Pfiffy Posted August 27, 2019 Author Posted August 27, 2019 6 hours ago, Jack005 said: Dude would you please make the conversion for the old MoreNastyCritters 9, for some reason the new version always give me problems (Le, SE), this time it CTD all the time or freezes especially with dragons or out of the cities. I don't think, that converting MNC 9 will do the job. And CF doesn't need a special conversion for MNC9. If you have crashes with a specific creature, or a specific location, or a specific NPC, you have a bad nif, a bad texture or a wrong Skeleton. Finding and replacing it will solve your problems.
far_kas Posted August 31, 2019 Posted August 31, 2019 for some reason, he's not working properly. it always comes out.
Jack005 Posted September 4, 2019 Posted September 4, 2019 Khajiit need help, game always crashes at riften stables and I dont know why, the worst is, Kahjiit is living there, but the game not crash when Kahjiit uninstal the this mod, kahjit really needs this mod 'cause he is going to use untamed and forsworn legacy
Jack005 Posted September 4, 2019 Posted September 4, 2019 [09/03/2019 - 08:52:01PM] [CF][Creature] Not equipping normal armour on ["rabbit" [Actor < (00107D1D)>]]; there is no normal armour; gender=1 [09/03/2019 - 08:52:01PM] [CF][Creature] Not equipping normal armour on ["wolf" [lvlpredatorscript < (000855A1)>]]; there is no normal armour; gender=1 [09/03/2019 - 08:52:01PM] [CF][Creature] ["Deer" [Actor < (0008554C)>]] unaroused [09/03/2019 - 08:52:01PM] [_sdras_slave] Player is Waiting [09/03/2019 - 08:52:01PM] [CF][Creature] Not equipping normal armour on ["Deer" [Actor < (0008554C)>]]; there is no normal armour; gender=1 [09/03/2019 - 08:52:02PM] [_sdras_slave] Player is Waiting [09/03/2019 - 08:52:21PM] [Zad]: RepopulateNpcs() [09/03/2019 - 08:52:21PM] ERROR: alias Follower on quest _DflowMCM (6D00C545): Cannot force the alias's reference to a None reference. stack: [alias Follower on quest _DflowMCM (6D00C545)].ReferenceAlias.ForceRefTo() - "<native>" Line ? [_DflowMCM (6D00C545)]._dflowmcm.They() - "_DFlowMCM.psc" Line 2416 [_DflowMCM (6D00C545)]._dflowmcm.noti() - "_DFlowMCM.psc" Line 2280 [alias PlayerREF on quest _Dtick (6D010617)]._dtickPlayerAlias.OnLocationChange() - "_dtickPlayerAlias.psc" Line 35 [09/03/2019 - 08:52:21PM] [Zad]: ZadNpc::OnUpdateGameTime() [09/03/2019 - 08:52:21PM] [Zad]: Waiting, since NPC Events is currently processing. [09/03/2019 - 08:52:21PM] WARNING: Assigning None to a non-object variable named "::temp3" stack: [alias PlayerREF on quest _Dtick (6D010617)]._dtickPlayerAlias.OnLocationChange() - "_dtickPlayerAlias.psc" Line 35 [09/03/2019 - 08:52:21PM] [CF][Creature] Finished on ["Deer" [Actor < (0008554C)>]] [09/03/2019 - 08:52:21PM] [CF][Creature] Finished on ["wolf" [lvlpredatorscript < (000855A4)>]] [09/03/2019 - 08:52:21PM] [CF][Creature] Finished on ["Fox" [Actor < (00107D2F)>]] [09/03/2019 - 08:52:21PM] [_sdras_slave] Player is Waiting [09/03/2019 - 08:52:21PM] [CF][Creature] Finished on ["rabbit" [Actor < (00107D1D)>]] [09/03/2019 - 08:52:21PM] [CF][Creature] Finished on ["Fox" [Actor < (00107D2E)>]] [09/03/2019 - 08:52:21PM] [CF][Creature] Finished on ["wolf" [lvlpredatorscript < (000855A1)>]] [09/03/2019 - 08:52:21PM] [CF][Creature] Finished on ["Fox" [Actor < (00107D2E)>]] [09/03/2019 - 08:52:21PM] [CF][Creature] Finished on ["rabbit" [Actor < (00107D1D)>]] [09/03/2019 - 08:52:21PM] [CF][Creature] Finished on ["wolf" [lvlpredatorscript < (000855A1)>]] [09/03/2019 - 08:52:21PM] [Zad]: ZadNpc::DoRegister(1.499957) [09/03/2019 - 08:52:21PM] [CF][Framework] Deactivated actor ["Fox" [Actor < (00107D2F)>]] [09/03/2019 - 08:52:21PM] [CF][Framework] Deactivated actor ["Deer" [Actor < (0008554C)>]] [09/03/2019 - 08:52:21PM] [CF][Framework] Deactivated actor ["rabbit" [Actor < (00107D1D)>]] [09/03/2019 - 08:52:21PM] [CF][Framework] Deactivated actor ["wolf" [lvlpredatorscript < (000855A4)>]] [09/03/2019 - 08:52:21PM] [CF][Framework] Didn't deactivate actor ["rabbit" [Actor < (00107D1D)>]]; not active [09/03/2019 - 08:52:21PM] [CF][Framework] Deactivated actor ["Fox" [Actor < (00107D2E)>]] [09/03/2019 - 08:52:21PM] [CF][Framework] Didn't deactivate actor ["Fox" [Actor < (00107D2E)>]]; not active [09/03/2019 - 08:52:21PM] [CF][Framework] Deactivated actor ["wolf" [lvlpredatorscript < (000855A1)>]] [09/03/2019 - 08:52:21PM] [CF][Framework] Didn't deactivate actor ["wolf" [lvlpredatorscript < (000855A1)>]]; not active [09/03/2019 - 08:52:21PM] [CF][Creature] Removing both API armours from ["Fox" [Actor < (00107D2F)>]] and doing nothing else [09/03/2019 - 08:52:21PM] [CF][Creature] Removing both API armours from ["wolf" [lvlpredatorscript < (000855A4)>]] and doing nothing else [09/03/2019 - 08:52:22PM] [_sdras_slave] Player is Waiting [09/03/2019 - 08:52:22PM] [CF][Creature] Removing both API armours from ["Deer" [Actor < (0008554C)>]] and doing nothing else [09/03/2019 - 08:52:22PM] [CF][Creature] Removing both API armours from ["rabbit" [Actor < (00107D1D)>]] and doing nothing else [09/03/2019 - 08:52:22PM] [CF][Creature] Removing both API armours from ["rabbit" [Actor < (00107D1D)>]] and doing nothing else [09/03/2019 - 08:52:22PM] [CF][Creature] Removing both API armours from ["Fox" [Actor < (00107D2E)>]] and doing nothing else [09/03/2019 - 08:52:22PM] [CF][Creature] Removing both API armours from ["wolf" [lvlpredatorscript < (000855A1)>]] and doing nothing else [09/03/2019 - 08:52:22PM] [CF][Creature] Removing both API armours from ["Fox" [Actor < (00107D2E)>]] and doing nothing else [09/03/2019 - 08:52:22PM] [Zad]: CheckAllEvents() [09/03/2019 - 08:52:22PM] [CF][Creature] Removing both API armours from ["wolf" [lvlpredatorscript < (000855A1)>]] and doing nothing else [09/03/2019 - 08:52:22PM] [_sdras_slave] Player is Waiting [09/03/2019 - 08:52:22PM] [CF][Framework] Activating actor ["Horse" [Actor < (0009B7BA)>]] [09/03/2019 - 08:52:22PM] [CF][Framework] Activating actor ["Fox" [Actor < (00107D2A)>]] [09/03/2019 - 08:52:22PM] [CF][Framework] Activating actor ["Horse" [Actor < (000984A1)>]] [09/03/2019 - 08:52:23PM] [CF][Framework] Activating actor ["wolf" [lvlpredatorscript < (00085CCB)>]] [09/03/2019 - 08:52:23PM] [CF][Framework] Activating actor ["wolf" [lvlpredatorscript < (00085CCC)>]] [09/03/2019 - 08:52:23PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (0001B1D0)>] group: _mt base: 22 number: 2 [09/03/2019 - 08:52:23PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (0001B1D6)>] group: _mt base: 22 number: 8 [09/03/2019 - 08:52:23PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (000458B3)>] group: _mt base: 22 number: 5 [09/03/2019 - 08:52:23PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (000458AB)>] group: _mt base: 22 number: 4 [09/03/2019 - 08:52:23PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (0010D156)>] group: _mt base: 22 number: 8 [09/03/2019 - 08:52:23PM] [CF][Framework] Activating actor ["Horse" [Actor < (000984AB)>]] [09/03/2019 - 08:52:23PM] [_sdras_slave] Player is Waiting [09/03/2019 - 08:52:23PM] [CF][Creature] Started on ["Horse" [Actor < (0009B7BA)>]] with race/skin ["Horse" [Race <CartHorseRace (000DE505)>]]["" [Armor < (00060715)>]] [09/03/2019 - 08:52:23PM] [CF][Creature] Started on ["Horse" [Actor < (000984A1)>]] with race/skin ["Horse" [Race <HorseRace (000131FD)>]]["" [Armor < (0008650F)>]] [09/03/2019 - 08:52:23PM] [CF][Creature] Started on ["Fox" [Actor < (00107D2A)>]] with race/skin ["Fox" [Race <FoxRace (00109C7C)>]]["" [Armor < (000829B4)>]] [09/03/2019 - 08:52:23PM] [CF][Creature] Update being forced on ["Horse" [Actor < (0009B7BA)>]]; havingSex=False savedOverrideArousal=0 arousalSource=2 [09/03/2019 - 08:52:23PM] [CF][Creature] Started on ["wolf" [lvlpredatorscript < (00085CCB)>]] with race/skin ["wolf" [Race <WolfRace (0001320A)>]]["" [Armor < (000C02FB)>]] [09/03/2019 - 08:52:23PM] [CF][Creature] Started on ["Horse" [Actor < (000984AB)>]] with race/skin ["Horse" [Race <HorseRace (000131FD)>]]["" [Armor < (0008650F)>]] [09/03/2019 - 08:52:23PM] [CF][Creature] Update being forced on ["Horse" [Actor < (000984A1)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [09/03/2019 - 08:52:23PM] [CF][Creature] Update being forced on ["Fox" [Actor < (00107D2A)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [09/03/2019 - 08:52:23PM] [CF][Creature] ["Horse" [Actor < (0009B7BA)>]] aroused [09/03/2019 - 08:52:23PM] [CF][Creature] Started on ["wolf" [lvlpredatorscript < (00085CCC)>]] with race/skin ["wolf" [Race <WolfRace (0001320A)>]]["" [Armor < (000C02FB)>]] [09/03/2019 - 08:52:23PM] [CF][Creature] ["Horse" [Actor < (000984A1)>]] unaroused [09/03/2019 - 08:52:23PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (570067A7)>] group: _mt base: 22 number: 3 [09/03/2019 - 08:52:23PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (2B0140E0)>] group: _mt base: 22 number: 4 [09/03/2019 - 08:52:23PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (0010D156)>] group: _mt base: 22 number: 2 [09/03/2019 - 08:52:23PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (00045899)>] group: _mt base: 22 number: 3 [09/03/2019 - 08:52:23PM] [CF][Creature] Update being forced on ["Horse" [Actor < (000984AB)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [09/03/2019 - 08:52:23PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (0010D157)>] group: _mt base: 22 number: 4 [09/03/2019 - 08:52:23PM] [_sdras_slave] Player is Waiting [09/03/2019 - 08:52:23PM] [CF][Creature] Update being forced on ["wolf" [lvlpredatorscript < (00085CCB)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [09/03/2019 - 08:52:23PM] [CF][Creature] ["Fox" [Actor < (00107D2A)>]] unaroused [09/03/2019 - 08:52:24PM] [CF][Creature] ["Horse" [Actor < (000984AB)>]] unaroused [09/03/2019 - 08:52:24PM] [CF][Creature] Update being forced on ["wolf" [lvlpredatorscript < (00085CCC)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [09/03/2019 - 08:52:24PM] [CF][Creature] ["wolf" [lvlpredatorscript < (00085CCB)>]] unaroused [09/03/2019 - 08:52:24PM] [CF][Creature] Equipping aroused armour on ["Horse" [Actor < (0009B7BA)>]]; gender=1 [09/03/2019 - 08:52:24PM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000 [09/03/2019 - 08:52:24PM] [CF][Creature] ["wolf" [lvlpredatorscript < (00085CCC)>]] unaroused this is kahjiit log and this is mod list 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 CreatureFramework.esm 6 6 ApachiiHairFemales.esm 7 7 Unofficial Skyrim Special Edition Patch.esp 8 8 ApachiiHair.esm 9 9 LegacyoftheDragonborn.esm 10 a Campfire.esm 11 b ClimatesOfTamriel.esm 12 c SexLab.esm 13 d Devious Devices - Assets.esm 14 e SexLabAroused.esm 15 f Devious Devices - Integration.esm 16 10 RaceCompatibility.esm 17 11 ZaZAnimationPack.esm 18 12 daymoyl.esm 19 13 Devious Devices - Expansion.esm 20 14 hdtHighHeel.esm 21 15 SGEyebrows.esp 22 16 Schlongs of Skyrim - Core.esm 23 17 MoreNastyCritters.esp 24 18 BlackthornManor.esp 25 19 12FemaleBrows.esp 26 1a Men of Winter.esp 27 1b Six Sexy Gentlemen.esp 28 1c Skyrim Sizes.esp 29 1d XPMSE.esp 30 1e SOSRaceMenu.esp 31 1f DigitigradeKhajiit+ArgonianRaptor.esp 32 20 Ghosu - SkullHelmet.esp 33 21 Forsworn Start.esp 34 22 Forsworn Campaign.esp 35 23 ForswornHAIR.esp 36 24 RM_ForswornPrincess.esp 37 25 EnterableWindows.esp 38 26 Perk Points and More Gold for Bounty Quests.esp 39 27 The Brotherhood of Old.esp 40 28 notice board - better solstheim quests.esp 41 29 Cute Serana.esp 42 2a Cute Adoptable.esp 43 2b Immersive Wenches.esp 44 2c Aesthetic Elisif.esp 45 2d FriendlyBrynjolf.esp 46 2e Serana Dialogue Edit.esp 254 FE 0 TougherWolves.esp 47 2f RedDeadEagle.esp 48 30 Race Compatibility Dialogue SSE.esp 49 31 Race Compatibility Dialogue SSE - Ravengate.esp 50 32 Race Compatibility Dialogue SSE - RDO.esp 51 33 Race Compatibility Dialogue SSE - Khajiit Speak.esp 52 34 Race Compatibility Dialogue SSE - Helgen Reborn.esp 53 35 Race Compatibility Dialogue SSE - ASLAL.esp 54 36 mjhKhajiitSpeakMod - The Paarthurnax Dilemma.esp 55 37 mjhKhajiitSpeakMod - The Notice Board.esp 56 38 mjhKhajiitSpeakMod - Alternate Start.esp 57 39 mjhKhajiitSpeakExtra - Dagi-Raht.esp 58 3a mjhKhajiitSpeak.esp 59 3b BlackSacramentArmor.esp 60 3c Improved Radiant Rewards.esp 61 3d SL_shrines.esp 62 3e JRMoonpathtoElsweyrPatch.esp 63 3f SLAnimLoader.esp 64 40 moonpath.esp 65 41 Realistic AI Detection 2 SE Lite.esp 66 42 ccas_starts.esp 67 43 SkyUI_SE.esp 68 44 Hothtrooper44_ArmorCompilation.esp 69 45 Immersive Sounds - Compendium.esp 70 46 WT Tribal Clothe.esp 71 47 RaceMenu.esp 72 48 RaceMenuPlugin.esp 73 49 DBM_ISC_Patch.esp 74 4a Hothtrooper44_Armor_Ecksstra.esp 75 4b ClimatesOfTamriel-Dungeons-Darker.esp 76 4c Relationship Dialogue Overhaul.esp 77 4d TCBM.esp 78 4e Book of UUNP Iron And Steel.esp 79 4f Helgen Reborn.esp 80 50 OBIS SE.esp 81 51 goodbrother.esp 82 52 RealisticNeedsandDiseases.esp 83 53 HearthfireMultiKid.esp 84 54 Training Dummies XP.esp 85 55 ZIA_Complete Pack.esp 86 56 TKAA.esp 87 57 Populated Cities Towns Villages Legendary.esp 88 58 sanguinesDebauchery.esp 89 59 Run For Your Lives.esp 90 5a Cloaks.esp 91 5b Inigo.esp 92 5c DBM_HelgenReborn_Patch.esp 93 5d Everfall Island Drawbridge.esp 94 5e SexLabSkoomaWhore.esp 95 5f SimpleSlavery.esp 96 60 ZaFromTheDeepsV2.esp 97 61 Immersive Patrols II.esp 98 62 Frostfall.esp 99 63 TERAArmorsSSE.esp 100 64 TeraArmorsSSE Leveled Lists Rare.esp 101 65 1nivWICCloaks.esp 102 66 Cloaks - USSEP Patch.esp 103 67 50 More Perk Points.esp 104 68 UIExtensions.esp 105 69 AddItemMenuSE.esp 106 6a Akali Armour.esp 107 6b DragonboneBarbarianArmor.esp 108 6c Devious Cidhna.esp 109 6d DeviousFollowers.esp 110 6e SexLab_Dialogues.esp 111 6f Convenient Horses.esp 112 70 TheAmazingWorldOfBikiniArmor.esp 113 71 notice board.esp 114 72 RoadInspections.esp 115 73 daymoyl_DawnguardAddon.esp 116 74 MF_RadiantProstitution.esp 117 75 DBM_NoticeBoard_Patch.esp 118 76 The Paarthurnax Dilemma.esp 119 77 Sneak Tools.esp 120 78 SexLab Eager NPCs.esp 121 79 submissivelola.esp 122 7a SLSW Addicted.esp 123 7b DagiRaht.esp 124 7c DBM_GoodBrother_Patch.esp 254 FE 1 sanguinesDebauchery - patch.esp 125 7d Ravengate.esp 126 7e AlternativeCraftingSystem.esp 127 7f AMatterOfTime.esp 128 80 AnubAnimObj.esp 129 81 OBIS SE Patrols Addon.esp 130 82 ApachiiHelmetWigs.esp 131 83 AutoHideAmmo.esp 132 84 BarenziahQuestMarkers.esp 133 85 Beards.esp 134 86 Better Vampires.esp 135 87 Cloaks - Dawnguard.esp 136 88 Bijin NPCs.esp 137 89 Bijin Warmaidens.esp 138 8a Bijin_Frea-Iona.esp 139 8b Book of UUNP - Textures.esp 140 8c Book of UUNP - WIC - Cloaks Skyrim - Patch.esp 141 8d TAWoBA_Rebalance.esp 142 8e Bring Your Silver.esp 143 8f Brows.esp 144 90 BVFE.esp 145 91 Chesko_WearableLantern.esp 146 92 ClimatesOfTamriel-Nights-L3.esp 147 93 DawnguardDarkAlly.esp 148 94 DBM_Cloaks_Patch.esp 149 95 DBM_IA_Patch.esp 150 96 DBM_OBIS_Patch.esp 151 97 DBM_RND_Patch.esp 152 98 dcc-mse-cowgirl.esp 153 99 DW.esp 154 9a Enchanting Freedom.esp 254 FE 2 FemaleCoverSelfAnimations.esp 155 9b Fertility Mode.esp 156 9c FireBurns.esp 157 9d FNIS.esp 158 9e FNISSexyMove.esp 159 9f GoToBed.esp 160 a0 GutsFollower.esp 161 a1 HearthfireMultiKid TKAA Patch.esp 162 a2 HearthfireMultiKid_LastName.esp 163 a3 Helgen Reborn TKAA Patch.esp 164 a4 HepsyBasicWearsUNPCM.esp 165 a5 hothtrooper44_ArmorPatch.esp 166 a6 icepenguinworldmapclassic.esp 167 a7 imp_helm_legend.esp 168 a8 KJ Tattoos 2K.esp 169 a9 KS Hairdo's.esp 170 aa LegacyoftheDragonborn TKAA Patch.esp 171 ab MikanEyes All in one SE.esp 172 ac Modern Clothes.esp 173 ad Moonlight Tales Special Edition.esp 254 FE 3 OBIS Female Mannequins Patch.esp 174 ae OBIS SE - NoticeBoard - Addon.esp 175 af PC Head Tracking - MCM.esp 176 b0 PC Head Tracking - Patch.esp 177 b1 RaceCompatibilityUSKPOverride.esp 178 b2 Realistic Haircolors.esp 179 b3 RutahTattooPack SE.esp 180 b4 SerialStrip.esp 254 FE 4 SerialStripper.esp 181 b5 SexLabDefeat.esp 254 FE 5 SINful CBP.esp 182 b6 SLAL_AnimationByBakaFactory.esp 183 b7 SLAL_AnimationsByLeito.esp 184 b8 SlaveTats.esp 185 b9 SLSO.esp 186 ba SmartTraining.esp 187 bb Sneak Tools Vanilla Hoods.esp 188 bc Sneak Tools Vanilla Masks.esp 189 bd TeraArmorsSSE RARE USSEP Patch.esp 190 be TheEyesOfBeauty.esp 191 bf TKDodge.esp 192 c0 Training Dummies XP Dawnguard.esp 193 c1 Ultimate Lingerie Collection.esp 194 c2 UltimateCombat.esp 195 c3 UltimateDragons.esp 196 c4 V4 Slave.esp 197 c5 Valerica.esp 198 c6 WetandCold.esp 199 c7 XXMilaOverallsHH.esp 200 c8 dc-untamed-000.esp 201 c9 dc-untamed-100-stfu-spriggan.esp 202 ca SkyrimRecycling.esp 203 cb TMBVanillaArmorandClothes.esp 204 cc Schlongs of Skyrim.esp 205 cd Shieldmaidens Beastmaidens muscle slider.esp 206 ce SOS - Smurf Average Addon.esp 207 cf SOS - VectorPlexus Muscular Addon.esp 208 d0 SOS - VectorPlexus Regular Addon.esp 209 d1 Ordinator - Perks of Skyrim.esp 210 d2 Alternate Start - Live Another Life.esp 211 d3 Alternate Start LAL TKAA Patch.esp 212 d4 Modern Brawl Bug Fix.esp
jharise Posted September 6, 2019 Posted September 6, 2019 Hey so I can't get the matchmaker function to call Netch or Seeker animations. I can view them in the animation editor, but trying to play the animations through matchmaker or other means (Aroused Creatures, Defeat, etc.) is not working. In fact, targeting them with matchmaker brings up a list of human animations, and they aren't among the creatures listed in the framework, either.
ScorchWildfire Posted September 25, 2019 Posted September 25, 2019 Is there a way to add another Category type to the creature list? I'm trying to use Animal Schlongs of Skyrim and it works on all of the other dogs except my follower dog. Its Meeko from Meeko's shack and he is classified as a Dog (Follower) and the creatures list doesnt have that option to say I want to use the Animal SOS for him. It does for Husky Follower. Is there a way to reclassify Meeko or add Dog (Follower) to the creature list?
DirkMerc Posted October 4, 2019 Posted October 4, 2019 Hey all! I've been using the average cocktail of mods and I'm experiencing some issues. I deleted all of my saved games but when I started a new game I experienced a plaguing issue, creature framework seems to initialize for an eternity. Almost all menu options are blurred out but after half an hour it still shows the initializing error telling me not to open menus (which I've abided by). My load order is -HDT Physics -Jcontainers -XP32 -SL framework -SL aroused -Creature Framework -SL defeated -SL inflation framework -sky ui -UIExtensions -FNIS (framework spells and creature pack -SLTools -MNC (and HC) -MassMatchMaker -SLAL -Racemenu -Caliente -SOS -Body slider -Fill her up (CBBE addition) -race compatibility fixes Any assistance outside of using a save game cleaner would be much appreciated as I've already attempted it.
DirkMerc Posted October 4, 2019 Posted October 4, 2019 11 hours ago, DirkMerc said: Hey all! I've been using the average cocktail of mods and I'm experiencing some issues. I deleted all of my saved games but when I started a new game I experienced a plaguing issue, creature framework seems to initialize for an eternity. Almost all menu options are blurred out but after half an hour it still shows the initializing error telling me not to open menus (which I've abided by). My load order is -HDT Physics -Jcontainers -XP32 -SL framework -SL aroused -Creature Framework -SL defeated -SL inflation framework -sky ui -UIExtensions -FNIS (framework spells and creature pack -SLTools -MNC (and HC) -MassMatchMaker -SLAL -Racemenu -Caliente -SOS -Body slider -Fill her up (CBBE addition) -race compatibility fixes Any assistance outside of using a save game cleaner would be much appreciated as I've already attempted it. Update! I think I narrowed the cause for the infinite initialization on my end, seems I'm using Jcontainers instead of Jcontainers SE. The only problem is with the SE version my game crashed upon loading in, with the oldrim version I just can't get creature framework to activate. Any ideas on if there is a patch to fix it and make the SE usable?
hiredranger Posted October 6, 2019 Posted October 6, 2019 Having the same problem. But I have the right version of JContainers etc. Eternally initialising.
Raezel Posted October 14, 2019 Posted October 14, 2019 Im on the SE version and i got MNC with my CF n a bunch of other mods including animation mods and i do have my jcontainers set n ready to go. Everything was animating fine about 2 days ago for Giants but now the animation starts and my character animates correctly but the giant wont animate with my character. He'll just stand there naked doin the idle giant standing animation. I did install a few extra mods (various combat related ones) so i guess i should post my load order. (also wanna mentioned i reinstalled my xp32 max extended skeleton thing so dunno if that could do it.) but if anyone has any ideas on what might be the issue pls lemme know. (I also re-ran FNISSE n everything said it was fine.) *Edit* I also checked and dwarven centurions also do not animate and idles there instead while my character still animates. (seems to be affecting large humanoid creatures) as Mammoth works fine *edit* seems to affect draugr as well so its not just large humanoid creatures. (im starting to think its ultimate combat cuz it lists : draugr, centurion, giant, falmer, dragon priest) with their own AI toggles (though since Troll is not in the ultimate combat toggles the troll works fine in animations so its not all humanoid creatures.. just the ones that are in Ultimate combat. (even flame atronach works) *edit* i honestly dunno now... i pressed the deactivate mod button on ultimate combat and the issue still persists. ugh.. i even moved MNC under ultimate combat to see if that helped but nope. hope someone has ideas :c *Skyrim.esm *Update.esm *Dawnguard.esm *Hearthfire.esm *Dragonborn.esm *RSkyrimChildren.esm *Unofficial Skyrim Special Edition Patch.esp *BSAssets.esm *BSHeartland.esm *BS_DLC_patch.esp *ApachiiHairMales.esm *ApachiiHair.esm *CreatureFramework.esm *Schlongs of Skyrim - Core.esm *SexLab.esm *SexLabAroused.esm *RaceCompatibility.esm *Apachii_DivineEleganceStore.esm *ZaZAnimationPack.esm *SMIM-SE-Merged-All.esp *ELFX - Exteriors.esp *Reverb and Ambiance Overhaul - Skyrim.esp LSFX-SSE-Audiosettings.esp *Qw_BeyondSkyrimBruma_USSEP Hotfix Patch.esp *Verdant - A Skyrim Grass Plugin SSE Version.esp *S3DTrees NextGenerationForests.esp *3DNPC.esp *SkyUI_SE.esp *EnhancedLightsandFX.esp *Immersive Sounds - Compendium.esp *Cutting Room Floor.esp *Hothtrooper44_ArmorCompilation.esp *Hothtrooper44_Armor_Ecksstra.esp *Vivid WeathersSE.esp *dD - Enhanced Blood Main.esp dD-Medium Script Range.esp dD-Larger Splatter Size.esp *Qw_3DNPC_USSEP Patch.esp Qw_ISC_CRF Patch.esp *FNIS.esp AdditionalMusicProjectReplacer.esp *AdditionalMusicProject.esp *MrBs-UniqueLoot-SE.esp *PC Head Tracking - MCM.esp *PC Head Tracking - Patch.esp *Player Size Adjuster.esp *MoonlightTalesMCM.esp *nordicsnow.esp *SexLab Cumshot.esp *SexLab TDF Aggressive Prostitution.esp *SLAnimLoader.esp *SLALAnimObj.esp *Brows.esp *Schlongs of Skyrim.esp Vivid Weathers SE - Summer Season.esp *TERAArmorsSSE.esp *TeraArmorsSSE Leveled Lists Rare.esp TeraArmorsSSE RARE USSEP Patch.esp *SexLabMatchMaker.esp *ImmersiveIntegrationSE15.esp *Skyrim Immersive Creatures Special Edition.esp *Wildcat - Combat of Skyrim.esp *Skyrim Revamped - Complete Enemy Overhaul.esp *MoreNastyCritters.esp *3dnpc - Overhual.esp arvakpower.esp *throneroom.esp *Thunderchild - Epic Shout Package.esp *Inconsequential NPCs.esp *Inigo.esp *BecomeKingofSkyrim.esp *HornyCreatures.esp *Bijin AIO.esp Bijin Warmaidens.esp Bijin Wives.esp Bijin NPCs.esp IWI - CRF Patch.esp *Better Candlelight.esp *AsharaDimonizedDress.esp *TheEyesOfBeauty.esp *The Eyes Of Beauty - Elves Edition.esp *KS Hairdo's.esp *SexLabDefeat.esp *SLALAnimObjBillyy.esp *SexLab Aroused Creatures.esp *HearthfireMultiKid.esp *HearthFire Display Case Fix.esp *RaceMenu.esp *RaceMenuPlugin.esp *SOS - Smurf Average Addon.esp *SOS - VectorPlexus Muscular Addon.esp *SOS - VectorPlexus Regular Addon.esp *Better Vampires.esp *RaceCompatibilityUSKPOverride.esp *Predator Vision.esp *Moonlight Tales Special Edition.esp *SexLabWerewolves.esp *Cats-in-SkyrimSSE.esp *MiniNeeds.esp LessIntenseGodrays.esp *Curse of the Dragonborn - BV-MT.esp *Serana.esp *DagiRaht.esp *SexualizedVampireLord.esp SMIM-Bruma-Patch.esp *BarbarianFur.esp *WetandCold.esp Vivid Weathers - Wet and Cold patch.esp *Inconsequential NPCs - CRF Compatibility Patch.esp *RSChildren.esp *My_Little_kitty.esp RSChildren Patch - BS Bruma.esp RSC_USSEP_AventusFix.esp RSC CRF Patch.esp RSC IncNPC.esp RSC 3DNPC Patch.esp HearthfireMultiKid_LastName.esp *BDIC.esp *UltimateCombat.esp *NoBSAIProjectileDodge.esp ShoutPronunciations.esp *Apachii_DivineEleganceStore_Patch.esp *SpousesEnhancedSE.esp *Qw_S3DTrees_CRF Patch.esp *Vampirelordroyal.esp *KhajiitChildren.esp BVandRoyalBloodline_Patch.esp *Aymarandfriends.esp *ORM-Arvak.esp EBT - IC PATCH.esp *RM Barbarian Armor SoS.esp *forsworn loincloth.esp AnimatedEatingReduxTableBenchPatch.esp *AnimatedEatingRedux.esp *AnimatedEating_Coffee Patch.esp *Apocalypse - Magic of Skyrim.esp SRCEO - SIC patch.esp *TKDodge.esp *VioLens SE.esp *RAO - ELFX Patch.esp Qw_BijinAIO_CRF Patch.esp *AutoHideAmmo.esp *FireBurns.esp *XPMSE.esp *SOSRaceMenu.esp Vivid Weathers SE - Bruma Patch.esp *Alternate Start - Live Another Life.esp *RAO - Alternate Start Patch.esp *ELFX - Hardcore.esp *RealisticWaterTwo.esp *RealisticWaterTwo - Waves.esp *Realistic Water Two - Landscape Fixes.esp RealisticWaterTwo - Beyond Skyrim Bruma.esp *Bashed Patch, 0.esp My load order usually is sorted with LOOT and I tend to bash patch a lot of stuff. (also sorry for the long post >_<;; ) to be more specific these are my most recently installed mods: Apocalypse Magic SE Skyrim Revamped Combat Enemy Overhaul SE Wildcat Combat SE Violens SE Tk Dodge SE Ultimate Combat SE auto unequip ammo se Papyrus Extended (power of three) Frozen Electrocuted Combustion SE
SurverX Posted October 16, 2019 Posted October 16, 2019 On 8/31/2019 at 2:53 PM, far_kas said: for some reason, he's not working properly. it always comes out. I get the same error message. Can anybody help us?
TheFuckingQueen Posted October 30, 2019 Posted October 30, 2019 [10/29/2019 - 06:05:56PM] [CF][Framework] Creature Framework 1.1.0-pre2 (10021) is initialising [10/29/2019 - 06:05:56PM] [CF][Framework] Bad JContainers; IsInstalled=TRUE APIVersion=4 FeatureVersion=1 [10/29/2019 - 06:05:56PM] [CF][Framework] Aborting initialisation I'm having trouble getting the framework to initialize, can anyone figure out anything from this log section?
tasairis Posted October 31, 2019 Posted October 31, 2019 On 10/29/2019 at 5:15 PM, TheFuckingQueen said: [10/29/2019 - 06:05:56PM] [CF][Framework] Creature Framework 1.1.0-pre2 (10021) is initialising [10/29/2019 - 06:05:56PM] [CF][Framework] Bad JContainers; IsInstalled=TRUE APIVersion=4 FeatureVersion=1 [10/29/2019 - 06:05:56PM] [CF][Framework] Aborting initialisation I'm having trouble getting the framework to initialize, can anyone figure out anything from this log section? That seems... impossible. What if you close the menu, reopen, and try again? Save, reload, and try?
Raezel Posted November 1, 2019 Posted November 1, 2019 OK so i figured out what went wrong with my draugrs, giants, dwarven centurions, dragon priests, and all the creatures that are affected by Ultimate combat. Ultimate combat is literally NOT compatible with the above creatures for naughty animations. Does anyone know of a patch for this? The issue lies within Ultimate combat's edits of these creatures and makes them not animate while your character still animates entirely; essentially making them useless for the Creature Framework.
MadMansGun Posted November 1, 2019 Posted November 1, 2019 1 hour ago, KiraCura said: OK so i figured out what went wrong with my draugrs, giants, dwarven centurions, dragon priests, and all the creatures that are affected by Ultimate combat. Ultimate combat is literally NOT compatible with the above creatures for naughty animations. Does anyone know of a patch for this? The issue lies within Ultimate combat's edits of these creatures and makes them not animate while your character still animates entirely; essentially making them useless for the Creature Framework. from it's page: Quote - Use with FNIS This mod works without FNIS, but patch is required if you use with FNIS together. 1. Download the latest FNIS (http://www.nexusmods.com/skyrim/mods/11811/). 2. Run Data \ tools \ GenerateFNIS_for_Users \ GenerateFNISforUsers.exe. 3. Check tktk1's "TK Dodge / Ultimate Combat" from the bottom patch list. 4. Press the "Update FNIS Behavior". 5. Wait until the installation is complete.
Raezel Posted November 1, 2019 Posted November 1, 2019 11 hours ago, MadMansGun said: from it's page: i noticed the mentioning of the patch with FNIS and i had already been using it since i got Ultimate combat. the issue lies in that Ultimate combat explicitly states that it isn't compatible with the creature pack from FNIS. (and thats because it affects Giants, Falmers, Dwarven Centurions, Dragon Priests, Draugr) I read somewhere else that there is no possible work around but I feel like thats debatable. Regardless currently some say to just install Ultimate first and then anything FNIS related so that any anims associated with the creature pack bypass Ultimate's own animations but essentially making the affected creatures not use any of Ultimate's animations like dodging for instance. I'm really just hoping someone finds a way to actually make some kind of patch but... maybe im too hopeful... (especially since ive seen a post about this incompatibility as far back as 2014)
tasairis Posted November 2, 2019 Posted November 2, 2019 18 hours ago, KiraCura said: i noticed the mentioning of the patch with FNIS and i had already been using it since i got Ultimate combat. the issue lies in that Ultimate combat explicitly states that it isn't compatible with the creature pack from FNIS. (and thats because it affects Giants, Falmers, Dwarven Centurions, Dragon Priests, Draugr) I read somewhere else that there is no possible work around but I feel like thats debatable. Regardless currently some say to just install Ultimate first and then anything FNIS related so that any anims associated with the creature pack bypass Ultimate's own animations but essentially making the affected creatures not use any of Ultimate's animations like dodging for instance. I'm really just hoping someone finds a way to actually make some kind of patch but... maybe im too hopeful... (especially since ive seen a post about this incompatibility as far back as 2014) Ultimate Combat replaces the "behavior" animation files for creatures, so it won't be compatible with FNIS (which does the same thing). There's no simple way to patch it. UC would have to break out its animation changes and instead work them into the FNIS system. Which should be possible - it's just not something you or I could do.
hiredranger Posted November 6, 2019 Posted November 6, 2019 Could some folks post a load order? Every time I log iinto Skyrim SE the creature files are not registered in sexlab. I re enable them all in SLAL and they then register. But nothing works. I have been messing with load order for quite some time. I have all the pre requistes installed so I suspect the issue is in the order.
Raezel Posted November 7, 2019 Posted November 7, 2019 On 11/2/2019 at 6:02 AM, tasairis said: Ultimate Combat replaces the "behavior" animation files for creatures, so it won't be compatible with FNIS (which does the same thing). There's no simple way to patch it. UC would have to break out its animation changes and instead work them into the FNIS system. Which should be possible - it's just not something you or I could do. thats what i was afraid of :c but for now i just reinstalled FNIS (cuz update was available) and deinstalled then reinstalled the creatures pack and basically overwrote the changes UC made. So everything functions fine regarding the creatures now but I know its basically removing some of UC's features from those creatures too but I guess its an alright compromise to make.
Andukar Posted November 8, 2019 Posted November 8, 2019 On 8/31/2019 at 5:53 PM, far_kas said: for some reason, he's not working properly. it always comes out. same problem. And than became CTD from animal's penises. With off creature framework CTD has ended. What to do?! 1
MadMansGun Posted November 8, 2019 Posted November 8, 2019 Quote Creature Framework Troubleshooting: "Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing: you need to install the script files from Sexlab Aroused to fix this problem.https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/ Aroused mesh not getting applied during animations: go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM. Creature Framework not registering mods or stuck in a registering loop: try reinstalling JContainers.https://www.nexusmods.com/skyrimspecialedition/mods/16495 There was a problem if you had any Mods from CrapClub (Creation Club) installed, but that bug should be fixed in newer versions of JContainers: the problem was you had to remove them before you could register/reregister Creature Framework based mods into Creature Framework.
SpectralApparition Posted November 11, 2019 Posted November 11, 2019 I had a bunch of bugs, I think I had the wrong version of JContainers at some point.... Anyway. I pretty much worked out all the kinks, and just finished fixing the "eternally initializing" bug, and thought my CTD issue would be fixed, but it isn't? My current issue is: other, normal animations and even SLAL animations work, except I found out I CTD on any Falmer animation. Other creature ones work. I'm so confused atm, are they maybe just bugged? The animation starts, stripping, then actor teleport - because I have to have that set for another mod (SLDefeat) - and then when the actual first frame of the animation would start --> CTD. Any ideas?
tasairis Posted November 12, 2019 Posted November 12, 2019 15 hours ago, Quatrix said: I had a bunch of bugs, I think I had the wrong version of JContainers at some point.... Anyway. I pretty much worked out all the kinks, and just finished fixing the "eternally initializing" bug, and thought my CTD issue would be fixed, but it isn't? My current issue is: other, normal animations and even SLAL animations work, except I found out I CTD on any Falmer animation. Other creature ones work. I'm so confused atm, are they maybe just bugged? The animation starts, stripping, then actor teleport - because I have to have that set for another mod (SLDefeat) - and then when the actual first frame of the animation would start --> CTD. Any ideas? First step is to rerun FNIS with the HKX Compatibility option enabled. Does it report any warnings or errors?
SpectralApparition Posted November 12, 2019 Posted November 12, 2019 51 minutes ago, tasairis said: First step is to rerun FNIS with the HKX Compatibility option enabled. Does it report any warnings or errors? Okay trying that now, no errors so far. EDIT: sadly I'm still crashing, I even rebuilt the registry and whatever too in game to no avail. Here's my FNIS output if you care: Spoiler FNIS Behavior V7.5.1 12.11.2019 13:49:01 Skyrim SE 64bit: 1.5.80.0 - G:\SteamLibrary\steamapps\common\Skyrim Special Edition\ (Steam) Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Patch: "HKX File Compatibility Check Skyrim/SSE" Patch: * DServant's "Archery Gameplay Overhaul SE" (CTD:0,1%) Reading DD V4.0.0 ... Reading DD2 V4.0.0 ... Reading DD3 V4.1.0 ... Reading DDSL V4.0.0 ... Reading Defeat V5 ... Reading Deviously Cursed Loot V6.3 ... Reading EstrusChaurus V4.35 ... Reading FNISBase V7.5.1 ... Reading FNISCreatureVersion V7.0 ... Reading FunnyBizAmp V8.0 ... Reading FunnyBizBeastly V1.0 ... Reading FunnyBizBound V12.0 ... Reading FunnyBizCB V1.0 ... Reading FunnyBizFC V10.0 ... Reading FunnyBizFemDom V1.0 ... Reading FunnyBizFun V12.0 ... Reading FunnyBizGroup V8.0 ... Reading FunnyBizGuro V5.0 ... Reading FunnyBizLover V7.0 ... Reading FunnyBizMC V1.0 ... Reading FunnyBizMolag V1.0 ... Reading FunnyBizMtb V3.0 ... Reading FunnyBizNecro V10.0 ... Reading FunnyBizRape V11.0 ... Reading FunnyBizUn V12.0 ... Reading MoreNastyCritters V1.0 ... Reading sanguinesDebauchery V?.? ... Reading SexLab V1.63 ... Reading SexLabAP V1.63 ... Reading SexLabAroused V2.9 ... Reading SexLabCreature V1.63 ... Reading XPMSE V7.2 ... Reading ZaZAnimationPack V7.00 ... Reading zzEstrus V2.30 ... All Anim Lists scanned. Generating Behavior Files... No GENDER directory male 1 GENDER modifications for Animations\female Alternate Animation mods: 6 sets: 65 total groups: 297 added file slots: 2241 alternate files: 1118 Create Creature Behaviors ... Reading MoreNastyCritters V1.0 ... Reading FunnyBizFC V1.0 ... Reading FunnyBizMC V1.0 ... Reading SexLabCreature V1.63 ... Reading FunnyBizCB V1.0 ... 7696 animations for 34 mods successfully included (character) 1408 animations for 5 mods and 39 creatures successfully included.
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