effrenatus Posted October 17, 2024 Posted October 17, 2024 Hello! Every time i kill a dragon, the dragon skeleton (just after absorbing the soul) disappears for a short time and then a complete purple dragon body appears in its place. It's been a long time since i installed all the stuff... Can somebody please tell me what is the problem and what i can do? Thank you in advance!
Moonpaw Posted November 21, 2024 Posted November 21, 2024 Im having a problem with "skin unknown" for the spriggans. I added the mod Whiterun Hold Forest or something like that and it changes the spriggans (according to console) and in the MCM of creature framework it now says skin unknown, mod active none
loverslaccountnumber42069 Posted February 1, 2025 Posted February 1, 2025 Making a modlist, but I do not want animal dicks to show up. Does anyone know a way to auto-set the Creature Framework config so that it can be readily shipped to turned into a personal modlist? I am just looking to just have TWO werewolf + penis for Werewolves. The offending mods are: Creature Framework, More Nasty Creatures and Horny Creatures to work with TWO Extras in order to use werewolf reversal effect.
KentuckyExpat Posted March 9, 2025 Posted March 9, 2025 I don't know if I have a problem or not. I have installed Creature Framework 3.1, More Nasty Critters 15.6 and, for good luck, the latest Billyy animation pack, 8.8. They all seemed to install correctly but there are no animations. Do I not understand how these mods work or am I missing a mod that actually triggers the animations? I've used other mods like Animal Research and Animal Mansion but they have their own methods for showing animations built in.
blue1fan1 Posted April 7, 2025 Posted April 7, 2025 So this may have been answered before, I run skyrim with a futa female dragonborn, but when I go into werewolf form I get the female body. Is there a mod that I can add a penis to my body or a way to switch to a male werewolf form?
Jack005 Posted May 15, 2025 Posted May 15, 2025 Hi is there a way to use different models over the ones on this mod, for example I want to use this oneĀ https://www.nexusmods.com/skyrimspecialedition/mods/128362Ā for vampire lord but even changing the meshes on this mod and turn of its model on the menu in game it still the same fro more nasty criters, is there a way to change it some how? last time I wanted to change the female were wolf to have breast and could not changed and had to use a werewolf male my character being female so I had to use le femmene mod, is there something that I missing or a way around, pls helpĀ Ā
FauxFurry Posted May 16, 2025 Posted May 16, 2025 On 4/7/2025 at 6:05 PM, blue1fan1 said: So this may have been answered before, I run skyrim with a futa female dragonborn, but when I go into werewolf form I get the female body. Is there a mod that I can add a penis to my body or a way to switch to a male werewolf form? Ā
TheBikkest Posted May 31, 2025 Posted May 31, 2025 (edited) Does anyone know why Creature Framework would simply not work at all, thus making the creatures not have cocks? I have animations working just fine. On a previous playthrough, Creature Framework loaded just fine. I've only added texture mods since. If I load up that old playthrough, everything relating to creature framework works just fine. I see Creature Framework in the MCM and it's reportedly working, again, just fine. I don't understand why it's seemingly not loading on new saves. Any ideas? Edited May 31, 2025 by TheBikkest
hana120 Posted June 8, 2025 Posted June 8, 2025 Hello. On some of my backups, I have a problem with Creature Framework. The mod tells me to wait 2 minutes for it to save everything, but even after 2 minutes, when I go into its mcm, it keeps telling me the same thing. What's more, for some creatures in the mcm, it tells me Disable. The mod seems to have trouble recognizing them. But I've got the latest version, v3.
Furryfurry Posted July 5, 2025 Posted July 5, 2025 i trying to get this mod to work but this mod dont pick upp so i can change it https://www.nexusmods.com/skyrimspecialedition/mods/78049?tab=posts
Budoop Posted July 12, 2025 Posted July 12, 2025 On 2/1/2025 at 8:55 PM, loverslaccountnumber42069 said: Making a modlist, but I do not want animal dicks to show up. Does anyone know a way to auto-set the Creature Framework config so that it can be readily shipped to turned into a personal modlist? I am just looking to just have TWO werewolf + penis for Werewolves. The offending mods are: Creature Framework, More Nasty Creatures and Horny Creatures to work with TWO Extras in order to use werewolf reversal effect. Not sure if it's really what you want but the MCM for Creature Framework allows you to choose which mod affects which creature.
loverslaccountnumber42069 Posted July 12, 2025 Posted July 12, 2025 (edited) 1 hour ago, Budoop said: Not sure if it's really what you want but the MCM for Creature Framework allows you to choose which mod affects which creature. It was (partially) solved by Demonic Creatures removing most real-life creatures due to fear of The Law(tm) and removing what little was left remaining of real life animals (because apparently undead wolves were still in the mod). To give a better understanding, I want most of the mods to be "ready out of the box". As far as I know, there is no easy way to set up MCM to behave a certain way right when you load a new game, without having to edit the scripts directly. This way, Skyrim Together should behave much better. Edited July 12, 2025 by loverslaccountnumber42069 clarity
keymaster1965 Posted July 28, 2025 Posted July 28, 2025 is there a way to get around jccontainers? im using fasterĀ Ā hdt smp and jccontainers is causing my game to CTD and this mod is a major part of my game play
naan_horh Posted September 29, 2025 Posted September 29, 2025 Hi, does anyone know what the problem might be with the latest version of Skyrim (AE) on Steam? All mods work and recognize JContainers. But this mod says I have the wrong version of JContainers or it's not installed at all, even though it's the latest available version. The mod appears in the MCM, but when I try to view its settings, it says it needs a few minutes. But nothing changes, even after a long time.
alphahero Posted November 3, 2025 Posted November 3, 2025 Was having an issue with this mod (and/or ABC, not sure) where flaccid dicks were present on creatures, but they wouldn't get erect and just stayed flaccid during SL scenes. Apparently it was caused by Creature Framework; when I opened the CF MCM I got this message:Ā Quote The framework is currently initialising or working on registration. Some functionality will be disabled. This may take anywhere from several seconds to two minutes to finish, depending on what the framework is doing, as well as your computer and Skyrim setup. Please wait in-game with all menus closed, and check back again. Ā And of course it never initialized no matter how long I waited. I saw that message every time I opened CF MCM. Well, here's how I fixed it: Ā Open your latest save in ReSaver Search CreatureFramework.esm in filter Delete everything you see except CreatureFramework.esm Save as new file Go in-game and load up the new save you just created, once you're in you should get a notification that Creature Framework was installed or something like that, if not then just wait a little bit Open MCM and check if Creature Framework is there, if not thenĀ close it and wait a bit and check again (Optional?) In the CF MCM click Re-install mods. I don't know if this was necessary but I did it anyway just in case, then I just sat there and let it do its thing Ā ^In my case, in ReSaver I just deleted everything highlighted here and left CreatureFramework.esm alone Ā Ā After all this I finally got my erect creature dongs back. Posting it here in case this helps anyone in the future!!
Monarch8808 Posted November 6, 2025 Posted November 6, 2025 (edited) doubt anyone will see this but if you do where can i get ahold of the creature summon.esp for framework cant find it anywhere or share a download link? Ā Edited November 7, 2025 by Monarch8808
Zukirin Posted November 25, 2025 Posted November 25, 2025 Hello guys, I want to ask. Does anyone know how to make a new creature eligible for another creature's sexlab animations? I have the Flame Atronach Variants mod which is just a flame atronach reskin, however the matchmaking spell fizzles on them (probably because they don't have any sexlab animations). Is there any way to tell it to use the vanilla flame atronach slal animations? Thank you
MadMansGun Posted November 25, 2025 Posted November 25, 2025 1 hour ago, Zukirin said: Hello guys, I want to ask. Does anyone know how to make a new creature eligible for another creature's sexlab animations? I have the Flame Atronach Variants mod which is just a flame atronach reskin, however the matchmaking spell fizzles on them (probably because they don't have any sexlab animations). Is there any way to tell it to use the vanilla flame atronach slal animations? Thank you valid names for the race: Spoiler Ā Ā FlameAtronachFailSafe Ā Ā AtronachFlameRace Ā Ā Ā Ā Ā 00AtronachSpiritRacesmm Ā Ā 00MBI_BuroFlameAtronachRace Ā Ā 000CCCAtronachDarkFlameRace Ā Ā 0001CCCAtronachFlamesRace Ā Ā AtronachFlameRaceBLUE Ā Ā AtronachFlameRaceBLUE2 Ā Ā BishopFlameRace Ā Ā BoTAtronachColdFlameRace Ā Ā BSKAtronachColdFlameRace Ā Ā EQ147_FlameWrathRace Ā Ā I5KDwarvenDroidRace Ā Ā mihailhymrace Ā Ā mihailmermaidrace Ā Ā mihailmermaidraceMERROW Ā Ā mihailnixad_race Ā Ā Xanthys_HumanAtronachFlameRace Ā Ā zzzCOArpenBuroRace Ā Ā _00DwarvenDroidRace01 Ā Ā _SLSD_AtronachFlameRace Ā
Zukirin Posted November 26, 2025 Posted November 26, 2025 4 hours ago, MadMansGun said: valid names for the race: Ā Hide contents Ā Ā FlameAtronachFailSafe Ā Ā AtronachFlameRace Ā Ā Ā Ā Ā 00AtronachSpiritRacesmm Ā Ā 00MBI_BuroFlameAtronachRace Ā Ā 000CCCAtronachDarkFlameRace Ā Ā 0001CCCAtronachFlamesRace Ā Ā AtronachFlameRaceBLUE Ā Ā AtronachFlameRaceBLUE2 Ā Ā BishopFlameRace Ā Ā BoTAtronachColdFlameRace Ā Ā BSKAtronachColdFlameRace Ā Ā EQ147_FlameWrathRace Ā Ā I5KDwarvenDroidRace Ā Ā mihailhymrace Ā Ā mihailmermaidrace Ā Ā mihailmermaidraceMERROW Ā Ā mihailnixad_race Ā Ā Xanthys_HumanAtronachFlameRace Ā Ā zzzCOArpenBuroRace Ā Ā _00DwarvenDroidRace01 Ā Ā _SLSD_AtronachFlameRace Ā Thank you for the reply I searched around for a while but I am still unsure how to use this. Can I change the race of the atronach variants mod to these names somehow? Or what mods do these races come from? "000CCCAtronachDarkFlameRace" for example?
DerpLykiaos Posted December 4, 2025 Posted December 4, 2025 Is there a way to like.. make a mod's racial variant of an existing creature work with CF's schlong distribution? I'm usingĀ https://www.nexusmods.com/skyrimspecialedition/mods/131038Ā and noticed the higher-grade of werewolf it introduces that can wear armor and stuff don't seem to be valid actors for CF members.
Jaklyneous Posted December 27, 2025 Posted December 27, 2025 am I the only one that cant get past the dragon intro screen thingy , it lags and crashes the game.
Noxian Posted March 13 Posted March 13 My horse lost it's member after installing More Nasty Critters
wgrewgr6w Posted April 6 Posted April 6 Is it save safe to upgrade to the new version? Just found out there's a V4 version of CF, and am currently using versionĀ 1.1.0-pre2A from this page. I saw that they have different method of scanning.
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