Pfiffy Posted October 16, 2018 Author Posted October 16, 2018 47 minutes ago, vesperdeath said: started with special edition so there was nothing for me to update. i first downloaded the most reacent version of Jcontainers V4.1.5 then saw something about 4.1.0 working so i unisntalled the updated version then installed the out dated version of jcontainers to see if that would fix anything but nothings working so far i get the same message Make sure your Jcontainer version is fitting to your SKSE version and to your game version. If you get the message it is usually a conflict between those three. CF for SE works with all fitting SSE/SKSE/JC combinations.
Swed_Dr_Plastic Posted October 25, 2018 Posted October 25, 2018 Ok, so maybe a bit more information than simply stating that the junk of my animals doesn't work. First I installed the http://wiki.step-project.com/User:DarkladyLexy/Lexys_LOTD_SE mod list. Once that was up and running I Installed following SexLab mods: SexLab - Framework SE v.163SexLab - Aroused SSE LooseSexLab - Creature Framework v.1.1.0 pre2 Shlongs of Skyrim Core----Other ESM's ----UIExtensions.espFNIS.espSkyUI.esp----Other Esp's ----SexLab - Tools SESexLab - Hentai Creatures v11_4SexLab - Horny Creatures of Skyrim V.1.05 FSexLab - MatchMaker Light SE v.0.1.0SexLab - SLAL_SESexLab - Random Sex SEBillyy's SLAL Animations 1.42ShlongsOf skyrimSOS AvrageSOS RegularSOS Muscular----Bashed PatchSmash PatchZpatchDyndolod 5 Install order is prity much: Install order is prity much: (Skyrim DLC and Patch mods here) SexLab.esm SexlabAroused.esm CreatureFramework.esm (Other .esm's) SkyUI.esp UIExtensions.esp FNIS.esp (Other .esp's) SexLabTools.esp HentaiCreatures.esp HornyCreatures.esp SexLabMatchMaker.esp SexLab Random Sex.esp SLAnimLoader.esp SLALAnimObjBillyy.esp Shlongs Of skyrim.esp SOS - Smurf Avrage.esp SOS - VectorPlex Regular.esp SOS - VectorPlex Muscular.esp ---- Bashed Patch Smash Patch Zpatch Dyndolod 5
Pfiffy Posted October 25, 2018 Author Posted October 25, 2018 1. matchmaker light is for SL light and doesn't work with SL 1.63.... 2. I'm missing more nasty critters.... CF doesn't do anything on its own... It needs something to work with....
Swed_Dr_Plastic Posted October 25, 2018 Posted October 25, 2018 I managed to figure it out on my own, is there a working matchmaker for SE ?
tasairis Posted October 26, 2018 Posted October 26, 2018 4 hours ago, opannes said: I managed to figure it out on my own, is there a working matchmaker for SE ? Regular MatchMaker works fine.
Stupidfast Posted October 26, 2018 Posted October 26, 2018 I recently installed all of the Creature mods sse versions on my fresh SSE game using MO2. Been at this for awhile in Skyrim, but first time swapping to special edition. Game appears very stable (compared to oldrim) but I've run into this issue with creature animations: The game starts and claims that my JContainers is either outdated or not installed for the Creature Framework to work with. I've tried reinstalling JContainers, MNC, HC MNC, Horny Creatures of Skyrim, the Creature Framework itself, and Aroused Creatures, but this message keeps popping up. When tried, creature animations either cause a CTD or run but with lots of glitches and default creature meshes/textures (no Horny Creatures of Skyrim parts). This might be two separate issues. I have all the dependencies for each mod and update FNIS anytime I redo my order. I have creature animations enabled, have tried reregistering them in MCM but this doesn't seem to affect it. Mod order: Sexlab dependencies (UNBB, Bodyslide, XPMSSE, FNIS, SoS, NetImmerse Override, ECE, JContainers, Fos Ro Doh, SSE Engine Fix) Sexlab Sexlab main mods (Aroused, ZaZ, Defeat, SLAL, MM, MME, AA) Devious Device mods Creature Framework More Nasty Creatures HentaiCreat MNC Aroused Creatures BDIC SE for immersive creatures (Milk mod eco, Estrus, and some Animation packs here) Total animations 6k (I have FNIS XXL, all other animations but creature ones are fine so don't think its the animation limit issue)
Pfiffy Posted October 26, 2018 Author Posted October 26, 2018 11 minutes ago, Stupidfast said: I recently installed all of the Creature mods sse versions on my fresh SSE game using MO2. Been at this for awhile in Skyrim, but first time swapping to special edition. Game appears very stable (compared to oldrim) but I've run into this issue with creature animations: The game starts and claims that my JContainers is either outdated or not installed for the Creature Framework to work with. I've tried reinstalling JContainers, MNC, HC MNC, Horny Creatures of Skyrim, the Creature Framework itself, and Aroused Creatures, but this message keeps popping up. When tried, creature animations either cause a CTD or run but with lots of glitches and default creature meshes/textures (no Horny Creatures of Skyrim parts). This might be two separate issues. I have all the dependencies for each mod and update FNIS anytime I redo my order. I have creature animations enabled, have tried reregistering them in MCM but this doesn't seem to affect it. Mod order: Sexlab dependencies (UNBB, Bodyslide, XPMSSE, FNIS, SoS, NetImmerse Override, ECE, JContainers, Fos Ro Doh, SSE Engine Fix) Sexlab Sexlab main mods (Aroused, ZaZ, Defeat, SLAL, MM, MME, AA) Devious Device mods Creature Framework More Nasty Creatures HentaiCreat MNC Aroused Creatures BDIC SE for immersive creatures (Milk mod eco, Estrus, and some Animation packs here) Total animations 6k (I have FNIS XXL, all other animations but creature ones are fine so don't think its the animation limit issue) I don't use MO but I heard tha JC is better installed out side of it. As SL Animloader also depends on JC features, it might be that the other issues get solved as soon as JC is running correctly. Make sure you have the right JC Version for you SKSE version and your Skyrim Version. And no AntiVirus software is blocking the scripts... I'm grunning out of options JC and CF refuse to stop cooperating here, no matter what I did to my skyrim install.
tasairis Posted October 26, 2018 Posted October 26, 2018 3 hours ago, Pfiffy said: I'm grunning out of options JC and CF refuse to stop cooperating here, no matter what I did to my skyrim install. Same. They play well together for me. I bet there's one very particular thing people are/aren't doing that makes it not work, just don't ask me what it is.
Kristus Kringle Posted October 27, 2018 Posted October 27, 2018 No problems with JC SE + CF + MO2 here.
pburnt Posted October 28, 2018 Posted October 28, 2018 Had that same problem. Had to reinstall SKSE, Papyrus and JContainers.
Anonimotipy Posted October 30, 2018 Posted October 30, 2018 I'm getting JContainer errors even though each version is correct. I really have no idea what's going on. I have 2.0.10 (runtime 1.5.53), JContainers (SE) v4.1.5 and Skyrim 1.5.53.0.8.
SluttySnowcraft Posted October 30, 2018 Posted October 30, 2018 11 hours ago, Anonimotipy said: I'm getting JContainer errors even though each version is correct. I really have no idea what's going on. I have 2.0.10 (runtime 1.5.53), JContainers (SE) v4.1.5 and Skyrim 1.5.53.0.8. I'm getting exactly the same. I'm starting to think it's something with the framework.
Pfiffy Posted October 31, 2018 Author Posted October 31, 2018 19 hours ago, Anonimotipy said: I'm getting JContainer errors even though each version is correct. I really have no idea what's going on. I have 2.0.10 (runtime 1.5.53), JContainers (SE) v4.1.5 and Skyrim 1.5.53.0.8. 8 hours ago, SluttySnowcraft said: I'm getting exactly the same. I'm starting to think it's something with the framework. Is SLAL working correctly?
SluttySnowcraft Posted November 3, 2018 Posted November 3, 2018 It was, in fact, an error with my Creature Framework Install. Something about the differences between versions currently available to download. Use 1.1.0-pre2A, rather than 1.1.0.7, and it will fix things. Or did for me, anyway.
thanagar10 Posted November 5, 2018 Posted November 5, 2018 On 11/3/2018 at 8:40 AM, SluttySnowcraft said: It was, in fact, an error with my Creature Framework Install. Something about the differences between versions currently available to download. Use 1.1.0-pre2A, rather than 1.1.0.7, and it will fix things. Or did for me, anyway. Confirmed, installing the 2A instead of the first option fixed the problem for me as well.
dabap Posted November 9, 2018 Posted November 9, 2018 I have the T Pose bug whenever I install this mod. I am using Skyrim Special dition, and this is the error fnis gives me. Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading FlowerGirlsSE V2.2.0 ... Reading FNISBase V7.4.5 ... Reading FNISCreatureVersion V7.0 ... Reading FNISSexyMove V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 18 alternate animations) ... >>Warning: \character\behaviors\FNIS_MNC_Behavior.hkx not Skyrim SE compatible<< Reading MNC V?.? ... Reading SexLab V1.63 ... Reading SexLabAP V1.63 ... Reading SexLabCreature V1.63 ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... All Anim Lists scanned. Generating Behavior Files... 1 GENDER modifications for Animations\male 13 GENDER modifications for Animations\female Alternate Animation mods: 3 sets: 19 total groups: 57 added file slots: 332 alternate files: 182 Create Creature Behaviors ... Reading MNC V?.? ... Reading SexLabCreature V1.63 ... 3203 animations for 9 mods successfully included (character). 835 animations for 2 mods and 33 creatures successfully included.. 1 Warning(s). I only get that warning with this mod installed, and as soon as I remove this, the T pose is gone. Any suggestions?
Pfiffy Posted November 9, 2018 Author Posted November 9, 2018 40 minutes ago, dabap said: I have the T Pose bug whenever I install this mod. I am using Skyrim Special dition, and this is the error fnis gives me. Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading FlowerGirlsSE V2.2.0 ... Reading FNISBase V7.4.5 ... Reading FNISCreatureVersion V7.0 ... Reading FNISSexyMove V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 18 alternate animations) ... >>Warning: \character\behaviors\FNIS_MNC_Behavior.hkx not Skyrim SE compatible<< Reading MNC V?.? ... Reading SexLab V1.63 ... Reading SexLabAP V1.63 ... Reading SexLabCreature V1.63 ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... All Anim Lists scanned. Generating Behavior Files... 1 GENDER modifications for Animations\male 13 GENDER modifications for Animations\female Alternate Animation mods: 3 sets: 19 total groups: 57 added file slots: 332 alternate files: 182 Create Creature Behaviors ... Reading MNC V?.? ... Reading SexLabCreature V1.63 ... 3203 animations for 9 mods successfully included (character). 835 animations for 2 mods and 33 creatures successfully included.. 1 Warning(s). I only get that warning with this mod installed, and as soon as I remove this, the T pose is gone. Any suggestions? My guess ist, that you installed the oldrim Version of More nasty critters...
paramour1313 Posted November 16, 2018 Posted November 16, 2018 I was told to head over here from SexLab support... I just installed the new CF for SE port that was posted. Slight problem, all creatures are listed as female in SexLab, but are males in Creature Framework... what am I missing? Is there a way to get a mix of genders, or is it just all or none? I've tried a reset all mods in CF, but no nothing changed. I'm really frustrated with this puzzle because Sinding, the werewolf from Ill Met By Moonlight, is listed a female in SexLab. Can someone point me in the right direction, please? BTW, meshes are good. Sinding is a male on the outside with an erection, but doing female werewolf animations.
howlerleech Posted November 16, 2018 Posted November 16, 2018 I think i broke it? It's been 20 minutes and CF is still "installing" on MCM. I've done various things from walking around from town to town and smithing/selling stuff. Do i have to create a new save game? Or maybe because i installed JC before waiting on CF. It also keeps giving me "JContainers version doesn't match". Fixed it: I use nmm, so when i downloaded JC i chose the download directly option, that option is version 3.1.5... @paramour1313 there is an option, don't remember where exactly, that turns all female creatures to male when doing the stuff, it must be one of those options that you might've fiddled the wrong way.
GarnetNSFW Posted November 17, 2018 Posted November 17, 2018 I have everything installed I go to mcm and enable creatures in sexlab I go out of the menu wait till it says creatures installed but when I go into the cf mcm it says its still installing/ initializing and no animations work. I do have the KomAnimPack installed EDIT: I have Jcontainers 4.1.5 installed aswell I use MO2 EDIT EDIT: fixed it I had fnis creating the files in its own mod so I made it go into an empty mod and it worked
TheTripwire Posted November 26, 2018 Posted November 26, 2018 I can't figure out how to get more then balls on a creature and I feel like bumping my head into a wall over this. I've tried just a bare bones load with SKSE, SkyUI, FINS, SexLabLite SE, SL Aroused, SoS SE, CreatureFramework 1.1.0-pre2-SE, JContainers SE, and MNC + HC. All the animations are functioning great and as intended, but everything is just sheaths and balls. I can't find any sorta mod menus for any of the creature stuff outside of hentai creatures, but that doesn't help much.
SimianJyhad Posted December 7, 2018 Posted December 7, 2018 well this is irritating, I have the Creature Framework / Jcontainers are incompatible error message. I know I have done something wrong but for the life of me I can't figure it out SkyrimSE 1.5.53 Jcontainers 4.1 Creature Framework 1.1.0 SE Pre 2A SKSE v2.0.10 I had this working until Skyrim Updated on me and I havent been able to get it working since. Any suggestions or possibilities where I screwed up?
tasairis Posted December 8, 2018 Posted December 8, 2018 1 hour ago, SimianJyhad said: well this is irritating, I have the Creature Framework / Jcontainers are incompatible error message. I know I have done something wrong but for the life of me I can't figure it out SkyrimSE 1.5.53 Jcontainers 4.1 Creature Framework 1.1.0 SE Pre 2A SKSE v2.0.10 I had this working until Skyrim Updated on me and I havent been able to get it working since. Any suggestions or possibilities where I screwed up? Does your SKSE log say that the JContainers plugin was loaded?
SimianJyhad Posted December 8, 2018 Posted December 8, 2018 I found the Problem it turns out that I needed Jcontainers 4.1.5 when before I needed 4.1.0 , I feel like such a dumbass
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