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View File [CK2] Dark World: Reborn - Updated 13APR2024 Dark World Reborn Requires Crusader Kings 2. In my testing I used version 3.3.3 Part of the Succubus Seduction path uses the Way of Life DLC (you can just opt to not use the Kiss of Seduction if you don't have that DLC) Part of the Societies may call on content from the Monk and Mystics expansion. Mod: Dark World Reborn v1.95 Dark World Reborn-Drax70 - is the SAME as Dark World Reborn, save different a selection of different images and sounds (sound files are why it's a larger file size). DO NOT USE BOTH mod versions! Mod Installation: With the game getting so many new players since it went free to play, I've finally broken down and put together some installation instructions. So now folks can simply be referred to the front page of either the mod download or the support page. Compatibility: The goal of Dark World Reborn will to make it as compatible as possible with other mods, when it is reasonable. Make me aware of an issue and I'll see if it can be addressed. What is this mod: Dark World Reborn is intended to be an adult fantasy mod. If you're not interested in the fantasy elements, there is still other content in the mod - from buildings such as brothels and slave markets, to events such as spending time with your loved one. This game has numerous Game Rules that can be used to fine tune your play experience if something doesn't interest you. Setting: Man kind rules the Earth. The mod includes the potential to have non-human races. However, this mod doesn't introduce them in any large numbers. That is because mankind has driven the non-human races into near extinction. Those that survive are in hiding, living in the fringes of civilization. So outside of a pair of major NPC's that get seeded (Fenris the wolf, Vlad the vampire), other non-humans may or may not be encountered during game play. It is important to note that Mankind predated many of the races and outnumbered them when they appeared. The appearance of many races took place during a phenomena that sages sometimes refer to as The Crossing. For about a century, Earth and the world of the Fae had a convergence, where some of their natives crossed over. To most of the world, this convergence is nothing more than another fable, yet the genetic mark of those that crossed over remains. NOTE: Some other mods go heavier on the non-human races, seeding them throughout the world. Dark World Reborn strives to be mod friendly, so using DWR with those other mods should be fine. Game Rule - Dark World Campaign: One of the Dark World Reborn has a game rules is 'Dark World Campaigns'. It is important to realize that this is just a quick start way to get some traits (such as starting as a Vampire), along with a narrative to help create a mind set for play. You can totally ignore the narrative, it's just meant to help those interested with a role-playing angle. A few campaigns do include special events specific to that campaign. For example - Rise of the Pack where you start as a Werewolf, gives you a narrative of being tasked by Fenris with helping the werewolves achieve dominance over mankind. At some point after you start, you'll get an event unique to this campaign where he sends you some aid and a potential courtier. If you select a campaign, you'll need to trigger it manually. Look at the Decisions on the Intrigue menu for your campaign start. Note: If you do something like select the 'Rise of the Pack' Campaign, but turn off 'Classic Monsters' - you'll bork things up and not get your decision. Reason being, Werewolves are considered Classic Monster content. So don't defeat yourself. So why start with a campaign option? Some folks want to start as a Vampire. Due to randomization, if you don't start as one, it could be years into the game before the chance appeared, and then, it might result in death instead of being turned. Non-Human Races: Note: there are no 'True Bloods' in DWR. While mankind was successful in pushing non-humans to extinction, those non-human races live on via descendants that are part human/part non-human. It's one reason non-human races are able to largely hide, by passing off as normal humans, unless they do something that exposes their heritage. So it's a planet with a bunch of half-breeds if you want to get picky. Now, many of those half-breeds have been accepted over time. Especially those who don't have a history of violence against humans. Still, people in general still are wary of the weird, and while they may not be automatically hostile towards some, there may still be a negative opinion hit. Non-Human Tolerance Law There are three stages. By default, any non-human race that is viewed as generally being a violent non-human species, can be arrested (via targeted decision). The law can be changed from the middle, to be completely tolerant (all non-humans are accepted), or to completely intolerant (all non-humans are criminal). Outside of the targeted decision to attempt to arrest someone, additional events may be influenced by the level of the law. For example - if your land sees all non-humans as criminals, then a non-human may opt to avoid your lands (thus preventing an event from firing). Heroes and Villains Content: Special Thanks: - ReMeDy for the assistance on the Custom Portraits mod, and your time in answering both my questions and those of some other folks in the support thread. - Genericlogin for his Christianity mod that got me interested in modding for CK2 in the first place - Lockeslylcrit and the work that was done over the past year with DWF. - Drax70 for a variety of image resizing and event contributions. - Jim Raynor for some event contributions. - Aliris, RustiYeti, YiffMeister, ngppgn, JIBECaid01, Veedanya, Sybreal for code or icon art contributions. - ngppgn's work on making a larger event window (original resource: http://www.loverslab.com/topic/74137-bigger-events/) - Dem8840 for contributing some story and item ideas - Black Yoru, NeoSniper and others for various compatibility/patch mods that have helped others enjoy the mod. - Lover's Lab for having this environment. - Paradox for making CK2 so mod friendly and the continued support and content releases. Dark World Reborn Change Log History Submitter dewguru Submitted 02/04/2016 Category Crusader Kings 2 Requires Crusader Kings 2
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View File Blowjob System WARNING THE CONTENT IN THIS MOD IS NOT SUITABLE FOR ANYONE UNDER THE AGE OF 18. This mod introduces brand-new seduction-focus events for your lovers and family members. (The main triggers for the current version are to have seduction-focus enabled and make sure you have lovers.) Completed Event Chains: Lowborn Courtier Mother Spymaster (Note: This mod is a work in progress and honestly is just practice to develop my skills in creating event code. I am posting this here as I don't know the stance on NSFW content and what is acceptable to post on the Steam workshop. If anyone does not think this mod is suitable for Loverslab I will gladly take it down.) Rquires: Bigger Text Boxes https://steamcommunity.com/sharedfiles/filedetails/?id=1709410575 Submitter goldilocksguy Submitted 01/17/2024 Category Crusader Kings 2 Requires Bigger Text Boxes
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View File Tentacled Dreams Tentacled Dreams Version 4.6 "Surprise Bug Fix Edition, Part 2" - 6 January 2021 by Cheri Tentacled Dreams is a mod that adds tentacle monsters to Crusader Kings 2. Features Submit to Tentacles Randomly encounter tentacle monsters as a young female ruler. Take precautions to guard your virtue... or give in to your lust. Get forcefully impregnated by tentacle monsters and give birth to tentacle spawn or tentacle-blooded baby girls. Keep your tentacle fetish secret for fear of provoking a scandal... or announce your depravity to the world. Spread the Corruption Receive transformation and mind control events that slowly corrupt you into a willing, eager tentacle slave. Lure other women into tentacle attacks, or imprison them and forcibly corrupt them into tentacle slaves. Become a secret tentacle cultist and found the Cult of Dagon to convert the entire realm. Become a Monster Play as a tentacle monster ruler, unlocking a new form of government and depraved new game mechanics. Stalk women as a tentacle monster and imprison them, then ravish your prisoners until they're mindbroken tentacle slaves addicted to your cum. Found one of four different Tentacle Broods and lead legions of tentacle monsters to conquer the world. Infest the World Build tentacle lairs in your demesne and birth armies of breed-hungry tentacle warbeasts. Hold mass orgies in your capital, found a tentacle-worshipping society, and offer your daughters to tentacle monsters. Rewrite history by building an empire of glorious tentacle worship and tentacle slavery. Tons of Content Hundreds of stories and flavor events. Extensive settings that let you tweak the frequency of events and enable/disable content, so you can experience tentacles just the way you like. Full alternate start support that lets you generate tentacle monster empires in Random Worlds, ready to dominate and infest their neighbors. Custom coats of arms, steamy sound effects, and over 150 beautiful event pictures. Note: This mod has nothing to do with tentacle-kin from Dark World Reborn. Tentacle monsters in this mod have their own lore and mechanics. Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library version 1.12 Conclave DLC is required to play as a tentacle monster in a regency. If you don't have Conclave, turn regencies off. Luxuria Fantasia, Ala's Body Mod, and Crusader Milk are strongly recommended. The most recent version of Crusader Milk can be found here. Compatibility Compatible with most mods. The main mod is highly modular and designed to be as compatible with other mods as possible. Special interactions with traits from the following mods: Ala's Body Mod, Christianity Mod, Crusader Milk, Dark World Reborn, DZM Expanded, Luxuria Fantasia Not compatible with Lesbocracy. The lesbian governments don't work with tentacle governments. Minor conflicts with other mods that edit vanilla events. This mod overwrites birth_events.txt, health_events.txt, HFP_pregnancy_events.txt, regency_events.txt, wol_lover_events.txt, wol_intrigue_events.txt, and wol_seduction_events.txt. It is hardcoded to work with Everyone Is Female and Free Love but is likely to cause strange behavior with other mods that edit these files, including Historical Immersion Project and Christianity Mod. None of these conflicts will break your game, the worst case is that you experience some events that don't make sense. Sound effects will conflict with other sound mods. This is a limitation of how Crusader Kings 2 reads sound files. Tentacled Dreams is currently hardcoded to work with Christianity Mod and House of O. If you want me to patch it to work with another mod, send me the mod's /interface/sounds.sfx file. If you come across any compatibility issues not mentioned here, please report them in the forum thread. Installation Download and install Cheri Scripting Library Download BOTH the Tentacled Dreams and Tentacled Dreams Images archives. Use 7zip to extract them into My Documents/Paradox Interactive/Crusader Kings II/mod/ If you want sound effects, you should also download Tentacled Dreams Sounds and install it the same way. When upgrading from a previous version of this mod, always delete the old mod folder and replace it with the new one. Merging old and new versions is likely to result in weird behavior. You don't have to update Tentacled Dreams Images or Tentacled Dreams Sounds unless their version number is higher than your current Tentacled Dreams version. Achievements If you aren't sure how to get started with this mod, here are some suggested achievements to try. Tentacled Dreams: Starting as Duchess Matilda of Tuscany in 1066, have Tentacle Cultists control all five "historical" Tentacle Cultist holy sites (Baghdad, Damascus, Tortosa, Kerak, and Cairo). The Third Tentacle Empire: Starting as a landless tentacle monster with the Tentacle Invasion game rule, conquer the world. Champion of the Marian Order: Starting as a non-Tentacle Cultist ruler in a Random World with a Tentacle Brood, destroy the Tentacle Brood. Kalyian's Dream: Recruit the Luxuria Fantasia subscriber character Kalyian y Akh, load your save game as her, and then found the Submissionist heresy to become known as the Slave Prophet. Community Tentacled Dreams is no longer being updated, but you can contact me through the forum thread or the Carnalitas Discord server. My sincere thanks to the following community members for their help: Support This Mod Tentacled Dreams was made possible by my wonderful tentacle brethren SubscribeStar supporters! If you like this mod and want to see more lewd mods for CK3, please consider donating on SubscribeStar. Known Issues If you come across any other bugs, please report them in the forum thread. Info for Modders Artist Credit All illustrations in this mod are by the following creators, used without permission: In addition, this mod uses: The BDSM collar sprite from livevil's House of O Sound effects from the Skyrim SexLab Framework Coat of arms patterns from LewdMarks Icons and custom interface elements by Cheri (myself) If you like the art in this mod, consider supporting the artists by buying their stuff or donating to them on patreon. Submitter Cheri Song Submitted 06/12/2019 Category Crusader Kings 2 Requires Cheri Scripting Library
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Version 1.96
380,959 downloads
Dark World Reborn Requires Crusader Kings 2. In my testing I used version 3.3.3 Part of the Succubus Seduction path uses the Way of Life DLC (you can just opt to not use the Kiss of Seduction if you don't have that DLC) Part of the Societies may call on content from the Monk and Mystics expansion. Mod: Dark World Reborn v1.96 Dark World Reborn-Drax70 - is the SAME as Dark World Reborn, save different a selection of different images and sounds (sound files are why it's a larger file size). DO NOT USE BOTH mod versions! Mod Installation: With the game getting so many new players since it went free to play, I've finally broken down and put together some installation instructions. So now folks can simply be referred to the front page of either the mod download or the support page. Compatibility: The goal of Dark World Reborn will to make it as compatible as possible with other mods, when it is reasonable. Make me aware of an issue and I'll see if it can be addressed. What is this mod: Dark World Reborn is intended to be an adult fantasy mod. If you're not interested in the fantasy elements, there is still other content in the mod - from buildings such as brothels and slave markets, to events such as spending time with your loved one. This game has numerous Game Rules that can be used to fine tune your play experience if something doesn't interest you. Setting: Man kind rules the Earth. The mod includes the potential to have non-human races. However, this mod doesn't introduce them in any large numbers. That is because mankind has driven the non-human races into near extinction. Those that survive are in hiding, living in the fringes of civilization. So outside of a pair of major NPC's that get seeded (Fenris the wolf, Vlad the vampire), other non-humans may or may not be encountered during game play. It is important to note that Mankind predated many of the races and outnumbered them when they appeared. The appearance of many races took place during a phenomena that sages sometimes refer to as The Crossing. For about a century, Earth and the world of the Fae had a convergence, where some of their natives crossed over. To most of the world, this convergence is nothing more than another fable, yet the genetic mark of those that crossed over remains. NOTE: Some other mods go heavier on the non-human races, seeding them throughout the world. Dark World Reborn strives to be mod friendly, so using DWR with those other mods should be fine. Game Rule - Dark World Campaign: One of the Dark World Reborn has a game rules is 'Dark World Campaigns'. It is important to realize that this is just a quick start way to get some traits (such as starting as a Vampire), along with a narrative to help create a mind set for play. You can totally ignore the narrative, it's just meant to help those interested with a role-playing angle. A few campaigns do include special events specific to that campaign. For example - Rise of the Pack where you start as a Werewolf, gives you a narrative of being tasked by Fenris with helping the werewolves achieve dominance over mankind. At some point after you start, you'll get an event unique to this campaign where he sends you some aid and a potential courtier. If you select a campaign, you'll need to trigger it manually. Look at the Decisions on the Intrigue menu for your campaign start. Note: If you do something like select the 'Rise of the Pack' Campaign, but turn off 'Classic Monsters' - you'll bork things up and not get your decision. Reason being, Werewolves are considered Classic Monster content. So don't defeat yourself. So why start with a campaign option? Some folks want to start as a Vampire. Due to randomization, if you don't start as one, it could be years into the game before the chance appeared, and then, it might result in death instead of being turned. Non-Human Races: Note: there are no 'True Bloods' in DWR. While mankind was successful in pushing non-humans to extinction, those non-human races live on via descendants that are part human/part non-human. It's one reason non-human races are able to largely hide, by passing off as normal humans, unless they do something that exposes their heritage. So it's a planet with a bunch of half-breeds if you want to get picky. Now, many of those half-breeds have been accepted over time. Especially those who don't have a history of violence against humans. Still, people in general still are wary of the weird, and while they may not be automatically hostile towards some, there may still be a negative opinion hit. Non-Human Tolerance Law There are three stages. By default, any non-human race that is viewed as generally being a violent non-human species, can be arrested (via targeted decision). The law can be changed from the middle, to be completely tolerant (all non-humans are accepted), or to completely intolerant (all non-humans are criminal). Outside of the targeted decision to attempt to arrest someone, additional events may be influenced by the level of the law. For example - if your land sees all non-humans as criminals, then a non-human may opt to avoid your lands (thus preventing an event from firing). Heroes and Villains Content: Special Thanks: - ReMeDy for the assistance on the Custom Portraits mod, and your time in answering both my questions and those of some other folks in the support thread. - Genericlogin for his Christianity mod that got me interested in modding for CK2 in the first place - Lockeslylcrit and the work that was done over the past year with DWF. - Drax70 for a variety of image resizing and event contributions. - Jim Raynor for some event contributions. - Aliris, RustiYeti, YiffMeister, ngppgn, JIBECaid01, Veedanya, Sybreal for code or icon art contributions. - ngppgn's work on making a larger event window (original resource: http://www.loverslab.com/topic/74137-bigger-events/) - Dem8840 for contributing some story and item ideas - Black Yoru, NeoSniper and others for various compatibility/patch mods that have helped others enjoy the mod. - Lover's Lab for having this environment. - Paradox for making CK2 so mod friendly and the continued support and content releases. Dark World Reborn Change Log History-
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View File Tentacled Dreams Extended Tentacled Dreams Extended By SuccinctScriver (a.k.a ThrowAwayToThrowAway) Tentacled Dreams Extended is a collection of features and tweaks that I developed for Tentacled Dreams that either didn't make it into the main mod for whatever reason or that I finished after active development on Tentacled Dreams ceased. Features: New images for tentacle culture holdings, with separate images for each tentacle brood. Icons! New icons for tentacle troops, a new death icon for characters killed by tentacles, and a new icon for the Scarlet Sisters targeted decisions. A new image for the tentacle scepters. New smithed items. Tentacle religion characters can now have their smith forge a whip for them that gives bonuses to tentacle monster units. Player-only MtF TG tentacle event chain. Only occurs for male rulers under 30. Configurable and disableable in the game rules. A new random tentacle encounter for players that aren't openly pro tentacle. A reworking of the way that tentacle monster units from pregnancies are generated. The troops are now stored in your lair until you have enough, and are then spawned in units of 50. Reworked Infest Stables slightly. The cultural unit buildings now only block construction of the Tentacle Breeding Chamber, not the other buildings, and only in that holding, not the entire province. Infesting Stables now also automatically builds the Tentacle Breeding Chamber in addition to the Tentacle Lair. The Consign to Tentacle Pit decisions are now treated as an execution by non-pro-tentacle relatives of the victim. Tentacle culture rulers can castrate prisoners similar to the Byzantines. You can also no longer attempt to castrate tentacle monsters. For players only, a new more versatile recruit option for tentacle monsters to recruit unlanded prisoners even if they are married, related to their liege, etc. Requirements: As a sub-mod of Tentacled Dreams, Tentacled Dreams Extended requires Tentacled Dreams version 4.6 or higher, as well as all dependencies thereof. The TG event requires that you have Luxuria Fantasia (NSFW version) or Dark World Reborn installed and have futa content enabled. Compatibility: This mod is compatible with whatever Tentacled Dreams is compatible with, with the caveat that there may be graphical conflicts with any mod that also edits death icons or special troops icons. Tentacle Dreams Extended will also require starting from a clean save. Thanks to: Cheri Song for all the hard work she's put into her wonderful mod lockeslylcrit for all her work on her mods and her discord server. Version History: 1.0 - Initial release 1.0.1 - Fixed text running over in an event Submitter SuccinctScrivener Submitted 01/07/2021 Category Crusader Kings 2 Requires Tentacled Dreams, Tentacled Dreams Images, Cheri Scripting Library
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View File Extended Marriage Extended Marriage Version 1.4 - 22 March 2020 by Cheri Extended Marriage is a mod that lets you arrange same-sex marriages and take same-sex consorts in Crusader Kings 2. The aim is to provide options for homosexual characters that are as close as possible to the actual marriage and concubinage decisions in the game. Features Arrange same-sex marriages for yourself, your children, your grandchildren, or your courtiers. (Children and grandchildren of players are treated as though they had the "Restrict Marriage" checkbox ticked.) Take same-sex consorts or offer them to other characters. Automatic sorting by characters that have prestigious titles and are likely to agree to your marriage proposals. Full descriptions matching the vanilla decisions that shows the effects the marriage or concubinage will have on your Prestige, as well as whether any non-aggression pacts will be created. Choose which spouse's dynasty will be favored in a marriage with a futanari spouse. (Thanks to ThrowAwayToThrowAway for this feature.) A complex, logical AI acceptance system similar to the vanilla CK2 marriage and concubinage decisions. Homosexual AI characters will take same-sex consorts and arrange same-sex marriages that benefit them. Game rules to adjust the degree of religious restrictions on homosexual relations, and whether heterosexual characters will agree to same-sex pairings. Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library Compatibility Compatible with pretty much everything. May not work properly with modded religions or religion features affecting marriage. This is because it's impossible for scripts to detect whether a religion has Divine Blood or consorts for women. Extended Marriage is hardcoded to recognize a variety of LoversLab modded religions (Luxuria Fantasia, Beyond Heresy, etc.) but you'll likely have to modify it to recognize your own custom religion. Installation Use 7zip to extract the archive into My Documents/Paradox Interactive/Crusader Kings II/mod/ Known Issues There is an interface bug where the AI acceptance banner reading "Yes" or "No" is hidden. It's still there, and you can mouse over where it should be and see the tooltip -- the banner sprite just doesn't appear. As far as I can tell, this is a CK2 bug and there's nothing I can do about it. The description for the decision is very long and will sometimes be cut off near the end. However, it shouldn't obscure any important information. This mod has some issues with Muslims and polygamous religions due to their different marriage mechanics. Characters will be able to take one same-sex spouse, but women are hardcoded to have a maximum of one spouse, and men will have to fill their remaining wife slots with female characters. Interfaith marriage and concubinage proposals will sometimes be accepted when they shouldn't be, or not be accepted when they should be. This is because it's not possible for scripts to detect whether an interfaith marriage is permissible. The mod uses some common sense rules to determine whether an interfaith marriage is likely to be possible, but may sometimes get it wrong (e.g. it won't figure out that Nestorians can intermarry with Buddhists). Same-sex betrothals are not possible because the AI is hardcoded to break them immediately. Believe me, I tried. If you come across any bugs or issues not mentioned here, please report them in the forum thread. Submitter Cheri Song Submitted 01/01/2020 Category Crusader Kings 2 Requires
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I'm new here and would appreciate if someone could walk me through how to install LL mods
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Version 1.0.4
1,612 downloads
WARNING THE CONTENT IN THIS MOD IS NOT SUITABLE FOR ANYONE UNDER THE AGE OF 18. This mod introduces brand-new seduction-focus events for your lovers and family members. (The main triggers for the current version are to have seduction-focus enabled and make sure you have lovers.) Completed Event Chains: Lowborn Courtier Mother Spymaster Daughters (Note: This mod is a work in progress and is practice to develop my skills in creating event code. I am posting this here as I don't know the stance on NSFW content and what is acceptable to post on the Steam workshop. If anyone does not think this mod is suitable for Loverslab I will gladly take it down.) Requires: Bigger Text Boxes https://steamcommunity.com/sharedfiles/filedetails/?id=1709410575 -
View File The House of O - A Society for BDSM Do you want to take a break from ruling over others and serve them for a change? Do you want to dominate your lover and make them submit to you? Do you like lots of events? Then this mod is for you! Features Join the House of O and complete slave training. Find a dominant partner and submit to becoming their plaything. Become dominant yourself and start collecting a stable of slaves, or just keep the special one. Rise to the top and become the Master or Mistress of the House, enforcing your will on slaves and dominants alike. Explore the House of O in over 500 unique events Joining the House Unconventional erotic practices are not exactly forbidden, but widely frowned upon. As such the House of O does not openly recruit new members, but sends personal invitations to promising individuals. As with any secret society you need to show interest in it for someone to approach you with a careful offer. Other than that, you need only your curiosity, and a healthy interest in carnal pleasures. Start a new game. Savegames that were started without the mod will not work. To be able to show interest in joining, you need to be: An adult Neither tribal nor nomadic Not imprisoned Neither chaste nor celibate Ranks Rank 1 - Slave The first few years you will spend entirely at the House and train to become a good slave. Rank 2 - Servant As a servant you are free to come and go as you please. You may be called upon to keep the House running, and maybe you will find a friend or even something more among the other servants. Rank 3 - Domina / Dominus Not everyone has what it takes, to be a dom. Many are content with staying submissive, but those who rise above enjoy all the benefits the House offers. Rank 4 - Master / Mistress The Master or Mistress oversees all the aspects of the House, but they share not their secrets in ensuring the society stays safe and prospers. Powers Offer Submission Offer to become the submissive part in a relationship. Craft Devices Using plans and instructions from the House of O you‘re able to craft restraints, toys, or accessories suiting your fancy. You will additionally need to acquire tools and materials. More learned characters have a higher chance to create quality works. Choose Slave Lifestyle While all members of the House share some common tastes, everyone has their own kinks. With this power you can choose a special lifestyle trait from a list of diverse fetishes. Commission Devices Don't want to work yourself? That's what servants are for. Upon reaching rank 3 in the House, you have the option of commissioning various devices used in your Sessions, paying for them with money or society currency. Dominate What would a dominant character be without the ability to dominate others? It might take some time, but you know just how to coax a lover or spouse into submitting to you. Of course you can also make the slaves and servants at the house yours, and while a slave can only have one master, a dominant can have many slaves. Hold Session Not a society power per se, but a decision any dominant can take to start a session with their submissive lover. It will most commonly become available to you by dominating someone, but is also possible if a member of the House offers submission to you regardless whether you're a member or not. Findom Demand to manage your slave's finances and use them to their benefit ... or yours. Take Private Slave Choose among the fully trained servants and take a special private slave that is reserved for your own use. Assign proper housing and a daily duty to them, and reap the profits of an obedient minion that id fully dedicated to you. Dominate Ruler Project your dominance outside the House of O and dominate an Independent ruler into becoming your vassal. Some rules of the feudal system must be adhered, but this presents an opportunity to build your political power base without waging war. Break Some slaves are perfectly content with obeying their betters. Others must be reminded of their station every now and then. But there are those annoying few who just won't give in. Well now you have a way to make them obey, by thoroughly breaking their spirit and turning them into mindless thralls or some other entertaining and useful form. Installation Extract the archive into your [username]\Documents\Paradox Interactive\Crusader Kings II\mod\ Enable the mod "BDSM Society: The House of O" in the Crusader Kings 2 Launcher Enjoy Update Delete the folder "bdsmSociety" in your [username]\Documents\Paradox Interactive\Crusader Kings II\mod\ folder Extract the archive in that same folder and override existing files Requirements No DLCs are required, but some events do not show the intended picture if Monks and Mystics is not enabled. Portrait Packs are recommended for more variety and prettier characters, but no features depend on them. Compatibility Compatible with version 3.3.3 of Crusader Kings 2. Older versions will probably cause issues, and are not supported. Compatible with the Lesbocracy-Mod, formerly known as "School of Sappho". Saves made with older versions of the mod may work, but I recommend starting a new game. There may be issues with mods that add new sounds. Other mods should work fine. Total Conversions will cause issues and crashes. Development Diaries DevDiary #1: Missions for Dominants DevDiary #2: Powers of Domination DevDiary #3: BDSM Sessions DevDiary #4: Master's Private Slave DevDiary #5: Boons of Being Master DevDiary #6: Master Powers DevDiary #7: New Relationship Interactions The Road Ahead Crusader Kings 3 has been released, and as such my focus shifts from this wonderful game to its sequel. So what will happen to the House of O? I'll try to fix the remaining bugs whenever I find the time to do so. Although, the new game brings new opportunities, I won't abandon this project until I'm satisfied with its playability. Will there be a port for CK3? Some of the gameplay mechanics I rely on with the House of O aren't present in CK3. So porting this mod isn't a viable possibility right now. HOWEVER, I plan on starting a new project, a spiritual successor if you may. You can read about my ideas for such a mod here. Disclaimer This is a work of fiction meant for entertainment. It does not represent realistic relationships between humans. Some of the methods described in the mod may be unsafe. Please don't try them at home. Although most of the content depicts consensual relationships, this work also contains descriptions of forced slavery, non-consensual intercourse, and sexual violence. The author of this mod does not promote nor condone any such practices. Special Thanks tacomarine – for ideas concerning interaction events between sub and dom lovers Buzhidao – for working out compatibility between our mods Korbah & SaintDaveUK – for providing easy to use trait icon templates for modders Submitter livevil Submitted 07/18/2018 Category Crusader Kings 2 Requires
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View File Wild Party Disclaimers This mod may not be suitable for you if: You are not legally 18 years old You can not distinguish fantasy from reality This is my first time modding, expect slow progress and possible errors. This mod features content involving rape, beastiality, and other paraphilias. Including these concepts in a mod does not translate to an endorsement of said concepts. Overview Statement of Purpose. Wild Party (WP) is a Crusader Kings II (ck2) mod centering around beastiality. I was dissatisfied with the stagnation of most ck2 mods, and decided "well, someone has to do it." I had previous experience with changing existing mods, but this is my first time making a mod from scratch. One of my goals was to make the Character have a reasonable 'decent' into becoming a zoophile, rather than any one event. Features. Currently, this mod is fairly bare-bones. It has the option to: go to the market and buy animals, candy, baubles, and sex toys have a female ruler be approached by a male dog and introduced to beastiality. become a 'zoophile' by having a trait for it. Planned Content. I am fairly ambitious with my plans for the mod. I'd like to add: The option for a male or female ruler to have sex with a variety of common animals (and a few exotic ones) The option to host zoophile parties The option to whore out animals A zoophilia cult? Crown laws involving the legality of beastiality and the status of animals? Community We have a discord https://discord.gg/KsMVqGzB Installation Delete all files from previously installed updates of this mod. (First time installers can skip this step) Download the attached zip file (you must be logged in to LoversLab to download files) Unzip the file using a free application such as 7zip Open the unzipped file Move both the files to C:\Users\User\Documents\Paradox Interactive\Crusader Kings II\mod Enable the mod in the "Mods" section of the Paradox Launcher Compatibility I'll be real with you, I haven't tested much in terms of compatibility. I'd recommend having this mod and only this mod installed the first time you try it, and then expanding your mod list to test which work and which don't. I am not sure how to code for compatibility, but I am sure I can work something out. Authors MajikBean - Coder and main developer Asteroth - Wrote the erotic content and gave ideas. --- Most Recent Edit 11/13/2022 Submitter MajikBean Submitted 11/13/2022 Category Crusader Kings 2 Requires Ck2 Base Game
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View File Barn Fun small premise: this is my first time modding so expect bugs and clunky code, also english is not my first language so expect typos and weird lost in translation phrases. Description: Well since all the bestiality mods are either old, out of date, abandoned or theoretical, I decided to make one myself =P This is made for female rulers that enjoy 4 legged friend a bit too much. Content: For now there is one chain of events about you getting to know you dogs very closely, with a small branching toward the end. Finishing the event chain unlocks a decision for repeatable beastly fun (plus one for switching from one branch to the other). For now it should fire all pretty fast (mostly for easy testing), i might make it more slow in a future realese (or at least by rule). I tested this as much as i could and it seemed to work fine, but i do not feel responsible if this ends up causing a nuclear explosion Planned Content: If this gets good reception from you guys and it doesn't turn out to be a cursed bomb that destroys your pc with bugs or bad writing, i will expand this mod as much as i am capable of. My ideas for now are: - Horse fun (next realese barring bug fixing) - Exotic Animals - DWF stuff integration (traits and similar) ?? - Costum traits ??? - Religion/Off map empire ????? - Breeding (either new crossbreed races or getting to spawn DWF ones, like woman + dog = werewolf/kin or woman + horse = centaur) ????? (? signify how far fetch it is for now =P) Credits and stuff: lockeslylcrit: for all the great work you did on for this community, and because i basically learned how to mod by reverse engineering your stuff =P dewguru: for starting this all ordeal =P and all of you guys for making me do this =P Submitter JeanMark Submitted 06/17/2019 Category Crusader Kings 2 Requires
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View File EctoBukkake's Adventures EctoBukkake's Adventures is made to add lewd flavor to CK2 by letting the player go on adventures to various locations. Adventures include RPG style loot, smut and decisions. This is a very early functional build of the mod. There is only one area made, with 6 lewd scenes to play through. 3 are focused on bestiality and 5 have the potential to be noncon. An adventure is triggered through a decision that can be made every 90 days, between the months of May and September. Available to female players with 5 prestige to pay. All events are written for females, and men do not have access to them. They are also geared towards Christian characters in Europe. Player choices are affected by traits. For example, a chaste character will not willingly engage in sexual acts, while a Lustful one will find it difficult to resist. Characters can gain traits through choice in events. Current Features: One adventure area (The Forest) accessible through a decision. 6 Sex scenes with different choices, outcomes and modifiers. Lewd Images for all of the Sex Scenes. Many SFW adventuring scenes. Multiple character modifiers that are added based on by choice in events. Choices for events that are influenced by character traits. Multiple new character traits gained through events. Toggleable rules for what fetishes and kinks you want to experience. Planned Features: New Areas More Scenes Per Area More Choices and Branches for Events Artifacts and More Loot Character Traits Graphics for Events More Effects Post Event Event Choices and Results Based on Character Traits. Bad Ends Prestige/Piety gains and loses from events. Kinks! I plan to make this mod as kinky as possible. In the future they will be able to be toggled through game rules. Kinks that are currently in the mod include: Bestiality (Horse, Wolf) Breeding Rape Noncon/Dubcon Cumplay Cumflation Orgasm Denial Gangbangs Forced Poisoning/Drugging Survey! I have made a brand new survey and would love to hear your feedback! https://forms.gle/i7R3zWLAootmt4297 Bug Report! https://forms.gle/uDCShQrn9HgPX1Y59 I have decided to make small updates rather than the large ones that I have previously made. I will now post updates whenever new content has been added and tested. New in V0.01.073 Gameplay Features Added a new set of events centered focusing on sex with a horse. Includes 35 unique events with graphics. Added new modifiers and traits to go with the events. New Events have piety gains and losses based on player choice. Technical Fixed an error in the knight event chain. Plans for the Near Future The next big update to the mod will be V0.01.08. There will be many small updates that add events, like the last few, leading up to it. The major change that V0.01.08 will bring is an overhaul to the way adventures function. My goal is to have them function like a pilgrimage. You will choose your destination and a series of events will occur as you travel to and through the location. Your character will get a modifier like a pilgrimage and a regent will rule in your stead. This will also open the door for the future addition of quests to the mod. Discord Join My Discord Server! I talk about and show off what I'm currently working on. Information on the next update as well as planned features for the future can be found there! There is a dev branch of the mod there in the future so I can test new features and ideas before publicly releasing them. https://discord.gg/KV4uHgBWrm Compatibility EctoBukkake's Adventures is fully compatible with all other sex mods available on Loverslab. Feedback is greatly appreciated! I DO NOT OWN ANY OF THE IMAGES IN THIS MOD! Credits: Author: EctoBukkake EctoBukkake's Adventures uses Bigger Events by: ngppgn. Bigger Events: ngppgn Submitter EctoBukkake Submitted 07/30/2022 Category Crusader Kings 2 Requires
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- ck2
- crusader kings 2
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Sexy Court Titles View File This mod creates 4 new minor court titles. Bodyguard Slut, Bodyguard Futa, Bodyguard Slut in Training, and Bodyguard Futa in training. Not much else, sadly. V 1.00 First Release Bug Notes Bodyguard Futa, Bodyguard Slut in Training, and Bodyguard Futa in training don't show up in the Minor Titles tab. Things to do (hopefully, as soon as I get some more mod experience) Allow the chosen Bodyguards to actually protect you, to act as personal warriors. If an evil devil or vampire, or a celestial angel comes after you, your bodyguards should be there to protect you. Add sexy interactions Balance the number of positions available (Currently set to 50) Create more titles? I'm open to suggestions. Willing to accept help/ideas to make this mod better. Futa positions require either Dark World Reborn or Luxuria Fantasia. ALA's Body Mod also required(?). Submitter James_E_C Submitted 10/09/2021 Category Crusader Kings 2 Requires
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Possibly a weird question for some, but there's really no better place to ask than here. I'm trying to mod CK2 in a way that basically makes gender (as in male and female) obsolete. Everyone is a hermaphrodite, can be pregnant and impregnated and marry any other character. I'm aware of the mod "Everyone is Female", but it doesn't quite work anymore and is also facing limitations, such as excluding marriage altogether (if I remember correctly). Is there any combination of mods I should look out for, is it even possible to mod the game in such a way? I'm not really worried about compatibility with other mods or "sexy" stuff, I'm really just looking for something that makes gender basically void.
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What's the werewolf trait name? I have dark world reborn, creatures of the night, court and commerce, etc, etc. I've tried add_trait werewolf lycanthrope lycanthropy werekin wolf lycan is_werewolf werewolve wolfkin I tried starting the game with campaign start set to Rise of the pack, I start without any option to become one nor am I one already. In character creation I have options to add a demon trait, fae trait, undead trait but no werewolf trait. I used to play as a werewolf quite often and now that I can't even find the trait, I'm wondering if it was removed or changed possibly and any help would be appreciated.
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As it says above.
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Hello Just asking Casually as I have been Using Naughty AGOT for my AGOT Mod for Quite Some Time & Have had lots of fun with it. Now What I have been Looking for is Mod like this one, but Works Well for Say Seven Kingdoms Mod, Elder Scrolls or the Witcher Mod or Just Simple a Naughty mod for CK2 without having Vampires, Werewolfs, Anime & other Stuff for Most Part makes less Sense for some of these games & don t work with these mods at all. Yes I know very Well about "Dark World Reborn" & other mods like this on, they are good in their own ways but unless you don t play an Overhaul mod like the ones I have Mentioned Allready, Dark World works mostly for Vanilla CK2, which is only fun with Friends in Mulitplayer. So if their is Possiblity for CK2 to Get a Naughty Witcher mod, Naughty Elder Scrolls or Naughty Seven Kingdoms or just Naughty Vanilla, I am sure myself & Others Would Appriciate that alot.
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GOR Version 0.1 This mod is under development, I know most modders went to CK3, but still, I decided to create this mod and ask for help from CK2 modders to improve, add new things to this mod. After a lot of trying to make the map myself, I asked modders who still play CK2 for help, I had a little success, but everyone seemed pretty busy unfortunately. So, I decided that I would make the map at all costs, and after many mistakes and successes, I managed to make the map and managed to run it without any kind of crash, fortunately. After many years of playing Gor on multiple platforms, I decided to create a Gor mod for Crusader Kings 2, it is in its early stages but has a lot of potential, but I wanted to know about you, would you play? You will be able to play as administrators, ubars, tatrix, jarls, high jarl, panther, taluna of the main cities and locations of the books, but you will be able to create your own home stone, I'm thinking of some way to make the player also play as kajirae, but I have no idea how to make this work, unfortunately. I don't know how to get the pani islands into the mod, I have no idea how to introduce them into the game. Requirements: Crusader Kings II version 3.3.5.1+ (I have not tested in previous versions, only in the version mentioned in the topic.) The Old Gods. (In game, the characters are from the base game's pagan religion, but you'll need those two dlcs to play with them, unfortunately, sorry.) Holy Fury. Installation: Download the file. Unzip into your My Documents/Paradox Interactive/Crusader Kings II/mod/ folder. Windows' built in zip extractor is garbage and will not work. Use 7zip instead. Mark the Gor checkbox in the launcher. Compatibility: I don't know if all mods will work with it, I didn't get to test it. Community I authorize this mod to be modified, improved and used by everyone, it is open source and anyone can do whatever they want with it. My sincere thanks to all community members for helping this mod become a reality. Disclaimer This is a work of fiction meant for entertainment. It does not represent realistic relationships between humans. If you are interested in Gorean philosophy, it is recommended that you do so with caution and wisdom and of course with the consent of the parties who practice it as a lifestyle. This mod contains descriptions of forced slavery, non-consensual intercourse, and sexual violence. The author of this mod does not promote nor condone any such practices. Special Thanks Zombaxx and ChloeLorde - for helping me create the Gor map for Crusader Kings 2. John Norman – for having created this wonderful universe of Gor. Gor CK2 Mod.7z
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3,206 downloads
This is an expansion and compatibility patch of sorts ive been working on. I've been basically making a mod of a mod for myself that I thought other people might be interested in. This will allow Seiji's anime portraits mod to work with Dark World's static portraits as well as expanding the amount of Werewolf portraits the mod uses. Unfortunately i've intertwined them so much that I haven't the will to go through the reverse engineering process so i'll leave that to someone else. I chose the female werewolf portraits on the basis of having animal ears and not necessarily for being a werewolf/wolf-girl. So if theres a portrait that displeases you then you can easily replace it with one you prefer using paint.net or any other program and inserting a 152x152 circular picture overtop. I will also take suggestions for replacements if you feel they are warranted. What is it? 100 portraits for werewolves. 50 for each gender which can be randomly assigned at the start of the game and to children when they come of age. Includes the required modified version of Seiji's Anime Portrait mod originally found here: https://steamcommunity.com/sharedfiles/filedetails/?id=511390130 Reduces fertility values of werewolves slightly Allows female werewolves to have the werewolf bitch modifier Requirements CK2 version 2.4.5 with all portrait dlc's and major dlc's except Conclave (it may or may not work with version 2.5.2) Dark World v1.25 http://www.loverslab.com/files/file/2157-ck2-dark-world/ Install Drop the folder and files into the mod directory folder, probably located for most people here: C:\Users\[Your username]\Documents\Paradox Interactive\Crusader Kings II\mod Drop the contents of the .zip into the folder and overwrite and replace files from Dark World Disable other versions of Anime Portraits and Dark World Reborn if you have them Tips To manually assign a character a portrait first find their character id by typing this in the command window (~): charinfo Then type: add_trait portrait(#) character id . So for example if i want to assign Holo's portrait to my wife: add_trait portrait115 573284 To remove a portrait, type: remove_trait rather than add_trait Credits Dewguru for making Dark World ReMeDy for making things possible with his Static Portrait mod Seiji for his Anime Portrait mod Attachment info (support topic) Anime Portraits Compatibility patch: This should make Dark World compatible with Anime portraits but without the added werewolf portraits. Werewolf Portraits Stockpile: Collection of individual portraits and unused pictures I acquired for this mod. remove female werewolf portraits: Removes kawaii werewolf girl portraits from being selected by DW for those who dislike them. -
Version 1.0.0
2,158 downloads
Lesbocracy Addon - Wonders 11 August 2020 - V 1.0 Important thing : English is not my native language, and I'm 100% sure the mod is filled with grammar mistakes and whatnot, please report everything so I can fix it. DESCRIPTION This small addon to Lesbocracy add (for now) 1 wonder (or great work) to the game. Small warning ! Playing with Lesbocracy already tends to make your characters quite OP, this mod is the same. I always felt like vanilla Great Works were of inconsistent usefulness, with some being quite strong (Great Walls) while some were... meh. So, what I did was simple : I handpicked upgrades that I wanted to see, and that I thought fit the theme. The end result combine the best upgrades from different great works into one. I'm however open to suggestion if you think some things should be nerfed, modified, etc... While testing the mod, I recommend Ala's Cheat Menu for it's wonder cheats if you don't want to go into a full playthrough. Wonder : Lesbos Palace REQUIREMENTS Crusader Kings II up-to-date Lesbocracy and all it's requirements. COMPATIBILITY Should be compatible with most mods, even those adding new wonders or tweaking vanilla ones. I suppose. Probably. Right? INSTALLATION Install Lesbocracy, either from Steam Workshop or manually from here, Download Lesbocracy Addon - Wonders and unpack it (7-zip recommended), Place everything into "C:....Documents\Paradox Interactive\Crusader Kings II\mod", Launch the game. In the launcher, tick the box for "Lesbocracy Addon - Wonders" Enjoy. Or not, that's fine too. FUTURE PLANS [IN DEVELOPMENT] One wonder with a Norse/Viking/Shieldmaiden theme, mix of pagan temple and fortress. A more generic wonder, for non greek feudal. More wonders ? KNOWN BUGS [FIXED, sortoff] The vanilla system that generates names for wonders do not work for these new wonders. So, to prevent compatibility issues there's a decision to update the name and description of your wonder. I'm looking forward to any suggestion, ideas, bug reports, etc... -
Version 1.0.0
6,489 downloads
Asian Goddess Portraits Version 1.0 - 27 July 2020 by Cheri Legend has it that the Far East is home to a race of impossibly beautiful young women, with skin of flawless porcelain and bodies that were made for sinning. If such temptresses were to arrive in the West, no man or woman would be safe from their charms... Asian Goddess Portraits is a mod that adds a new ethnicity for portraits to Crusader Kings 2. Based on the silicone look of K-pop idols. these deliciously lore-unfriendly Asian bimbo portraits can be chosen in the ruler designer or added to any character via console commands. Note: This mod only includes portraits for women. No portraits for men or children are included, so they will use the default western character portraits. Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library is required if you don't have Ruler Designer, or if you want to play with the inheritance game rule. Compatibility Compatible with most mods. Not compatible with Cheri Portraits or any other mod that overwrites portraits. Installation Download the archive and use 7zip to extract it into My Documents/Paradox Interactive/Crusader Kings II/mod/ Instructions I want to be an Asian Goddess You can give an Asian Goddess portrait to your character in two ways: Use Ruler Designer to choose the "Asian Goddess" ethnicity. Open the console by pressing the grave ` key, then run the command event asiangoddess.0 I want to turn other characters into Asian Goddesses You can give NPCs an Asian Goddess portrait by appending their character ID to the end of the command. For example, event asiangoddess.0 7757 will change the ethnicity of Duchess Matilda of Tuscany (character #7757) to Asian Goddess. You can see a character's ID by typing charinfo. I don't want to have non-Asian Goddess children If you want Asian Goddesses to always give birth to Asian Goddess daughters, you can set the Inheritance game rule to On. Note that this will affect the demographics of the game world over time, eventually leading to most characters being Asian Goddesses. I want to change the randomly generated hair or eye colors of Asian Goddesses You can edit the selection of hair and eye colors by going into the mod's interface/asiangoddessgfx.gfx file. Scroll down and you will see a block that looks like this: hair_color = { # dark, base, highlight { 0 0 0 } { 40 40 40 } { 120 120 120 } # black { 10 0 0 } { 55 35 30 } { 160 130 100 } # hazel { 0 0 0 } { 70 40 35 } { 150 80 80 } # dark brown { 10 0 0 } { 100 40 25 } { 200 130 100 } # chocolate brown { 40 30 0 } { 120 70 40 } { 215 160 60 } # warm gold { 60 30 10 } { 170 110 80 } { 255 190 160 } # rose blonde { 60 40 20 } { 176 135 80 } { 255 220 190 } # blonde { 60 40 20 } { 180 140 110 } { 255 230 210 } # platinum blonde { 10 0 0 } { 120 0 0 } { 200 100 100 } # scarlet { 10 0 0 } { 120 20 45 } { 200 75 100 } # rose red { 10 0 10 } { 70 30 50 } { 150 80 120 } # dark purple { 20 0 10 } { 100 40 70 } { 200 100 150 } # purple { 90 40 60 } { 170 120 140 } { 255 190 230 } # pink { 50 50 50 } { 150 150 150 } { 220 220 220 } # white } eye_color_index = 9 eye_color = { { 10 10 10 } # black { 150 0 0 } # red { 150 75 0 } # gold { 150 0 150 } # pink # { 200 150 80 } # bright gold # { 220 0 220 } # bright pink # { 150 150 150 } # white } You can remove any hair or eye color by adding a hash symbol # at the beginning of the line. This will mark it as a comment and cause CK2 to ignore that line. There are also some eye colors that are commented out by default. If you want to enable any of these colors, you can remove the # from the beginning of the line. Finally, you can add your own hair or eye colors by changing the red, green, and blue values in brackets. The block is repeated three times in the file for young age, middle age, and old age. Remember to make your changes in all three blocks! Credits The portraits are based on the Mongolian portraits in Portrait than Trait and heavily edited by me. They also include the collar sprite from The House of O. If you like this mod, consider checking out the mods that made it possible!-
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- ck2
- crusader kings 2
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Version 1.1
12,925 downloads
Image and Misc. Replacements for Tentacled Dreams (Version 4.3) Version 1.1 Initial Release by Faheelee This is a sub-mod that provides 130+ flavor text compatible™ replacement images in Cheri's Tentacled Dreams (version 4.3). Please understand that you need to have Tentacled Dreams installed for this mod to work. I attempted my best to match the new images' positions, holes (being fucked), futa/no futa, and skin colors to the original images; all in order to maximize compatibility with the flavor text Tentacled Dreams provides. Here is one example of how careful I've been in selecting these images: Notice how they both have their mouths open, are sitting upright, and have their arms bound behind them with some action going on underneath. These are the details I'm looking for when I replace an image. I cannot guarantee this quality of translation across every picture, but I have tried to remain true to the vanilla positions. Additionally, I have paid attention to group size, sex/gender, and even facial expressions. FEATURES: Besides the 130+ new images, there are several miscellaneous things this mod optionally adds: I've revamped the SFX to be more meaty and wet. Most of the original sounds are still in place, but I have replaced sfx_tentacled_2 and sfx_tentacled_3 with new sounds from HentaiKey's Natsume 2 flash game (heavily edited in FL Studio). I've replaced the Tentacle monsters' portrait with this cute guy : (delete characters folder in gfx if you prefer OG) I've added two image replacements for Crusader Milk's (link is to a comment with the file because the mod page has not been updated since 2019) 'engorged breast' and 'self-milking' events. I've edited Tentacled Dream's localization file to change a dialogue confirmation during the ravish ability from "la! la...!" to "I've reached her womb!" (just delete the localization folder if you really want your la!la...! back). COMPATIBILITY: Compatible with almost anything, but keep in mind: This submod is incompatible with similar sub-mods seeking to change Tentacled Dreams' images and sounds. Worst thing that could happen with an incompatibility is that some images might get overwritten, so there's really nothing to worry about! This is just a reminder that it really doesn't matter what version Tentacled Dreams you have installed, and that this mod should work as long as the files it's replacing still exist in the original mod. For the foreseeable future, this mod is indefinitely compatible with Tentacled Dreams. REQUIREMENTS: This segment is for people who do not read. YOU NEED TO HAVE TENTACLED DREAMS INSTALLED. I can't believe I have to say this, but this mod is mainly an event_pictures folder replacement (you would know if you looked at the folders you downloaded). Imagine all the problems you would run into if you didn't have several integral parts of the original mod downloaded /s. THE ONLY THING THAT IS SAFE TO DELETE FROM THE ORIGINAL MOD IS THE event_pictures folder. INSTALLATION: I've made the mod modular, but have also provided an all in one pack (AIO) that includes everything for Tentacled Dreams and Crusader Milk: Extract whichever archive(s) (.zip files) you downloaded and place their contents in Documents>Paradox Interactive>Crusader Kings II>mod. ARTIST CREDIT: I do not claim to have made any of the art you will find in this mod. This was all taken without permission, and I'm not planning on making anything from this. Most of the art comes from these artists I'm about to mention, so if you see something you like start by searching for these names: Homare (fool's art) Numeko Venusflower yamaika/ika/chabo (fuketsudan) rindou/allegro/kuroi hiroki Quick Afterword Holy fuck, I did it. I've spent the past four days staring at nothing but tentacle hentai inside Photoshop. I'm pretty sure I've moved along the spectrum during this journey, and I'm perfectly okay with that. Let me know if there are any issues with the images and flavor text compatibility. I'll be looking to do another pass through these images for quality control (because I kind of pushed this out the door); so keep an eye out for another update. After I'm finished polishing this mod, I'll move on to Luxuria Fantasia and eventually Dark World Reborn if I don't gather too many chromosomes in the process. Enjoy!-
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- tentacled dreams
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Version 0.2.2
3,594 downloads
Hello everyone! This is my first mod release on LoversLab, I chose a somewhat bad timing to start the project, a few months ago - as just over a week CK3 was released (which won't exactly hype the popularity for an "old" game). In any case, the mod has seen many improvements and additions over time and I hope it is suitable for use. I tagged it "Alpha Test" as I have been the only one playing with it so far - and I know many things stay hidden from the programmer. I'd appreciate it if you could point out any flaws / problems / inconcistencies etc. you encounter. - Thank you! - Note: To join Immortal Mountain and start cultivating you need to open the society view and click the (!) symbol next to Immortal Mountain to show interest in joining the sect. Join conditions are are now much more lenient with version 0.1.0: - below 16 years of age with 10 learning or genius trait - below 20 years of age with 20 learning and virgin (no children, unmarried, no concubines, no lovers, not lustful, no master seducer, no great pox - unless you use a mod that manages a virgin trait) - below 40 years of age (should you not fall into the categories above) Also WARNING: Use with a new game only, as new traits are added - and this will usually wreck your savegames! True Immortal Cultivation Features: Recommended Mods: Bigger Interface - Recommended for many Consorts/Children/Traits (You will get VERY OLD, even though you don't look it) Compatible Mods: DarkWorldReborn - Will use Traits and Checks Luxuria Fantasia Cheri Portraits - I wanted to mention it, as I used it in the screenshots as well Special Thanks: dewguru - for making DWR and inspiring me! Ngppgn, Drax70, and TrxXx - For customizing the event windows for DWR, which I reuse in this mod! Change Log: v. 0.0.1 Initial Release (Alpha)-
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- xianxia
- dual cultivation
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Version 1.0.0
2,926 downloads
INCproject A modder is never late, nor is he early, he uploads/updates precisely when he means to. wats dis? This is a mod that uses traits and tracks incest relations (current and even former ones), children born out of incest, and does some few things with it, there is custom opinion modifier made by hidden trait that serves as a sort of anchor for another "general opinion" but one that doesnt apply to specified groups (such as zoroastrians for example) and this opinion is applied to all traits by this mod (basicaly people going boo on incest), its a bit of feature creep for a tracker so if you want you can remove it (remove the trait and anything that has the line "opofinc" in it since it has things to do with it) feature summary -traits that appear for people that have incestuous opposite sex lover and what kind of relationship it is (like brother-sister or uncle-niece etc) -traits that appear for people that used to have incestuous opposite sex lover and what kind of relationship it was -single trait that is put on children born out of close relative incest -hidden trait that serves as a custom opinion for these traits requirements the game tbh (I have all the dlcs but it should be compatible with vanilla too) compability as for the compability... it should be compatible with defacto everything (it is compatible with HIP for example) but since it uses custom traits its obviously not compatible with old savefiles to-do (do not expect much, but maybe one day) -differenciate what incestuous coupling were the children born from -add in homosexual incestuous relations ... -somewhere in the future add incestuous marriage tracking too, for the time being only incestuous lovers and children born out of close incest are tracked .... -if I ever learn how to do rules then differenciate what traits will be shown and which wont and for players to be able to choose it (don't count much on this one though, this is just hypothetical situation) Installation as any other mod, just extract the contents of the zip file into the mod folder of ck2 (Documents\Paradox Interactive\Crusader Kings II\mod) note aside As long as I am credited anyone can use this for their work if they ever want to (heck I would be even glad if people did it, I am an amateur modder, I also improvised with the trait pictures (but at least I assigned each trait its own dds, so if anyone ever wants to make different trait pictures without the other stuff, you are welcome) so honestly any advice or suggestion counts)-
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- ck2
- crusader kings 2
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Version 2.2 (29 February 2020)
15,270 downloads
Sexual Favors Version 2.2 - 29 February 2020 by Cheri Do you need to convince the Kaiser to lend you his army? Are you trying to get in a Duchess's good graces? Or are you simply looking for excuses to bed everyone in town? Sexual Favors gives you the ability to trade sex for Favors, giving you more opportunities to increase your power and influence... or just to get laid. Features A new diplomatic action, Offer Sex for a Favor, available to characters with the Seduction focus. The ability to cash in any favor for sex. Usually not worth it, but if there's someone you really want to put in his or her place... Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library Conclave DLC Way of Life DLC Luxuria Fantasia Compatibility Compatible with pretty much everything. Installation Use 7zip to extract the archive into My Documents/Paradox Interactive/Crusader Kings II/mod/ If you come across any bugs or issues, please report them in the forum thread.-
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- ck2
- crusader kings 2
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Tagged with: