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DocClox

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  • Vampire Slaver Mage
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    He/Him
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    England
  • Interests
    World Domination

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  1. Could be something from another commit. Or just proton drives and Linux file systems not playing nice. No hurry. What I have is functional 😎
  2. I appreciate this has to be way low down on the todo list, but I'm using your last released version on Linux with proton. And it can't auto detect any of the games, and if I enter the path for Starfield, when I choose "choose game" it just prompts me for the folder again. Any ideas? Is there an ini file I can edit somewhere?
  3. I don't suppose you'd consider an option to have female only crowd chattel? I like looking at naked women, but guys don't have the same appeal, somehow.
  4. It's under "I have a special request", rather than something on the menu. Just in case that helps.
  5. If Captain Kirk had had a cat, the Klingons would have won!

  6. Honestly, I think it's fantastic. It gives the game the makeover that we'd all hoped for from Shattered Space and didn't get. This is going to be a bit of an unstructured brain dump, so my apologies if anyone's looking for an overall theme. Anyway! Cruise Mode is the big thing, it turns your ship from a teleporting mobile home (with fighter pilot minigame) into an actual starship. You can explore space! Find stuff! Get a sense of traveling! If this had been in from the start, I don't think the game would have had half so rocky a reception as it did. The new PoIs, space and otherwise, are kind of fun. They may wear out their welcome after we've seen them enough times, but I'm nowhere near that yet. X-Tech is cool. Expensive as hell, but I guess that's the point, And at least you can take your kit with you, so it's at least an investment. The Database is something else that I've felt was missing from day one. There's just too much world to keep track of, and I'd prefer something that tracks what I've discovered to looking up the answers on Inara which has them all from the word go. Pets I could care less about. No objection, I'm just not part of the target audience for this feature. Ranking up powers with QE is nice too. I don't need to grind temples every universe, or sweat it too much if I miss one (or ten) along the way. It does make getting to Phased Time X a little too easy, perhaps. Then again, that's a balance issue and there are ways to address that. Anchorpoint is fun. I don't know if anyone's noticed, but the hectoring, objectionable NPCs who seem to infest the base gameare almost completely missing in Anchorpoint. I quite happily put off starting the Freestar quest because I don't want to put up with Emma Wilcox sneering at me (or the shitty writing that only gives me stupid things to do so she can sound clever with her replies). Happily this syndrome seems to be absent from the update and DLC. Talking to shopkeepers is fun again. (And I've also noticed that rescued hostages seem to have stopped using the line about needing a shower, which always made it sound as if they felt irevocably soiled by having to deal with the player. Perhaps Beth have been listening - it'd be nice to think so ) The Anchorpoint side quests are excellent, at least those I've engaged with so far. Terran Armada. Again, I like it. Delta is fun. They seem to have put all the snootiness that would have gone into the Anchorpoint NPCs and concentrated it in Delta. And oddly enough, I love it. He thinks he's the player and I'm the NPC. Yeah, right! Keep thinking that, buddy The main questline is a bit short, granted, and the incursions get a bit samey, but they didn't outstay their welcome for me. I also like that you can keep the incursions going after finishing the quest. For those who really wanted a Colony War game, that's your war in space, right there. And the best thing is that I haven't done half of it yet! There's a ton of side quests, PoIs, post main quest missions that I've yet to touch. All in all, I feel my outlay for the Premium edition was worth the expenditure after all.
  7. I think that's undoubtedly true. Let's face it, it was a wild idea to begin with: "hey, let's just give our entire development toolset to the users and see what they do with it!" If Morrowind hadn't been Make Or Break for Bethesda, they'd probably never have done it. That said, I think they're going to kill the hobby and much of the appeal of their games. What they're going to wind up with are a couple of satellite studios that occasionally make small DLC for them, and a boatload of low effort grifters and not much in between. But you can't put a RoI on fan engagement, so ... Ah well, they got bought by Microsoft. It was only a matter of time before all the fun got sucked out of the brand. I have to say, it's growing on me by leaps and bounds. At the start, I was thinking "it's like walking in Skyrim. Good for immersion or the occasional quest, but in practice I'm going to fast travel most places". As I get used to the interface though, I'm using it more and more. Once you get the hang of it, it probably doesn't use much more time than fast traveling did. Meanwhile, some of the encounters are fun and there's something satisfying about seeing a planet zoom up to fill the screen that you just didn't get from a cut-scene, All very subjective, of course
  8. Yeah, minefields. They were around before the update, but it was fairly rare. One thing I learned the hard way: if you see an icon like the flashing light on top of an emergency vehicle, it doesn't mean SOS, it means Hazard. Specifically one of those asteroid/mine fields. Figured this out after my ship suffered a sudden unplanned disassembly on the way to investigate one such item.
  9. Temple of Dibella, apparently. They may have been topless only. https://en.uesp.net/wiki/Daggerfall:House_of_Dibella
  10. Not going to argue, but from a glass-half-full perspective, at least they've patched almost every complaint I had about the game. I just wish they weren't so determined to control and monetize the modding scene. Oh well, one miracle at a time, I suppose...
  11. Anyone else looked at the trailers for these yet? It actually looks like Beth have actually been listening. Cruise mode between planets; an in-game database of outposts, resources and discoveries; upgrading Starborn powers with Quantum Essence so you don't need to do240 temples... Call me naive, but I find myself looking forward to this one.
  12.  Merry Christmas, all!

  13. could you plz up date four play to work with the neww fallout 4 updates thanks

    1. DocClox

      DocClox

      I don't evem have Fo4 installed at the moment. I thought everyone had moved over to AAF?

    2. ORS8

      ORS8

      AAF is a janky mess and does not play nicely with older PCs. Trying to restore from a bad crash and reload Four Play but missing files.

  14. Ridiculous. Remember the backwards flying dragons in Skyrim? Modders didn't fix that. Most Bethesda updates come with a long list of things fixed. They just don't always fix the things we think they should fix.
  15. The thing with the shoes is that the tops don't have a body mesh and for some reason FO4 likes the body to be in the shoes. So to stop clipping you either need to build the tops to the same preset as everything else, or you need some item of footware that matches the top preset. When I was working on this, I was kicking around this idea that putting the tanktops on bumped up boob size because nanotech or something, but nothing really came of it. I also made a half-assed attempt to allow the chainmail shoes crafting menu to change the type of top and tattoo, but that was never fully implemented.
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