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DocClox

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  • Vampire Slaver Mage
  • Gender
    He/Him
  • Location
    England
  • Interests
    World Domination

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  1. Well, you can link them to a wearable. It doesn't have to have an Armor Addon slot, so it can be invisible. Add a script to intercept the events when you equip and unequip the item, and toggle the tattoo in there. You can set a timer so the invisible item auto-unequips after a certain time, and Robert is your Uncle.. The tops in Raider Reform School do this, the first part anyway. Although you may need to fix the coding a little. It doesn't seem to be working with the latest Looksmenu. Either that or I've not intalled my own tat pack. (Not had a chance to look at it in depth yet). Oh, and feel free to use my Guess Who tat if you want.
  2. You don't have a name for that, do you? I found a few mentions of DoM but I couldn't find the plugin.
  3. Damn. Why would they not have done this in the first place?
  4. Beautiful idea! Wish I'd thought of it myself! Bravo! Bravo! Create a faction allied to the bad guys. Create a mask with OnEquip and OnUneqiup events that add the wearer and remove them from the ally faction. For the sneezing ... I don't know how you'd trigger the sneeze, but link it to a spell that A) only fires if you're not in the allied faction, and B) does one point of damage that only affects the bad guy faction.
  5. Dokkan Dokkan Groovy Hairdo!

     

    Dokkan Dokkan Para-Dye-Eees!

  6. You know, with all those hanging girls watching the action, I was halfway expecting them to all come back to life again (or un-life!) and take their revenge on the bandit. Not in time to save our heroine of course, but all the same. I don't know, it just had a bit of the EC Horror comic vibe somehow.
  7. To be fair to Bethesda, I think Patriot mentions something about how he's been sabotaging Type 3 programming to make them prone to such thoughts. Ah, but then we never get to tour the Institute HR division! Turns out it's populated entirely by instances of the fat, googley-eyed chicks from Starfield who stare at you all the time. And they have an absolute veto any time they think a scientist is trying to make a synth that's more attractive than they are.
  8. So ... fifty years after baby Shaun was abducted? Timeline fits.
  9. Wait, is there a download for this? I seem to have missed that in the top post.
  10. It's been a while since I last visited the commonwealth. I'd forgotten how much fun it could be
  11. Good point. Stripping, NoStrip flags, requipping ... that's all part of the problem space
  12. Interesting post. I need to give your RFC a careful read, but off the top of my head... First of all, making the scenes data driven with a native framework is an excellent idea. I liked SexLab's sequences, but defining them in Papyrus was a pain. AAF's XML is ... well, I'm not a huge fan of XML. SLAL works better, and using a JSON format for the data seems like the best approach. As a modder, I'm mainly interested in how this interacts with Papurys. I assume there will be functions to start a scene from a script. I'd also want to see some user events generated. The SexLab ones are decent: Start & End of Sex, Start and end of an Animation, Start and End of Orgasm. I'd like some control at the papyrus level of the looping. If Spacer Barry is raping Starborn Sally and he hasn't climaxed when we get to the end of the animation, I'd like to go back a stage and carry on until he's had his fun. Not sure how best to expose that from SFSE but I'm sure there are ways. Which raises another question: arousal and orgasm. The default sexlab approach of everyone cums at the end of the scene is fine as a default, but I'd want to be able to customize that. Either as a slave trainer trying to keep his victim edged so as to hasten submission, or as the victim trying to hasten the climax of her captor without surrendering too much of herself in the process. Do you want to track that, or have it managed externally? Whatever you do, people will want to override the default. Arousal is another topic, of course. Do you want to track how horny the world at large is like SexLabAroused et al? My feeling is "no, it's outside the scope of the project", but that raises questions about how to allow arousal to influence the animation. Another orgasm point: separate orgasms would be nice. So one party or another can inflict multiples on the other. SexLab Separate Orgasms is a good example. It's maybe not something that your framework should handle, but I think it should be something supported, if that makes sense. OK. Brain dump done. I may try this again when I've had a chance to mull things over a bit.
  13. At one point I was thinking of making a quick and dirty port of Four-Play to Starfield. I have some time on my hands at the moment, so I could revisit that. Although if anyone else wants to take a crack at it, I'll gladly defer to them.
  14. OK. So what's going on with the brand and the healing rate and the shout duration? And can we expect to see it become relevant in the next arc?
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