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Posted
15 minutes ago, dePog said:

Despite making Survival the master of TaWoBa and running the script to make all bikinis have the keyword I am still getting cursed if I wear them. I had to start a new playthrough as in the previous one the guards kept throwing me in the kennel for carrying a weapon even though I was completely naked and had zero weapons. However in that last playthrough the armor did not trigger the curse. This time the guards leave me alone, but the armor makes me cursed. Think I may have to revert to the previous version of SL Survival just to get some stability even though I like what you have done in this latest version.

 

Just for your information, I am also running Requiem so I don't know if there are any issues between the two mods. But, as I said, I didn't have any problems with the previous build.

Doubt it's anything to do with the version change. 2 possible problems.

1. SLS survival is lower in your load order than TAWoBA. Meaning the keyword will not get added in game. => move SLS above TAWoBA. 

2. You never reran requiems patcher after adding the keyword. The requiem patcher copies all armor records so if you've got one from before adding the keyword then the keywords won't be present on the winning override (The requiem patch) => rerun the requiem patcher. 

 

Just a little advice. Requiem is tough love. I use it too. But any time you make ANY changes to your load order you should rerun the patcher. Including simply moving mods in the load order. Same really applies to TesEdit patches. 

Posted
11 hours ago, Monoman1 said:

Doubt it's anything to do with the version change. 2 possible problems.

1. SLS survival is lower in your load order than TAWoBA. Meaning the keyword will not get added in game. => move SLS above TAWoBA. 

2. You never reran requiems patcher after adding the keyword. The requiem patcher copies all armor records so if you've got one from before adding the keyword then the keywords won't be present on the winning override (The requiem patch) => rerun the requiem patcher. 

 

Just a little advice. Requiem is tough love. I use it too. But any time you make ANY changes to your load order you should rerun the patcher. Including simply moving mods in the load order. Same really applies to TesEdit patches. 

1. Yep, TAWoBA is below Survival.

2. I have used Requiem for many years, so I know its a tough bugger, lol. I have run that patcher so many times I think I can quote its output messages by heart :) . I am currently in the middle of uninstalling TAWoBA and re-installing it so I can do the whole process anew. Will then run the the Req Patcher and see if that uncurses me. I will get back to you with the result.

Thanks for your extremely prompt and helpful replies.

 

EDIT: Yep, the re-installation of TAWoBA , redoing the TES5Edit processes, then the Requiem patching, has removed the curse issue. I suspect there was a glitch in my first attempt at the process, but with a 200+ mod load order to juggle there is bound to be a problem from time to time I suppose.

Cheers,

dePog

Posted
8 minutes ago, frozenbacon said:

What vendors sell the map+compass?

General Traders, including Khajit.

But sometimes it doesn't show up for ... ages ... no idea why.

Sometimes doesn't show up at all if your LO is wrong and doesn't have a merge patch etc. so it's not in the leveled list for trader containers.

Posted
56 minutes ago, Lupine00 said:

General Traders, including Khajit.

But sometimes it doesn't show up for ... ages ... no idea why.

Sometimes doesn't show up at all if your LO is wrong and doesn't have a merge patch etc. so it's not in the leveled list for trader containers.

 

Yeah, looks like the first guy I looked at didn't update his inventory (riverwood trader), but belethor had the map in whiterun.

Posted
25 minutes ago, bubba999 said:

So I'd like to use Bikini armors but am totally confused. I use UUNP.

That first mod you linked converts all the armors to light armor. Is that what you want?

 

Generally I'd say: 

1: https://www.nexusmods.com/skyrim/mods/83383/?

2. Bodyslide files for UNP are on that same page. 

3. Install over the last two: https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=2898754

 

Posted

Ah, thank you.  Will everything work ok if I do change them all to light?

 

So bodyslide and slot fix? See, there is a small slot fix file on that page and what appears to be a large bodyslide file at 350MB.

 

Posted
14 minutes ago, bubba999 said:

Will everything work ok if I do change them all to light?

Mmm tricky. All that matters to SLS is that the keyword ends up on the armors. You can't install that light armor conversion over legrafs version because it'll probably revert all the slots back and won't have the bikini keyword. You'd have to do it manually. Or using automation tools if you know how to use that. 

Posted
10 minutes ago, Monoman1 said:

Mmm tricky. All that matters to SLS is that the keyword ends up on the armors. You can't install that light armor conversion over legrafs version because it'll probably revert all the slots back and won't have the bikini keyword. You'd have to do it manually. Or using automation tools if you know how to use that. 

Yes, I found out that the light version only works correctly with the Nexus bodyslide. I will play around some more.

Posted

Untitled.jpg.b0ddabbeeb78b54d1ee1202ae34de751.jpg

 

Finally finished converting this to standalone... Jeez that's not something I'd want to do again.

Converted to standalone armors. 

Added tempering and conversion recipes (from vanilla part to BD via tanning rack. Same as remodeled)

There's 2 conversion options for Nordic Carved. There were two bodyslide outfits but only one was being used so I fixed it up a bit and added it in. 

Created unenchanted versions of some of the more unique outfits. 

Added them to vendors.

And fixed a couple of bugs and some small clipping issues along the way. 

 

Just waiting on a reply from BD. Anyone know if BD on nexus is the same as Bad Dog here on LL?

 

EDIT: FYI the bodyslide files are for CBBE! I'd guess it wouldn't be too hard to change the UNP bodyslide file paths. Don't want to touch actually adjusting the meshes though. 

Posted
20 minutes ago, loversusers said:

Hi, test running this mod right now.

 

how do I add support to mod added merchants?

I have one from either populated or some other npc mod and it's not following survival's licensing rule.

 

sse version again, and i think is one version older

 

update: looks like I have to use mcm to add custom traders, (these are generic random npcs by the way) ?

It depends on how the modder added this trader. 

If the trader uses the vanilla dialogue system I think it should work 'out of the box'. If the modder, for some reason, decided to add their own shop dialogue then it will circumvent SLS with very little I can do about it. 

Posted

I have an issues with buying licenses. The only time I can buy them it seems like so far is when I reinstall the mod after a clean save. So far I've tried the following without any results, he just finishes the dialogue right before the transaction takes place:

 

- Checked if there is anything that is blocking the quartermaster, nothing is according to mod itself.

- Disabled and enabled the license system: Before and after interacting with him.

- Dropped the licenses and picked them (Before doing a clean save) with the previous points.

 

Unlocking the licenses doesn't seems to be affected by it though, I was able to unlock the four licenses (I don't use the bikini license) without any issues.

 

Nothing is conflicting with the mod's files. I've tried to place the esp near the top, mid or the end but that also didn't help.

 

If there is any additional info you require I'll gladly provide them.

Posted
38 minutes ago, Meteox said:

So far I've tried the following without any results, he just finishes the dialogue right before the transaction takes place:

What's the last line of dialogue?

Can you provide a log of the event please?

Posted

A bit more cohesive now. And everyone remembered to put on their underwear today. Sadly.

 

untitled.thumb.jpg.41fa7d7cc250b5fd7d0c4e8ff605fdaf.jpg

 

Why so many Npcs? Because I could have sworn there was another outfit and the RNG gods were spiting me. 

Jokes on me. 

Ironically, Serana got the vampire outfit lol.

Posted

It has been far to long, but I finally created a male character. Only because I wanted to see the new sex change quest line from YPS. I created my toon, a strapping young Nord, and spoke to the Mara statue in the LAL opening cell. She asked how I wanted to start my adventure and I chose (as I usually do) that I owned Breezehome. I like having a base of operations before things fall apart.  So I slept in the bed, woke up in Breezehome. Everything was going great.

 

Was dying to see how the other half lived as I never play a male character. (Kinda obvious with how most mods go.) Imagine my surprise when I went to leave Whiterun when the enforcer stopped me, said, "'hol up a minute, princess!"  Princess, look, dude, I have a cock. Well, he did look, since I did not have a clothes license he stripped me, leaving my dangling participle out for all the world to see.

 

I guess my question is this... how do mods know I'm a dude in game? I verified via showracemenu that my sex was 0. This was before I even started any quest, I literally just walked out of my house, turned left, and was accosted by the guard. 

 

Next, just for fun, I did a coc whiterunstables just long enough for the guards to notice I was missing, and when I got back they threw an armbinder on me. Expected if I was a woman toon, but I was still a man. 

 

Does SLS actually check gender and if so, why would it think I was a woman? Anyone know of any mods that mess with the gender check?

 

Thanks!

Posted
9 hours ago, loversusers said:

another question is when animation starts, the mouth now always open, is this intended or can I disable this so it works like before survival is installed.  I have set the manual mouth key if animation doesn't update

It's a bug. Still haven't found it. 

For now, just set the key and press the button at the start of a scene. 

8 hours ago, tester86 said:

Does SLS actually check gender and if so, why would it think I was a woman? Anyone know of any mods that mess with the gender check?

There aren't any checks really.

Quote

The mod is designed around a female protagonist (sorry). 

 

Posted
7 hours ago, loversusers said:

1. regarding soul gem oven for sse.  since the only one i can find is version 4 beta on github, i guess there is no support to this version, as indicated in mcm

No LE version, no support I'm afraid.

7 hours ago, loversusers said:

2. the survival rapist arousal setting. does this affect mods like naked dungeon or cursed loot or approach/harassment baka mods npc events? (since survival mcm doesn't show npc event)

Rapist arousal only applies when sex starts. I think you're new to SLSO? A lot of mods don't check or bump up rapist arousal so the sex scenes in SLSO tend to go on forever because the guy wasn't interested to begin with.... (so why are you being raped?)

SLS just bumps up their arousal to a minimum level when rape starts. It does NOT bump up arousal of everyone around you willy-nilly so that you get raped more often.

Posted

Still fighting with the SLS need inflation.

If SLS MCM settings get imported => SLS need inflation won't stop working if it was disabled on import

Unregistering SLS in SLIF won't work, because SLS will regularly re-register itself

 

It seems to help to activate/deactivate SLS need-inflation at least once after import of SLS MCM settings.

 

Spoiler

466360470_enb2020_05_1202_41_22_44.jpg.0038784fd21defb5cc8be702aab5b5d2.jpg

 

2009602037_enb2020_05_1202_40_25_28.jpg.ec8ff5e24d24bd6daa65c694b7ba212e.jpg

 

Posted
1 hour ago, donttouchmethere said:

Still fighting with the SLS need inflation.

If SLS MCM settings get imported => SLS need inflation won't stop working if it was disabled on import

Unregistering SLS in SLIF won't work, because SLS will regularly re-register itself

 

It seems to help to activate/deactivate SLS need-inflation at least once after import of SLS MCM settings.

 

  Reveal hidden contents

466360470_enb2020_05_1202_41_22_44.jpg.0038784fd21defb5cc8be702aab5b5d2.jpg

 

2009602037_enb2020_05_1202_40_25_28.jpg.ec8ff5e24d24bd6daa65c694b7ba212e.jpg

 

What needs mod are you using?

Posted
50 minutes ago, Monoman1 said:

Of course.

Ugh :sickface:

If RND would just let me scale how much hunger, thirst and sleep reduction I get from stuff... and would automatically eat and drink for me ... it would be great.

The auto eat/drink makes it a bit more fun. You don't know what will get eaten. Maybe all your precious Elsweyr Fondeau will be auto-gobbled. So sad.

 

Also, the visual indicators in iNeed are 'just right'. I've never tried to work with it though, and as there are ... sounds ... that support for it might not be totally awesome, I'm still using RND and wishing I had my iNeed back.

 

 

Posted
32 minutes ago, Lupine00 said:

You don't know what will get eaten. Maybe all your precious Elsweyr Fondeau will be auto-gobbled. So sad.

Hehe. Auto eating. 

I'm just trying to picture that in real life. Bit silly really but gave me a chuckle. Yes I realize real life is not skyrim. 

34 minutes ago, Lupine00 said:

I'm still using RND and wishing I had my iNeed back.

Well if you ever have the displeasure of trying to get ineed to do what you want from outside you might change your mind on that. 

Posted

Hey, I have an idea for the begging dialogue.

You should include your own cum addiction as a valid dialogue option i.e. asking a male npc for his cum ?

I mean, we have an auto-suck creature feature but nothing for humans?

 

Can you do that?

 

Awesome work so far btw :D

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