JuliusXX Posted February 5, 2019 Posted February 5, 2019 19 hours ago, nekonoll said: So I was able to get physics working by activating hdt along WITH the cbpc, but I'm geniunly confused, as hdt is NOT a requirement according to the listed requirements, yet I can't get physics without it now...? I'm also moving from LE to SE and just installed this without HDT and without problems. A question - did you also run BodySlide for the base body parts (body, hands, legs)?
IGotBored Posted March 9, 2019 Posted March 9, 2019 I'm trying to add collision to erf's high poly schlong how would i do that?
Shizof Posted March 10, 2019 Author Posted March 10, 2019 On 3/9/2019 at 11:00 AM, IGotBored said: I'm trying to add collision to erf's high poly schlong how would i do that? It has the same nodes as SOS, so you don't need to do anything.
mobfigaz Posted March 11, 2019 Posted March 11, 2019 Any tips on how to get some subtle jiggle? I've tried some of sinful configs but they are too jiggly for my tastes. What values should I change in the CBPConfig.txt file?
Shizof Posted March 11, 2019 Author Posted March 11, 2019 9 hours ago, mobfigaz said: Any tips on how to get some subtle jiggle? I've tried some of sinful configs but they are too jiggly for my tastes. What values should I change in the CBPConfig.txt file? Try this: https://www.nexusmods.com/skyrimspecialedition/mods/16380 For which values you should change, you can compare two config files and see the difference. Beware that making them too subtle would adversely affect collision response too. They use the same values in calculations to prevent shakes.
TechnicallyAPerson Posted March 13, 2019 Posted March 13, 2019 I'm using sinful config, and can't seem to get the belly settings right. It looks like a cone shape coming out. Can you suggest a good place to start on these settings? Also is it possible to have the male body chest cause collisions? Like if breasts press against the male body they flatten out instead of just clip inside?
Shizof Posted March 14, 2019 Author Posted March 14, 2019 On 3/13/2019 at 6:32 AM, TechnicallyAPerson said: I'm using sinful config, and can't seem to get the belly settings right. It looks like a cone shape coming out. Can you suggest a good place to start on these settings? Also is it possible to have the male body chest cause collisions? Like if breasts press against the male body they flatten out instead of just clip inside? That's belly bulge. Those settings are in CBPCollisionConfig.txt You can either disable it by setting BellyBulge=0 or change its settings to your desires. Currently there is no support for separate colliders for male/female. It's possible to add colliders to the chest right now, but if you do that breast would collide with her own chest. I'll add support for that in later versions.
Shizof Posted March 14, 2019 Author Posted March 14, 2019 Added support for SSE 1.5.73/SKSE64 2.0.14/15 2
Vyxenne Posted March 15, 2019 Posted March 15, 2019 The only CTD-free version of SKSE64 currently is 2.0.15. Yes, 3 versions in 24 hours.
SpyVsPie Posted March 15, 2019 Posted March 15, 2019 5 minutes ago, Vyxenne said: The only CTD-free version of SKSE64 currently is 2.0.15. Yes, 3 versions in 24 hours. Yikes. And I thought 2.0.9 to 2.0.10 was a quick update.
Shizof Posted March 15, 2019 Author Posted March 15, 2019 1 hour ago, Vyxenne said: The only CTD-free version of SKSE64 currently is 2.0.15. Yes, 3 versions in 24 hours. Yeah I saw. Doesn't matter much to mod authors. I tested the updated cbpc version and it works with 2.0.15 too. I use only one address from the exe anyway.
NeebNeebSkyrim Posted March 17, 2019 Posted March 17, 2019 does this allow for Creatures to have collisions with CBBE?
Shizof Posted March 17, 2019 Author Posted March 17, 2019 7 hours ago, NeebNeebSkyrim said: does this allow for Creatures to have collisions with CBBE? Yes. As long as the collider nodes are defined in CBPCollisionConfig.txt and creature races are defined in CBPCMasterConfig.txt
NeebNeebSkyrim Posted March 17, 2019 Posted March 17, 2019 10 hours ago, Shizof said: Yes. As long as the collider nodes are defined in CBPCollisionConfig.txt and creature races are defined in CBPCMasterConfig.txt If possible could you point out a link or post or guide on where I can read up on how to set these things manually? I may have to do some tweaks but I'm not familiar with the CBPC set up yet. It would be great if I can set this up with MNC and CBBE SE Physics.
spankfdgrt Posted April 1, 2019 Posted April 1, 2019 Just switched from CBP to this one and for some reason now most NPCs/Creatures/items on the ground are moving in one direction (regardlesss of their action, just idle, or within animation or whatever) Is this a known problem or is more info required to tell me a solution?
Vyxenne Posted April 2, 2019 Posted April 2, 2019 I have a working CBPC+HDT-SMP installation,m using game 1.5.62 and SKSE64 2.0.12 to avoid all the SMP badness reported with the latest version. I just installed a new-to-me outfit called Tribal Clothes, and while cloth physics (HDT-SMP) works great, my body physics (CBPC) doesn't work- no bounce, no jiggle. I have triple-checked that the Top and Skirt have Breast and Butt bones, respectively. The CBPC.log file shows no errors. Since it has been my experience that any outfit with the required physics bones should work with CBPC, I'm wondering if it is possible for something in the item SMP xml's to suppress CBPC body physics? How can I troubleshoot this? The outfit is definitely worth the trouble. Thanks!
Shizof Posted April 3, 2019 Author Posted April 3, 2019 On 4/2/2019 at 4:17 AM, Vyxenne said: I have a working CBPC+HDT-SMP installation,m using game 1.5.62 and SKSE64 2.0.12 to avoid all the SMP badness reported with the latest version. I just installed a new-to-me outfit called Tribal Clothes, and while cloth physics (HDT-SMP) works great, my body physics (CBPC) doesn't work- no bounce, no jiggle. I have triple-checked that the Top and Skirt have Breast and Butt bones, respectively. The CBPC.log file shows no errors. Since it has been my experience that any outfit with the required physics bones should work with CBPC, I'm wondering if it is possible for something in the item SMP xml's to suppress CBPC body physics? How can I troubleshoot this? The outfit is definitely worth the trouble. Thanks! Yes the only thing I can think of is that either the SMP xml is somehow restricting it or the body on that outfit is not skinned for some reason.
Shizof Posted April 3, 2019 Author Posted April 3, 2019 On 4/1/2019 at 2:43 PM, spankfdgrt said: Just switched from CBP to this one and for some reason now most NPCs/Creatures/items on the ground are moving in one direction (regardlesss of their action, just idle, or within animation or whatever) Is this a known problem or is more info required to tell me a solution? Check the FAQ article on the mod page. It sounds like a skeleton problem, or FNIS not run?
qiaodan4d Posted April 8, 2019 Posted April 8, 2019 On 11/14/2018 at 2:44 PM, Shizof said: For the vagina collisions, I just implemented simple opening action for the pussy nodes according to collision amount. For the other stuff, it uses physics collision calculations added to the original cbp bounce. CBPCollisionConfig.txt has sphere definitions that are used for collisions. So if you want perfect collisions, you need to make a collision config for your preset. Because breast-butt sizes change. It works just the same for bodies generated in bodyslide, but it's just for those looking for perfection while an approximate one would certainly work too. Everything works great. But the animation of vagina collision looks weird with only two animations played, any further upgrade to make it "smoother" would be great!
Vyxenne Posted April 9, 2019 Posted April 9, 2019 On 4/3/2019 at 10:19 AM, Shizof said: On 4/1/2019 at 8:17 PM, Vyxenne said: I have a working CBPC+HDT-SMP installation,m using game 1.5.62 and SKSE64 2.0.12 to avoid all the SMP badness reported with the latest version. I just installed a new-to-me outfit called Tribal Clothes, and while cloth physics (HDT-SMP) works great, my body physics (CBPC) doesn't work- no bounce, no jiggle. I have triple-checked that the Top and Skirt have Breast and Butt bones, respectively. The CBPC.log file shows no errors. Since it has been my experience that any outfit with the required physics bones should work with CBPC, I'm wondering if it is possible for something in the item SMP xml's to suppress CBPC body physics? How can I troubleshoot this? The outfit is definitely worth the trouble. Thanks! Yes the only thing I can think of is that either the SMP xml is somehow restricting it or the body on that outfit is not skinned for some reason. Sadly, I can't do anything about the included body- to touch a reference body shape in an SMP-boned mesh is to destroy the mesh. Thanks for your insight and I'll keep looking, searching and begging pitifully for help.
nocte7 Posted April 12, 2019 Posted April 12, 2019 Hi, tried to get HDT-SMP working with CBPC together but no success. HDT-SMP works by itself for my UUNP Special body but when I enable CBPC and edit out the defaultBBPs (which I'm assuming allows CBPC to take over), I get no physics. I added the preloaders as well for the dlls. Any advice?
Yinkle Posted April 12, 2019 Posted April 12, 2019 11 minutes ago, nocte7 said: Hi, tried to get HDT-SMP working with CBPC together but no success. HDT-SMP works by itself for my UUNP Special body but when I enable CBPC and edit out the defaultBBPs (which I'm assuming allows CBPC to take over), I get no physics. I added the preloaders as well for the dlls. Any advice? My take is this: If you want simple outfit physics (no cloth/hair physics) and nice body collisions then install CBPC. If you want cloth physics and body physics that might require some tweaking and body morph support then use HDT-SMP. If you want endless headaches install both.... 1
nocte7 Posted April 12, 2019 Posted April 12, 2019 6 minutes ago, Yinkle said: My take is this: If you want simple outfit physics (no cloth/hair physics) and nice body collisions then install CBPC. If you want cloth physics and body physics that might require some tweaking and body morph support then use HDT-SMP. If you want endless headaches install both.... ? I'm fine with using HDT-SMP (although I worry about the CPU intensity with scripts on top of it), though it's just about learning why it won't work, After spending 1000 hrs on Skyrim a few more (hopefully) to get everything "perfect" is worthwhile. Love your Leather Dress mod btw
SafyreStorme Posted April 16, 2019 Posted April 16, 2019 I really love the belly bulge, but would I be correct to assume the belly bulge doesn't work with CBBE?
Shizof Posted April 17, 2019 Author Posted April 17, 2019 19 hours ago, SafyreStorme said: I really love the belly bulge, but would I be correct to assume the belly bulge doesn't work with CBBE? Yes you are correct. CBBE SE doesn't have a belly node.
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