afa Posted February 1, 2018 Posted February 1, 2018 21 hours ago, Teutonic said: Do you have a regular follower (i.e. in the vanilla follower slot)? Or do you have any mods that change how followers work? Using EFF, which I believe only add and remove followers by messing with the current follower faction. The followers, however, are 3rd party mod followers, but they don't really have anything too special about them from what I can tell. I dismiss them all then re recruit just one to test, hang around Riverwood, and still no go. Also tried to use SL solution to tag the follower manually as mentioned by someone else, still not getting anything. Will try with a vanilla follower later and see what happens. Removing EFF now would probably mean I have to test in a new save.
karlpaws Posted February 1, 2018 Posted February 1, 2018 11 hours ago, Teutonic said: Can you elaborate how exactly it bugged out? The "unstuck" function should trigger automatically after a while. I think one case was from using the SL Solutions follower tagging spell, on a non-follower faction NPC. I had two npcs approach my character but the SL scene never started. Another I think a pursuer was after me but I entered a building, not seeing the message but I forget what happened then. We will need a pause or "in dialog" detection so that a rapist doesn't come running while we're talking to someone. The PaySexBounty mod, or talking to guards in general about a bounty really breaks when the dialog is interrupted, often leading to a No Yield bug. I'm trying to replicate my other experiences but so far, good news. Its been working fine.
faky Posted February 1, 2018 Posted February 1, 2018 any chance to add this functionality? 1. make masturbation not count as sex in public and trigger "rape" regardless of location if witnessed by any eligible npc 2. an option to turn stripping completely off during sex 1 because this mod could really complement all the seduction mods by having masturbation act as an invitation, gradually tempting any onlooker 2 because it just makes sense, especially with 'lighter' outfits and jewelry/accessories
AndragonFirefly Posted February 1, 2018 Posted February 1, 2018 Hey there! I still haven't upgraded to the newer version yet. Excited to do so probably today. Finishing up a few odds and ends before starting a new game. I'm not sure if this was something addressed before as I am still playing around and having fun with your original version, but I have ran into a problem on my end. I have noticed that if the setting is on for possible passing out, and there is several aggressors, then after about the 2nd animation is complete it will say I slowly start to pass out, but is also, as the screen fades to black, starts the new animation for the next aggressor. In the most recent case, I was being gangbanged by an entire tribe of rieklings in the Thirsk Mead Hall, so after the screen went black, I had about 10 more animations that it cycled through before they were all done with me. Some threesomes were involved and some paired. But the face out black screen never recovers. It probably shouldn't have blacked me out until after everyone was done. Or just do passed out animations or necro until I regain consciousness or end animations when blackout and wake up covered in cum or getting raped again. IDk. But a black screen defeats the purpose of having such system stressed animations running when nobody can even see them going on. Not sure what mod assets this feature came from but I thought you might like to know. Will probably just deactivate the pass out option in the MCM menu for now. I am thankful you made that a configurable option. Ok, now I am going to go install your updated version for my new game. Thanks again.
Teutonic Posted February 1, 2018 Author Posted February 1, 2018 19 hours ago, Irishredneck said: OK.. This is WAY over the awesome line. Most appreciative of your work Teutonic! Thank you. Now.. When I got SAdv running (second version) Everything fired off fine once. My character got attacked, raped, and left crawling in the street. Nice. :-)) Then I got a message that she now has a bounty (it went too fast.. may have been nudity, or sex in public??) and when ever I speak to a guard I get the vanilla response, "Wait, I know you." And then he just looks at me. Multiple clicks.. same response. One guard followed me but wouldn't do anything until I smacked him. :-) Also.. the 5 that raped my character in the beginning are all standing right where I left them after the rape. It's been 4-5 days. And none of the raping has happened since. Is there some reset that could/should be pressed to put people back into their normal routine? I'm glad you like it. So you say you were left crawling. Were you still in that knockdown animation? Because that would mean it bugged out somehow. That would also explain why the guys are still standing there. Have you been raped since? You can try forcing the rape system to reset by disabling and re-enabling it in the MCM, then waiting an hour. If an erros is detected, you will see a note in the top left. (Although it should automatically fix itself if it bugs out.) The guard issue is unrelated. 17 hours ago, MasterPiece300 said: ok so, a new bug here is that whenever i start a new sex scene, the actor in the scene reports the sex. i believe you will see this best when you have the free camera feature in sexlab toggled on. also, for some reason i cannot get the trigger related rape events from occurring no mater what i do. it only worked once when my horse tried raping my PC. i have the triggers setup as nudity=either, arousal=either, night=always, unarmed + drunk=and, others are set to ignore. so if any of the eithers are true she can be raped correct? and the "and" must both be true for her to be raped correct? for me there seems to be no response even when i set attackers arousal to 0. also may i suggest morality value be considered as a method to validate an attacker? perhaps have it so that highly moral people will only rape when really aroused and/or is at an inn drinking (condition could be ignored by creatures). And also, the advanced options toggle seems bugged in that the trigger conditions wont change when turned off but what will change is the advanced options instead when turned on. and finally, really liked that sleep creep feature tho lol. its just pure gold. a suggestion here is that you can make so that if the PC is drunk and/or went to sleep naked the chances of this event occurring increase. It was most likely a different actor you haven't seen. To clarify: You character must be unarmed, drunk and either nude or aroused. Also keep in mind you will count as armed if you have a spell equipped in either hand, that could be the issue. You could also try the above workaround. What do you mean the trigger conditions won't change? The advanced conditions are changed if you switch back because the simple conditions are techically the same as advanced conditions in the OR or IGNORE modes. I will probably eventually add sliders for that.
Teutonic Posted February 1, 2018 Author Posted February 1, 2018 13 hours ago, afa said: Using EFF, which I believe only add and remove followers by messing with the current follower faction. The followers, however, are 3rd party mod followers, but they don't really have anything too special about them from what I can tell. I dismiss them all then re recruit just one to test, hang around Riverwood, and still no go. Also tried to use SL solution to tag the follower manually as mentioned by someone else, still not getting anything. Will try with a vanilla follower later and see what happens. Removing EFF now would probably mean I have to test in a new save. I am not familiar with EFF. It seems like you can recruit multiple followers? I so, most likely it is incompatible even with vanilla followers. 12 hours ago, karlpaws said: I think one case was from using the SL Solutions follower tagging spell, on a non-follower faction NPC. I had two npcs approach my character but the SL scene never started. Another I think a pursuer was after me but I entered a building, not seeing the message but I forget what happened then. We will need a pause or "in dialog" detection so that a rapist doesn't come running while we're talking to someone. The PaySexBounty mod, or talking to guards in general about a bounty really breaks when the dialog is interrupted, often leading to a No Yield bug. I'm trying to replicate my other experiences but so far, good news. Its been working fine. The rape will not trigger while in dialogue, but you can of course initiate dialogue while being pursued, I didn't consider that. I don't want to create an exploit where you can talk to someone to dodge an attack, so I will probably make it so they will wait until the dialogue is over once they caught you. 2 hours ago, faky said: any chance to add this functionality? 1. make masturbation not count as sex in public and trigger "rape" regardless of location if witnessed by any eligible npc 2. an option to turn stripping completely off during sex 1 because this mod could really complement all the seduction mods by having masturbation act as an invitation, gradually tempting any onlooker 2 because it just makes sense, especially with 'lighter' outfits and jewelry/accessories Not sure if I get you right. 1. You can set the bounty for masturbation to 0 and turn on the option to be rapeable when masturbation. 2. I guess I can add that option, although Sexlab might still strip you. 1 hour ago, AndragonFirefly said: Hey there! I still haven't upgraded to the newer version yet. Excited to do so probably today. Finishing up a few odds and ends before starting a new game. I'm not sure if this was something addressed before as I am still playing around and having fun with your original version, but I have ran into a problem on my end. I have noticed that if the setting is on for possible passing out, and there is several aggressors, then after about the 2nd animation is complete it will say I slowly start to pass out, but is also, as the screen fades to black, starts the new animation for the next aggressor. In the most recent case, I was being gangbanged by an entire tribe of rieklings in the Thirsk Mead Hall, so after the screen went black, I had about 10 more animations that it cycled through before they were all done with me. Some threesomes were involved and some paired. But the face out black screen never recovers. It probably shouldn't have blacked me out until after everyone was done. Or just do passed out animations or necro until I regain consciousness or end animations when blackout and wake up covered in cum or getting raped again. IDk. But a black screen defeats the purpose of having such system stressed animations running when nobody can even see them going on. Not sure what mod assets this feature came from but I thought you might like to know. Will probably just deactivate the pass out option in the MCM menu for now. I am thankful you made that a configurable option. Ok, now I am going to go install your updated version for my new game. Thanks again. It should indeed wait until all of them are done, really weird. Can't think of a reason how that could happen right now.
MasterPiece300 Posted February 1, 2018 Posted February 1, 2018 2 hours ago, Teutonic said: It was most likely a different actor you haven't seen. To clarify: You character must be unarmed, drunk and either nude or aroused. Also keep in mind you will count as armed if you have a spell equipped in either hand, that could be the issue. You could also try the above workaround. What do you mean the trigger conditions won't change? The advanced conditions are changed if you switch back because the simple conditions are techically the same as advanced conditions in the OR or IGNORE modes. I will probably eventually add sliders for that. - hmmm will do some further testing but I'm pretty sure there was no one around and i made sure i was out of line of sight, unless of course your mod does not check for line of sight? - does having your fists engaged count as armed? anyways, I'll see what disabling and enabling the rape feature do to fix the rape failing to trigger. the other rape functions do work tho. - what i mean is if i switch to the simpler mode and try checking the boxes there is no response but if i go back to the advanced options the options there are changed, so it seems bugged to me.
Irishredneck Posted February 2, 2018 Posted February 2, 2018 6 hours ago, Teutonic said: I'm glad you like it. So you say you were left crawling. Were you still in that knockdown animation? Because that would mean it bugged out somehow. That would also explain why the guys are still standing there. Have you been raped since? You can try forcing the rape system to reset by disabling and re-enabling it in the MCM, then waiting an hour. If an erros is detected, you will see a note in the top left. (Although it should automatically fix itself if it bugs out.) Knockdown did end correctly. No worries there. Have not been raped since. Only fired one time. I tried disabling the mod. Save. Start Skyrim. (Not in MCM now) Save. Enable mod. Start game.. Only get one rape event. Waited for several hours (MCM slider is set for 1 hour) Slept 24 hours in home. Still no rape. I repeated this sequence 4 times. Each time no different. Same player character, in succession. So it is reproducible. Guards have one conversation event, and after that they will not speak, except to say "I know you". UNTIL... you slap them in the face.. then they want to fight! Also.. I noticed that there are TWO animation sets trying to load at the same time. I am seeing "Funny Business ***- " and then "Leito ***" (varies) however the second on the list is the one that plays.
Vuulgar Posted February 2, 2018 Posted February 2, 2018 Thanks for the great mod! I have been playing Newrim after Fallout 4 burn out finally hit and really liked the look of your mod so I had a go at converting it along with Aroused Redux. I believe everything is working as intended with one odd behavior, at exactly the same 2 intervals during a sex scene created by Adventures I have to hit the tilde key to get the sex to advance. Just click it on and off and both are toward the beginning of the scene. Once right after knockdown and once right before the animation starts. If this is a fixable thing, thats great, otherwise this is for information, no expectations for support on my personal experiments. Regardless of that oddity its a very fun mod and I am pretty thrilled its working, keep up the great work.
Celedhring Posted February 2, 2018 Posted February 2, 2018 The mod works great on one installation of Skyrim on one computer. Not so much on the other installation of Skyrim on a different computer. The difference is that I can't uninstall..say...Beeing Female on the latter without screwing up the UNP shape (NFI why) while the other has had Beeing Female uninstalled and works just fine with Sexlab Adventures. I get the "followed" messages. It worked once on the other computer and haven't seen it since then. But I suspect that while the two installations are more or less the same..the one with the working Sexlab Adventures is installed to a secondary drive (Windows 7) while the other is installed to the C: or primary drive where the OS is installed. (Windows 10 there, Windows 7 on the other) It's no accident that it's more difficult to uninstall/clear from Windows 10 especially from the C: drive than it is on Windows 7 due to permissions. Ultimately I might have to reinstall Skyrim all over again on the computer with Windows 10..just this time to a secondary drive but I'm not looking forward to reinstalling all that shit considering that it's over 100+ mods - pretty damn close to 200 mods.
shiagwen Posted February 2, 2018 Posted February 2, 2018 SLAroused has the Option to consider the actual armor as naked. please add this to the list of what is naked, if possible.
supercaca Posted February 2, 2018 Posted February 2, 2018 Great Mod, i will follow this closely... I just started a new game and im getting constantly the 30 gold bounty for nudism in riverwood, im wearing a set of hide studed armor. Thats the first bug ive encountered.
Vuulgar Posted February 2, 2018 Posted February 2, 2018 20 minutes ago, shiagwen said: SLAroused has the Option to consider the actual armor as naked. please add this to the list of what is naked, if possible. When I installed Aroused I checked the armor as naked box on a whim, then installed Adventures and immediately got a bounty so at least my Adventures reads the naked armor setting already.
Teutonic Posted February 2, 2018 Author Posted February 2, 2018 1 hour ago, shiagwen said: SLAroused has the Option to consider the actual armor as naked. please add this to the list of what is naked, if possible. You can use the Sexlab Aroused option on the Misc Options page, then you will be considered naked if SL Aroused does so. 1 hour ago, supercaca said: Great Mod, i will follow this closely... I just started a new game and im getting constantly the 30 gold bounty for nudism in riverwood, im wearing a set of hide studed armor. Thats the first bug ive encountered. Most likely the nudity law is active.
shiagwen Posted February 2, 2018 Posted February 2, 2018 time between rapes isnt cared for. it goes like 20-30 minutes instead of 1 hour. is this because of timescale 5 ? follower should get clothes back on after rape. it is annoying always go to her inventory switching a Piece of armor . she shouldnt get clozthes off when only the Player is involved and not her.
stillnofunnylogin Posted February 3, 2018 Posted February 3, 2018 Looks pretty good so far, but I have some questions I'd like to share with you. Firstly, I have to agree with previous posters -- it makes no sense for bandits and Forsworn to report on the player. From a role-play standpoint, wouldn't bandits and Forsworn get arrested before they could report the player? 1b) How can NPCs instantly report the character when there aren't any guards around (e.g. a report in Helgen produces a Falkreath bounty)? Secondly, would it be possible to set up an option to not accumulate bounties while wearing a collar (the assumption being that a collared character is enslaved)? Thirdly, previous posters have alluded to a drunk function/effect -- is that a third-party mod, or should I see it somewhere in the SlAdventures MCM? Thanks
Teutonic Posted February 3, 2018 Author Posted February 3, 2018 time between rapes isnt cared for. it goes like 20-30 minutes instead of 1 hour. is this because of timescale 5 ? follower should get clothes back on after rape. it is annoying always go to her inventory switching a Piece of armor . she shouldnt get clozthes off when only the Player is involved and not her. Most likely it didn't care for the time because you were raped as a result of a sexcrime report. Timescale should not interfere with the timer.
Teutonic Posted February 3, 2018 Author Posted February 3, 2018 12 minutes ago, stillnofunnylogin said: Looks pretty good so far, but I have some questions I'd like to share with you. Firstly, I have to agree with previous posters -- it makes no sense for bandits and Forsworn to report on the player. From a role-play standpoint, wouldn't bandits and Forsworn get arrested before they could report the player? 1b) How can NPCs instantly report the character when there aren't any guards around (e.g. a report in Helgen produces a Falkreath bounty)? Secondly, would it be possible to set up an option to not accumulate bounties while wearing a collar (the assumption being that a collared character is enslaved)? Thirdly, previous posters have alluded to a drunk function/effect -- is that a third-party mod, or should I see it somewhere in the SlAdventures MCM? Thanks Gonna take care of that. The vanilla crime system works that way too, but I will implement an option to let only guards report you. Yes, I think so. It is an additional rape condition added if Realistic Needs and Diseases is installed. I plan to support other needs mods in the future as well.
tuxagent7 Posted February 3, 2018 Posted February 3, 2018 1 hour ago, Teutonic said: It is an additional rape condition added if Realistic Needs and Diseases is installed. I plan to support other needs mods in the future as well. Mini-needs support please
stillnofunnylogin Posted February 4, 2018 Posted February 4, 2018 12 hours ago, Teutonic said: Gonna take care of that. The vanilla crime system works that way too, but I will implement an option to let only guards report you. Yes, I think so. It is an additional rape condition added if Realistic Needs and Diseases is installed. I plan to support other needs mods in the future as well. Thanks, looking forward to next version. By the way, I see at least two versions of Realistic Needs and Diseases. Does your mod work with the original (Nexus ID 26228) or version 2 (78785)? Thanks
shiagwen Posted February 4, 2018 Posted February 4, 2018 Skooma Whore : can you start rape when under drug effect ? (and not raped when drug effect is over) btw my mcm drugged is ignored and cant be changed
Teutonic Posted February 4, 2018 Author Posted February 4, 2018 8 hours ago, stillnofunnylogin said: Thanks, looking forward to next version. By the way, I see at least two versions of Realistic Needs and Diseases. Does your mod work with the original (Nexus ID 26228) or version 2 (78785)? Thanks I have only tested the old version, I didn't even realise there was a 2.0 until recently. I think 2.0 is compatible though, but I did not test it. 1 hour ago, shiagwen said: Skooma Whore : can you start rape when under drug effect ? (and not raped when drug effect is over) btw my mcm drugged is ignored and cant be changed You are considered drugged as long as withdrawal effects are suppressed. I noticed the option is bugged yesterday, it will be fixed in the next build.
Ekirts Ykcul Posted February 4, 2018 Posted February 4, 2018 Hi there, i've been playing around with your great mod for some time now. Most of its features work really well and add many nicely customised things to my playthtough. But it seems as if i don't understand the advanced rape settings fully. Or maybe its a bug with the detection of "unarmed". The situation, as i understand it, is as follows... I have set: Nudity -> OR Night -> OR In City -> IGNORE Unarmed -> AND Aroused -> OR Thane -> IGNORE Restrained -> OR drugged -> OR Conditions Required = 2 Tirgger Chance = 100 What i would like to happen is all the conditions triggering only if the character is unarmed. So even if the pc runs around naked in the night she should not get approached / followed / raped as long as she has a spell or a weapon equipped. I tried both spells and weapons, equipped and drawn in both or either hands. It never prevented stalkers from following or raping. What did i miss?
shiagwen Posted February 4, 2018 Posted February 4, 2018 3 hours ago, Teutonic said: I have only tested the old version, I didn't even realise there was a 2.0 until recently. I think 2.0 is compatible though, but I did not test it. You are considered drugged as long as withdrawal effects are suppressed. I noticed the option is bugged yesterday, it will be fixed in the next build. Withdrawal effects are surpressed as long as the drug works, from drinking until negative effects of attributes etc appear. because of these negative effects she will drink a drug again, so she will be more or less always with surpressed withdrawal efffects. a rape because of that would mean to rape her all the time. i wouldnt do so. there are three steps: 1. the actual graphic effects from taking a drug, that takes some minutes (customizable in CK) 2. the surpresssed withdrawals effects, which takes like 6-8 hours, 3. the period when the withdrawal effects are active, as long as she does not take a drug again, which is very short, if another drug is in inventory or nearby. Phase 1 is the period where a rape is guaranteed. The victim does not even notice that she is being raped. so this Phase would get an "always" (like in Solutions) Phase 2, which is your only phase at the moment, is not a good moment for a rape, because she is in quite normal state and can fight normal. Phase 3 makes the victim weak, still conscious, but helpless with lowered attributes, so this phase should get a chance for a rape, but not alwyays like Phase 1. to me, the sense of an effect from taking a drug in a sex game is to get raped or to need immediate sex at least. in Skooma Whore Scripts i switched getting a drug from at the end of a rape to at the start. It would be great if your mod enables rape by drinking a drug (and lower the chance when waking up from the trip), so please make this instead or extra to your condition in mcm. thanks
Teutonic Posted February 4, 2018 Author Posted February 4, 2018 50 minutes ago, Ekirts Ykcul said: Hi there, i've been playing around with your great mod for some time now. Most of its features work really well and add many nicely customised things to my playthtough. But it seems as if i don't understand the advanced rape settings fully. Or maybe its a bug with the detection of "unarmed". The situation, as i understand it, is as follows... I have set: Nudity -> OR Night -> OR In City -> IGNORE Unarmed -> AND Aroused -> OR Thane -> IGNORE Restrained -> OR drugged -> OR Conditions Required = 2 Tirgger Chance = 100 What i would like to happen is all the conditions triggering only if the character is unarmed. So even if the pc runs around naked in the night she should not get approached / followed / raped as long as she has a spell or a weapon equipped. I tried both spells and weapons, equipped and drawn in both or either hands. It never prevented stalkers from following or raping. What did i miss? Did you get reported for a sexcrime and is the option to trigger rape enabled on the sexcrime page? 39 minutes ago, shiagwen said: Withdrawal effects are surpressed as long as the drug works, from drinking until negative effects of attributes etc appear. because of these negative effects she will drink a drug again, so she will be more or less always with surpressed withdrawal efffects. a rape because of that would mean to rape her all the time. i wouldnt do so. there are three steps: 1. the actual graphic effects from taking a drug, that takes some minutes (customizable in CK) 2. the surpresssed withdrawals effects, which takes like 6-8 hours, 3. the period when the withdrawal effects are active, as long as she does not take a drug again, which is very short, if another drug is in inventory or nearby. Phase 1 is the period where a rape is guaranteed. The victim does not even notice that she is being raped. so this Phase would get an "always" (like in Solutions) Phase 2, which is your only phase at the moment, is not a good moment for a rape, because she is in quite normal state and can fight normal. Phase 3 makes the victim weak, still conscious, but helpless with lowered attributes, so this phase should get a chance for a rape, but not alwyays like Phase 1. to me, the sense of an effect from taking a drug in a sex game is to get raped or to need immediate sex at least. in Skooma Whore Scripts i switched getting a drug from at the end of a rape to at the start. It would be great if your mod enables rape by drinking a drug (and lower the chance when waking up from the trip), so please make this instead or extra to your condition in mcm. thanks The character should be vulnerable during phase 1 and 2 at the moment. Tbh it was originally intended to only detect you as drugged during phase 1, but I was unable to reliably detect this so I moveed to using the withdrawal suppression. I think I could detect phase 3 and add an option for that though.
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