Code Serpent Posted February 14, 2019 Author Share Posted February 14, 2019 8 hours ago, Zaflis said: I surrendered to some forsworn outdoors in Markath hold and got sent to Blind Cliff Bastion. It's a very dark small holding cell with lever outside. I used wait for several days and it's not automatically releasing me. The slowdown/trauma effect wore off fast enough, but there's nothing i can do. Other than perhaps wallclip myself out. I'll look into adding some sort of auto-escape/teleport feature to prevent this (friend of the player finding them passed out or something). 8 hours ago, Zaflis said: The MCM configs are also a bit confusing. What does the Max threshold for things mean? I can understand if i set "Health Min 25", it will surrender when health is 25 or less. But i'm propably wrong with that too? If your Health/Magicka/Stamina values go below the minimum threshold, then you are guaranteed to automatically surrender. If your values are only under the maximum threshold, that means that there is a chance you will automatically surrender. Link to comment
Nostalgia Posted February 15, 2019 Share Posted February 15, 2019 This mod sounds amazing. Any chance you will port it to SSE? Don't have much experience in porting mods myself, and I generally prefer to only use official releases by the respective mod authors in general as well. Link to comment
Darknessbeast Posted February 15, 2019 Share Posted February 15, 2019 MCM Menu doesn't work. I have Papyrus log, but can't understand what is wrong. And load order: Mapping mod (00) -> (00) : Skyrim.esm Mapping mod (01) -> (01) : Update.esm Mapping mod (02) -> (02) : Dawnguard.esm Mapping mod (03) -> (03) : HearthFires.esm Mapping mod (04) -> (04) : Dragonborn.esm Mapping mod (05) -> (05) : Unofficial Skyrim Legendary Edition Patch.esp Mapping mod (06) -> (06) : RaceCompatibility.esm Mapping mod (07) -> (07) : SexLab.esm Mapping mod (08) -> (08) : ZaZAnimationPack.esm Mapping mod (09) -> (09) : SexLabAroused.esm Mapping mod (0a) -> (0a) : CreatureFramework.esm Mapping mod (0b) -> (0b) : hdtHighHeel.esm Mapping mod (0c) -> (0c) : JSwords.esm Mapping mod (0d) -> (0d) : Unofficial Skyrim Patch.esp Mapping mod (0e) -> (0e) : Unofficial Dawnguard Patch.esp Mapping mod (0f) -> (0f) : Unofficial Hearthfire Patch.esp Mapping mod (10) -> (10) : Unofficial Dragonborn Patch.esp Mapping mod (11) -> (11) : dD - Realistic Ragdoll Force - Realistic.esp Mapping mod (12) -> (12) : Brows.esp Mapping mod (13) -> (13) : The Ningheim.esp Mapping mod (14) -> (14) : FNIS.esp Mapping mod (15) -> (15) : SLAnimLoader.esp Mapping mod (16) -> (16) : SLAL_AnimationsByLeito.esp Mapping mod (17) -> (17) : KS Hairdo's.esp Mapping mod (18) -> (18) : SLAL_AnimationByBakaFactory.esp Mapping mod (19) -> (19) : NibblesAnimObjects.esp Mapping mod (1a) -> (1a) : SkyUI.esp Mapping mod (1b) -> (1b) : MoreNastyCritters.esp Mapping mod (1c) -> (1c) : SexLabNudeCreatures.esp Mapping mod (1d) -> (1d) : SexLabNudeCreaturesDG.esp Mapping mod (1e) -> (1e) : SexLabNudeCreaturesDB.esp Mapping mod (1f) -> (1f) : xazPrisonOverhaulPatched.esp Mapping mod (20) -> (20) : HentaiCreatures.esp Mapping mod (21) -> (21) : SexLab_Solutions.esp Mapping mod (22) -> (22) : SexLabDefeat.esp Mapping mod (23) -> (23) : RaceMenu.esp Mapping mod (24) -> (24) : RaceMenuPlugin.esp Mapping mod (25) -> (25) : Vividian - Torches Preset.esp Mapping mod (26) -> (26) : Vividian - Weather Patch Vanilla.esp Mapping mod (27) -> (27) : Skyrim Particle Patch for ENB - Flame Atronach Fix.esp Mapping mod (28) -> (28) : NPR Lingerie Sets.esp Mapping mod (29) -> (29) : UIExtensions.esp Mapping mod (2a) -> (2a) : MonnoArmyFatigue.esp Mapping mod (2b) -> (2b) : Tiwa44_Minidresses_Dragonborn.esp Mapping mod (2c) -> (2c) : Tiwa44_Minidresses_Standalone.esp Mapping mod (2d) -> (2d) : Tiwa44_Minidresses_Standalone_DG&DB.esp Mapping mod (2e) -> (2e) : Tiwa44_Minidresses.esp Mapping mod (2f) -> (2f) : NewmDressExtendedWitch.esp Mapping mod (30) -> (30) : SexyVest.esp Mapping mod (31) -> (31) : Ursine Armor Pack.esp Mapping mod (32) -> (32) : AsharaPrinceOfTheWoods.esp Mapping mod (33) -> (33) : SexLab_Dialogues.esp Mapping mod (34) -> (34) : MF_RadiantProstitution.esp Mapping mod (35) -> (35) : portal2modrus.esp Mapping mod (36) -> (36) : Quick Start - Skip the Opening Sequence.esp Mapping mod (37) -> (37) : Emfy Cleric Robes.esp Mapping mod (38) -> (38) : SexyBikinis.esp Mapping mod (39) -> (39) : Demothris.esp Mapping mod (3a) -> (3a) : AddItemMenuLE.esp Mapping mod (3b) -> (3b) : SexLabTools.esp Mapping mod (3c) -> (3c) : SexLabHorribleHarassment.esp Mapping mod (3d) -> (3d) : SLALAnimObjBillyy.esp Mapping mod (3e) -> (3e) : TDF Aroused Rape.esp Mapping mod (3f) -> (3f) : FS_Skycutter.esp Mapping mod (40) -> (40) : natsuno.esp Mapping mod (41) -> (41) : TERAArmors_CBBE.esp Mapping mod (42) -> (42) : Skyforge Katana Crafting.esp Mapping mod (43) -> (43) : LeiFangAndChristieByNausicaa.esp Mapping mod (44) -> (44) : Seiryuu Katana.esp Mapping mod (45) -> (45) : SLAL_K4Anims.esp Mapping mod (46) -> (46) : SexLab Approach.esp Mapping mod (47) -> (47) : DragonbornInDistress.esp Mapping mod (48) -> (48) : JaxonzMCMKicker.esp Mapping mod (49) -> (49) : Bashed Patch, 0.esp Papyrus.0.log Link to comment
Code Serpent Posted February 15, 2019 Author Share Posted February 15, 2019 3 hours ago, Darknessbeast said: MCM Menu doesn't work. I have Papyrus log, but can't understand what is wrong. You have to test for compatibility with the other mods you have installed. One of them may be conflicting. Link to comment
VaunWolfe Posted February 16, 2019 Share Posted February 16, 2019 Is there any way you can have it recognize the mod defeat? Link to comment
donttouchmethere Posted February 16, 2019 Share Posted February 16, 2019 On 2/15/2019 at 2:29 AM, Darknessbeast said: Mapping mod (05) -> (05) : Unofficial Skyrim Legendary Edition Patch.esp Mapping mod (0d) -> (0d) : Unofficial Skyrim Patch.esp Mapping mod (0e) -> (0e) : Unofficial Dawnguard Patch.esp Mapping mod (0f) -> (0f) : Unofficial Hearthfire Patch.esp iiik! don't use USLEEP and the old Unofficial Skyrim Patch.esp Unofficial Dawnguard Patch.esp Unofficial Hearthfire Patch.esp Unofficial Dragonborn Patch.esp patches together, use only USLEEP you might want to update to the new MNC SLAL version Link to comment
CynicalCore Posted February 16, 2019 Share Posted February 16, 2019 sadly still no MCM... have still the problem with conflicting mods which have also a DD soft dependency like estrus or other mods. but i dont wanna use DD and zaz together... For the other PPL here which have the same problem... try to install DD if you want, this should solve the conflicting problem Link to comment
KInGmurr4y Posted February 16, 2019 Share Posted February 16, 2019 Is this mod compatible with sexlab defeat & death alternative? Link to comment
Church the Cat Posted February 16, 2019 Share Posted February 16, 2019 An option to disable certain Devious Devices would be neat, since the high-heeled boots misalign the actors in sex animations. Thanks. Link to comment
Church the Cat Posted February 16, 2019 Share Posted February 16, 2019 1 hour ago, KInGmurr4y said: Is this mod compatible with sexlab defeat & death alternative? I asked about "Defeat" back on page one. Although, I did not ask about "Death Alternative", since I don't use it. This was his answer. -> "This mod was designed as an alternative to SexLab Defeat's Player as a Victim. Though, you can still use the two at the same time if you disable Player as a Victim in Defeat, or if you disable Automatic Surrender in this mod." Link to comment
Taki17 Posted February 16, 2019 Share Posted February 16, 2019 1 hour ago, Mancubus said: An option to disable certain Devious Devices would be neat, since the high-heeled boots misalign the actors in sex animations. Thanks. Check the clear heel's height box in Sexlab config. Also, all your posts being written in purple is fucking with my eyes big time. Link to comment
DomDate Posted February 16, 2019 Share Posted February 16, 2019 Will you be offering a debug option that will clean up trauma/etc. effects? This can be very useful when deciphering oddities occurring between mods. A toggle to disable the system altogether (yes, I do understand that the trauma/addiction aspect is the focus of this mod) would provide excellent defeat+capture+prison support for those of us wishing for less heavily-scripted, and/or simplified options. It would be a double bonus for me, as I have just been looking for a lightweight defeat mod to run alongside of Sexlab Adventures. Your mod along with SLA produce a much more lightly scripted alternative to current prison mods. Thanks for reading through! I love the effort that you are putting into this. Link to comment
KInGmurr4y Posted February 16, 2019 Share Posted February 16, 2019 4 hours ago, Mancubus said: I asked about "Defeat" back on page one. Although, I did not ask about "Death Alternative", since I don't use it. This was his answer. -> "This mod was designed as an alternative to SexLab Defeat's Player as a Victim. Though, you can still use the two at the same time if you disable Player as a Victim in Defeat, or if you disable Automatic Surrender in this mod." Okay awesome, thanks! I may try it out with DA then. if I do i'll report back. I can't imagine they'd conflict massively with each other. Link to comment
Church the Cat Posted February 16, 2019 Share Posted February 16, 2019 On 2/16/2019 at 7:07 AM, Taki17 said: Check the clear heel's height box in Sexlab config. Also, all your posts being written in purple is fucking with my eyes big time. Thanks, I'd never noticed that option before. Also, I use bright colors to help myself quickly find where I left my older messages in the forums while quickly scrolling, but will try to use softer colors. Hopefully, this color is less painful. On 2/16/2019 at 10:44 AM, KInGmurr4y said: Okay awesome, thanks! I may try it out with DA then. if I do i'll report back. I can't imagine they'd conflict massively with each other. No problem. Link to comment
Code Serpent Posted February 16, 2019 Author Share Posted February 16, 2019 4 hours ago, DomDate said: Will you be offering a debug option that will clean up trauma/etc. effects? You can disable the effects from starting in the MCM, and you can use the 'DispelAllSpells' console command to remove any effects you have. Link to comment
Church the Cat Posted February 17, 2019 Share Posted February 17, 2019 Spoiler After escaping from a Devious Device that an attacker put on her, her arms return to the bound position only while sprinting even though the device is no longer on her. Any ideas? Link to comment
_SpaceHamster_ Posted February 17, 2019 Share Posted February 17, 2019 22 minutes ago, Mancubus said: Reveal hidden contents After escaping from a Devious Device that an attacker put on her, her arms return to the bound position only while sprinting even though the device is no longer on her. Any ideas? Try equipping an arm restraint like an armbinder or something. unequipping said arm restraint it while running should fix it. 1 Link to comment
Church the Cat Posted February 17, 2019 Share Posted February 17, 2019 14 minutes ago, _SpaceHamster_ said: Try equipping an arm restraint like an armbinder or something. unequipping said arm restraint it while running should fix it. I'll give that a try, thanks. (Edit) Equipping/unequipping the black leather armbinder fixed it. Thanks again, friend. 1 Link to comment
Zaflis Posted February 17, 2019 Share Posted February 17, 2019 2 things: 1) New addiction: Boots lover. Wearing boots long time would make this happen. Walking without them player could get clumsy and fall sometimes, maybe also reduce stamina regeneration rate if walking without them feels so uncomfortable now. Increase movement speed up to 10% while wearing them so while it's a debuff without, it's a buff with them. Other usual effects, desire to equip one if owns them and ask npcs to sell them to player. She would actually pay for them, say 200 gold, or if not enough money then with her body. One exception is shock boots that Cursed Loot uses, not even this addiction would make her want to wear those. 2) Adding to sex addiction; if she really just wants her holes filled all the time, could then look for all plugs she might be carrying in inventory. If it's inflatable one, might squeeze it properly every once in a while (unless hands are bound). Maybe even ask in dialogs if people might have those. edit: Or if people refuse to have sex they might have a chance to give a plug instead. I still don't feel there's a need to add piercings to this mod. However DD propably tracks if the 2 places are pierced before, so then from player perspective they're close to as stimulating as the plugs just different way. Then there would also be a difference between regular and shocking piercings and plugs. But i wouldn't give piercings any high priority... 1 Link to comment
Church the Cat Posted February 18, 2019 Share Posted February 18, 2019 A nice feature to add would be compatibility with mods like "Advanced Follower Tweaks (AFT)" that allow multiple followers. Right now, only one of my followers gets raped while the other two just stand motionless, even with multiple potential rapists around. Other than that, after my character was raped, nobody seemed to mind as I sprinted away while the attacker raped one of my followers afterwards. A restraint/knockout system would be helpful. Thanks. Link to comment
Jappa123 Posted February 18, 2019 Share Posted February 18, 2019 Would love to see SD cages compatibility and add some simple cage "scene" and possibility to lure bandit by hotkey and convince him to give you a key to cage or just unlock cage then you can try to escape if they catch then you back to cage, damn sounds cool. Link to comment
Heorlasgir Posted February 18, 2019 Share Posted February 18, 2019 Does someone manage to find which kind of mods are incompatible? Because I'm struggling with my mod order and I still can't find the source of non-showing up MCM Link to comment
Grey Cloud Posted February 18, 2019 Share Posted February 18, 2019 On 2/16/2019 at 9:06 AM, KInGmurr4y said: Is this mod compatible with sexlab defeat & death alternative? Using three mods which do more or less the same thing is asking for trouble. Nobody with an ounce of sense would even consider it. Link to comment
Taki17 Posted February 18, 2019 Share Posted February 18, 2019 Is there a way to have the spectators not walk around during a defeat sex scene? Sometimes they tend to get stuck, form weird clusters or walk through the actors having sex, and it's a bit off putting. Also, what's with the goats? Every time a sex scene starts in the wilderness, 3 to 5 goats appear to spectate. Don't ever change that. 1 Link to comment
Recoilsuave Posted February 18, 2019 Share Posted February 18, 2019 12 hours ago, Mancubus said: A nice feature to add would be compatibility with mods like "Advanced Follower Tweaks (AFT)" that allow multiple followers. Right now, only one of my followers gets raped while the other two just stand motionless, even with multiple potential rapists around. Other than that, after my character was raped, nobody seemed to mind as I sprinted away while the attacker raped one of my followers afterwards. A restraint/knockout system would be helpful. Thanks. I have AFT and it works fine with it. All my followers get knocked to the ground and stay there in a wounded position, just like the player character. However enemies only rape one character at a time, at least for me. I actually find it more immersive as while they are busy with my follower(s), my character can get up and run away to escape. Link to comment
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