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Found 11 results

  1. View File Long story short, I found these animations during my Nexus browsing. I decided to add them to my Skyrim via SexLab Animation Loader. Therefore, what I posted here is not a complete SLAL package, but the necessary files required for HAnimations and TropicalIsland to work along with SexLab. I don't want to publish nazonootoko's assets without his permission, so you'll have to download his mods from the Nexus by yourself. I'm sorry for the inconvenience. So what do we have here? 8 animations total from HAnimations mod: - 4 dildo animations, six stages each - 2 soulgem dildo animations, three stages each - 2 tentacle animations, one with eight and one with five stages And yes, all of them are solo masturbation animations for females. 21 animations total from TropicalIsland mod: - 3 missionary animations, six stages each - 4 standing animations, three with six and one with seven stages - 2 kneeling animations and 1 laying, six stages each - 2 doggystyle animations, one with six and one with seven stages - 3 cowgirl animations, six stages each - 1 masturbation animation for female, four stages - 5 furniture animations, six stages each It seems like pretty much all of them were designed for straight M+F vaginal intercourse. Requirements: http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/ - SexLab Framework and all it's requirements http://www.loverslab.com/files/file/2488-sexlab-animation-loader/ - Sexlab Animation Loader and all it's requirements http://www.nexusmods.com/skyrim/mods/80201/? - meshes and textures folders from HAnimations mod http://www.nexusmods.com/skyrim/mods/81267/? - meshes and textures folders from TropicalIsland mod Recommended: http://www.nexusmods.com/skyrim/mods/53996/? - HDT Physics Extensions (if you want collisions support) http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended-xpmse/ - XPMSE http://www.loverslab.com/files/file/2476-all-in-one-hdt-animated-pussy/ - AIO HDT Animated Pussy http://www.nexusmods.com/skyrim/mods/49015/? - Bodyslide http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/ - SexLab Match Maker Installation: I highly recommend you to use manual installation. You'll need to download and unpack "meshes" and "textures" folders from HAnimations and TropicalIsland mods into your Skyrim Data folder. You don't have to install the whole archives, only "meshes" and "textures" required, anything else (.esp files, scripts, SKSE plugins, FNIS .txt files and behaviors) aren't needed. After you done with the necessary assets, install this SLAL patch, run your FNIS, and activate nazonootokoAnimSLAL.esp with your launcher. IMPORTANT! Install only 1.4.0beta version of HAnimations from Miscellaneous section, since 1.3.4 version from Main Files section is obsolete. For more info take a look at pic below: If you want the HDT collisions during dildo/soulgem animations, there is a special "HDT Collision Coin" you can create at any smith forge. Just equip it and all will be set. In fact, it works the same as HDT Havok Object, though it has custom .xml file. You can also try HDT SexToys by Bazinga. Get it here: http://www.loverslab.com/files/file/4007-hdt-sextoys/ Credits: nazonootoko for his awesome animations shadow866 for .json fixing anubis for creating AnimObjects Bazinga for HDT SexToys mod Submitter Aequus Submitted 02/17/2017 Category Animation Requires Sexlab Animation Loader Special Edition Compatible
  2. View File A simple static mesh replacement for the Nobel Double Bed 2 (noblebeddouble02.nif) which removes the collision mesh from the upper beams. This prevents you and your NPCs from becoming trapped after using the bed for an SL animation. This comes in two versions: SexLab Compatible Noble Bed Double 02 v1.1 Just the collision mesh altered letting you clip through the beams. SexLab Compatible Noble Bed Double 02 v1.1 No Beams If you don't like the clipping then this removes the beams as well and leaves the posts. Installation: Drop the contents of the zip into your Skyrim Data folder. This should add meshes/furniture/noble/noblebeddouble02.nif You should also be able to use a mod manager such as NMM. Uninstallation: Remove meshes/furniture/noble/noblebeddouble02.nif Requirements: None. You might find it useful even if you don't need it for SL. Compatibility: This will not be compatible with any mod that replaces the same mesh. As of writing the Static Mesh Improvement Mod has not modified this piece of furniture so there shouldn't be a conflict. The Unofficial Skyrim Patch replaces this mesh but it replaces it with a nif that is identical to the vanilla version. USP fixes a bug that prevents the player from accessing the use option on the bed from both sides but this has nothing to do with the nif so it's not clear why it's included in their archive. This replacer does not conflict with the fix and will override the USP supplied nif. Issues: I've tested in-game, of course, but not exhaustively. There may be places where the new collision mesh conflicts with placement. For instance, clutter may be displaced when entering a cell or there may be cells where it blocks the nav mesh (though I doubt it). If you encounter any problems like this, let me know where and what and I'll see what I can do. License: Do as you please. Q: There seems to be a missing texture on the bottom of the beams. A: This is actually a problem with the vanilla mesh so far as I can tell - there is no surface on the underside to take a texture. You'll see that even without this mod. I'm not planning on fixing it as I imagine SMIM will get to it eventually. Alternatives: Noble Bed 02 Collision Fix A similar replacer by Robo00 which uses the collision mesh from noblebeddouble01. This removes most of the collision from the upper part of the bed including the foot-posts, half the head-posts and the headboard and does not alter the object mesh at all. You may find this preferable if you don't like the 3rd-person camera bouncing off the posts. Submitter Sailing Rebel Submitted 02/03/2014 Category Other Requires Special Edition Compatible  
  3. Short description: A framework, providing easy and natural way for player and NPCs to utilize various kinds of persistent furniture placed anywhere in Skyrim for sexual interaction, without requiring the furniture to be specially prepared in any way (no need for attaching scripts in CK, etc.), but will work also for non-furniture based animations. NOTE: Although the primary aim is to support various BDSM furniture and devices (by default, the objects provided by the Zaz Animation Pack), casual sex will be also supported (beds/chairs/thrones/benches/whatever, depending on animations available in SexLab by default, or what other people may later provide via custom modules - any animation in game can be used to build an "interaction"). An old video to demonstrate how it should work (NSFW obviously!) ...it shows only some pillory whipping (NPCs seem to prefer it for some mysterious reason) and fucking, because that was all i had mostly working back then. But don't let that put you off if it isn't your thing, there will be of course various types of casual interactions, without furniture, and including many other furniture like beds and chairs and benches, etc. (including direct player involvement in any role) It is just supposed to show how it's gonna work in general, to demonstrate the attempted seamlessness of how things happen (npcs walk instead of being teleported, they put down stuff while undressing and picking it up again [yes, you can steal it], etc.), not to showcase these particular interactions. Long description... For those asking for a download: Please, have a bit more patience, i am working as fast as i can. Majority of promised features are already implemented, so the framework itself is in quite usable condition, but i still need to finalize and thoroughly test few parts of code, and add more default interactions (i didn't "bother" with them so much yet, because i still focus on the core functionality and those few that i did add already are enough for my testing purposes, but would be hardly enough for your enjoyment). But stay tuned, it won't take long until the first alpha release. In the meantime feel free to comment and keep sharing ideas.
  4. Version 2015-03-18-03

    9,487 downloads

    File Name: [WIP-ALPHA] Bondage Furniture Placer - New Test Version File Submitter: oli3d File Submitted: 18 March 2015 File Category: Animation Requires: ZaZ Animation pack(latest), SKSE(latest), SexLab(latest) Please test the new released Test Version. About: This is the new Version of my little mod. There is no slavery/Npc anymore. For Controlling NPCs there are enough mods out there. Please test it with your followers. The priority of the mod is (for now)80.... so all mod/quests tha have a higher priority will overpower this mod. Slots for now: 5 for Devices, 5 for NPCs (wait for new release) Use: 2 Spells willl be added to summon andf banish a carpenter. Build your devices/furnitures via dialog with the carpenter. If the device is placed, you can alter the position with the ring of positioning(craft at forge or add via console) or via Janox mods(don't pack or remove the device.... just alter position) For this first release: The player can not use the devices....(wait for new release) What i want you to test: Placing/Removing Devices(After releasing bound NPCs!!!). Testing compatibility with other mods using ZaZ... For example: Sexlab Sex Slaves, MilkMod(Author should recognize custom placed devices....) etc... Dialogue with carpenter: Any kinky suggestions are welcome. Maybe a kinky quest to get the spells... or should i record audio instead of simple dialogues him..? Scripts: check the scripts/mods... if you have an idea to improve them... dont'be shy... Click here to download this file Moin Oli
  5. Version 2014-01-30

    35,200 downloads

    Hello, last version of the old mod + update is in the download section. do not use it anymore. > o3dDeviceBondage v06b Spelldriven 08302013.7z --------------------------------------------Little Update: Hello, xo3dBF-test-2014-004.7z fix 2 added missing animation, removed unnescessary ski_script, fixed fnis_txt file, Attention: the duplicate animation message is not an error. Added basic MCM menu... A nice rug for your home (some of the chains.... just try it) Spell are added via PLayerAlias in Quest.. means: deinstall old version ... install new version... have the spells and fun... Hello... This is only a Testversion for the comming mod. Version Test 003 - 2014-01-12 File: xo3dBF-test-2014-003.7z Added Ring of Positioning - Smithing -> jewel -> Ring of Positioning/ 1 ingot of gold Positioning script update: 1. To alter the position of a device, equip the ring. If the device is occupied/used by an actor, you can not alter the position. 2. If the device is not used/occupied and you do not wear the ring, the device is used by yourself. Update to new version: free all victims, remove alll devices, save, uninstall mod, reload, wait 24 in game hours, save, install new version.... have fun Test and post any errors or suggestions... Moin Oli --------------------------------------------------------------- This is only a Testversion for the comming mod. Version Test 002 Added 25 furniture slots Added 25 actor slots Added all of the actual "furniture" of ZaZ Animation Pack[2013-10-08] (chains and other animated objects... maybe be in testmod 003 ) Requirements: Fnis latest (4.1) Zaz Animation Pack [2013-10-08] SKSE latest. Install by Hand or with NMM Run FNIS for Users. The first time the mod is loaded, it will add three spell books to your inventory. Summon ghostly Builder Furniture Canibal Cauldron(Animation from ZaZ, mesh from Beth/tweaked in NifSCope by myself) Furniture Wooden Horse(from ZaZ) Xcross(from ZaZ) Wheel(from ZaZ) Vertical Stocks(from ZaZ) Pillory(from ZaZ) 1. Learn/read the books 2. summon the ghostly builder(i hope you have enough mana) 3. Cast one of the furniture Spells on the ghostly builder. The ghostly buidler will be replaced with a furniture. The furniture animation will can only be used by a npc you are commanding. So advice one of your followers to use the furniture. If the Player activate or try to use the furniture a menu for positioning/removing the Furniture will appear. Test the Menu. with version test 002, you can build max, 25 furnitures at the same time and attach max. 25 actors to the furnitures. (means: the spells you cast on the builder will have no effect, until you remove one or more devices) If an actor is bound to a device you can free him/her by talk to him/her and say "i set you free" The actor will stay in the devices as long he/her is not freed(or another quest with higher priority is interfering..). Test it please and post your suggestions and any errror you might find. Uninstallation(Uninstall old mod before install the new one...): Make shure none of the furniture is occupied. Delete/remove all furnitures(player->use furniture ->remove furniture) Save. Uninstall the mod via NMM or by hand. Reload the save, wait 24 ingame hours and save. Attention - this only a testing mod. So do not use the mod for real playing -> only for testing Backup your saves on a regulary base... Moin Oli old version of this mod are not longer updated..... and no longer in the download section. you may ask for them in my thread...
  6. Leito86

    SL Bed Animations

    Animations Here READ ENTRY FOR GIF PREVIEWS Bed animations are aligned with the double noble bed but should work with other double beds. The chair animation should work with most chairs. Anim objects are supplied in the package found in the support thread. Bed 69 Bed Anal Doggy Bed Anal Reverse Cowgirl Bed Cowgirl Bed Doggy Bed Footjob Missionary Bed Missionary
  7. Version 14/06/2017

    45,703 downloads

    Long story short, I found these animations during my Nexus browsing. I decided to add them to my Skyrim via SexLab Animation Loader. Therefore, what I posted here is not a complete SLAL package, but the necessary files required for HAnimations and TropicalIsland to work along with SexLab. I don't want to publish nazonootoko's assets without his permission, so you'll have to download his mods from the Nexus by yourself. I'm sorry for the inconvenience. So what do we have here? 8 animations total from HAnimations mod: - 4 dildo animations, six stages each - 2 soulgem dildo animations, three stages each - 2 tentacle animations, one with eight and one with five stages And yes, all of them are solo masturbation animations for females. 21 animations total from TropicalIsland mod: - 3 missionary animations, six stages each - 4 standing animations, three with six and one with seven stages - 2 kneeling animations and 1 laying, six stages each - 2 doggystyle animations, one with six and one with seven stages - 3 cowgirl animations, six stages each - 1 masturbation animation for female, four stages - 5 furniture animations, six stages each It seems like pretty much all of them were designed for straight M+F vaginal intercourse. Requirements: http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/ - SexLab Framework and all it's requirements http://www.loverslab.com/files/file/2488-sexlab-animation-loader/ - Sexlab Animation Loader and all it's requirements http://www.nexusmods.com/skyrim/mods/80201/? - meshes and textures folders from HAnimations mod http://www.nexusmods.com/skyrim/mods/81267/? - meshes and textures folders from TropicalIsland mod Recommended: http://www.nexusmods.com/skyrim/mods/53996/? - HDT Physics Extensions (if you want collisions support) http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended-xpmse/ - XPMSE http://www.loverslab.com/files/file/2476-all-in-one-hdt-animated-pussy/ - AIO HDT Animated Pussy http://www.nexusmods.com/skyrim/mods/49015/? - Bodyslide http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/ - SexLab Match Maker Installation: I highly recommend you to use manual installation. You'll need to download and unpack "meshes" and "textures" folders from HAnimations and TropicalIsland mods into your Skyrim Data folder. You don't have to install the whole archives, only "meshes" and "textures" required, anything else (.esp files, scripts, SKSE plugins, FNIS .txt files and behaviors) aren't needed. After you done with the necessary assets, install this SLAL patch, run your FNIS, and activate nazonootokoAnimSLAL.esp with your launcher. IMPORTANT! Install only 1.4.0beta version of HAnimations from Miscellaneous section, since 1.3.4 version from Main Files section is obsolete. For more info take a look at pic below: If you want the HDT collisions during dildo/soulgem animations, there is a special "HDT Collision Coin" you can create at any smith forge. Just equip it and all will be set. In fact, it works the same as HDT Havok Object, though it has custom .xml file. You can also try HDT SexToys by Bazinga. Get it here: http://www.loverslab.com/files/file/4007-hdt-sextoys/ Credits: nazonootoko for his awesome animations shadow866 for .json fixing anubis for creating AnimObjects Bazinga for HDT SexToys mod
  8. Version 1.1

    22,546 downloads

    A simple static mesh replacement for the Nobel Double Bed 2 (noblebeddouble02.nif) which removes the collision mesh from the upper beams. This prevents you and your NPCs from becoming trapped after using the bed for an SL animation. This comes in two versions: SexLab Compatible Noble Bed Double 02 v1.1 Just the collision mesh altered letting you clip through the beams. SexLab Compatible Noble Bed Double 02 v1.1 No Beams If you don't like the clipping then this removes the beams as well and leaves the posts. Installation: Drop the contents of the zip into your Skyrim Data folder. This should add meshes/furniture/noble/noblebeddouble02.nif You should also be able to use a mod manager such as NMM. Uninstallation: Remove meshes/furniture/noble/noblebeddouble02.nif Requirements: None. You might find it useful even if you don't need it for SL. Compatibility: This will not be compatible with any mod that replaces the same mesh. As of writing the Static Mesh Improvement Mod has not modified this piece of furniture so there shouldn't be a conflict. The Unofficial Skyrim Patch replaces this mesh but it replaces it with a nif that is identical to the vanilla version. USP fixes a bug that prevents the player from accessing the use option on the bed from both sides but this has nothing to do with the nif so it's not clear why it's included in their archive. This replacer does not conflict with the fix and will override the USP supplied nif. Issues: I've tested in-game, of course, but not exhaustively. There may be places where the new collision mesh conflicts with placement. For instance, clutter may be displaced when entering a cell or there may be cells where it blocks the nav mesh (though I doubt it). If you encounter any problems like this, let me know where and what and I'll see what I can do. License: Do as you please. Q: There seems to be a missing texture on the bottom of the beams. A: This is actually a problem with the vanilla mesh so far as I can tell - there is no surface on the underside to take a texture. You'll see that even without this mod. I'm not planning on fixing it as I imagine SMIM will get to it eventually. Alternatives: Noble Bed 02 Collision Fix A similar replacer by Robo00 which uses the collision mesh from noblebeddouble01. This removes most of the collision from the upper part of the bed including the foot-posts, half the head-posts and the headboard and does not alter the object mesh at all. You may find this preferable if you don't like the 3rd-person camera bouncing off the posts.
  9. View File File Name: [WIP-ALPHA] Bondage Furniture Placer - New Test Version File Submitter: oli3d File Submitted: 18 March 2015 File Category: Animation Requires: ZaZ Animation pack(latest), SKSE(latest), SexLab(latest) Please test the new released Test Version. About: This is the new Version of my little mod. There is no slavery/Npc anymore. For Controlling NPCs there are enough mods out there. Please test it with your followers. The priority of the mod is (for now)80.... so all mod/quests tha have a higher priority will overpower this mod. Slots for now: 5 for Devices, 5 for NPCs (wait for new release) Use: 2 Spells willl be added to summon andf banish a carpenter. Build your devices/furnitures via dialog with the carpenter. If the device is placed, you can alter the position with the ring of positioning(craft at forge or add via console) or via Janox mods(don't pack or remove the device.... just alter position) For this first release: The player can not use the devices....(wait for new release) What i want you to test: Placing/Removing Devices(After releasing bound NPCs!!!). Testing compatibility with other mods using ZaZ... For example: Sexlab Sex Slaves, MilkMod(Author should recognize custom placed devices....) etc... Dialogue with carpenter: Any kinky suggestions are welcome. Maybe a kinky quest to get the spells... or should i record audio instead of simple dialogues him..? Scripts: check the scripts/mods... if you have an idea to improve them... dont'be shy... Click here to download this file Moin Oli Submitter oli3d Submitted 08/20/2014 Category Animation Requires ZaZ Animation pack, SKSE, SexLab Special Edition Compatible  
  10. I was going to post this in the Four-Play Prostitution thread but I expanded the idea to apply to multiple Four-Play mods so I created a new thread for this suggestion instead. People are asking for the ability to assign a prostitute to a mat so that they can control where the fun happens, rather than everyone trying to have sex on top of the brothel safe. But I think that idea (assuming it’s possible) could be expanded beyond just mats. For example: Prostitute Chair: The client sits in the chair and the prostitute hops on the client’s lap and shows them a good time. Prostitute Bed: Use one of the appropriate existing animations on the bed. Stripper mat: The Prostitute dances and slowly removes all equipped items until nothing is left on. After a while the Prostitute equips everything again and the process starts over. I’m sure people could come up with many others. If these things were implemented, players could place the safe in a waiting room with a few strippers for entertainment and place the prostitute furniture in side rooms for the clients who want to do more than watch. The thing is, not all the people working in my brothel may be there by choice. This leads me to slave furniture. A Prostitute/Slave could be assigned to a locking piece of furniture and the clients take advantage of the situation. For example: Slave Pillory: The slave is locked in and clients can use the slave from the front or behind. Slave Bed: The slave is locked to a bed and the clients have their way. Slave Ground Frame: Slave is locked into a doggy stile position on all fours. Like this: http://fatalholds.deviantart.com/art/Bondage-1-1-208519039 Slave Standing Frame: The slave is locked into a standing position and clients are able use the slave from the front or behind. Like this: http://strutter79.deviantart.com/art/The-Posts-343864615 Slave Blowjob Stand: The slave is locked in a kneeling position and forced to give blowjobs. Like this: http://fatalholds.deviantart.com/art/Bondage-2-2-208522145 Assuming the above slave furniture is possible then perhaps they could be used against the player in Four-Play Kidnaped. Imagine the player is kidnapped and then wakes up in a raider camp, naked and stuck in a slave pillory for all the raiders to use. Or perhaps the player wakes up in a gunner camp tied to a bed or blowjob stand. The player is used until they pass out and awakes someplace else based on the Four-Play Violate settings. Raiders are a devious bunch and with the slave ground frame they could force the player into bestiality situations. For example, the player wakes up in the slave ground frame and is surrounded by the raider’s pet dogs. A raider says to the player “My pets need some entertainment and your it. Enjoy”. At this point the dogs go at the player until the player passes out and awakes someplace else based on the Four-Play Violate settings. Or perhaps the player is kidnapped and wakes up in the slave ground frame while out in the wilderness with 2 raiders. Raider 1 says to Raider 2 “10 caps it rips her in half before it’s finished”. Raider 2 responds “This one looks tough, I will take that bet” and they walk away. A short time later a bear (or some other large creature) comes along and starts mating with the helpless player. As they mate, the player health starts to drop and once it reaches 30% a message pops up on the screen: “The weight and force of the creature has damaged the frame allowing me to slip out of it. I need to escape while it’s still docile”. The player is released from the frame and is given some time to escape. Maybe the player is kidnapped and wakes locked into slave standing frame while out in the wilderness with 2 raiders. Raider 1 says to Raider 2 “20 caps she passes out from blood loss before the bugs finish fucking her”. Raider 2 responds “I bet 1 shot of jet they eat everything before we get back” and they walk away. A short time later a pack of flying inset show up and starts mating with the helpless player. As they mate, the player health starts to drop and once it reaches 30% a message pops up on the screen: “The creature’s slimy juices find their way into my restraints allowing me to slip out of them. I need to escape while they are still docile”. The player is released from the frame and is given some time to escape. If you create advanced looking slave furniture, then perhaps the player can be kidnapped to the institute for experimentation. The player can be raped by synths who are honing their mating skills to appear more human. The player can wake up in a large room in one of the slave frames with a few scientists. One scientist says “The subject is awake and the sensors are installed. Let’s clear the area and start the breeding experiment.” The scientists leave and another door opens. The player is raped by creatures like the raider kidnappings but instead of being released the player passes out and wakes up someplace in the commonwealth with all their stuff (the institute has no use for the player’s stuff). I could have an alien abduction vibe to it. Institute looking furniture idea: http://thejpeger.deviantart.com/art/Hb0001-354936878 Other Modder’s could use the furniture for their mods. The Boston Breeder mod could use the slave frames and animations. The Sins-titute mod could use the advanced looking furniture. Someone could create a mod about becoming an overseer of a vault and running various experiments on their population using these furniture items. I know this is long and rambling post but I could see Four-Play Furniture opening a lot of possibility’s. Assuming that any of it is possible.
  11. View File Hello, last version of the old mod + update is in the download section. do not use it anymore. > o3dDeviceBondage v06b Spelldriven 08302013.7z --------------------------------------------Little Update: Hello, xo3dBF-test-2014-004.7z fix 2 added missing animation, removed unnescessary ski_script, fixed fnis_txt file, Attention: the duplicate animation message is not an error. Added basic MCM menu... A nice rug for your home (some of the chains.... just try it) Spell are added via PLayerAlias in Quest.. means: deinstall old version ... install new version... have the spells and fun... Hello... This is only a Testversion for the comming mod. Version Test 003 - 2014-01-12 File: xo3dBF-test-2014-003.7z Added Ring of Positioning - Smithing -> jewel -> Ring of Positioning/ 1 ingot of gold Positioning script update: 1. To alter the position of a device, equip the ring. If the device is occupied/used by an actor, you can not alter the position. 2. If the device is not used/occupied and you do not wear the ring, the device is used by yourself. Update to new version: free all victims, remove alll devices, save, uninstall mod, reload, wait 24 in game hours, save, install new version.... have fun Test and post any errors or suggestions... Moin Oli --------------------------------------------------------------- This is only a Testversion for the comming mod. Version Test 002 Added 25 furniture slots Added 25 actor slots Added all of the actual "furniture" of ZaZ Animation Pack[2013-10-08] (chains and other animated objects... maybe be in testmod 003 ) Requirements: Fnis latest (4.1) Zaz Animation Pack [2013-10-08] SKSE latest. Install by Hand or with NMM Run FNIS for Users. The first time the mod is loaded, it will add three spell books to your inventory. Summon ghostly Builder Furniture Canibal Cauldron(Animation from ZaZ, mesh from Beth/tweaked in NifSCope by myself) Furniture Wooden Horse(from ZaZ) Xcross(from ZaZ) Wheel(from ZaZ) Vertical Stocks(from ZaZ) Pillory(from ZaZ) 1. Learn/read the books 2. summon the ghostly builder(i hope you have enough mana) 3. Cast one of the furniture Spells on the ghostly builder. The ghostly buidler will be replaced with a furniture. The furniture animation will can only be used by a npc you are commanding. So advice one of your followers to use the furniture. If the Player activate or try to use the furniture a menu for positioning/removing the Furniture will appear. Test the Menu. with version test 002, you can build max, 25 furnitures at the same time and attach max. 25 actors to the furnitures. (means: the spells you cast on the builder will have no effect, until you remove one or more devices) If an actor is bound to a device you can free him/her by talk to him/her and say "i set you free" The actor will stay in the devices as long he/her is not freed(or another quest with higher priority is interfering..). Test it please and post your suggestions and any errror you might find. Uninstallation(Uninstall old mod before install the new one...): Make shure none of the furniture is occupied. Delete/remove all furnitures(player->use furniture ->remove furniture) Save. Uninstall the mod via NMM or by hand. Reload the save, wait 24 ingame hours and save. Attention - this only a testing mod. So do not use the mod for real playing -> only for testing Backup your saves on a regulary base... Moin Oli old version of this mod are not longer updated..... and no longer in the download section. you may ask for them in my thread... Submitter oli3d Submitted 08/04/2013 Category Animation Requires FNIS 4, zaz animation pack latest, skse latest, SkyUi latest Special Edition Compatible
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