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The final version of USLEEP is now live.


Fifoo

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Posted

The Unofficial Skyrim Legendary Edition Patch v3.0.13a has been released since 28 April 2018.

 

"The final version of USLEEP is now live. There were updates since the beta was launched so you should make sure you grab this copy to be completely up to date.

No further updates will be made barring a hotfix for something that didn't get caught for 3.0.13 itself."

     - Quote by Arthmoor.

 

------------

- USLEEP v3.0.13a fixes the previous v3.0.13: some missed old files from v3.0.13 have now been properly added to the archive.

Changelog thread: Unofficial Skyrim Legendary Edition Patch: Version History

------------

- For users wishing to take advantage of the work done by MadMansGun concerning bug fixes and modifications made in addition to the USLEEP patch, here is the patch link: USLEP UnPatch V1.03

All the details of the corrections made are kindly given in the mod description page.

------------

May 27, 2018:

- New version from MadMansGun's USLEP Unpatch released: USLEP UnPatch V1.04

Posted

Kind've sad to see it end, but everything seems to be as patched up as can be. I took a look at the bug tracker,  and there is still some issues left but they are all incredibly minor.

It seems to be a pretty solid release. If anyone finds any serious and easily reproducible bug, now is the time to report it in the official comments section at Nexus or the USLEEP bug tracker.

Posted

good, now we can start fixing all of there fuckups.

 

edit: Eg. they made WeddingSandals01AA [ARMA:00088957] use the female mesh for males.

Posted

Yes, weird feeling to say to ourselves: this may be the last time this mod has had an update ... This mod is like a little brother whose game never separates, just like cleaning the master files.

Another page turns to Skyrim LE.

On 22/04/2018 at 7:05 AM, MadMansGun said:

edit: Eg. they made WeddingSandals01AA [ARMA:00088957] use the female mesh for males.

It's something! To believe that they have been up to date with regard to gender equality. :classic_biggrin:

Well seen, MadMansGun.

Posted

well it looks like they fixed the Wedding Sandals, but there are still plenty of things that annoy me, Eg:

 

Quote

"It is no longer possible to obtain 2 Dawnbreakers. This weapon was never intended to duplicate. The developers changed the method by which it was

to be acquired but forgot to disable the original alias for it."

only people that are actually trying to get 2 Dawnbreakers will encounter this "bug" so there was no need to fix this at all.

 

Quote

"Ebony Blade can no longer be tempered at a grindstone due to clear indications found in game data that specifically states it cannot be heated in a

forge etc."

but it's so dull that it can't even cut a paper bag, i'm sure Mephala would let you sharpen it.

and they made the sword slower as well which makes no sense at all because it's thinner than all the other two-handed swords.

 

Quote

"Mjoll the Lioness is a two-handed warrior, but her favorite sword, Grimsever, is a one-handed glass sword. Rather than change Mjoll into a

one-handed warrior (her combat style and perks show she was definitely intended to be two-handed), Grimsever is now a two-handed sword."

that just means she got a lot better at using two-handed weapons since she lost her one-handed Grimsever.

 

Quote

"Lynly Star-Sung now has black hair to comply with the description of her given by Sibbi Black-Briar."

SHE FUCKING BLEACHED IT DUMBASS!!! SHES FUCKING HIDEING FROM SIBBI!!!

 

Quote

"Deeja and Jaree-Ra will no longer be considered friends of the player after their deception is uncovered in Lights Out! (MS07)"

i'm sure that was done on purpose to make the Ebony Blade work on them, you know THE SWORD THAT FEEDS OFF OF BETRAYAL!!!

 

Quote

"After further review of what constitutes a "shopkeeper" the following NPCs will no longer have investment options added by USLEEP: Anoriath,

Brand-Shei, Grelka, Madesi, and Marise. (Bug #19805)"

BOOOO!!! Madesi needs the gold. (if i knew how to re-add it i would) edit: fixed

 

and of course Madesi's Dialogue about his name, they still have not fixed it right, where as i have had it working right for years in this:

https://www.loverslab.com/files/file/2316-f-the-thieves-guild/

and now in this:

 

USLEP unpatch.7z

 

On 4/29/2018 at 7:59 PM, guk said:

Arthmoor said he prefers Skyrim SE now, graphics are fine no need for ENB etc.

and yet i see people going back to classic skyrim because they just can't get the new one to look as good.

https://www.loverslab.com/topic/34500-what-really-pisses-you-off-please-no-posts-about-nexus-lol/?do=findComment&comment=2226992

Posted
On 30/04/2018 at 6:16 AM, MadMansGun said:

well it looks like they fixed the Wedding Sandals, but there are still plenty of things that annoy me

It would have been a good thing to have you on their team, I'm sure. Nobody is perfect in this world: to believe that their goal is to look for bugs on the paper at all costs without sometimes taking into account the subtleties that may seem legitimate in the sense of the story told in the game.

 

By dint of getting involved in a goal, we sometimes forget the sides that make the charm of the whole. Nice catch MadMansGun.

 

On 30/04/2018 at 6:16 AM, MadMansGun said:

and yet i see people going back to classic skyrim because they just can't get the new one to look as good.

I still remember the time when the games and programs products were on 5.25 and 3.5-inch diskettes and took a long time to be properly set, not to mention the loading time. The games had to be optimized compared to the existing PC "gamer" hardware of the time: having an Intel 386 SX or DX was an event in the homes because out of reach for most people at the price level. No one thinks it's cool anymore to spout off about whether your processor had a 16- or 32-bit bus or how big your hard drive was: 40MBytes? Wow! The golden age of DOS gaming ...
 

All this is far now: buggy games because built fast, fierce competition between producers, publishers and development studios and especially, gamers eager to have in the moment THE game that works. If it doesn't run as intended, we put it in the closet without seeing further and we charge another.

 

The world is progressing, but too quickly, we forget the essential: take the time to live patiently.

 

------------

EDIT: first part of my post edited compared to the following elements given by MadMansGun.

Posted
1 hour ago, Fifoo said:

It would have been a good thing to have you on their team, I'm sure.

technically speaking i am, the bastards keep stealing my shit and not giving me any credit.

Eg: the Dawnguard mounted combat sword charge bug, the player's arm would get stuck in the air if they held down the attack button because the DLC replaced the "IsRidingMount" condition in RightAttackRelease [IDLE:0001455C] with a "GetWeaponAnimType" entry for the crossbow, i fixed it by adding a new "IsRidingMount" condition underneath it.

 

2 weeks later UDGP say that "they made a fix for it", NO YOU FUCKING DID NOT!!!

 

and it looks like they grabbed this one as well now:

https://www.loverslab.com/files/file/3600-a-small-patch-for-labyrinthian/

but i don't care a much about that one.

Posted

I can only note during my (some) incursions in various topics that the modding history is made of this, unfortunately.

 

It must be annoying for a person such as you to not have been considered by them in the right way and to your fair value, but you seem to me to be someone who is acting in a good way and I owe you respect for that.
Posted

i just remembered another thing they did not do to my liking or did nothing about, there is a dresser and a chest in Hjerim with issues:

 

half assed fix by uslep: the Noble Chest Drawers (00016778) that is in the bedroom is just placed super badly (in front of the shelves on the right side of the room) and it needed to be moved (uslep did not move it far enough for my likeing), and it has the wrong enable parent.

 

stock Skyrim error that was not fixed at all: the chest (000E0E51) that was part of the Butcher quest gets removed from Hjerim when you "clean up the murder mess", there was no need to remove that chest at all and it leaves a empty space behind.

 

here is how things look when they are fixed right:

enb 2018_05_06 00_17_59_48.jpgenb 2018_05_06 00_15_57_79.jpg

the drawers are moved behind the bed, and the "murder chest" is back where it should be.

 

USLEP unpatch.7z

Posted
On 22/04/2018 at 6:29 AM, Sladen2019 said:

Kind've sad to see it end, but everything seems to be as patched up as can be. I took a look at the bug tracker,  and there is still some issues left but they are all incredibly minor.

It seems to be a pretty solid release. If anyone finds any serious and easily reproducible bug, now is the time to report it in the official comments section at Nexus or the USLEEP bug tracker.

everything seems patched up as can be but it's the time to report serious bugs?

don't make much sense

 

180506102754578474.jpg

load crap kit with skyrim and that unof legendary patch

open error.txt

there's everything to fix there

 

" Fixed a hole in the lumber mills. (meshes\architecture\farmhouse\lumbermill01.nif) (Bug #24108) "

180506105803781496.jpg

the hole is fine... and it's still there

on the left you can see the wood is as flat as a piece of paper, the problem it's that

because too much was deleted

180506110824852145.jpg

the useless wood you can see under the lumberhill, it's the lumberhill warehouse (if some want it, they will have to make it themself)

 

strange uv map it's the merging of the copy pastes

it's also that the duplicate verticles

 

 

 

Posted
1 hour ago, KoolHndLuke said:

My god, you ppl must have had your nose buried in this game for the last six yrs to know all this! Thank you for your dedication and passion!:classic_biggrin:

you use smim?

smim override 24108

npc replacers override npc edits

gear mods override armors edits

etc etc

with that flag esm, unof patch is above everything, so it get override by everything

and that's new problems to take care of

 

you want a stable skyrim?

that's only done by cleaning your load order yourself

Posted

Continuing to develop patches in separate processes would have given more work to bring them to completion according to Arthmoor, even though he was opposed to the principle of doing it in a single all-in-one patch.

 

Unofficial Patches - "Legendary Edition" or Separate Files?

 

1 hour ago, Uncle64 said:

One thing I dont understand is why have they removed the old separete patches.

What seems to me to be the most plausible reason: to avoid being overloaded with posts from users asking for answers ...

 

Posted
12 hours ago, Fifoo said:

What seems to me to be the most plausible reason: to avoid being overloaded with posts from users asking for answers ...

 

with comments closed?

http://forum.step-project.com/topic/8497-unofficial-skyrim-legendary-edition-patch-usleep/

"After the unification process is done, the existing separated patches will no longer receive updates. The files will remain up in their existing entries but will be frozen and the comment threads closed where possible. "

 

it was because $$

 

with unof legendary that have all dlc as master, if you want to use unof legendary, you need all dlc

hearthfire is a joke, and i didn't bought it because of unof patch, or because of sse, or because wathever

 

don't have to give up mods because of that

not safe to remove master from an esp?

so what?

i just load that esp in tesedit with something renamed to heartfire.esm, rename usleep to unof skyrim or something, check for errors, wonder why that mod had usleep as master, and have my version that don't require usleep

Posted
17 minutes ago, Grey Cloud said:

"i'll start off by saying that it has one "E" too many in it's abbreviation"

It's an acronym, surely? :cool:

Just a slightly awkward one...

 

Unofficial Skyrim LEgendary Edition Patch - USLEEP.

 

A little unnecessary, though I'm not too bothered by it. Likely done because the acronym looks better. A similar problem existed for the base patches...

 

Unofficial SKyrim Patch - USKP

 

Though using that basic idea for the Dawnguard and Dragonborn patches made sense, as...yeah, you get the point. 

Posted
41 minutes ago, Kuroyami said:

Unofficial Skyrim LEgendary Edition Patch - USLEEP.

LE is Legendary Edition, the 'E' as you have it is redundant.:cool:

USKP is an abbreviation not an acronym. :cool: :cool:

Posted

Welp, I fully expect countless patches for USLEEP (USLEP?) to start coming out of the woodwork now. Especially since there's so damn much that Arthmoor didn't fix, or did fix that didn't need to be fixed, or broke himself and never fixed.

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