picket Posted January 7, 2019 Posted January 7, 2019 16 hours ago, Vincenza said: I hope I can upload this here. If not, of course I will delete it immediately. AAF Beta 47-31304-47b-1546508706.7z Thanks for that! In the meantime though I think I got the newest version working, it might have been a hiccup or it calls an animation that isn't used often, after reinstalling v48 I saw no error 34 again (so far), although it might just hide well because I have the frequency of shenanigans and brothel sex turned down to a "realistic" amount now. Still, it'd be nice if @dagobakingand other modders would leave the last version up for a little longer in case something breaks.
Tron91 Posted January 7, 2019 Posted January 7, 2019 @Olmech What animation packs have you got installed? And what patches?
Tron91 Posted January 7, 2019 Posted January 7, 2019 @OlmechEmpty your AAF folder and unzip the file below there. See, if the errors go away. I have all Crazy leito SC Rufgt Varder installed and they working fine. AAF.7z 1
Olmech Posted January 7, 2019 Posted January 7, 2019 10 minutes ago, Tron91 said: @Olmech What animation packs have you got installed? And what patches? This last try I had all but Crazy and Leito loaded. 8 minutes ago, Tron91 said: @OlmechEmpty your AAF folder and unzip the file below there. See, if the errors go away. I have all Crazy leito SC Rufgt Varder installed and they working fine. AAF.7z I will try this now. Thank you.
Tron91 Posted January 7, 2019 Posted January 7, 2019 Since many people are finding it hard to resolve the various AAF bugs related with installing AAF and its dependencies. I am posting a few pics of my NMM. It will show when I installed which mod and they can deduce which goes after which. My animations are working fine and AAF is not throwing any errors. Spoiler
Olmech Posted January 7, 2019 Posted January 7, 2019 5 hours ago, Tron91 said: @OlmechEmpty your AAF folder and unzip the file below there. See, if the errors go away. I have all Crazy leito SC Rufgt Varder installed and they working fine. AAF.7z This did fix my problem. Thanks again.
VonHelton Posted January 7, 2019 Posted January 7, 2019 25 minutes ago, Olmech said: This did fix my problem. Thanks again. All of my errors are gone, but Dogmeat animations won't work, and animations having 3 or more people won't work. Animations with just 2 people are working normally. ?
VonHelton Posted January 7, 2019 Posted January 7, 2019 5 hours ago, Tron91 said: Since many people are finding it hard to resolve the various AAF bugs related with installing AAF and its dependencies. I am posting a few pics of my NMM. It will show when I installed which mod and they can deduce which goes after which. My animations are working fine and AAF is not throwing any errors. Dogmeat animations run completely & animations with 3 or more people work as they should? ?
Tron91 Posted January 7, 2019 Posted January 7, 2019 3 hours ago, VonHelton said: Dogmeat animations run completely & animations with 3 or more people work as they should? ? Yeah all dog animations and 3P & 3P+ animations work flawlessly with furniture support from Homemaker, FO4 and SSEX.
fireply69x Posted January 7, 2019 Posted January 7, 2019 I cant figure out what happen. Everything is fine yesterday until I open my game today i got this error
VonHelton Posted January 7, 2019 Posted January 7, 2019 4 hours ago, Tron91 said: Yeah all dog animations and 3P & 3P+ animations work flawlessly with furniture support from Homemaker, FO4 and SSEX. Ok, so what could interrupt an animation? (Besides bullets, of course). ?
Tron91 Posted January 7, 2019 Posted January 7, 2019 6 minutes ago, VonHelton said: Ok, so what could interrupt an animation? (Besides bullets, of course). ? Do you have Immersive head Tracking and Player Comments installed?
Olmech Posted January 7, 2019 Posted January 7, 2019 6 minutes ago, VonHelton said: Ok, so what could interrupt an animation? (Besides bullets, of course). ? I have not tried more than a threesome yet but all the animations I have tried worked including dogs. Dogs just dont have their equipment but Leito said that was an issue on his page.
dagobaking Posted January 7, 2019 Author Posted January 7, 2019 ## [Beta 49] - 2019-1-6 ### Fixed - Issue with updater script getting stuck when using external save game method. 3
VonHelton Posted January 8, 2019 Posted January 8, 2019 6 hours ago, Olmech said: I have not tried more than a threesome yet but all the animations I have tried worked including dogs. Dogs just dont have their equipment but Leito said that was an issue on his page. Dogs have equipment in mine. The dog's penis even retracts! .......But They will start an animation, & just a few seconds in, they stop & just stand there.
qwertywads Posted January 8, 2019 Posted January 8, 2019 I keep getting Error 008 Morph ID missing. And I have to click through about a 100 boxes. I can't find a solution for this. Does anyone know?
Gump99 Posted January 8, 2019 Posted January 8, 2019 Hello, I recently installed AAF as instructed with the proper requirements and everything too. F4SE and the themes. My issue is that AAF isn't loading at all, there's no message saying "AAF is installed" or anything of the like. Home key isn't working since AAF didn't load at all. Tried starting a new game still didn't seem to work.
dagobaking Posted January 8, 2019 Author Posted January 8, 2019 17 minutes ago, Gump99 said: Hello, I recently installed AAF as instructed with the proper requirements and everything too. F4SE and the themes. My issue is that AAF isn't loading at all, there's no message saying "AAF is installed" or anything of the like. Home key isn't working since AAF didn't load at all. Tried starting a new game still didn't seem to work. Most likely, F4SE isn't installed correctly. 1
Guest Posted January 8, 2019 Posted January 8, 2019 On 1/7/2019 at 5:01 AM, Tron91 said: Also here is a pic of my AAF folder. Reveal hidden contents Hello thank you for your file AAF it solved for me also the errors aaf but could you send me your load order NMM please because I have a problem with mine and I would like to compare them cordially
VonHelton Posted January 8, 2019 Posted January 8, 2019 5 minutes ago, hkheung said: Hello thank you for your file AAF it solved for me also the errors aaf but could you send me your load order NMM please because I have a problem with mine and I would like to compare them cordially Here's mine........When an animation starts, if it has Dogmeat or 3 or more people, they just stand around...2 people (Man & Woman) work just fine, so far......... ?
Guest Posted January 8, 2019 Posted January 8, 2019 38 minutes ago, VonHelton said: Voici le mien ........ Quand une animation commence, si elle a Dogmeat ou 3 personnes ou plus, ils se tiennent juste autour ... 2 personnes (homme et femme) fonctionnent parfaitement, jusqu'ici ..... .... ? hello von thank you for your reply I will compare with yours while waiting for tron because for me I have two problems the first is that the animations work but the tags are not, so, sometimes I have aggressive animations and sometimes neutral the second problem is that I do not apply the sperm on the body after the animations and no matter the race so I thought about a loading order problem
Vincenza Posted January 8, 2019 Posted January 8, 2019 @dagobaking: Is there a way to let the text of AAF display longer? I mean the text when you start the game.
GoldenFrieza Posted January 8, 2019 Posted January 8, 2019 15 minutes ago, Vincenza said: Is there a way to let the text of AAF display longer? I mean the text when you start the game. If it helps at all, Debug Mode will make it stay permanently(till you disable it in the settings file and reload game). 1
Vincenza Posted January 8, 2019 Posted January 8, 2019 3 minutes ago, GoldenFrieza said: If it helps at all, Debug Mode will make it stay permanently(till you disable it in the settings file and reload game). I activate the debug mode like that? Many thanks for your help! Open Data/AAF/AAF_settings.xml with a text editor like Sublime Text, Notepad++ or if you must, Notepad. Change the value attribute next to debug_on from false to true like this: <!-- DEBUG MODE --> <setting id="debug_on" value="true"/> <!-- Turn debug mode on (true) or off (false) --> Save 1
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