Jump to content

puddles

Contributor
  • Content Count

    791
  • Joined

  • Last visited

6 Followers

About puddles

  • Rank
    Mega Poster

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

3,340 profile views
  1. It's not "complete", but it does safely modify the Mrblvn LeveledLists to add a lot of my mod's enemy actors in where suitable. If I can remember how to use the construction set I'll check to see what I didn't complete...maybe this weekend? Soon, anyway. Monster Girl Blockhead Edition - Morroblivion Link.esp
  2. Looks like that particular .nif just got ruined in the BBB conversion process. Happens when so many are converted at once, something tends to go wrong somewhere.
  3. Novakid are still a bit "hard to kill" sometimes, but nothing is completely unkillable anymore due to FR's regen yeah.
  4. tentacle clam...
  5. I...don't really see a way to do any Actor1 animations for this specific monster.
  6. This is without the in-game offsets, pretty sure in-game the snail will be a few pixels to the right.
  7. Oh god making that tilted shell for the Snaggler took almost an hour to get it looking decent... WIP
  8. Hey, it just means Sexbound is going mainstream and attracting the disrespectful sort now too.
  9. Just finished the agonizing project of making the body and arm sprites for Nebulac - has anyone contacted that author?
  10. Parent/Child relationships could theoretically be established via creating Crew or Tenant-esque "sub-actor" templates, but the way Sexbound works it's hard to make a specific NPC unable to have sex. Removing the Sexbound script from the .npctype JSON just keeps them from initiating sex, iirc. And only normal sex, they can still initiate Defeat sex. I've yet to be able to keep a custom NPC from trying to sex/not get sex'd in Defeat, lol.
  11. That doesn't surprise me. There are a few monster girls (the Daedra in specific) that have extremely sensitive skeletons. If a mod tries to mess with their equipment and force a human body onto the skeleton, I've had that cause crashes. I suppose I could paste all the missing human bones into the custom skeletons, hm.
  12. I vote all references to T3 an T4 be commented out of the crafting menu so no one asks about it anymore. :E
  13. So theoretically, what would happen if someone used a rescaling program on a vanilla and sexbound race sheet parts, then adjusted the dimensions in the FrameGrid section for the race's .frames files?
  14. FU doesn't really cause that iirc, that bug happens when you should die but don't because the script meant to kill can't finish. Usually happens in dungeons with protected blocks.
×
×
  • Create New...