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  1. Qazz High Elf Female swimsuit for DMRA-GUTS and Oblivion Muscle Girl

    Qazz Tera High Elf Female Swimsuit 01 for DMRA-GUTS and Oblivion Muscle Girl
     
    Changes:
    v2.1
    -Fixed clipping with the Pretty Woman running animation
     
    v2.0
    -Added Muscle Girl version
     
    Requirements:
    Vipcxj's Real High Heels System:
    http://www.nexusmods.com/oblivion/mods/36883
     
    (optional RHH LPK / LAPF compatible version):
    https://www.loverslab.com/topic/48036-real-high-heels-lovers-edition/
     
    Oblivion Muscle Girl body and race:
    http://www.nexusmods.com/oblivion/mods/46343/?
     
    Installation:
    =============
    Install data folder and enable included ESP (let v2.0 files overwrite if upgrading)
     
    Find the outfits in a chest in the Testing Hall.
     
    Recommended skeleton:
    BBB Ragdoll Breast Physics - Growlfs Skeleton by killermonkey99
    http://oblivion.nexusmods.com/mods/40739
     
    (or the LAPF skeleton).
     
    Recommended animations:
    NoMaaM BBB Animation Replacer by fore
    http://oblivion.nexusmods.com/mods/35551
     
    Credits:
    Qazz for the original conversion
    http://qazzclow.blogspot.mx/2016/02/tera-swimsuit-1st-conversion-from-high.html
     
    Zomb_killer & Tigersan
    Exnem
    A-Type2 / SpeedBuster
    MadCat221
    Edhildil, Mktsang, Alexscorpion, Hellknight, Coronerra
    RAIAR
    Saaya
     
    and anyone else involved in the HGEC / GUTS / DMRA / Manga bodies and BBB / BB systems.
     
    Gerra6 for the great blender scripts.
     
    Licensing/Legal
    ===============
    Feel free to re-use in a non commercial fashion within the wishes of the original mod authors and with credits given.
     
    SHA-256:    487A83AFF17A3A156E7F84A277DF08809B941E6E7232C3B51568842AEA6C17B7
     

    735 downloads

    Updated

  2. DMRA Wardrobe for DMRA-GUTS

    DMRA Wardrobe collection for DMRA-GUTS
     
    Overview:
    =========
    A conversion of 2pac4eva7's DMRA Wardrobe for DMRA-GUTS

    Diano shows up twice, but only the full set is converted (the one with the sukato, ultra light, and mizugi swimsuit options). The extra set remains regular DMRA.
     
    Sorry for the lack of pictures as it is a number of outfits (partial list):
    Exnem's Amazon, Rogue, Warrior Bikini
    Amy
    Argent
    Diano
    Growlf's Chain, Cut Leather, Sharp, String Tanga, and Fishnet
    Homura
    Kirin
    Tiff's Sexy Kunoichi
    Shadow Watcher
    Trish
    Velveteen
     

    Recommended skeleton:
    BBB Ragdoll Breast Physics - Growlfs Skeleton by killermonkey99
    http://oblivion.nexusmods.com/mods/40739
     
    Recommended animations:
    NoMaaM BBB Animation Replacer by fore
    http://oblivion.nexusmods.com/mods/35551
     
    Credits
    ========
    2pac4eva7
    Thorazine
    zax
    Slash197
    the original outfit creators
     
    Exnem
    A-Type2
    Edhildil
    MadCat221
    Mktsang, Alexscorpion, Hellknight, Coronerra
    RAIAR
    Saaya
     
    and anyone else involved in the HGEC / GUTS / DMRA / Manga bodies and BBB / BB systems.
     
    Gerra6 for the great blender scripts.
     
    Licensing/Legal
    ===============
    Feel free to re-use in a non commercial fashion within the wishes of the original mod authors and with credits given.

    1,074 downloads

    Updated

  3. Basic Instinct v2

    NOTE: I am not the author/creator of Basic Instinct, I simply made some slight modifications to accommodate clothing options for certain companion mods.
     
    Basic Instinct is well known at this point and is included/integrated in some other mods and pose packs (i.e. sexlivion, etc). No one seems to really know who the original author was but the work is generally regarded well. However I kind of found it personally disturbing that none of the female NPC actors had any facial expressions during the 'exercise'. So I began some modification to add facial expressions to the NPC's animation files. Then it got to the point where I also made changes to the script and spell. So finally here is a list of changes made before I called it a rest.
     
    Changes:
     
    - Spell class is now fully in the restoration school and the duration extended to a full 2 minutes.
    - The beginning quest message box is also the completed stage.
    - The spell script now correctly checks for alternative NPC inventory containers when in sleep (i.e. Vilja's pajama bag).
    - The "going basic" token is also scanned for and removed if left in the NPC inventory after a forced dispell and/or script termination. Just cast the spell on the NPC a second time.
    - A "keep cloths on ring" item is now included. Place the ring in a female NPC inventory if you what her to still were some cloths (Vipcxj's real high heels is a good add).
    - Corner messages added.
    - NPC no longer removes cloths until they reach the bed(roll). Clothing packages are re-evaluated after the spell terminates.
    - Female vocalizations are now moved to the animation files and synced to facial expressions.
    - Facial expressions are random and include mouth, cheek, eye, and eyebrow movements. She now blinks every now and then, like she's suppose to. Distinctive plateau vocalizations.
     
    Limitations:
     
    - Breast animations are still exclusive to Eshme's bodies.
     
    Future To do:
     
    - Random leg movements.
    - Breast movement for HCEG/Exnem bodies.
    - and attempt to try whatever anyone else thinks is a good idea.
     
    Use:
     
    Use it freely, enjoy!
     
    Credits:
     
    They belong to everybody else, no need to even mention me.
     
    Who am I:
     
    Noble N'wah
     
    ----------------
    ORIGINAL README:
    ----------------
     
    WARNING: adult content. Do not install if you are under the legal age for it or consider adult content to be offensive.
     

    Description:
     
    After mod activation you should see a welcome message. A new spell will be added to your spellbook.
    It is a nastier version of the stark reality spell. Make sure there is a bed or a bedroll available
    nearby for your spell target. Animations work properly only on female NPCs.
     
    I do not recommend using this spell on the quest NPCs as it forcefully resets the AI package on the target
    (i.e. it probably would be a bad idea to cast it on Martin when he follows you, LOL ).
     

    Conflicts:
     
    I do not expect many conflicts with other mods. This mod adds a new folder into the sleep idle animations
    that is more or less self-contained. Still, I did not test it with lots of other mods and cannot promise it
    will work in all situations. Please consider it an early betta and back up your savegames.
     
    Animations are a bit choppy sometimes - right now I am more interested in a two-actor version than in fixing them.
     
    The new spell can make game rather unbalanced in some situations as it removes all armor/rings/amulets from the target.
    I tried to balance it out by adding a restore health effect for the duration of the spell.
     
    Requirements:
     
    1) Oblivion
    2) Eshme's better bodies highly recommended. I fully expect some ugly results without it. I have not tried it with any
    other female body replacement mods.
     
    Installation:
     
    1) Copy the contents of the Data folder into the oblivion folder. The mod does not replace any oblivion files.
    Below is the file list:
    data\BasicInstinct.esp
    data\meshes\characters\_male\Idleanims\BSI\bedenter-right-Mast-out.kf
    data\meshes\characters\_male\Idleanims\BSI\MastBedroll1-out.kf
    data\meshes\characters\_male\Idleanims\BSI\Mast1-out.kf
    data\meshes\characters\_male\Idleanims\BSI\Mast2-out.kf
    data\meshes\characters\_male\Idleanims\BSI\DefaultMastSleep-noloop-out.kf
    data\meshes\characters\_male\Idleanims\BSI\DefaultBedrollMastSleep-noloop-out.kf
    data\meshes\characters\_male\Idleanims\BSI\MastBedroll2-out.kf
    data\meshes\characters\_male\Idleanims\BSI\bedroll-crawl-Mast-out.kf
    data\meshes\characters\_male\Idleanims\BSI\DefaultBedrollMastSleep-out.kf
    data\meshes\characters\_male\Idleanims\BSI\DefaultMastSleep-out.kf
    data\meshes\characters\_male\Idleanims\BSI\bedenter-left-Mast-out.kf
    data\meshes\characters\_male\Idleanims\BSI\mastfinal-out.kf
    data\meshes\characters\_male\Idleanims\BSI\mastfinalbedroll-out.kf
    data\Sound\fx\BSI\aaah01.wav
    data\Sound\fx\BSI\aaah02.wav
    data\Sound\fx\BSI\aaah03.wav
    data\Sound\fx\BSI\aaah04.wav
    data\Sound\fx\BSI\aaah05.wav
    data\Sound\fx\BSI\aaah06.wav
    data\Sound\fx\BSI\aaah07.wav
    data\Sound\fx\BSI\aaah08.wav
    data\Sound\fx\BSI\aaah09.wav
    data\Sound\fx\BSI\aaah10.wav
     
    2) Activate mod in the "Data Files" section of the oblivion launcher.
     
    Credits:
     
    Mr.Cellophane - for the awesome animation tutorial and examples
    Psychos - for the good script to get actors undressed
    Authors of Eshme's better bodies mod for the inspiration
    People who created all the tools/tutorials to make the animation export/import possible.

    3,553 downloads

    Submitted

  4. Seamless OCO Body Textures

    A range of seamless body textures for OCO V2. Requires this http://www.nexusmods.com/oblivion/mods/45859/? as well as OCO V2. Altough these textures are seamless around the neck, they still have hand/foot seams in some cases, alough hopeful these shouldn't be very noticible.
     
    They are all for the imperial race (given that many races you the imperial textures for their body), although I may do others in the future.
     
    I'll update this from time to time.
     
    1 - Krista HGEC Oblvion body texture.
     
    2 - Ziher Highres Textures For Exnems Body (HGEC Version): http://www.nexusmods.com/oblivion/mods/14780
     
    3 - Nec High-Res Textures HGEC: http://www.nexusmods.com/oblivion/mods/21531/?
     
    4 - Shockwolfs Real Skin - For HGEC: http://www.nexusmods.com/oblivion/mods/42414/?
     
    5 - High-res High Elf/Golden Saint HGEC Texture based on NEC.
     
    6 - High-res Dark Elf HGEC texture (based on Ziher Highres Textures For Exnems Body).
     
    I've also made seamless textures from these, but the authors don't give permission for redistribution. I can't use the nexus messaging service for some reason, so I can't ask.
     
    Ok, the messaging is fixed. I'll try asking.
     
    http://www.nexusmods.com/oblivion/mods/21531/
    http://www.nexusmods.com/oblivion/mods/42414
     
    Additional seamless textures can also be found here, although they do not include normal maps. You will need to get those from here or elsewhere http://www.nexusmods.com/oblivion/mods/46937
     
    UPDATE - I've uploaded the other two textures. I got permission for one and the author of the other has not been online since 2013. I will, of course, take that one (NEC textures) down if they ask.
     
    Credits -
    Krista
    Ziher
    ShockWolF
    nec01

    9,150 downloads

    Updated

  5. Wearable Tattoos and Body-Writings

    Bitch Tattoo
    Version4 and Version5
     
    A chest with Bitch tattoos, collars, tail-plugs (tail-slot, amulet-slot)
    You need LoversBitch meshes and textures.
    The esp don't have LoversBitch as master file, but use textures and a ground mesh from LoversBitch. So you can place it above the Lovers mods in your load order (normally clothing mods are very high up in the load order).
     
    There are 2 of each variety in the chest (if you need a tattoo for a companion). The chest is not respawning.
     
    Location-picture with LoversBitch is in the download
    Location without LoversBitch
     
    some examples

     
     
     
    Back tattoos works with HGEC bodies , Manga and DM/DMRA
    !!! the new back tattoos in version 5 didn't work with HGEC A to E cup! Works with HGEC H cup, Manga, DM, DMRA.
    Ass tattoos works with HGEC L lowerbody
     
    If you download Version5 you do not need Version4.
     
    A DMRA tattoo mesh replacer can be found here (the ass tattoo). Thanks mem4ob4. http://www.loverslab.com/topic/14435-lbitchdmratats/?do=findComment&comment=318222
     
    Credits: all meshes are not my stuff, I combined only meshes and changed some textures.
    Chase Roxand, GSBmodders(for GSB kennel irons / the tattoos)
    version4:SnakeBondageJewelry mod by FHebinisiki, Demonika armor by ? GSBModders?
    _______________________________________________________________________________________________________________________
     
    Wearable Body Writing v4
     
    Idea and Body Writing.esp: Wanzer
    NormalMap: Poontank
    DMRA ass nif: mem4ob4
    Texture work: fejeena
     
    Location: A bag with the 6 Tattoos is placed in IC-Market-district next to "Divine Elegance"door.
     
    All Back Tattoos should work with HGEC A to K Cup, DM, DMRA and Manga. 2 versions with ass Tattoo, one works with Lowerbody HGEC LL and the other with DMRA.
    more Pictures in this thread http://www.loverslab.com/topic/18375-fake-tattoos-on-specific-body-parts/page-2?do=findComment&comment=425657

    6,611 downloads

    Updated

  6. Mesh Extended Swap System

    Dynamically switches armor/clothing replacers (meshes) based on races, bodytypes, and player.
    Break Armor and TamagoSetBody conversions included.
     
    What does this do?
     
    - NPCs with different bodytypes can have separate equipment replacement meshes. No longer a "one size fits all."
    - The player-character (PC) can have an entire replacer set just for him/her.
    - Each race can also have their own replacer sets to better reflect their unique traits.
    - TamagoSetBody conversion to be compatible with the other MESS mods.
    - Break Armor conversion will detect other MESS mods and search for BA meshes in MESS replacement paths.
     
    How does this work?
     
    MESS uses Blockhead to handle mesh swapping.
    When MESS mods have an overriding replacer available they will submit it to blockhead with a priority value.
    When multiple mods compete for a particular item swap Blockhead picks the highest priority.
     
    What does it have?
     
    * SetBodyMess.esp - Swap clothing/armor meshes according to SetBody bodytypes
    * RaceMess.esp - Swap clothing/armor meshes according to race
    * PlayerClothingReplacer.esp - Swap clothing/armor meshes for player character
     
    * BreakArmor.esp - Armor will visually go through stages of degradation (breaking) as its health decreases. (converted and enhanced for MESS)
    * TamagoSetBody.esp - Switches clothing/armor/bodytypes for pregnant actors using TamagoClub (converted for MESS)
     
    * Blockhead.dll - Features equipment mesh swapping
    - Included file is current beta available at time of this release (version 11.0.10.307)
    - Big THANKS to shadeMe for distribution permission
     
    How many do I need?
    - Blockhead is needed to use any of the esp files in MESS.
    - SetBodyMess, RaceMess, PlayerClothingReplacer are all optional, and you can install whichever one(s) you want.
    - Break Armor (MESS conversion) is recommended if using BreakArmor and any MESS mods.
    - TamagoSetBody (MESS conversion) is recommended if using TamagoSetBody and any MESS mods.
     
    Requirements
    * Blockhead (ver 11.0.10 or later) (Included)
    * PlayerClothingReplacer.esp - [meshes]
    * SetBodyMess.esp - SetBody.esp
    * RaceMess.esp - [meshes]
    * TamagoSetBody.esp - TamagoClub, SetBody, [Pregnant meshes](Tamago Outlet)
    * BreakArmor.esp - [break armor meshes] (BreakArmor for Vanilla Armors, BU Armors Compilation)
     
    Installation
    0. Install requirements
     
    Wrye Bash
    1. Tick boxes of desired mods
    2. install
     
    Manual
    1. Put esp files in data
    2. Put ini files in data\ini
     
    3. Configure ini files (see documentation)
     
    Issues and Stuff
    Issue: Included Blockhead.dll does not automatically unequip (player's) item when switching to new one.
    Solution: manually unequip the unwanted items
     
    Credits/Thanks
    movomo
    shadeMe
    ger4
    gerra6
    Kormgar
    [everyone involved in the original mods]
     
    Version History
    [2.2]
    * SetBodyMess.esp
    - Added Unlimited pathsets for a bodytype combination and ranking
    - Added Scanning for all possible pathsets for a bodytype and return highest ranking one

    [2.1.1]
    * RaceMess.esp
    - Fixed: Multiple entries not registered
     
    [2.1]
    * BreakArmor.esp
    - Added partial support for bound items
    - Removed legacy bloat purging
    - Minor bug fixes
     
    * RaceMess.esp
    - Fixed Initialization
     
    * SetBodyMess.esp
    - Fixed Initialization
     
    * PlayerClothingReplacer.esp
    - Fixed Initialization
     
    * TamagoSetBody.esp
    - [no changes]

     

    1,613 downloads

    Updated

  7. Loading Screens (hardcore sex)

    Loading Screens replacer, most of frames are harcore sex fantasy pictures.
    Some of them are photoshopped (cropped or panned to achieve optimal aspect** and resolution), some are "shadered" with color\atmosphere effects.
    **optimal for me is 1.6, i'm playing with resolution 1440x900.
     
    I use them with tweaked version (included) of LoadingScreensNoText.esp (nexusmods.com/oblivion/mods/5663), in which i expanded loading screens number and re-arranged them to get more variants for some conditions - for example, now it's three variants of Arena theme.
     
    Credits for pictures are (or should be) with their original authors - alas, not all names of them i know:
     
    Asilios
    Cheese-Ter
    DarkCreatureZ
    EpochArt
    Fullytank
    Gwamp
    Hitmanx3z
    Lucien
    MongoBongo
    UraKanda
    Vempire
    Plaatsen (i'm not sure it's person, not just compilation title)
    ...........

    3,681 downloads

    Updated

  8. CM partner nightelves (updated for Xenius' compilation pack)

    Hey guys. I found some mods made by Abriael that haven't been updated in a while. At the moment if you try to use it in your current Oblivion installation, it will simply crash because it still works with the old nightelves mod made by Xenius. I thought this was a shame and since Abriael didn't seem to plan on updating any time soon, i took it on myself to update it to the current version (aka compilation pack).
     
    Since i could not find the Original hairs that came with the Original mod. I had to assign them myself from the compilation pack. So they might look a little bit different from what they used to look like. (you can change this yourself if you really don't like it with the construction kit). Faces and other stuff should still be the same as the Original. The only things i updated was the race usage and the hairstyle.
     
    Therefore i give all credits to Abriael since i simply fixed what could be fixed. So feel free to go to the Original file and give credit to him/her. (but don't download the mod unless you still have the old version, but then this mod shouldn't be of any use to you anyway).
     
    Note: there is still the strange "fake smile" bug where the npc's show their teeth. This bug was also apparent in the Original mod so it will still be here to. This is simply something i can't do anything about.
     
    If Abriael ever plans on updating the mod by him/herself, i would gladly remove this mod.
     
    Also i'm planning on doing the moonelves too so look forward to the release of the moonelves too.
     
    Anyway have fun!

    395 downloads

    Submitted

  9. SI noble clothes for DMRA GUTS

    Here is a DMRA GUTS conversion of some Shivering Isles noble clothes:
     
    - Sheogorath's Regalia
    - Syl's Dress
    - Thadon's Robe (for female)
     
    I only provide the meshes, how do you actually get these to show up in game is your business
    Sorry.
     
    This petty work of mine is entirely based on Nephenee13's DMRA conversion, I only adjusted the UV a bit in Nifskope. This is the result, good or bad, I leave it to your judgment.
     
    The clothes all share the same model, originally used only by Syl's dress.
    Optionally, inside the SEDuchess folder there is an additional dress2.nif which I usually link to the Rainment of Arden-Sul. To get it working some TES4 editing is required (being a leveled item, you can edit all the versions, or just the version of the item you currently use, your choice).
     
    Special thanks to samhain6 for providing me a sample Archmage robe, which I used as template in Mesh Rigger to effectively eliminate the clipping I had while sneaking (and for the DMRA GUTS body, of corse).
     
    Message to long-time-no-see Annafly:
    if you happen to find a better replacement for boots (you said these were ugly, I remember) send them my way, I'll be glad to include them.
     
    Free to use, mod and share, as long as you credit the original authors like I did.
    Enjoy

    310 downloads

    Updated

  10. Alternative Pregnant Clothes and Armor (expanded)

    File Name: Alternative Pregnant Clothes and Armor (non-EVE, skimpy)
    File Submitter: minaemm
    File Submitted: 22 Jul 2016 (update 10 Oct 2016)
    File Category: Armor & Clothing
     

    DESCRIPTION:
     
    This whole project resulted out of a discussion with movomo, i have been working on this for the past few weeks, and most i inspected looked good in NifSkope. Some have some minor tearing, which i just think happens because the fabrics can't take the bigger bellies
     
    I recently installed a new game and decided to use the HFBE body as a base, so i converted all HGEC mods to that version, and then did the pregnancy conversions. I feel this may be more in line aesthetically.
     
    I will still do standard HGEC to HFBP conversions if demands are made All uploads not marked HFB are still based on the "normal" HGEC body.
     
    DETAILS:
     
    I will upload my conversions here so people can TEST! it. Still very much BETA, so be forewarned. Sadly i could get no answer from Yuravica, so i am just going to go ahead and post it. If anybody has objections, please tell me, i will immediately pull it down then.
     
    So i restructured the uploads, made available conversions of the bases to the HFB body, and changed all to the HFBPregnant stages. All are converted to E-Cup HFB (but you can still use the HGEC base, so no need for these conversions), then BBB'd if needed, then HFB preg1-3. Those may be a bit small for some of you, but all others seemed excessive to my eyes. I may do other conversions if demanded.
     
    This should be much more intuitive now. If you have installed any of the basics, just overwrite the meshes with mine (the Pregnant ones don't need to overwrite, unless you have others installed beforehand). I suggest Wrye Bash to check any conflicts and overwrite as needed/wanted.
     
    I recently installed a new game and decided to use the HFBE body as a base, so i converted all HGEC mods to that version, and then did the pregnancy conversions. I feel this may be more in line aesthetically.
     
    I will still do standard HGEC to HFBP conversions if demands are made All uploads not marked HFB are still based on the "normal" HGEC body. And of course you need the base mod, before the pregnant version makes sense.
     
    INSTALL:
     
    BAIN ready. Use WryeBash, or unzip the meshes folder manually. It will only add or overwrite files that are named "_prg#", so do not worry about screwing anything up. If you want to use the HFB basic conversions, then just let it overwrite. You still need all the originals first though.
     
    Note on the Mass Outfit Redesign alternate (unreasonable) versions. I kept the original file paths, as they came from Myst42's version, so you will need to still rename/overwrite them as you please yourself. Please follow Myst42's instructions in their readme on how to do that. (I suggest extraction of Myst's files someplace safe, then just extract mine over that, then rename and install into Oblvion.)
     
    7zip archive. Should open with pretty much any modern unrar/unzip program though.
     

    UPDATE log:
     
    Update 06-08:
    -Added conversions for MassOutfitRedesign by Myst42 to HFBE (original available here: http://www.loverslab.com/files/download/1147-mass-outfit-redesign/ or here), as well as kingkongs overhaul from here http://www.loverslab.com/files/file/1738-replaceroverhaul-clothesarmor-hgec-e-ll/
     
    -In addition to that, pregnant variants of the above, as well as AveBrave's collection, originals here: http://www.loverslab.com/files/file/212-aves-mod-selection/
     
    You WILL need the originals, for the textures at least (and replacer .esp's). Give them credit, i just converted as i could.
     
    Update 05:
    -Added Derida collection (which includes Sword Dancer, Gloria & Trish, and Kirin)
    -Added R18PN collection (which includes Complete Lingerie collection, Iruma, Mina, and Romaje)
     
    Update 04b.: Seperated into individual mods. If i missed anything, please just PM me, and i will make the changes. More armors/clorthes to come soon. I also take requests. You do NOT need to download the files called "MyPreg".
     
    Requirements:
     
    LAPF
    TamagoClub
    HiyokoClub
    TamagoSetBody (to actually see the pregnant bodies automatically)
    *SetBody Blockhead edition (recommended, not strictly needed)
    *HFB Replacers for the textures and esp, if you use the pregnant versions of it (see download link above)
    *Mass Outfit Redesign for the textures and esp, if you use the HFB replacer and/or pregnant versions of it (see download link above)
    *LoversLabHGECLL for the textures and esp, if you use the HFB replacer and/or pregnant versions of it (see download link above)
     
    (won't make sense without the above four, even though strictly they are not needed.)
    Any maximum compatibility skeleton, like the one from LAPF, or Growlf's Universal Skeleton. (the only one you really need, so you won't get tearing and stretching)
     
    (personal note)
    This is my first ever upload, so bear with me. Constructive criticism welcome Also, if anybody can do in-game screen-shots of the various armors, i would be thankful. I barely change mine and collecting them all seems insane for just a photo op So please share!
     
    (plans going forward)
    I am looking into making seamless versions of it all. After i convert all of the mods i have/want, i will update everything to seamless versions, fitting the heads from here http://www.nexusmods.com/oblivion/mods/44360/?. I realise that will take some texture modifications too, but i am reading up on that, so bear with me And no, it will NOT need OCO v2 or anything, it will be standalone.
     
    Description Update:
     
    So included in this pack is already, apart from the replacer variants:
     
    Ozmo's Ivy armor.
     
    Black Legion's Dark Illusion
     
    Cenobite's Full Metal Bikini II or III
     
    Growlf's Chainspike
     
    Hiromacu's Taki armor
     
    Jimsonzugl's Moon Love
     
    Tona's Airy Lily
     
    Wulf's Glass Armor (non-replacer)
     
    Fallen20's Lingerie set (converted to E-cup, LL-bottom and BBB)
     
    ANB's Drape Top
     
    Zotman12's Armor of Para
     
    Hentai's Collection
     
    Kogane's Mage Leather
     
    Sinblood's Lethal Majesty, Ravenous Elegance, and VelvetRose
     
    ... and probably some others i can't remember right now. In the future i will seperate these mods into their own branches, so you only have to install what you actually want.
     
    also an unknown armor by "mengmo?"
     
    CREDITS:
     
    Many Thanks to the mesh/texture creators: Avebrave, KingKong, Zotman12/Hentai, R18PN, ANB, Kogane, Sinblood, Wulf, Tona, Ozmo, Cenobite, Hiromacu, Jimsonzugl, Growlf, Black Legion, Myst42, Yuravica, and everybody i forgot right now.
    Thanks to Bethesda for the great game, the modding community, and most important of all the great folks at LoversLabs.
    Special thanks to Movomo who inspired me take on this little project, as well as Iamnoone.
     
     
     


    Click here to download this file

    9,887 downloads

    Updated

  11. ASX - Repository

    ASXRepo
     
    A collection of resources for use with several ASX mods.
     
    Major Highlights
    Clean Ayleid Tileset - For those non-ruined Ayleids hiding somewhere... (Nessa) Obsidian Ayleid Tileset - A nice burned look for Ayleid ruins. (Nessa) Furniture of all kinds - (Various authors) Rugs of all kinds - (Various authors) Ayleid themed weapons, rings, and other trinkets - (Various authors) General flavor resources - (Various authors but mostly Strotis often retextured by.... yep... Nessa ) Optional RAEVWD meshes - Only needed if you use RAEVWD!

     

    To Download:
     
    Two options, pick one or the other:
    Mega Mirror - The entire file is hosted at Mega for one simple download. Parts 1 & 2 - Same thing, just split into 2 downloads. (I have to split the archive to host it at LL.)

     

    Player FAQ
    Why?
    We needed a central repository for various resources that were being used in multiple mods. Rather than have everybody download the same thing 20 times, one main download was preferred. What's ASX?
    Something that hasn't been released yet. But you can read about some of it here. What mods use this?
    Several... that haven't been released as of yet.

    Modder FAQ

    Can I use this for my (ASX or non-ASX) mods?
    Absolutely! The resources are chiefly designed for quest mods so feel free if you like some of the additions. The resources are.. pretty well organized. (As good as I can get them anyway! ) Just type in ASX to the filter to see what's added to whatever section. Great, so I'm supposed to just hunt around in the already terribly organized Oblivion vanilla resources just to find ASX stuff!?
    OK, OK. The following categories have ASX additions:
    Activators - Lots of switches and more.
    Books - All kinds of new covers.
    Clothing - Rings and amulets only. No other types of clothes!!
    Containers - Tons of these. Also some non-traditional sort of containers.
    Doors - Some things here aren't "doors" but contain a door you can open. Dressers, cabinets, etc.
    Furniture - Also includes baths with sitting anims.
    Keys - A series of Ayleid type keys.
    Lights - With meshes! Some unique lighting options found here.
    Miscellaneous Items - 3 million items here. Lot of clutter items using various welkynd colors also.
    Static - Where the tilesets and everything else live.
    Weapons - Weapons with welkynd stone highlights. And yes, they glow. Why all these Welkynd stone colors?
    Got the idea from Ayleid Steps. In terms of value (or power if you like) they are organized as follows from least to greatest: Blue --> Green --> Yellow --> Pink --> White --> Red --> Purple. Purples are supposed to be super rare. So anything made out of purple is supposed to be extra powerful.
    Now of course you don't have to follow that if you don't like it, but any ASX mods by myself, as well as ASXRepo use that hierarchy. Hey, the new colored Varla/Welkynd stones don't do anything!
    Right, that's going to depend on your mod. Blue varlas work like we all expect. The other colors are supposed to power -other- things. What those things are depends on your mod. Hey, the jewelry and weapons don't have any effects and are named stupid!
    Yeah, you'll want to make copies of these (with new different ID's!!!) so you can rename them and add whatever effects you want. Certainly a sword using red welkynd stone shouldn't have a stupid name like "Red Welkynd Sword". BLECH! There's already a clean Ayleid tileset! Why make a new one!?
    I wanted a tileset that was a little fancier and using higher resolution textures. My clean Ayleid set isn't technically only a retexture. I've altered the meshes and most of the texture mapping for just about every tile. I put more emphasis on the cute carvings and such to make the tiles match the one example of un-ruined Ayleid interiors we got in vanilla Oblivion

     

    Credits

     

    511 downloads

    Updated

  12. Move-In on Her or Him Mod - Berry Flavored Beta

    WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING WILL ROBINSON!
     
    NEVER use a beta mod with an existing or current save game that you cherish. PLEASE use an old save to test this mod until it is OUT of beta. I've already realized that even using a CLEAN save will NOT remove ALL the faction and ownership changes that the dialogue and setstage scripts make which would make FULL uninstall impossible without an uninstall script to remove ALL the changes. Working on that now while I change the mod to minimize the need for it. See the Imperial City Office of Commerce to test that script for me soon. The dialogue should be there now but it doesn't do anything special just yet.
     
    JUST IN TIME To COMPLETELY CELEBRATE CINCO DE MAYO!
     
    (This MOD WILL let you own ALL vanilla houses - eventually. Nuff said?)
     
    "Move-in On Her or Him Mod" - With Optional Lovers AdultPlayForSSP Plus Dialogue Patch - To remove "married" tags when a husband dies, was dead already, or is KILLED by the player.
     
    Have you ever slept in Romana Faleria & Tertius Favonius' bed? I do.
     
    Would you like to have an occassional threesome with them IN their Imperial City love nest OR maybe kill HER and take HIM for yourself, OR plot to kill HIM to have HER all to yourself instead?
     
    Have you been around to kick any one of Praxedes Afranius's brother's out of her bed yet?
     
    Or even decided to join in?
     
    Ever thought of getting gang-banged by the Sintav Brothers in their living room without having to kill them all or get arrested afterward?
     
    Ever wanted to avoid sneaking while watching what Rohssan and her dog get up to late, late at night?
     
    Would you like to be able to come and go to Rohssan's or Jensine's or Maro Rufus's bed anytime day or night without having to pick the lock OR use the immersion breaking console?
     
    Tired of constantly getting hassled for trespassing at your favorite vanilla Hotties' or Hunks' hovel?
     
    What if you just happen to get Irene Metrick pregnant?
     
    You won't be able to witness the birth without getting arrested for trespassing!
     
    Visitation of your progeny is a biatch if you don't own the home they are born in.
     
    (Have I made my ponderous point yet?)
     
    Oh, and finally, WHY add a myriad number of player-house mods when you can actually OWN all the apartments in the Imperial City?
     
    This mod is just the very tiny TIP of an imposing iceburg lettus Get head which may end up having myriad layers added with the help of Lover's PK mods. (Crosses fingers.)
     
    Eventually, this emerging endeavor may allow the player to "aquire" the right titles (read FACTIONS & KEYS) to LIVE in every "ownable" cell in Tamriel.
     
    (YES, you COULD just use the console to give yourself every faction and key in the game, but where is the furry FUN in that?
     
    OH, btw, if someone has already done this or there's a simple spell that does it please just keep it to yourself.
     
    I really don't want to know how much time I've wasted on this already.
     
    ==================================================================
    Mod Progress & Distribution
    ==================================================================
     
    I'll keep track of things by updating this progress chart:
     
    Aleswell - 100% (Sakeepa & the orc.)
     
    Anvil - 31% Hasathil/Heinrich partner choice. Someone must die or already be dead. Arvena Thelas done. Astia Inventius done. Horse Whisperer Stables.
     
    Bleakers Way - 0% (Sounds uninspired don't it?)
     
    Borderwatch - .05% (IF anyone thinks of how to make owning this town more fun and wants to do it, I'll gladly bow out.)
     
    Bravil - 20% (Blood & Mud patch? Bravil Underground compatibility issues? Galena is done and it's pleasure, not business with her in her home.) Mrs Aleron Loche (Ursanne) added. Trying a "GameDaysPassed" script here so that "grieving" can happen. Regulus Terentius added.
     
    Bruma - 50% (Countess is available for her comeuppance now. I always resurrect Arnora, own her home and return to humorously humiliate her often.) Lyra Rosentia, Erline Lirrian (this is a GETGAMEDAYSPASSED timed response that needs verified.) Olfhand/Skjorta added, Suurootan/Karinnarre added. Created a COBL patch to ensure those items are still available should Suurootan get killed. Karinnarre does not normally have a working services pkg so I created dialogue that will allow you to give her a services pkg. It is a travel pkg and she will stay put for 24 hours at least. Helvius Cecia done, Istirus/Jantus Brolus done, Jearls House done, Brotch Calus done, Honmund/Alga done.
     
    Cheydinhall - 50% (Dark deeds and portrait pains.) Rythe/Tivela done, The March Rider/Tertia Viducia done, Aldos Othran's house can be bought from the steward, Llervana done, Riverview can be bought if Voranil meets with an accident.
     
    Chorral - 50% (Countess is waiting for a consort. Saw an intensely artistic canine lover's mod on LL for download that may need looked at to ensure crafty compatibility. Seed-Neeus done, Estelle Renoit done, Castia Scribonia done, Ariela Doran done, Carmen Litte done, Honditar, Eugal Belette, Rasheeda, Vilena Donton, Rimalus/Rena Bruiant)
     
    Cropsford - 100% - Bincal & Callia's father's homes done.
     
    Hackdirt - 50% - Marlena and Elisa are done. (Consistently LOVE to pwn this village.)
     
    Imperial City - 66% - (Each district has 20 livable houses and there are 4 livable districts (Elven Gardens -Competed 05062016, Talos Plaza - 45% - Thamriel done and tested, Temple District - 40%, Market District - 99.9% Completed. Left out the warehouse for now. IC Green Emperor Way - Imperial Palace done.).
     
    So that's at least 80 linking small quests possible, to acquire an additional ITEM or even complete other required vanilla quests. (Jensine's quest just came to mind. Did I already add that as a condition? Checking and adding. Play-testers needed!)
     
    Harlun's Watch - 100%. (Might decide to decorate the DE ladies house. Not sure why it is basically empty.)
     
    Kvatch Rebuilt - 0% (Muy Patches. Mi Pat Chest. My Precious.)
     
    Leyawiin - 25% (Countess Caro & her Husband like noble company. Angst driven Argonian Agonies? A bevy of Blackwood babes give better blow-jobs? Resurrection is the key.) Eitar &/or Margarte, Betto &/or Julitta Plotius, Rosentia Gallenus, and Cingor (Buy his house after he's dead.)
     
    Lord Drad's Estate Farm - 100% (Damn, my Ogre sense just kicked in and it might be best to combine all "Tamriel" exposed "ownable" inhabited residences into a Tamriel Exterior quantum thicket trick.)
     
    Shivering Islez - 0% (Even thinking about all this is just crazy. Or is it? There WILL be cheese! And pie.) (Sub-categories might need some silly scattergoring. Or not.)
     
    Skingrad - 25% (Counting crows? What's a murder or two or three? IF Lazare Milvan happens to die, his back taxes might be paid. Agnete The Pickled done, Bernadette Penelles done, Falanu Hlaalu, Reman Broder, added a Nesteral's House quest)
     
    Others I forgot - 0% (Please throw a rock at me with a reply if there's a fav VANILLA home you desperately want to own. Castles are of course included. I always assassinate Count Umbranox after the Thieves Guild quest-line as part of a very PERSONAL Dark Brotherhood ritual which I perform myself. Me and the Night Mother are tight like that. She's pretty tight also, and deadly dry, but that's what Skooma is for, right?)
     
    ================================================================
    Future plans
    ================================================================
     
    BORDERWATCH & the Imperial City have been started already with VERY generic dialogue (Male oriented initially of course) but just the very thought of this wide width & breadth of lonely, lovely, and livin-able LOVERS across the land gives me shivers.
     
    I've been away from Oblivion modding for some time now thanks to Skyrim and personally shied away from the non-RPG FPShitter elements of Fallout 4.
     
    So, while I wait for a new gaming PC to arrive I started playing my old favs and dropped into Loverslab to see what was new in the adult arena.
     
    Fajeena has been SEXTREMELY helpful in keeping me on track with Lovers and the birthing "club" mods.
     
    Before the "club" came along I'd used mods that populated cities with kids that could be "adopted" in one fashion or another, but NOW, with this mod, IF you really don't want to get involved in PROCREATION, an NPC who is housing kids could just as efectually be "married" by you this way to be able to live with the little crumb snatchers. (Snap! I just realized I could hook the "Lovers" tag to a dialogue condition. But to be honest, without voice/lip sinc files, those well thought out MANDATORY greetings leave me a bit limp. Just saying.)
     
    As I've been testing my mod, I'm also finding that some places are NOT couple or family compatible at all and IF I find it necessary, I'll sparingly add the proper furniture and dialogue to ENABLE/DISABLE whatever may be desirable.
     
    Since I play with the aforementioned Kids are everywhere mods I'll be sure not to break what they have added if I can help it. (ie. beds for the kids)
     
    Navmesh is the main issue of course but even that can be delt with......carefully. ;-P
     
    Oh, and to try and understand my manic mindset and why I'm owning homes even with "Old" people in them. Take a deep breath and please try to realize that there is NO spoon. (i.e., there ARE no ugly old women in my game. Even the "Harrier" gets a tiny face lift, but BEAUTY is always in the eyes of the BEHOLDER anyway. Don't much pay attention to the male NPC's and mostly I just kill 'em all and let the God's sort 'em out.)
     
    In Skyrim I merrily married EVERY SINGLE and many recently WIDOWED female NPC's at least once or twice or thrice. Would love to port those loving voices which greeted me often after a hard day of dragon slaying. <Sigh>
     
    Oh, btw, My FNV also had NO male prostitutes. But I actually modded things to make getting familiar with female NPC's other than prostitutes an immersive, fun, seductive dance of conditional dialogue which took percieved sexual orientation into account before any adult animations were ever available.
     
    One of my thoughts on the "lovers" dialogue right now is that certain "conditions" besides DISPOSITION be included for particular NPC's the player chats up to add MORE fling worthy flavor and anti-chauvinistic cunning-lingual courtship challenge.
     
    You see, Ida Vlinorman SHOULD require you to have at least the same acrobatics skill as she does, for instance. Think about it for a minute and you will kNOW that I'm right and that is an idea worth pursuing.
     
    I'm pretty sure that Kenny Rogers, of all people, said it best: "https://www.youtube.com/watch?v=AULOC--qUOI"
     
    Nuff said?
     
    ===================================================================
    How Simple the mod works - Gameplay options
    ===================================================================
     
    The dialogue topic which will allow you to ask an NPC who OWNS a home or who is related to one who does; who might be DEAD or otherwise unable to agree to any change in living arrangements; IF you can move-in with them is primarily conditioned by MAX disposition.
     
    Queasily obtained using my favorite speech Mini-Game to begin with, then maybe a small quest possibly OR cheating quickly with the console to max it OR using my favorite; because you actually have to DO something IN game; like cast the Mad Companionship Spell! WOOT! Total immersion achieved! (Can you rape to max disposition yet? If so, that is just a very evil spoon or fork.)
     
    Now, IF the person who actually owns the home is spoken to, (OR their widow or Next of Kin) the topic shows up and ONLY IF the information isn't still privileged because of other DEVIOUS conditions I set, you will be welcomed to their HEARTH and get the proper faction (they do also in fact, because often the cells aren't owned by a faction per se.) AND the KEYS to the Kingdom! What more could you ask for? Please don't.
     
    Now, here is where the possibilities open up for very interesting twists and turns of gameplay because actual "ownership" is something that not everyone is immediately privy to in every case. (Romana Faleria might just NOT be in the will, ya know? Right now she is....or was....till I just had that thought.)
     
    Trying to use the actual NPC dialogue when you speak to them to condition the winning combination that gets you what you want. There will be NO quest targets like the Blood & Mud quests. You are gonna have to read the text and get to know what the NPC's are INTERESTED in to determine their achilles heel.
     
    Viewing an NPC's inventory when the dialogue shows up but they refuse to talk about it may be helpfull. (HINT, HINT)
     
    Thief player characters are going to lament the loss of "theftable" property to achieve Thieves guild objectives, but hey, HUMP Hungry Hoe's & Horse Hung Hunks before a cross-eyed, nasty tempered, demanding Guild Leader suffering from a Daedric curse he went out and got for himself because his sneak skill was low.
     
    Feel me yet?
     
    ====================================================================
    Incompatibilities
    ====================================================================
     
    Cleaned with TES4Edit often.
    Any mod that changes the key an NPC uses to enter their home.
    Any mod that changes ONE bed in the Market Sewers to a persistent ref.
     
    ====================================================================
    Requirements
    ====================================================================
     
    Current Patched Oblivion Game
    OBSE - For Elys Universal Silent Voice
    Elys Universal Silent Voice - So dialogue doesn't fly by too quickly to read.
     
    TO USE THE OPTIONAL LOVER'S DIALOGUE PATCH - (NOT DEPENDENT UPON MOVE-IN ON HIM or HER MOD.)
     
    LoversPK of course.
    LoversAdultPlayPlusforSSP.esp
    LoversVoiceSSPplus.esp
    OBSE
     
    Patch UPDATES LIST:
     
    .008 - Changed some dialogue conditions and quest stage scripting for Countess Carvain. She should get "unmarried" now quite nicely.
    .009 - Rearranged Dialgoue to wives can stimulate PC actions. Added Ariela Doran to Widow quest.
    .010 - Reworked some dialogue. Tested all of the wives at least once.
    .011 - Reworked more dialogue. Added a 50% chance of the "eyes" variable not having any effect on a married woman. Prolly should have been 25% but I get tired of trying to get that variable to reset. I've spent more coin than I can count on SECLUDED and unoccupied Inn rooms and the married lady will still say there are people watching her.
    .012 - Added Skjorta dialogue to rid her of being "married" if Olfand is DEAD, based upon user input.
    .013 - Fixed some incorrect StageDone dialogue conditions for Skjorta.
    .014 - Reworked Token Script Conditions to check for quest Variable set during dialogue FIRST, before checking player inventory for Generic Book (Last Will And Testament).
    .015 - Added Carmen Litte to "Death Us Do Part" quest. Fixed many more dialogue topics to not be hard coded but to look for the married faction. Made some of the "generic" ones apply to any female instead of just married women.
    .016 - Fixed some "generic" ones to not show up on "virgins." Prolly still need to fix more. Added some more race oriented dialogue before, forgot to mention it.
    .017 - Fixed Countess Carvain's dialogue conditions. Hopefully.
    .018 - Fixed the "Will you be my lover" dialogue to look for Married faction instead of being hard coded.
    .019 - Added Alessia Ottus & Rochelle Bantien.
    .020 - Fixed turn-in token script to also check for quest stage done instead of just a variable which also gets set upon killing a husband.
    .021 - Getstagedone didn't work so I'm reverting back to the variable that will get set in the quest stage. Using a generic scripted misc item to advance the stages and have to ensure the right stage gets advanced.
    .022 - Added some conditions to remove unrelated edited dialogue that was showing up on virgins.
    .023 - Added Karinnarre.
    .024 - Added Renee Geonette and fixed several dialogue result scripts so they will actually do what they are supposed to.
    .025 - Fixed Renee Geonette's Quest Stage Script.
    .026 - Added Margarte, Julitta Plotius, Janonia Aurunciea and fixed a bunch of dialogue conditions.
    .027 - Added Callia Bincal. Fixed Alessia Caro's dialogue script so that she gives the correct item to player.
    .028 - Added Caula Allectus and hopefully fixed a virgin topic that kept popping up out of sync.
    .029 - Added Erissare Arenim and Ralsa Norvalo.
    .030 - Added Tivela Lythandas & Rogmesh gra-Coblug.
    .031 - Added Eilonwy.
    .032 - Added Alga and fixed missing script for dueling Honmund.
    .033 - Fixed missing quest stage scripting for Alga.
    .034 - Added Clesa and Rena Bruiant.
    ====================================================================
     
    Installation: Recommend Wrye Bash Installer or Manual Install. It's just one ESP for now. May toy around with sound files later but for now, the nuts and bolts are in play.
     
    ====================================================================
    credits: Ashal who translated the Japanese LoversAdultPlayPlusforSSP and LoversVoiceSSPplus, Bethesda, Creator of Mad Companionship Spells & MCS Extension which gave me the idea to base dialogue upon MAX disposiiton, Fajeena for inspiring me with an unselfish, uncompromising, understanding attitude. (Yes, that's just a little shamooze, shamozzle, how 'bout now we gets intimately incorporated?)
     
    ====================================================================
    Frequently Asked Questions
    ====================================================================
     
    Q: What is "Adult" about this mod?
    A: The modder - In theory.

    7,018 downloads

    Updated

  13. Ivy Soul Calibur IV armor for DMRA-GUTS and Oblivion Muscle Girl

    Ivy Valentine Soul Calibur IV Armor for DMRA-GUTS and Oblivion Muscle Girl
     
    Location: Testing hall wilderness in Hawkhaven near the opposite shoreline of the lake with the statue.
     
    Pre-requisites:
    ===============
    Vipcxj's Real High Heels System:
    http://www.nexusmods.com/oblivion/mods/36883
     
    (optional Lover's compatible version)
    https://www.loverslab.com/topic/48036-real-high-heels-lovers-edition/
     
    Installation:
    =============
    Extract / examine folder structure and merge with your Oblivion Data directory.
     
    Enable the included ESP.
     
    Recommended skeleton (if not using the Lover's skeleton):
    BBB Ragdoll Breast Physics - Growlfs Skeleton by killermonkey99
    http://oblivion.nexusmods.com/mods/40739
     
    Recommended animations:
    NoMaaM BBB Animation Replacer by fore
    http://oblivion.nexusmods.com/mods/35551
     
    Credits:
    ========
    XiNavro for the Skyrim conversion
     
    Exnem
    A-Type2
    Edhildil
    MadCat221
    Mktsang, Alexscorpion, Hellknight, Coronerra
    RAIAR
    Saaya
     
    and anyone else involved in the HGEC / GUTS / DMRA / Manga bodies and BBB / BB systems.
     
    Gerra6 for the great blender scripts.
     
    Licensing/Legal
    ===============
    Feel free to re-use in a non commercial fashion within the wishes of the original mod authors and with credits given.
     
    SHA-256: 91d2fb913d42ce6e66974fa9d2a037b4f932b2c8a2e69f10065e1f9c62b871b2

    697 downloads

    Updated

  14. Gone Native

    Unequips selected clothing from selected races.
    Separate settings for male/female
    (Optional) Setbody support to alter body type
     
    You wouldn't put lipstick on a pig. So why pants on a lizard?
    The Argonians and Khajiit felt the pressure of society and have become slaves of fashion.
    It is now the time to stop going native and conforming.
    It is now the time to go back to their native ways.
    You can free them of their shackles by freeing them of their clothes,
    and letting it all hang freely.
     
    Originally designed to strip the beast races of their clothes, this mod was
    expanded to allow any race to be declothed via the ini.
     
    Only clothing is unequipped. Armor is left untouched.
     
    Compatible with Lovers (hopefully)
    User settings:
    List of races to modify (Default: Argonian,Khajiit)
    Clothing to strip (tops, bottoms, head, hands, feet) (male/female)
    Use Setbody support
    List alternate body types for the selected races (male/female).
    List multiple body types and one will be chosen randomly for each NPC
    Installation
    ------------
    1. Extract files to data folder
     
    Uninstallation
    --------------
    1. Delete "Gone Native.esp" and "ini\Gone Native.ini"
     
    yeah, about that. See, here's the deal.
    The good news is all the unequipping will stop and clothing will go back to normal.
    The bad news is there isn't any tracking for the Setbody changes.
    So uninstalling won't reset the NPCs to their original bodytypes. Sorry about that.
     
    version 0.1
    -Initial release

    654 downloads

    Submitted

  15. Ploms' Sexy Robes and Hats for DMRA-GUTS

    Ploms' Sexy Robes and Hats for DMRA-GUTS
     
    This is a mesh replacer and requires the original mod to be installed first along with any dependancies:
     
    https://www.loverslab.com/topic/29630-sexy-robes-and-hats-wip/
     
    Installation:
    =============
    Extract the enclosed Data folder to your Oblivion installation directory overwriting when prompted (backup original files first if desired).
     

    Credits
    ========
    Ploms
     
    Exnem
    A-Type2
    Edhildil
    MadCat221
    Mktsang, Alexscorpion, Hellknight, Coronerra
    RAIAR
    Saaya
     
    and anyone else involved in the HGEC / GUTS / DMRA / Manga bodies and BBB / BB systems.
     

    Licensing/Legal
    ===============
    Feel free to re-use in a non commercial fashion within the wishes of the original mod authors and with credits given.
     
    SHA-256: 6d314b2444e881dc53e4606a36c921554ca2912470fbfe97f1e45ba9104e25df

    439 downloads

    Submitted

  16. Set Outfit

    Spells to change attire of NPCs
     
    Copy player's current equipped armor/clothing to an NPC.
    Store outfits as presets to later be used on NPCs.
    NPCs can be set to automatically change their outfit periodically.
    Custom body-types can be stored in outfits, as well.
     
    How to Use
    ----------
     
    Mirror - Outfit player is wearing is copied (mirrored) to an NPC (model).
    * Equip desired outfit clothing/armor on player
    * Cast 'Set Outfit (Mirror)' on NPC or 'Set Outfit (Full)' then select Mirror from menu
     
    Save - Outfits are saved into storage for future use.
    * Equip desired outfit clothing/armor on player
    * Cast 'Set Outfit (Save)'
     
    Set - Equip NPCs (models) with saved outfits.
    * Cast 'Set Outfit' on NPC or select Set from 'Set Outfit (Full)'
    - OR -
    * Cast 'Set Outfit (Full)' on NPC then select Outfit from menu.
    * Cycle through outfits to choose particular outfit
     
    The Spells
    -----------
    Set Outfit - equips NPC with a stored outfit
    - NPC's current items are stored, outfit is added to inventory and equipped
    - Each casting will remove current outfit and equip a new outfit, if multiple outfits in storage
    - Option in ini to have outfits be chosen randomly or in the order saved
     
    Set Outfit (Mirror) - current clothing/armor equipped on player is copied and equipped onto NPC
    - This will also add the outfit to storage
     
    Set Outfit (Save) - current clothing/armor equipped on player are saved as an outfit
    - Default: Hair, UpperBody, LowerBody, Hand, Foot, Amulet equipment slots are saved.
    - Player's items are not removed from inventory.
     
    Set Outfit (Full) - cast on target and choose from the menu:
    * Set - [same as 'Set Outfit' spell above]
    * Mirror - [same as 'Set Outfit (Mirror)' spell above]
    * Auto - [ON/OFF] model will automatically change outfit periodically
    * Keep - new models won't have their existing items removed and saved in storage
    - existing models will permanently keep current outfit in their inventory
    * Release - existing model will be released from mod with its inventory as is
    * Restore - existing model will have its outfit removed, original inventory restored, and released from mod
    * Outfit - sub-menu of outfits currently stored. Cycle through using next/prev buttons.
    - "Select" - Outfit will be equipped on target model
    - "Remove" - Outfit will be removed from storage and from all models wearing it
    * Options
    - "Export" - Outfits currently stored will be exported to console.
    - This can be used to later import outfits in the ini.
    - "Reset All" - All outfits will be removed. All models original equipment restored.
    - Recommended to execute this before uninstalling mod
     
    Settings
    --------
    Enable<spell_name>: Spells can be removed to de-clutter spell list and later added if needed
    rotation: Recall stored outfits randomly or in the order saved
    change_chance: Probability that a model set on "auto" will change outfits on a given day
    skip_days: number of days "auto" model can skip in a row to avoid overt outfit changes (better immersion)
    store_items: Enables items in models' inventories to be moved into storage before setting outfit.
    force_tail: Force tail slot items to be equipped and (attempt to) not allow models to unequip them.
    outfit_mask: Equipment slots (body locations) to include/exclude in an outfit
    set_hiyoko: If enabled and "HiyokoClub.esm" is loaded, allows hiyoko to be set with an outfit at birth
    hiyoko_chance: If 'set_hiyoko' enabled, chance that a newly born hiyoko's clothes will be set by this mod.
     
    Stuff
    -----------------------
     
    * Storing of Items
    By default, when using Set or Mirror the first time on NPC, the items in its inventory will be
    unequipped, stored, then removed from its inventory. This way the AI is unable to choose different
    items to equip other than the selected outfit. However, only the base item is saved. The health status
    of armor or other changes in attributes will not be saved and will not be recovered when restored.
    This results in armor being "good as new" upon restoration. The storing of items can be disabled
    in the ini file. Alternatively, the 'Keep' command in 'Set Outfit (Full)' effectively does the same.
     
    * Set Body Support
    Outfits can include a custom body-type to go with it. This is useful when playing with
    clothing/armor mods designed for a different body-type than your default. In addition,
    to equipping items on your character, cast 'Set Body Self' to change your body-type. Then cast
    'Set Outfit (Save)' to save in storage or mirror it using the spell or menu command.
     
    * TamagoClub/HiyokoClub Support
    If model becomes pregnant, the spells will not work on her until after birth and postpartum recovery.
    This prevents possible weirdness with body/equipment from TamagoSetBody. Use caution when doing a
    complete removal of an outfit while a pregnant model is wearing it, especially if the outfit has
    bodytype associated with it.
     
    Option for some (or all) newly born hiyoko to have outfit equipped instead of its inherited items.
    The percentage (or chance) of hiyoko being set can be adjusted as well. So they all won't come out
    wearing the same few outfits in storage.
     
    * Removing Mods
    NPCs and Clothing/Armor from other mods can be used as models and in outfits, respectively.
    The mod will detect if an NPC or item is no longer valid to due its parent mod being removed.
    -For an NPC, it will simply be removed from the model list.
    -For an item, any outfits containing the item will be removed and
    models wearing those outfits will be restored to their original equipment.
     
    * No Male/Female Distinction
    Outfits are considered "unisex". Outfits are not separated into male/female categories.
     
    * Companion Mods
    Some companions have custom inventories and scripts managing them.
    Conflicts could arise from adding/removing items to/from companion inventories.
     
    * Quest Items
    This mod attempts to prevent Quest Items from being copied into an outfit as well as
    unequipping Quest Items off a model. However, there are no guarantees on the effects of using
    these spells on models that have a Quest Item in their inventories.
     
    * Equipment Slots
    The "outfit_mask" setting controls which equipment slots are stored in an outfit as well as which
    is unequipped/removed from a model. By default: Hair, UpperBody, LowerBody, Hand, Foot, Amulet slots
    are in the mask. The setting can be changed to allow/disallow more equipment slots, but items are still
    limited to clothing/armor. Even if an outfit doesn't use all equipment slots specified in a mask,
    all existing items in the inventory that match the mask will be unequipped/removed.
    Example, the "hair" slot is set in the mask by default, which is used by helmets. If none of stored
    outfits have a helmet, but the NPC does have one it will be unequipped/removed. This prevents
    other mis-matching clothing/armor being equipped along with the outfit.
     
    * Tails
    The tail slot is not included in the outfit_mask by default, but can be set by the player.
    However NPCs won't equip tail slot items themselves normally, and need to be forced to by
    enabling "force_tail" in ini.
     
    * Export/Import Outfits
    Transfer outfits to a new game or import from a master list. The mods no longer
    used do not have to be removed from the exported data. The mod will verify each outfit separately.
     

    If you still decide to install this mod after reading/skimming/skipping all of the above, then
    I wish you good luck and have fun.
     
    Thanks/Credits
    --------------
    Movomo
    Supierce
    Saebel
    shadeMe
     
    Requirements
    ------------
    OBSE
    Set Body (optional)
    TamagoClub/HiyokoClub (optional)
    Conscribe (optional)
     
    History
    -------
    version 2.0
    * Major revision/re-write
    - Switched from force (un)equipping new items to storing existing items.
    - Tail slot forcing
    - Export/Import option
    - Prevent duplicates
    - Reduced spell count in favor of menu based system
    - Remove "clean" spell
    - SetBody support brought back
    - TamagoClub/HiyokoClub support
     
    version 1.1
    - Fixed bug in Set Outfit (Remove)
    - Update readme (RE: tails)
     
    version 1.0
    * Major revision/re-write
    - switched from formid based system to using currently equipped items
    - dropped SetBody support
     
    version 0.3
    -range scans are persistent
     
    version 0.2
    -ranges
    -tweaks and fixes
    -debug messages
     
    version 0.1 - Initial

    1,007 downloads

    Updated

  17. Black Lotus armor for Oblivion Muscle Girl

    Black Lotus armor for Oblivion Muscle Girl.
     
    Standalone conversion located in a chest in the testing hall.
     
    Pre-requisites:
     
    Oblivion Muscle Girl body and race:
    http://www.nexusmods.com/oblivion/mods/46343/?
     
    Vipcxj's Real High Heels System:
    http://www.nexusmods.com/oblivion/mods/36883
     
    (optional RHH LPK / LAPF compatible version):
    https://www.loverslab.com/topic/48036-real-high-heels-lovers-edition/
     

    Recommended skeleton:
    BBB Ragdoll Breast Physics - Growlfs Skeleton by killermonkey99
    http://oblivion.nexusmods.com/mods/40739
     
    Recommended animations:
    NoMaaM BBB Animation Replacer by fore
    http://oblivion.nexusmods.com/mods/35551
     
    Credits
    ========
    Aery Soul for the original outfit
    hh2hai for the Oblivion port
     
    Zomb_killer & Tigersan
     
    Exnem
    A-Type2
    Edhildil
    MadCat221
    Mktsang, Alexscorpion, Hellknight, Coronerra
    RAIAR
    Saaya
     
    and anyone else involved in the HGEC / GUTS / DMRA / Manga bodies and BBB / BB systems.
     
    Licensing/Legal
    ===============
    Feel free to re-use in a non commercial fashion within the wishes of the original mod authors and with credits given.

    411 downloads

    Submitted

  18. DMRA Compilation

    This mod was primarily created to solve a few problems I had with my set up.
    1 With Better Cities Installed some of the chest become impossible to access without using Clipping.
    2 Using a trade and commerce plugin makes these items technically stolen goods and hence you cant keep them which is very annoying
    3 When you get a high value item as a level 1 it sort of makes the game that much easier particularly when they are just given to you.
    4 Oblivions rough mod cap of 250, with so many clothing mods you end up brushing up near it much earlier than you would like I find.
     
    It worked so I figured I would publish it here.
     
    Full List of current items- All in 1 Part 1 ANB Red Ninja, Battle China Dress, Candy, Dancer Clothes,R18N Bondage, R18 Lingerie,Sexy Shirt,
    Simple Knits, Simple Outfits, Purelust Latex Suits, Hiromacus_SPB_E_Kunoichi_Collection_DMRA-BBB,
    HW Dress, Miki Sayaka Armor, Priestess Dibella, Sexy Dress, SG001 Bunny Armor,SPB Kuniochi, Taki
    Dress, Westwind Rougue and Zero Suit.
     
    Part 2 ANBMiniMicroBikini, CW Extremely SHort Dress, Domanatrix Suit, Dynasty, Doom Bikini Armor, Marco Armor,
    HentaiSummerFesta, SBVelvetRose,Lady Flirt, Lady Fantasy, OHMelight, and Ryk Swimwear
     
    Install
     
    Download all the folders, combine the 3 meshes folders and the two texture folders into a single folder for meshes and a single folder for textures.
    Add this into the data folder with the 3ESP's and the readme
    THe other folder does not need to be installed and simply contains all the standard ESP's in case you want to install only certain mods in there original state,
    Put this folder in the same folder as the data folder (1 level up)
     
    So easiest way to install this via Wyre Bash, simply pop it into your Bash Mods FOLDER and select the mods you want,
    FULL DMRA installs everything, (DONT USE THE OTHER 2 ESP'S WITH THIS TURNED ON)
    AllinONe installs only the top set of mods
    AllinOne2 installs only the second set of mods
    And the Original ESP's are in folders Original ESPs folders 1 and 2 if you want to only install specific mods.
     
    All the Meshes and Textures for all the mods are here so no need to go looking
     
     
     
    Credits- I will frelly admit that I cant use blender so the credits for the DMRA conversions go to Thorazine,Edhildil, Patzy and Nephenee13
    all I did was combine things to lower the esp count.
     
     
     
    Future Plans- THis is all the DMRA clothing articles I have in my game atm, if there is an item you would like added send me a ScreenShot of the clothing and if I like it/ can find it will add it to this when I have some free time as I am currently rather busy at the moment
    If the list gets long enough may create a new room in the testhinghall to save space and a new interior in a home to store everything.
     
    Warnings I have never published a mod before and I am still not the best at TES construction set and am totally coding illiterate so some problems may be beyond me
     
    Incompatibilty,
     
    May have some clipping if you also have a mod that modifies the inside of player home but that should it, hopefully the chests should be visible at least partially all the time.

    10,481 downloads

    Updated

  19. Cursed Plug

    This is a tweak of sfvibrators. Now, it watches your magicka, and if it gets to 10% or lower, you magically get a deviltail buttplug shoved up your bum, your fatigue drains and your magicka replenishes. When your fatigue hits 0, it is unequipped and removed.
     
    It replaces the lower body while buzzing away, and it currently uses the female HGEC body from bloodymess here
     
    Feel free to do with as you please.

    1,076 downloads

    Updated

  20. Estrus English Voice Sounds

    Just some Estrus English Voices I found on my external Hard Drive. It doesn't cover estrus curse sounds.

    2,786 downloads

    Submitted

  21. HS Valentine's 2016

    Happy Valentine's Day to all. To ring in this lovely day, I've made a new Valentine's day mod. This mod contains both female and Transsexual versions of the body but if you're on a female, then Transsexual content will not even be noticed unless you go poking around the nifs.
     
    About the mod:
    =============
    This mod is just an idea that came to me when thinking about how Valentine's Day is a love/hate affair. Some people absolutely love the day and others despise it. This mod has the best of both worlds. There are 2 outfits with a special remake of the Valentine Bikini I made in 2013. The mod itself comes in both SuiCup F/TS and FCPA F/TS bodies. Not too many colors really but a few accessories and will allow for a bit of mix and matching.
     
    Overall contents:
    ===================
    2 colours for lover girl set
    2 colours for reaper girl set
    1 scythe
    3 bows 2/3 enchanted one is failed experiment but fun when mixing different bows.
    3 types of arrows 2/3 enchanted
     
    Installation:
    =========
     
    Extract to the data folder and activate .esp.
     
    Requirements:
    ============
     
    BBB Rag Doll Skeleton
    http://oblivion.nexusmods.com/mods/40739#content
     
    Vipcxjs Real High Heel System
    http://oblivion.nexusmods.com/mods/36883
     
    Any body type that is compatible with the DRMA textures.
     
    What was done:
    =============
     
    I made these meshes with lots of love and anger at the same time so I hope it is enjoyed
     
    What will be done:
    =============
     
    I honestly have no idea. I'll let the future decide that.
     
    Permissions:
    ==========
    You can do whatever you want with this mod. Please just give me credit for my meshes (and some textures or masups I've made so please not that, too).
     
    Credits:
    =========
     
    Seedbuster
    All people involved in the DMRA movements (Mktsang, Alexscorpion, HellKnight, Speedbuster, Coronerra, nabernas, Edhildil)
    All those who've shown lots of support to the FCPA body
     
    Pics:
     





     
     
     
     
     




     
     
     
     
     




     
     
     
     
     
     
     




     
     
     
     
     




     
     
     
     
     




     
     
     
     
     




     
     
     
     
     




     
     
     
     
     




     
     
     
     
     




     
     
     
     
     








    241 downloads

    Updated

  22. Pointless stuff what I made.

    V1.03

     
     
    V1.02

     
     
    V1.01

     
     
    I tested this in my game, and it worked. If it doesn't work for you, I'm not sure how much I can help, but I can try. Follow the usual guidelines (load order, utilities, skeleton etc) and I'll try to respond as soon as I see it.
     
    If you have any kind of suggestions for additional accessories, please do let me know. I'm not the greatest in the world when it comes to modeling and texturing, though.
     
    Have fun,
    -Vael

    1,117 downloads

    Updated

  23. Werewolf Legends of the North

    This is Werewolf - Legends of the North by StannieDum with the lycanthrope fix and skeleton set to xivilai folder, making it compatible with lovers mods.
     
    The folders have been cleaned of unnecessary files as well.
     
    For original details http://www.nexusmods.com/oblivion/mods/24453/?

    933 downloads

    Submitted

  24. DMRA & Suiguts Devil's Pain Kunoichi

    Hello folks,
     
    Today I'd like to preset to you the DMRA Devil's Pain Kunoichi set. This set is a very skimpy looking ninja from my own comic universe. I've always wanted to put parts of my own comic books into the Oblivion world so this is my doing so .
     




     

    This was a mod I began to work out about a year and a half ago but was really focusing more on my real life and developing my 3D modeling skills and was too lazy to repath, retexture, make GND's and Icon pics and so on, so I kind of skipped it but someone asked me to release it and here it is.
    (TS version and other bodies of mine are available but only done when requested).
     




     

    Drag and drop the contents of the mod itself into the data folder to your ESP folder and activate the ESP with your Oblivion launcher.
     




     

    Seeing as the mod itself was made over a year and a half ago, it was clippy but I recently fixed this o at least it does not clip with my animations, I also fixed the bracers a bit since the texture was a bit off.
     




     

    It's up to you really . If it is up to me, I'll just keep making random meshes and then putting my works together and releasing them whenever I feel. But I like feedback and if I get requests, I'll do my best to make it but with my own spin on it .
     
    One thing I will note is I've noticed the lack of custom DMRA mods, not just today but in general. Most are conversions which are fine and dandy but I personally think it's about time to bring something new to DMRA then just some other persons work which inspired me to release the DMRA version of this instead of the bodies I usually work with.
     




     

    DMRA or Compatible bodies: Your choice tbh
    BBB Skeleton: http://www.nexusmods.com/oblivion/mods/40739/?
    Vipcxjs Real High heel System: http://www.nexusmods.com/oblivion/mods/36883/?
     




     

    This mod and all its resources are all made by me, with the exception of the DMRA body as that is not my creation. But otherwise you can use them as you please as long as you respect the hard work put in by myself (same goes for other modders too). Most importantly, if you use anything from my mods (or other modders) please do your best to credit me (or them).
     




     

    Speedbuster for always making great mods and making works that inspired me to mod in the first place.
    Mktsang, Alexscorpion, HellKnight, Speedbuster, Coronerra, nabernas, Edhildil - DMRA Body
    You
     




     
     
     
     
     



     
     
     
     
     
     
     



     
     
     
     
     
     
     



     
     
     
     
     
     
     



     
     
     
     
     
     
     



     
     
     
     
     
     
     






     
     
     

    UPDATE 116/2016: Thank you loverslab for always being the best community ever! I've uploaded the SuiGuts Version to the file so please note this in the downloads! Thank you all.

    363 downloads

    Updated

  25. RA-GUTS Light (tbsk) Body Replacer

    This is the Light GUTS body variant used by tbsk, available upon kind permission from the author.
    I took the liberty to rename it "RA-GUTS Light" because of the strong affinity with the RA-GUTS lowerbody created by samhain6. The upperbody is the traditional Light GUTS, slightly modified at the wrists to match HGEC hands. Feet are Robert's feet for HGEC.

    2,030 downloads

    Updated

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