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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted
1 hour ago, Ashal said:

Been over a year at this point... I'm overdue and have no honestly good excuse now for the lack of updates. I've fucked up and need to fix it. 

Happy to see you back in the new year :classic_smile:?

6 minutes ago, tuxagent7 said:

1.63 for classic skyrim also ? personally waiting for that as well

+1 on that ^ list :classic_blush:

But soooo many other useful things to do as well.

Personally, I would suggest to run a shortest-job-first schedule until you get a feeling of progress. You could satisfy many needs in a short amount time and it rewards with the satisfaction of getting things done. ?

Posted

All is well. Mod is super. But why, regardless of any settings, when I turn on the animation, my GG becomes a woman? How? Why, I can not solve it? Always make me a woman. dialogues appear only with men. My version of SSE is 1.5.39.0.81

Posted
40 minutes ago, masery24 said:

Always make me a woman. dialogues appear only with men.

Sounds like you're completely heterosexual. What's the problem?

Posted
4 minutes ago, pburnt said:

Sounds like you're completely heterosexual. What's the problem?

I play a man Nord. The settings are also for a heterosexual man. But in all the animations I play the role of a woman. It means: Not I do, but DO me.

Posted
6 minutes ago, masery24 said:

I play a man Nord. The settings are also for a heterosexual man. But in all the animations I play the role of a woman. It means: Not I do, but DO me.

Ahhh! Are you using the Sexlab debug spells to start sex? That could be the problem.

Posted
1 minute ago, pburnt said:

Ahhh! Are you using the Sexlab debug spells to start sex? That could be the problem.

Mb you'r right. I have not figured out which modes are suitable for SE version. I installed Sexlub Pleasure SE, but dialogs appear only with male characters as they whant to "F**K me now". 

Posted
10 minutes ago, masery24 said:

Mb you'r right. I have not figured out which modes are suitable for SE version. I installed Sexlub Pleasure SE, but dialogs appear only with male characters as they whant to "F**K me now". 

That sounds like the SOS optional dialogs. You can disable that in MCM.

Posted
2 hours ago, tuxagent7 said:

 

1.63 for classic skyrim also ? personally waiting for that as well

 

Happy new year and dont be kicking yourself too hard.... just enough to make it happen :P

TOTALLY agree with the CLASSIC version. I have SSE installed, but my LE is stable enough I don't use it. :)

Posted

First let Ashal finish stable version for SSE, then if he wants maybe ask him to release it for Oldrim too.

 

I use SSE cuz only with it I can have about 15000 FNIS animations installed and still 100% stable including loading screen without any tricks, unlike in Oldrim so yeah.

 

The only thing I miss from Oldrim is slightly better lighting, but latest ENB series mod is making it closer to Oldrim every new release ;)

 

Happy New Year! ?

Posted
48 minutes ago, Mishka21 said:

But how do you start animation? Can some one help me please with that?

Matchmaker. The Oldrim version runs perfectly in SSE. It has 2 spells: Irresistibly Attractive [Target] and Irresistibly Attractive [Self]. If you cast both of them, Player sex with [Target] will begin within 10 seconds. If you cast only one, whoever you cast it on will begin to masturbate within 10 seconds. If you cast the Target one on 2 different NPCs, they will begin to have sex within 10 seconds.

 

You can also run TDF Prostitution and Pimping which has its own sex-initiating dialog system.

Posted

So, I'm aware that SL full isn't officially supported for VR, but after having issues with SL Light I had an idea and it surprisingly (somewhat) worked. I have SL Full, beta 5 installed on my Skyrim VR, got the MCM menus and everything.

Only issue is, animations won't start and frankly I don't even know how to properly debug SL in SSE or Oldrim. When I hit characters with Irresistibly attractive from Matchmaker, I see the "X has an irresistible aura" but nothing happens. If I hit 2 targets they'll walk towards each other, idle for a bit, then go back to their lives. Same results with the SL debug spells, and even though 'debug' is enabled in SL options, nothing is being dumped to the console.

Not sure where to go from here, but figured it'd be worth asking in case this might be a normal SL problem to have.


On a side note, animation loading is going to drive me up the damn wall because the messages saying "X many animations have been updated" can't be closed with my vr controllers or keyboard, so I have to save and restart just to use the MCM again

Posted
On 1/1/2019 at 4:52 AM, Ashal said:

Been over a year at this point... I'm overdue and have no honestly good excuse now for the lack of updates. I've fucked up and need to fix it. 

Hey, we've had 4, or is it 5? updates in the year since you dropped 1.63 beta 1. 

 

Look at it this way. Your release cycle beats Debian hands down ;) 

Posted

Hey @Ashal - Thanks for updating PapyrusUtil.dll for VR! Any chance I could convince you to release the source for SexlabUtil.dll so that I can port it?

Posted

I believe the animation registry should be made more intuitive. It's really confusing why do animations need to be registered THEN you have to reset the animation registry so Sexlab stops picking non selected animations. Can't begin to explain how frustrating it is to go over the whole ruckus of going back and forth with SLAL and Sexlab to add a pack like Leitos and suddenly "AP Leg up Fuck" starts playing...

Posted
11 hours ago, Bottlesoldier said:

I believe the animation registry should be made more intuitive. It's really confusing why do animations need to be registered THEN you have to reset the animation registry so Sexlab stops picking non selected animations. Can't begin to explain how frustrating it is to go over the whole ruckus of going back and forth with SLAL and Sexlab to add a pack like Leitos and suddenly "AP Leg up Fuck" starts playing...

2nd.

Posted

Ok so like the madman I am I kept poking at SL and I got it working in VR, mostly. I don't know what exactly did it, but SL full is installed, and from what I've seen so far SL Aroused and Aroused Creatures are working. I did manage to break VR Body in the process, my character has been reduced to floating shoes, hands, and dick. Not the worst fate, but anyways.

Do have one problem which again, might be a general SL problem for all I know, but when animations start the actors will teleport away, wasn't sure what was happening at first but after grabbing an NPC with a quest marker and triggering an animation in a building, I was able to clip through walls and find them. Hilarious in it's own way, but I would like to make it not happen

 

Edit: Attachment failed

20190105175724_1.jpg.127e81e73f0ba385aaa2f8e33de6c265.jpg

Posted

Hope someone can help me as I'm new to Sexlab. How do I initiate animations properly? I installed Sexlab into my load order and then installed it fully through the MCM but still not sure how to start animations. Any advice please?

Posted
34 minutes ago, Hippeus said:

Hope someone can help me as I'm new to Sexlab. How do I initiate animations properly? I installed Sexlab into my load order and then installed it fully through the MCM but still not sure how to start animations. Any advice please?

An easy way is to use Oldrim Matchmaker which works fine in SSE. I like Sexlab Eager NPCs also, it has been converted so you can find it in adult downloads. There are other mods for starting scenes there too, and many of the Oldrim ones that haven't been converted can be done very easily.

Posted

Ok, finally came back to Skyrim and decided to try SE.

 

SL Framework SE does not list any animation packs as requirements. However, I thought SL always had its own animations built in with the install. And now when I run a test sex via SL menu (animation editor), the actors just stand there. Do I need animation packs in addition, now? And/or is it true that FNIS is no longer a hard requirement?

 

This is a brand spanking new install. SKSE, Sky UI, SL SE, Fuz Ro Doh, that's it. I'm new to SE but not to modding.

 

Edit: Yeah nevermind, just gonna go ahead and grab FNIS, xpmse, schlongs, and all that old stuff, and see if it works then.

 

Edit 2: Yep, got it. Working now. Gotta remember a framework can technically be working without your gameplay part actually working.

Posted
17 minutes ago, SexDwarf2250 said:

Edit: Yeah nevermind, just gonna go ahead and grab FNIS, xpmse and all that old stuff, and see if it works then.

Gvk7nOk.png

 

Make sure you get the SSE versions, of course.

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