worik Posted June 20, 2018 Author Posted June 20, 2018 11 minutes ago, Grey Cloud said: Twas no ordinary rabbit I tell ye. You must be right. There's a darker secret behind them! Alduin's 5th column? Lord Harkon? A daedric prince himself? What should we do about them? Should we ....... Spoiler kill them ? ⚔️? PS: Don't tell our blue furry friend. He/She might be tempted to spend all savings into bunny-repellants.
Ernest Lemmingway Posted June 20, 2018 Posted June 20, 2018 2 hours ago, worik said: PS: Don't tell our blue furry friend. He/She might be tempted to spend all savings into bunny-repellants. If I knew of a bunny-repellent that worked, I wouldn't be visited every year by the Esther Bunny!
Grey Cloud Posted June 20, 2018 Posted June 20, 2018 In Broken Oar Grotto to kill the bandit leader and stopped to do a bit of stealth mining. That muffled pick-axe is well worth the extra money. B.O.G is one of my favourite places. I get myself onto the ship where the big chest is and take out everyone from there. Next up Wolfskull Cave for our man Falk. Chuffed to bits with my ENBed interiors so I decided to share my happiness by letting go with a Slut shout on the 2 necros who sit by the fire. The female jumped up, ran to the door to let in the second female and the male joined them in blocking the doorway. Bladdy marvellous, old boy. My friends factions seem to be still goosed. The necros should be friendly but the skellies and draugr shouldn't. Anyway, usual script here - I get to the top of the tower and suddenly 1 necro, 1 skellie and 2 draugr turn up looking for a fight. Not sure which side the necro and the skellie were on as I took them out first. Got the first draugr but the second killed the Ritual Master-ess before I killed it. None of the other necros lifted a finger either way. I think the RM is from Extraordinary Hags. My next stop is whatsitsface for Nestor's helmet. Just got to the turn off for Ft Haggers when I was jumped by a goblin tribe. Ran towards the fort hoping it was friendly but it's bandits. A quick U-turn to get the bandits in amongst the goblins while I do one back down the road. Running towards Wolfskull and run smack into another bunch of bandits. Goodnight Vienna. Strange playthrough this. It wasn't really supposed to be one; I was just messing about with ENBs but I've got sucked into it. Level 16 and struggling because I've gone off half-cocked. Desperately need to upgrade my poxy steel sword with a bit of frost enchant on it and everything else too. I need to craft myself several pairs of running shoes. The one game where I'm actually doing well on the archery front and I run out of arrows. Those 5 in the middle image are probably all I have. 1
Grey Cloud Posted June 20, 2018 Posted June 20, 2018 4 hours ago, goaway said: Spending 20 minutes posing naked women on a bridge only to realize after it's too late that one of them wasn't looking at the camera. Reveal hidden contents Nice bridge though.
Raider1 Posted June 21, 2018 Posted June 21, 2018 On 6/19/2018 at 12:13 PM, worik said: 136048 Gold? Your back must be aching, Mr. Scrooge McDuck. What are you saving for? Filling a new money bin? Killing thalmor by burying them under piles of gold? They should impose a devious tax regime,.... just as a precaution of cause. I like just droppng all those gems and all that gold on the floor and see if I can get a pile going that looks like a dragon horde. hasn't worked so far LOL
MadMansGun Posted June 21, 2018 Posted June 21, 2018 On 6/19/2018 at 10:13 AM, worik said: 136048 Gold? Your back must be aching, Mr. Scrooge McDuck. What are you saving for? Filling a new money bin? Killing thalmor by burying them under piles of gold? They should impose a devious tax regime,.... just as a precaution of cause. i have 1126657 on me, and i have more in my safes....and all the jarls are dead. 1
karlpaws Posted June 21, 2018 Posted June 21, 2018 5 hours ago, Ernest Lemmingway said: If I knew of a bunny-repellent that worked, I wouldn't be visited every year by the Esther Bunny! Well see... Esther isn't a rabbit and that's why the repellent isn't working. If she only shows up on Easter and wearing a bunny outfit I can understand your confusion. Maybe ask her to wear a fox costume next time?
Mdy Posted June 21, 2018 Posted June 21, 2018 23 hours ago, worik said: Just in case for the undecided: For hunting Draugr, I recommend a trusty sword. Steel to be precise. Take arrows to penetrate imperial armor, they shine so bright in the sun. Easy to hit. I'd advise against it! Good sir, please come to your senses and use silver weapons against Undead and Werewolves.
worik Posted June 21, 2018 Author Posted June 21, 2018 13 minutes ago, Mdy said: silver weapons against Undead and Werewolves. That's for professional exterminators. Or when you are in a rush to finish them off before the shops are closing. The hobbyist sportswoman uses steel and enjoys it
Mdy Posted June 21, 2018 Posted June 21, 2018 Oh, can't say anything against sports! Forgotten to mention it: I fully agree on the seconds sentence concerning the archery training @worik. 1
Ernest Lemmingway Posted June 21, 2018 Posted June 21, 2018 8 hours ago, karlpaws said: Well see... Esther isn't a rabbit and that's why the repellent isn't working. If she only shows up on Easter and wearing a bunny outfit I can understand your confusion. Maybe ask her to wear a fox costume next time? Never Trust A Bunny!
karlpaws Posted June 21, 2018 Posted June 21, 2018 5 hours ago, Ernest Lemmingway said: Never Trust A Bunny! So you have your very own Braith?
worik Posted June 21, 2018 Author Posted June 21, 2018 24 minutes ago, karlpaws said: So you have your very own Braith? Funny, ... now that we are talking about ... Loredas, 5:00 in the morning .. yaaaaaaawn ..Lydia! Rise up you lazy girl. Bring me tea, an egg, bread and a baked potato. Then get your sword and backpack, we are travelling to Darkwater Crossing. We need to collect some ore for Adrienne. Oh dear, .. smile! We'll get you a proper armor. For free! We just need to get the ore for Adrienne. (an amorous adventure by FoxFinger) I dress, get ready and guess how stands there in the middle my study? Spoiler Who let you in? And why? 2
Mdy Posted June 21, 2018 Posted June 21, 2018 Doing a 3dnpc (Interesting NPCs) quest called The Gales of Guilt. Those dialogues are always pretty good, but the great thing about this story is the male character, his features are totally believeable: The voice actor speaks a bit muffled, like his nose can't transport the air while talking. And guess what? The npc has a flat nose! That adds a good chunk of virtual realism, especially if you know all of the few vanilla voice actors. She'll definitively jump him later ? 1
Grey Cloud Posted June 21, 2018 Posted June 21, 2018 Just finished for the night. Did all the Solitude based quests and returned to get my rewards. Left there and was half-way to Morthal when I realised I had not bought any arrows. Got to Morthal in the middle of the night and couldn't be bothered hanging around so I split for Dawnstar via the coast. I need to make a couple of decisions with this character: armour or mage armour; potions or no potions. At the mo I'm wearing apprentice destro mage clothing, leather booits, bracers and not bothering with armour spells or potions. Consequently I'm getting tatered on a regular basis. When I was in Solitude I found this: Greta not happy that some twat with a 4-inch parting and wearing a dressing gown has stolen her spot. Her face was a picture. 1
Raider1 Posted June 21, 2018 Posted June 21, 2018 Since the thread also mentions posting what we are doing in the CK, and I am back to working on my mod again. I thought I would share some of it. in another post on this thread is some of the interiors from my Temple of Debellah mod, not happy with the exterior, I had replaced it with some one else's mod and really didn't like that either but liked the location. So I've redone it and added a few other things in and arond White run. I'm also in the process of tying it into The Dibellah sisterhood mod here on LL. I still need to do a LOD for the Memorial tower and add more scripts and at some point get a couple of voice actors. but it's coming along nicely. 3
Raider1 Posted June 22, 2018 Posted June 22, 2018 9 hours ago, Mdy said: Doing a 3dnpc (Interesting NPCs) quest called The Gales of Guilt. Those dialogues are always pretty good, but the great thing about this story is the male character, his features are totally believeable: The voice actor speaks a bit muffled, like his nose can't transport the air while talking. And guess what? The npc has a flat nose! That adds a good chunk of virtual realism, especially if you know all of the few vanilla voice actors. Reveal hidden contents She'll definitively jump him later ? I just installed that mod and I have to say it does add some character to the game. 1
worik Posted June 22, 2018 Author Posted June 22, 2018 7 hours ago, Raider1 said: not happy with the exterior, I had replaced it with some one else's mod and really didn't like that either but liked the location. So I've redone it and added a few other things in and arond White run. Very nice to peek into your work ? The location might prove troublesome though ? There are a number of other mods at exactly that spot and ALL are having technical issues due to the position. It's good if left untouched, but problematic if mods add to much to it. Something with cell boundaries and too much going on around there in all cells, if I understood it right. If it isn't too late, I'd advise to look for a different spot. But from an aesthetic perspective ... great view from here. Majestic ?
MrEsturk Posted June 22, 2018 Posted June 22, 2018 Guess since we're on the topic of CK/Modding work I'm trying to make a NpcOnPlayer rape mod that uses as little scripting calls as possible. I've made a system that uses an invisible AOE cloak (similar to the firecloak/frostcloak) instead of constant script based scan updates. The real trick was figuring out how to handle the "cloak" detecting multiple NPCs at once. Having several NPCs trigger a basic sex act at the same time does not produce an orgy animation. It produces a "glitchy mess of unrelated animations plus a side order of lag". Thankfully I believe I have found a work around using the formlist system to make sure only the very first NPC registered gets the girl (or guy if you fancy playing a submissive male ?) Early screenshots of my WIP:
worik Posted June 22, 2018 Author Posted June 22, 2018 Lydia! Please, let me explain it again. THIS is the statue of Dibella. Not Mara. And that over there is her shrine. Dibella's shrine. You got it? No? OK then. Let me show you the difference... Oh, don't worry my dear, it's veeery easy. And you will like it. I promise! Spoiler https://www.loverslab.com/blogs/entry/6916-amorous-adventure-lydia-on-the-prowl/ 1
worik Posted June 22, 2018 Author Posted June 22, 2018 12 hours ago, Raider1 said: I am back to working on my mod again. By random chance I stumbled upon another mod with a less troublesome location choice, nevertheless with a great view. It seems to be above Ft. Amol and Lost Knife Hideout up where the falls are. Mod: https://www.nexusmods.com/skyrim/mods/68350?tab=images&BH=4 And some screenshots for the view Spoiler https://staticdelivery.nexusmods.com/mods/110/images/68350-64-1438293648.jpg https://staticdelivery.nexusmods.com/mods/110/images/68350-0-1438560416.jpg In case you consider to move your temple, it might give you an inspiration :) If not : ignore me and go on. I'm already in love with your temple ?
Raider1 Posted June 22, 2018 Posted June 22, 2018 7 hours ago, worik said: Very nice to peek into your work ? The location might prove troublesome though ? There are a number of other mods at exactly that spot and ALL are having technical issues due to the position. It's good if left untouched, but problematic if mods add to much to it. Something with cell boundaries and too much going on around there in all cells, if I understood it right. If it isn't too late, I'd advise to look for a different spot. But from an aesthetic perspective ... great view from here. Majestic ? thanks, glad you like it. I started work on the Gardens last night. As far as problems, I haven't run into any yet. But thinking about it, I can see how it would be possible, there are a lot of animations going on it that spot. with the river, the splashes, water curtains, insect generator, clouds etc. The cells boundaries are good, so far. What I usually run into in the CK is I lay down a navmesh(by hand), finalize and wham the navmesh for the entire cell is gone. LOL So I have a system now. When I go to do the Navmesh, I make a copy of my ESP and place it in another folder. so if the CK decides to mess with me, I just return the copy to the Data folder and overwrite the ruined ESP. I might move it. But finding a location I like would be hard. Though something on flat ground would allow me to expand around the temple with lots of gardens and smaller temple buildings like the old temple complexes of the Romans and Greeks.
Grey Cloud Posted June 22, 2018 Posted June 22, 2018 If you want lots of room and seclusion then SW of Falkreath. Follow the road which runs south of Falkreath and it takes you into a large, uninhabited area. I only saw one animal last time I was in there. P.S. I too like the look of what you have done so far. 1
The First Lady of Hats Posted June 22, 2018 Posted June 22, 2018 On 6/20/2018 at 4:06 PM, wokking56 said: Plus I never cared much for FOOTBALL. Fix't >8D 1
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