zarantha Posted March 3, 2021 Posted March 3, 2021 1 hour ago, muhavaux33 said: I'm already tired of building and building and more batch building and I just can't get this to work correctly. The armbinder looks like this: https://ibb.co/f085c8j and the ballgag doesn't fit correctly in mouth https://ibb.co/qYZt6GZ| I'm using latest version of everything you can think of. armbinder is a pose issue, not a bodyslide issue. make sure you ran fnis - don't use nemesis. to fix the gag issue you need to install mfg fix take a look through the known issues in the troubleshooting post if running fnis doesn't resolve the armbinder issue.
muhavaux33 Posted March 3, 2021 Posted March 3, 2021 I 13 hours ago, zarantha said: armbinder is a pose issue, not a bodyslide issue. make sure you ran fnis - don't use nemesis. to fix the gag issue you need to install mfg fix take a look through the known issues in the troubleshooting post if running fnis doesn't resolve the armbinder issue. That worked... more or less, there are still some small details that are annoying: -The ballgag is closer to the mouth but it still doesn't fit correctly. -A part of the armbinder doesn't work correctly, I think it morphs through the arm. Below are images of what is happening: https://pasteboard.co/JQW4hoA.png https://pasteboard.co/JQWbjIf.png https://pasteboard.co/JQWcbM5.png
muhavaux33 Posted March 3, 2021 Posted March 3, 2021 On 3/1/2021 at 5:39 AM, Elsidia said: Simple solution - not lower outfit priority but increase boots priority - boots is 3 - 4 not more. How do you change armor and boots and all of that stuff's priority?
Elsidia Posted March 3, 2021 Posted March 3, 2021 1 hour ago, muhavaux33 said: How do you change armor and boots and all of that stuff's priority? Open xedit, found a boots armor addon and change: Spoiler
muhavaux33 Posted March 3, 2021 Posted March 3, 2021 2 minutes ago, Elsidia said: Open xedit, found a boots armor addon and change: Reveal hidden contents how do you open xedit? I don't even know what that is.
Elsidia Posted March 3, 2021 Posted March 3, 2021 2 hours ago, muhavaux33 said: I don't even know what that is. https://www.nexusmods.com/skyrimspecialedition/mods/164 Install this and run this program be careful it's edit a mods and you can damage mods if don't know what you do.
muhavaux33 Posted March 3, 2021 Posted March 3, 2021 25 minutes ago, Elsidia said: https://www.nexusmods.com/skyrimspecialedition/mods/164 Install this and run this program be careful it's edit a mods and you can damage mods if don't know what you do. thanks
arnt Posted March 4, 2021 Posted March 4, 2021 Hi Old user here. Is there a place where there is a gallery of every DD item currently? can't seem to find it you see. thanks for any responses
zarantha Posted March 4, 2021 Posted March 4, 2021 59 minutes ago, arnt said: Hi Old user here. Is there a place where there is a gallery of every DD item currently? can't seem to find it you see. thanks for any responses No gallery that i know of. If you have DCL, the dollmaker has a shop in dawnstar, and with DCL 9.0 beta (convert it from LE for now), there's a new inn in riverwood that you can get the items from too. Otherwise, you can use something like add item menu to add items directly. Stick to the ones in DDx if you do that, the ones in DDa don't have scripts when added that way for the most part.
frankbeans Posted March 4, 2021 Posted March 4, 2021 So I've got a rather strange problem. When equipping items from DDA the assets show up on the body but other than that nothing happens. No animations, no locking/unlocking/struggle things, no restrictions to actions, nothing. What's weird is that items from DDI will give the locking and escape prompts when equipping and unequipping but still no animations or restrictions. What's more is equipping items from ZAZ or using the ZAZ MCM menu will apply the appropriate animations, so it doesn't seem to be a animation problem. Any ideas for causes and solutions?
Herowynne Posted March 4, 2021 Posted March 4, 2021 10 minutes ago, frankbeans said: When equipping items from DDA the assets show up on the body but other than that nothing happens. That is expected. The items from DDA are assets only, and do not have effects or scripts attached. Instead, you want to equip items from DDI or DDX.
frankbeans Posted March 4, 2021 Posted March 4, 2021 39 minutes ago, Herowynne said: That is expected. The items from DDA are assets only, and do not have effects or scripts attached. Instead, you want to equip items from DDI or DDX. Thanks for replying! Was it always like this? Played LE a long time ago but can't remember dealing with this back then. Anyway you are mostly right, a lot of the items in integration and expansion do work (yay). It seems like most things except for cuffs works properly, so armbinders, yokes, boots etc, which is kinda shit cause cuffs is generally what I use (and hence why I thought all items were bugged). Any idea why only these might not work while the others do?
Herowynne Posted March 4, 2021 Posted March 4, 2021 1 hour ago, frankbeans said: Was it always like this? Played LE a long time ago but can't remember dealing with this back then. Yes, it is also true in Skyrim LE that DDA items lack scripts and effects. 1 hour ago, frankbeans said: most things except for cuffs works properly Which cuffs are you referring to? And what exactly do you mean by "works properly" ? If you are referring to the various kinds and colors of "Arm Cuffs" and "Leg Cuffs", those are just for appearance. They can be locked and unlocked, but do not actually restrict the character's movement.
frankbeans Posted March 5, 2021 Posted March 5, 2021 1 hour ago, Herowynne said: Yes, it is also true in Skyrim LE that DDA items lack scripts and effects. Which cuffs are you referring to? And what exactly do you mean by "works properly" ? If you are referring to the various kinds and colors of "Arm Cuffs" and "Leg Cuffs", those are just for appearance. They can be locked and unlocked, but do not actually restrict the character's movement. Okay then, specifically the padded cuffs I remember locking hand movement behind your back but I think I might just have misremembered. Thanks for the clarifications though, it really helped to make sense of everything! I'm just new to SE modding and a little bit sceptical that about everything I do lol
auspiciousmesh Posted March 5, 2021 Posted March 5, 2021 4 hours ago, frankbeans said: So I've got a rather strange problem. When equipping items from DDA the assets show up on the body but other than that nothing happens. No animations, no locking/unlocking/struggle things, no restrictions to actions, nothing. What's weird is that items from DDI will give the locking and escape prompts when equipping and unequipping but still no animations or restrictions. What's more is equipping items from ZAZ or using the ZAZ MCM menu will apply the appropriate animations, so it doesn't seem to be a animation problem. Any ideas for causes and solutions? I have this problem as well expect instead of this being DDA related, neither DDX or DDI work
muhavaux33 Posted March 5, 2021 Posted March 5, 2021 This happens when wearing the "slaver's armbinder" https://ibb.co/YcpSfzC also, the armbinders which can be put on and on freely (the ones that aren't locked) glitch and cut half of my arms and don't put them inside the armbinder: https://ibb.co/2WwGnfV what is wrong?
zarantha Posted March 5, 2021 Posted March 5, 2021 43 minutes ago, muhavaux33 said: This happens when wearing the "slaver's armbinder" https://ibb.co/YcpSfzC also, the armbinders which can be put on and on freely (the ones that aren't locked) glitch and cut half of my arms and don't put them inside the armbinder: https://ibb.co/2WwGnfV what is wrong? the clipping one looks like to be using the elbowbinder mesh. i've tried adding a bodyslide for both armbinder and elbowbinder in 5.0 that should be better at minimum. ymmv. if you still have clipping you'll need to adjust in outfit studio. Don't use the DDa armbinder for testing. Get one of the colored leather or ebonite armbinders from DDx.
LankyPanky Posted March 5, 2021 Posted March 5, 2021 Having a little trouble removing items from my character and inventory. I use the manipulate locks function from the MCM menu since I just like wearing a few devices for fun while trampsin' around Skyrim. Last night though, when I went to remove the devices they would just stay on! No prompt about unlocking them or anything. So I tried equipping again, this time I was asked to "put it on" or "carry on". Either way, it resulted with the device on, without a prompt to confirm you are putting it on or manipulate the locks. It says unequipped in my inventory, but then if you close out of the menu and open it again, it says equipped. Then if you try to drop the item, it just respawn in my inventory over and over again with a rainstorm of devices flying around everywhere! I tried reinstalling and still, nothing works. Does anyone know what's happening??
justapersonlol Posted March 5, 2021 Posted March 5, 2021 On 3/3/2021 at 4:16 AM, zarantha said: Weird skyrim glitch or conflict somewhere. try loading an older save. I've had it with other mods, but not this one. I did i even reinstalled the game and did a clean reinstall and it still doesnt work
WhatRules Posted March 5, 2021 Posted March 5, 2021 Is there a way to remove the creaking rubber sound from straightjackets? It's really bugging me.
BrennusLuo Posted March 5, 2021 Posted March 5, 2021 Help! My game will not start after installing devious devices SE. Anyone else has similar issue? I could not find it in search
LankyPanky Posted March 5, 2021 Posted March 5, 2021 7 hours ago, LankyPanky said: Having a little trouble removing items from my character and inventory. I use the manipulate locks function from the MCM menu since I just like wearing a few devices for fun while trampsin' around Skyrim. Last night though, when I went to remove the devices they would just stay on! No prompt about unlocking them or anything. So I tried equipping again, this time I was asked to "put it on" or "carry on". Either way, it resulted with the device on, without a prompt to confirm you are putting it on or manipulate the locks. It says unequipped in my inventory, but then if you close out of the menu and open it again, it says equipped. Then if you try to drop the item, it just respawn in my inventory over and over again with a rainstorm of devices flying around everywhere! I tried reinstalling and still, nothing works. Does anyone know what's happening?? Figured out my own problem .... it was the No Enchantment Restriction mod .... duhhh lol
zarantha Posted March 5, 2021 Posted March 5, 2021 5 hours ago, justapersonlol said: I did i even reinstalled the game and did a clean reinstall and it still doesnt work That would imply a conflict with another mod then. You'll have to remove all your mods and test with DD and it's requirements only. Then add your mods back one at a time until you find which mod is breaking it.
muhavaux33 Posted March 5, 2021 Posted March 5, 2021 9 hours ago, zarantha said: the clipping one looks like to be using the elbowbinder mesh. i've tried adding a bodyslide for both armbinder and elbowbinder in 5.0 that should be better at minimum. ymmv. if you still have clipping you'll need to adjust in outfit studio. Don't use the DDa armbinder for testing. Get one of the colored leather or ebonite armbinders from DDx. I'm already using 5.0 and built all the restraints before posting here, so I'm going to guess that the only option left is to manually adjust. How do I do that? what is ymmv?
zarantha Posted March 5, 2021 Posted March 5, 2021 3 hours ago, saltshade said: Is there a way to remove the creaking rubber sound from straightjackets? It's really bugging me. I don't know for sure. back up your esm and files before trying this. There's sound descriptors for suits and dresses for different speeds in DDx, this might be the sounds. you can try these one at a time to be sure it doesn't cause CTDs: 1. just get rid of the .wav files 2. remove the .wav files from the sound descriptor in the esm 3. remove the sound descriptor entirely 1
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