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Posted

I have just uploaded a new build. Sorry about the long delay on this one. I have added some MCM options that were requested and tried to fix some of the issues that were reported. Some of them I was unable to test properly (marked as experimental in the patch notes). It would be nice if those who were having those problems could verify for me whether they are fixed or not.

 

On 22.2.2018 at 10:18 AM, Yuni said:

Praise: I LOVE that you have a debuff for being covered in cum. Very few mods do that, and when I asked Feliks to make one for me and he tried, he could never figure out how to tell if the player swam in water to remove the cum debuff properly, something about Sexlab not properly flagging when it removes semen or something. I love spunk debuffs! Those used to be part of Lovers ... Lovers something from Oblivion, your Wisdom, Int, etc, all went down the tubes, but your Charisma went through the roof for being spunk-soaked in that game.

I double checked it, seems like semen being washed off is recognized properly.

Posted
50 minutes ago, Teutonic said:

I double checked it, seems like semen being washed off is recognized properly.

Good! I meant Feliks couldn't figure it out, though. x3 You seem to have it correct, and I was wondering how. ^_^

 

But thank you for the update!

Posted

There is a problem with nudity detection:

 

    ElseIf (Player.GetWornForm(4) == none)    ;If nothing is in the main slot

        If (NakedRule == 1)
            bPlayerIsNaked = True
        Else
            
            bool ExposedChest = False
            bool ExposedCrotch = False
            
            If (Player.GetWornForm(65536) == none && Player.GetWornForm(67108864) == none)
                ExposedChest = True
            EndIf
            If (Player.GetWornForm(524288) == none && Player.GetWornForm(4194304) == none)
                ExposedCrotch = True
            EndIf

 

So chest and crotch are only checked if main slot = 32 (not 32 && 52) is empty, which is redundant for chest and wrong for crotch.

 

And as far as I understand the slots to check are hardcoded here, would it be possible to select them in MCM?

 

 

 

Regardless, great job and big thank you!

 

Posted

Bug Report:
"Disallow NPC's" is preventing animal creatures.
"Allow animal creatures" is checked.
"Allow other creatures" is checked.
"Disallow NPC's" is checked.
ONLY 'other creatures' are being determined as valid. No wolves, bears, etc.

 

Suggestion: For menu uniformity, why not have each as an 'Allow' command?

This consistency may help players with poor English skills, and people translating.
"ALLOW beast races"
"ALLOW guards"

"ALLOW Elders"
"ALLOW humanoid races" Etc.
"Allow animal creatures"
"Allow other creatures" (That way they're all the same, and allow for more customization by players.
Just a suggestion. Otherwise the bug report is the same.

Posted

Hello Teutonic,

 

thanks for the new Debug report, now I know why the Rape did not work in my game.

 

My character is wearing an CB (a quest CB from Pet Project mod).

 

IMHO this however should not prevent rape, only the available anims. The CB in question is an Open Back version, so the character would still be availbale for anal and/or oral action. Even breast sex anims could work.

 

IMHO only full chastity should prevent rape. The "full chastity" should have an option in MCM, if gags are required to consider it as full chastity or not (and if we want to be very thorough, ring gags should not count as gag).

 

 

Other possibilities (just throwing ideas here): Being in chastity should not be a condition for rape. As far as I can tell it is now a secret condition.

 

If the rape conditions in MCM are met and there should be action, THEN it is checked if the character is protected and how much (see above example, she could still be available for anal/oral).

 

In case of full chastity the attacker can do the following:

- humans try to remove the CB (only generic ones, not the quest ones). They can do it if they have a key. They can use the player's key if there is one on her. If the player is wearing a quest belt and she also has the key for that one, then the attackers should be able to open it.

- humans may also try to open CBs even if they don't have key. They can use the DD settings, or just have a generic low percentage for success, for example 5% (or an MCM setting for the percentage)

- creatures should not be able to open belts. Well, maybe those which has hands, like trolls or giants could try to tear it off (belt gets destroyed).

 

If the CB gets removed, then rape happens. After the action the attackers may or may not put it back.

 

If it stays on, then there can be more consequences:

- humans get annoyed and could do a couple of things:

  - leave

  - add more restraints

  - do something with the locks, so they won't work anymore (I don't remember if DD 3.x have options for this, DD 4 definitely has.)

  - beat up the character and leave it (Heath/Stamina regen debuff for some hours)

  - optional mod outcomes (jail if there is bounty on her, sold as slave, etc)

- creatures just leave, maybe cause some damage (similar to human beatup)

 

 

Anyway, therse are just some ideas, I hope you like some enough to think about it. :smile: What I'd really like to see is only that CBs won't automatically prevent rape.

 

Have a nice day,

M

Posted
9 hours ago, maletoe said:
Spoiler

 

There is a problem with nudity detection:

 

    ElseIf (Player.GetWornForm(4) == none)    ;If nothing is in the main slot

        If (NakedRule == 1)
            bPlayerIsNaked = True
        Else
            
            bool ExposedChest = False
            bool ExposedCrotch = False
            
            If (Player.GetWornForm(65536) == none && Player.GetWornForm(67108864) == none)
                ExposedChest = True
            EndIf
            If (Player.GetWornForm(524288) == none && Player.GetWornForm(4194304) == none)
                ExposedCrotch = True
            EndIf

 

So chest and crotch are only checked if main slot = 32 (not 32 && 52) is empty, which is redundant for chest and wrong for crotch.

 

And as far as I understand the slots to check are hardcoded here, would it be possible to select them in MCM?

 

 

 

Regardless, great job and big thank you!

 

 

I guess you are somewhat right. The problem is if I just ignore the main slot, the player will be considered top-/bottomless if not wearing anything in those slots but wearing an armor that covers the entire body. And if I understand it correctly, any item that covers multiple slots won't be detected at all. This whole thing is not ideal, which is why I only officially support the Sexlab Aroused nudity rule. It would be possible to make them customizable, but a lot of work for an unsupported feature.

 

9 hours ago, Yuni said:
Spoiler

 

Bug Report:
"Disallow NPC's" is preventing animal creatures.
"Allow animal creatures" is checked.
"Allow other creatures" is checked.
"Disallow NPC's" is checked.
ONLY 'other creatures' are being determined as valid. No wolves, bears, etc.

 

Suggestion: For menu uniformity, why not have each as an 'Allow' command?

This consistency may help players with poor English skills, and people translating.
"ALLOW beast races"
"ALLOW guards"

"ALLOW Elders"
"ALLOW humanoid races" Etc.
"Allow animal creatures"
"Allow other creatures" (That way they're all the same, and allow for more customization by players.
Just a suggestion. Otherwise the bug report is the same.

 

 

Bug: Are you sure the animal wasn't just not aroused enough? Edit: Just double-checked, it is working for me.

Suggestion: I actually thought about that before, but kept it this way since Deviously Cursed Loot does it this way and I wanted people to feel right at home.

 

2 hours ago, monsta88 said:
Spoiler

 

Hello Teutonic,

 

thanks for the new Debug report, now I know why the Rape did not work in my game.

 

My character is wearing an CB (a quest CB from Pet Project mod).

 

IMHO this however should not prevent rape, only the available anims. The CB in question is an Open Back version, so the character would still be availbale for anal and/or oral action. Even breast sex anims could work.

 

IMHO only full chastity should prevent rape. The "full chastity" should have an option in MCM, if gags are required to consider it as full chastity or not (and if we want to be very thorough, ring gags should not count as gag).

 

 

Other possibilities (just throwing ideas here): Being in chastity should not be a condition for rape. As far as I can tell it is now a secret condition.

 

If the rape conditions in MCM are met and there should be action, THEN it is checked if the character is protected and how much (see above example, she could still be available for anal/oral).

 

In case of full chastity the attacker can do the following:

- humans try to remove the CB (only generic ones, not the quest ones). They can do it if they have a key. They can use the player's key if there is one on her. If the player is wearing a quest belt and she also has the key for that one, then the attackers should be able to open it.

- humans may also try to open CBs even if they don't have key. They can use the DD settings, or just have a generic low percentage for success, for example 5% (or an MCM setting for the percentage)

- creatures should not be able to open belts. Well, maybe those which has hands, like trolls or giants could try to tear it off (belt gets destroyed).

 

If the CB gets removed, then rape happens. After the action the attackers may or may not put it back.

 

If it stays on, then there can be more consequences:

- humans get annoyed and could do a couple of things:

  - leave

  - add more restraints

  - do something with the locks, so they won't work anymore (I don't remember if DD 3.x have options for this, DD 4 definitely has.)

  - beat up the character and leave it (Heath/Stamina regen debuff for some hours)

  - optional mod outcomes (jail if there is bounty on her, sold as slave, etc)

- creatures just leave, maybe cause some damage (similar to human beatup)

 

 

Anyway, therse are just some ideas, I hope you like some enough to think about it. :smile: What I'd really like to see is only that CBs won't automatically prevent rape.

 

Have a nice day,

M

 

 

I agree with you. The reason I didn't implement a finer detection of devices yet is simply that I was focusing on other areas. To make sure belts don't cause any problems or people get raped despite full chastity, I just made it so belts prevent rape for now. Gags are not detected at all, and most likely Sexlab will happily play oral animations through gags. I'm also not sure what other devices I should try to detect. What about suits for example, do they allow sex? Do they fall under chastity? 

 

As for additional features, unlocking belts, adding additional restraints, sure that would be nice. But I am unsure if I want to spend so much time on DD in general. This is not a DD mod, I am only doing some basic detection to make my mod compatible with them. No less, but no more. Please keep in mind I am currently not using any DD mods myself.

Posted
1 hour ago, Teutonic said:

I agree with you. The reason I didn't implement a finer detection of devices yet is simply that I was focusing on other areas. To make sure belts don't cause any problems or people get raped despite full chastity, I just made it so belts prevent rape for now. Gags are not detected at all, and most likely Sexlab will happily play oral animations through gags. I'm also not sure what other devices I should try to detect. What about suits for example, do they allow sex? Do they fall under chastity? 

 

As for additional features, unlocking belts, adding additional restraints, sure that would be nice. But I am unsure if I want to spend so much time on DD in general. This is not a DD mod, I am only doing some basic detection to make my mod compatible with them. No less, but no more. Please keep in mind I am currently not using any DD mods myself.

 

Thanks for the answer. I understand your point and as I wrote, I didn't really expect all those features. :smile:

 

I'd like to ask one thing though. In DCL there is a "Boots make you helpless" (or something like that) option. It is an extension for the "Restrained" condition. I agree with you that you didn't bring it here. However, could you bring a modified version here? "Chastity prevents rape" True/False. So basically an option, instead of the hard coded version what we have now.

 

I also understand you concern about what counts as chastity and what not. Also, what count as nudity, for exmple, there are these full body suits and hobble dresses now, and the NPCs think you are naked. Also, if the character wears a chastity belt and a bra, so actually hides her unmentionables, does that count naked?

 

I think there should be 3 categories in SL Aroused:

- naked: your stuff is visible

- clothed: your stuff is not visible

- indecent : The character is wearing something, but it is either very sexy, or kinky. Nowadays a lot of outfits could be categorized like this. Of course it will be a lot of work to teach the mods now about htis 3rd category, so I don't expect this to happen either. :smile:

 

Anyway, my mind is in overdrive again, so I just stop writing. :smile:

 

Peace,

M

 

Posted
57 minutes ago, monsta88 said:

 

Thanks for the answer. I understand your point and as I wrote, I didn't really expect all those features. :smile:

 

I'd like to ask one thing though. In DCL there is a "Boots make you helpless" (or something like that) option. It is an extension for the "Restrained" condition. I agree with you that you didn't bring it here. However, could you bring a modified version here? "Chastity prevents rape" True/False. So basically an option, instead of the hard coded version what we have now.

 

I also understand you concern about what counts as chastity and what not. Also, what count as nudity, for exmple, there are these full body suits and hobble dresses now, and the NPCs think you are naked. Also, if the character wears a chastity belt and a bra, so actually hides her unmentionables, does that count naked?

 

I think there should be 3 categories in SL Aroused:

- naked: your stuff is visible

- clothed: your stuff is not visible

- indecent : The character is wearing something, but it is either very sexy, or kinky. Nowadays a lot of outfits could be categorized like this. Of course it will be a lot of work to teach the mods now about htis 3rd category, so I don't expect this to happen either. :smile:

 

Anyway, my mind is in overdrive again, so I just stop writing. :smile:

 

Peace,

M

 

I could actually add that boots make helpless option. I'm not even sure why I didn't inlclude it to begin with. I am not sure about the chastity prevents rape option though because eventually, I would want to make it so it will simply use appropriate animations if the belt permits anal/vaginal and only prevent it if the belt doesn't permit anal/vaginal. If I just make it optional, it will still pick improper animations. 

 

What counts as naked it up to Sexlab Aroused. Although it will suck if suits and full chastity count as naked. 

 

I think I have read something about "erotic armors" in Aroused somewhere, but I don't know if and what they are used for. I guess it's up for debate what is "very sexy" or "kinky".

Posted

Suggestion:

You have RND support for drunk.

iNeed is a similar mod that many use that has both Drunk and "Stimulated" (anything labeled as skooma by iNeed" conditions, if you desire.

Posted

Teutonic,

 

Thanks for the update. It has taken me a couple of days to have time to try it out but I did want to offer the feedback I can on the (experimental) bugfixes:

 

-Sleep Rape seems to be working fine, including that spawned attackers no longer sandbox until going hostile to other npcs around

-I've yet to have an instance of Long-Distance-Attackers even with fast traveling and multiple quick load screens (Bannered Mare to Arcadia's to Belethor's to Drunken Huntsman, for example) 

 

In the last version the Rape "quest" had a tendency to get stuck a couple of times an hour (real time) and in the new version I haven't had that happening either. The only hiccough I've had so far with the new version was (if I understand what I saw when I opened the console correctly) some odd animation-call error which has not repeated.

So, kudos and thank you for getting that worked out.

 

I do have a question. For rape scenes initiated by this mod (but not Defeat, my only other rapey mod atm) there is just one animation that gets selected over and over, about 70% of the time. If I bring up the list with the SL hotkey, there are no others listed. I'm guessing that this has something to do with tags? Could my having very few anal animations? Any other ideas?

 

Oh, one last thing. Sometimes rape starts when my PC is at a crafting station and this can get very crowded very quickly, with oodles of clipping and people standing on top of one another, sex in the middle of a forge etc.  So I was wondering if there is a way to hook the marker that you use to the SL hotkey that lets you move the scene spot? Or pause checks when a crafting menu is open? Anyway, it is just cosmetic and circumstantial, everything works.

 

hope that helps and thanks again for all your efforts.

Posted
15 hours ago, Yuni said:

Suggestion:

You have RND support for drunk.

iNeed is a similar mod that many use that has both Drunk and "Stimulated" (anything labeled as skooma by iNeed" conditions, if you desire.

iNeed support is planned. So far only for Drunk, but if it suits the Drugged condition as well, I'd be happy to include it there too.

 

2 hours ago, Vithiss said:

I do have a question. For rape scenes initiated by this mod (but not Defeat, my only other rapey mod atm) there is just one animation that gets selected over and over, about 70% of the time. If I bring up the list with the SL hotkey, there are no others listed. I'm guessing that this has something to do with tags? Could my having very few anal animations? Any other ideas?

 

Oh, one last thing. Sometimes rape starts when my PC is at a crafting station and this can get very crowded very quickly, with oodles of clipping and people standing on top of one another, sex in the middle of a forge etc.  So I was wondering if there is a way to hook the marker that you use to the SL hotkey that lets you move the scene spot? Or pause checks when a crafting menu is open? Anyway, it is just cosmetic and circumstantial, everything works.

If you don't have a lot of anal animations installed, it might indeed have little variety. I don't know how many animations Sexlab has in every category, so I can't say for sure. Adventures uses tags to force either vaginal or anal animations, each with a chance of 50%. Then it will use them to either force or suppress aggressive animations, depending on your MCM settings. Consider installing SLAL and some animation packs.

 

Being able to link the Sexlab hotkey and my function together would be awesome, but I can't promise anything. Worst case I'd have to edit (a) Sexlab script(s). I would prefer not pausing checks when in the crafting menu though. If anything, rape should be more likely since you aren't paying so much attention to your surroundings. But I can definitely see how it sucks.

Posted

Thanks for the reply Teutonic,

 

My lack of anal animations is personal preference, so it'll be easy enough to go add a few more since that's what's going on.

 

As for the crafting thing, it is a now-and-then thing and far from unbearable. Thanks again for all your work, I do love this.

Posted
20 minutes ago, Vithiss said:

Thanks for the reply Teutonic,

 

My lack of anal animations is personal preference, so it'll be easy enough to go add a few more since that's what's going on.

 

As for the crafting thing, it is a now-and-then thing and far from unbearable. Thanks again for all your work, I do love this.

Another option if you don't like anal animations would be to install Sexlab Tools to bypass the lack of choice of animations.  That mod allows you to actually choose/type a tag to choose animations from, so instead of only one animation showing up to swap to because of the "anal" tag you could type "vaginal" and have all of your vaginal animations available to swap to.

 

Technically you are already running the "light" version of Sexlab Tools (it is included in Defeat and is what gives the list of animations when you hit 0).

Posted
5 hours ago, Vithiss said:

Thanks for the reply Teutonic,

 

My lack of anal animations is personal preference, so it'll be easy enough to go add a few more since that's what's going on.

 

As for the crafting thing, it is a now-and-then thing and far from unbearable. Thanks again for all your work, I do love this.

The other thing you can do, if you just don't like the anal anims is using SLATE (or manually editing the JSON files) to add the anal tag to select vaginal ones.  This would affect all mods though, and if any mod requests a vaginal and excludes anal you'll limit your choices... for that mod.

 

---

 

Some kind of likelihood or relative-chance slider/option would make the mod attractive I would think.

 

Posted

Hi Teutonic,

 

Just a few things:

 

1) You've stated plans for a slider for anal/vag animations. Would you consider adding oral as well? There are a whole bunch of oral anims that would fit well, and frankly, I think a lot of the existing oral animations are absolutely awesome. It would certainly allow people to customise to their personal taste/fetishes, and I really miss the oral animations during the extended gangbangs.

 

2) If you're still taking feature suggestions, what about a dance --> gangbang feature? (So dancing would be an additional trigger, just like public masturbation currently is). Deviously Cursed Loot has just such a feature under its solicitation tab, and it'd be great to have it in your mod too. Plus, there are some absolutely killer dances out there, although I'm unsure if permissions would be a problem? Or would it be possible to allow players to source and add their own dances by renaming animation files as needed?

 

It's an excellent mod you've made here imo for a more depraved, bang-happy type of skyrim run. Have had quite some fun playing around with it. Thanks :smile:

Posted
On ‎22‎.‎02‎.‎2018 at 10:18 AM, Yuni said:

Praise: I LOVE that you have a debuff for being covered in cum. Very few mods do that, and when I asked Feliks to make one for me and he tried, he could never figure out how to tell if the player swam in water to remove the cum debuff properly, something about Sexlab not properly flagging when it removes semen or something. I love spunk debuffs! Those used to be part of Lovers ... Lovers something from Oblivion, your Wisdom, Int, etc, all went down the tubes, but your Charisma went through the roof for being spunk-soaked in that game.

 

Random Request:

Some way to configure the sperm debuff. <3 Either increase/decrease the strength or... what the effect is, or -something-. Very few people toy with that, and I've been having fun.

 

It goes well with Dibellan Defender, because a speech debuff means it lowers your DEFENSES in that mod! Just generally weakens you, because your Speechcraft determines all your buffs in that recent nude-play mod.

 

What debuff for being covered in cum do you mean?

Posted
42 minutes ago, shiagwen said:

What debuff for being covered in cum do you mean?

Under miscelleneous in the MCM.
"Speech debuff for being covered in cum" (it's a checkbox)

Posted
4 hours ago, chipstick said:

Hi Teutonic,

 

Just a few things:

 

1) You've stated plans for a slider for anal/vag animations. Would you consider adding oral as well? There are a whole bunch of oral anims that would fit well, and frankly, I think a lot of the existing oral animations are absolutely awesome. It would certainly allow people to customise to their personal taste/fetishes, and I really miss the oral animations during the extended gangbangs.

 

2) If you're still taking feature suggestions, what about a dance --> gangbang feature? (So dancing would be an additional trigger, just like public masturbation currently is). Deviously Cursed Loot has just such a feature under its solicitation tab, and it'd be great to have it in your mod too. Plus, there are some absolutely killer dances out there, although I'm unsure if permissions would be a problem? Or would it be possible to allow players to source and add their own dances by renaming animation files as needed?

 

It's an excellent mod you've made here imo for a more depraved, bang-happy type of skyrim run. Have had quite some fun playing around with it. Thanks :smile:

1) Actually I should just remove the vaginal and anal tags so Sexlab can use whatever meets the other criteria (aggressive, non-aggressive). I suppose when I made that restriction I felt like oral animations aren't very "rapey". Although sliders for chances would still make sense I suppose, so you could turn off anal for example if you want.

 

2) There would be lots of things I would want to do with dances, it's more of a matter of how do I implement the animations and how do I start them. Dialogue is one option, but we've talked about that before.

 

I'm glad you like it. :smile: 

Posted

Hi there,

 

your mod seems to be progessing nicely.

After reading through the thread i have some feature suggestions.

Maybe you will consider them if you have nothing else to do or dont know what else to improve or add to your great mod. :smile:

 

- Add an exhaustion feature like for example Shout like a virgin has but without the flashy magic.

  Possible animations could be walking injured, crawling or just laying on the floor.

  Basically few sliders for chance to happen, duration and maybe debuffs (like Defeats Raped) or stagger animations?

  I remember playing the estrusdefeat animation with SexlabUtil but that always messed up my camera.

 

- I read about the idea for anal/vaginal/oral slider in the posts above.

  Maybe it is possible to add a checkbox or a silder for chance of adding a food item if an oral animation finishes

 

- Maybe there could be some more requirements for rape like Tattos/SlaveTats, visible cum (see vulnerability in Deviously Enslaved)

 

Anyway, keep up the good work and most important, follow your own intentions and ideas with your mod.

Thanks for sharing, have fun :smiley:

 

Posted

Would it be possible, or is it already there and I just haven't had it happen yet, to have more than threesomes?  There are several animations out there for foursomes and fivesomes and it would be nice to have another route of seeing them.  I know SLEN uses more than the threesomes and I believe Defeat does as well (at least defeat does when its creatures in the scene).

 

Love your mod, keep up the good work.

Posted
10 hours ago, Ekirts Ykcul said:

- Add an exhaustion feature like for example Shout like a virgin has but without the flashy magic.

  Possible animations could be walking injured, crawling or just laying on the floor.

  Basically few sliders for chance to happen, duration and maybe debuffs (like Defeats Raped) or stagger animations?

  I remember playing the estrusdefeat animation with SexlabUtil but that always messed up my camera.

 

- Maybe there could be some more requirements for rape like Tattos/SlaveTats, visible cum (see vulnerability in Deviously Enslaved)

Please be more precise since I have neither used Shout like a Virgin nor Deviously Enslaved before. I am looking for more ways to get raped and actually wanted to implement two additional conditions in the latest build, but neither worked out well unfortunately.

 

10 hours ago, Ekirts Ykcul said:

- I read about the idea for anal/vaginal/oral slider in the posts above.

  Maybe it is possible to add a checkbox or a silder for chance of adding a food item if an oral animation finishes

So you mean the PC should "eat" cum when the animation ends? I think that is possible, but I don't see the point unless you have survival mods that support this. 

 

Btw I am always happy to read suggestions and implement them. I really like it when people are enjoying the mod.

 

6 hours ago, ercramer69 said:

Would it be possible, or is it already there and I just haven't had it happen yet, to have more than threesomes?  There are several animations out there for foursomes and fivesomes and it would be nice to have another route of seeing them.  I know SLEN uses more than the threesomes and I believe Defeat does as well (at least defeat does when its creatures in the scene).

 

Love your mod, keep up the good work.

Support for 4- and 5-somes is somewhat planned (ish), but first I have to create the technical base for that and it's gonna take a while. 

Posted

Greetings Teutonic,

 

You mentioned that you were looking for more ways to get raped and I thought of a feature that Aroused Creatures has (or used to have last time I used it) which is the ability to set items to be recognized as "collars" (necklaces and necklace slot items afaik/iirc) and a companion option to enhance assault chances for characters wearing one.  You may not want to do precisely that, of course, but some sort of item/thing that marks the character as "available without consequences".  

It would be nice for role playing imo, but maybe too complicated to do. It's all that I can think of.

 

Thanks again for sharing, the flexibility makes for great fun.

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