into Raider's Camp they are hostiles.
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