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More Nasty Critters Legendary Edition


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Posted
On 3.12.2017 at 6:47 PM, MadMansGun said:

MoreNastyCritters_v10_4C.7z

HentaiCreatures_MNCv10_4C.7z

the rabbit scaling (1.0 vs 1.3) is a ongoing issue, so i may need to make a CF setting for them like i did with the wolves.

in MNCv10.4 some races got rescaled to 1.0 and the MNC_skeleton resets them back to there original scale, this was done to trick SexLab's "Even Actor Heights" system into thinking that the creatures are already at 1.0, but the problem with that is some animators (like me) wrongfully did make some of there animations for EAH 1.0 scaled creatures, where as others (like llabsky & billyy) rightfully made animations for there true original scale.

 

i am trying to standardize the scaling but wolves and rabbits are the most effected by this problem.

Ok. Good. Looking forward to the CF settings

Posted
Spoiler

  0  0 Skyrim.esm
  1  1 Update.esm
  2  2 Dawnguard.esm
  3  3 HearthFires.esm
  4  4 Dragonborn.esm
  5  5 Unofficial Skyrim Legendary Edition Patch.esp
  6  6 ApachiiHairFemales.esm
  7  7 ApachiiHair.esm
  8  8 Unique Flowers & Plants.esm
  9  9 SexLab.esm
 10  a ZaZAnimationPack.esm
 11  b SexLabAroused.esm
 12  c Devious Devices - Assets.esm
 13  d Devious Devices - Integration.esm
 14  e ClimatesOfTamriel.esm
 15  f EFFCore.esm
 16 10 Schlongs of Skyrim - Core.esm
 17 11 Devious Devices - Expansion.esm
 18 12 CreatureFramework.esm
 19 13 HighResTexturePack01.esp
 20 14 HighResTexturePack02.esp
 21 15 HighResTexturePack03.esp
 22 16 Cutting Room Floor.esp
 23 17 dD - Realistic Ragdoll Force - Realistic.esp
 24 18 RaceMenu.esp
 25 19 RaceMenuPlugin.esp
 26 1a FNIS.esp
 27 1b SkyUI.esp
 28 1c DVA - Dynamic Vampire Appearance.esp
 29 1d Customizable Camera.esp
 30 1e RLO - Interiors.esp
 31 1f ClimatesOfTamriel-Dungeons-Hazardous.esp
 32 20 ClimatesOfTamriel-Interiors-Warm.esp
 33 21 Rebirth Monster.esp
 34 22 Hothtrooper44_Armor_Ecksstra.esp
 35 23 RaceMenuMorphsCBBE.esp
 36 24 IcePenguinWorldMap.esp
 37 25 WetandCold.esp
 38 26 AOS.esp
 39 27 3DNPC.esp
 40 28 Prometheus_No_snow_Under_the_roof.esp
 41 29 FCO - Follower Commentary Overhaul.esp
 42 2a AnotherSortingMod-2016.esp
 43 2b Book Covers Skyrim.esp
 44 2c SDO Full-LOD - The Morthal Swamp Complete.esp
 45 2d Skyrim Immersive Creatures.esp
 46 2e RealShelter.esp
 47 2f RLO - Exteriors.esp
 48 30 SkyFalls + SkyMills + DG + DB.esp
 49 31 OBIS.esp
 50 32 Skyrim Immersive Creatures - DLC2.esp
 51 33 OBISDB.esp
 52 34 OBIS Loot.esp
 53 35 Captured Dreams.esp
 54 36 FtM_3 - OBIS.esp
 55 37 Hothtrooper44_ArmorCompilation.esp
 56 38 Point The Way.esp
 57 39 TheChoiceIsYours.esp
 58 3a SDO Full-LOD - Waterfall Effects.esp
 59 3b Inconsequential NPCs.esp
 60 3c SMIM-Merged-All.esp
 61 3d Guard Dialogue Overhaul.esp
 62 3e Immersive Weapons.esp
 63 3f High Level Enemies.esp
 64 40 Populated Dungns Caves Ruins Legendary.esp
 65 41 Cloaks.esp
 66 42 Run For Your Lives.esp
 67 43 Schlongs of Skyrim.esp
 68 44 Deviously Cursed Loot.esp
 69 45 Populated Forts Towers Places.esp
 70 46 SDO Full-LOD - Whiterun Trundra Creeks.esp
 71 47 Populated Lands Roads Paths.esp
 72 48 Populated Cities Towns Villages.esp
 73 49 Immersive Patrols II.esp
 74 4a TimingIsEverything.esp
 75 4b Skyrim Flora Overhaul.esp
 76 4c SOS - Shop.esp
 77 4d FNISspells.esp
 78 4e Sweet&Sexy Lingerie.esp
 79 4f Populated Skyrim Civil War Patrols.esp
 80 50 RealisticWaterTwo - Waves - Dawnguard.esp
 81 51 SDO Full-LOD - Giant Campfires.esp
 82 52 RealisticWaterTwo - Dawnguard.esp
 83 53 Apocalypse - The Spell Package.esp
 84 54 ArrowInTheEverywhere_Mega_Longer.esp
 85 55 CleanArrowPlayer.esp
 86 56 aMidianborn_Skyforge_Weapons.esp
 87 57 1nivWICCloaksNoGuards.esp
 88 58 1nivWICSkyCloaksPatch-NoGuards.esp
 89 59 360WalkandRunPlus-RunBackwardSpeedAdjust.esp
 90 5a ClimatesOfTamriel-Dawnguard-Patch.esp
 91 5b WetandCold - Ashes.esp
 92 5c ClimatesOfTamriel-Dragonborn-Patch.esp
 93 5d CoT-WeatherPatch.esp
 94 5e ClimatesOfTamriel-Nights-Level-1.esp
 95 5f CoT_SnowPatch_NoAurora.esp
 96 60 CoT-WeatherPatch_DB.esp
 97 61 CoT-WeatherPatch_Snow-10.esp
 98 62 XPMSE.esp
 99 63 CinematicFireFX.esp
100 64 RLO - Illuminated Spells.esp
101 65 Rebirth Monster - SIC Patch.esp
102 66 Modern Brawl Bug Fix.esp
103 67 TradeBarter.esp
104 68 Ordinator - Perks of Skyrim.esp
105 69 dD - Enhanced Blood Main.esp
106 6a dD-DG-DB-Immersive Creatures EBT Patch.esp
107 6b Apocalypse - Ordinator Compatibility Patch.esp
108 6c Radiant and Unique Potions and Poisons v2.0.esp
109 6d KDC - kevinsterable - Deadly Stronger Poisons.esp
110 6e EFFDialogue.esp
111 6f UIExtensions.esp
112 70 MoreNastyCritters.esp
113 71 SexLabNudeCreatures.esp

114 72 Convenient Horses.esp
115 73 Convenient Horses - Faster Sprint.esp
116 74 ScopedBows.esp
117 75 SexLabNudeCreaturesDG.esp
118 76 SexLabNudeCreaturesDB.esp
119 77 HentaiCreatures.esp

120 78 Bijin Warmaidens.esp
121 79 Aela.esp
122 7a DeadlyCombat.esp
123 7b TERAArmors_CBBE.esp
124 7c imp_helm_legend.esp
125 7d DeadlyDragons.esp
126 7e DeadlyDragonsArmory.esp
127 7f VioLens.esp
128 80 DraugrSkirts.esp
129 81 DYNAVISION Dynamic Depth of Field.esp
130 82 DeadlySpellImpacts.esp
131 83 BS-TheHag_WarPaints.esp
132 84 KanjiOverlays.esp
133 85 FollowerWander2.esp
134 86 FollowerWander2Serana.esp
135 87 High Level Enemies - Dawnguard.esp
136 88 High Level Enemies - Dragonborn.esp
137 89 High Level Enemies - Hardcore.esp
138 8a High Level Enemies - Raised Ability Caps.esp
139 8b iHUD.esp
140 8c hothtrooper44_ArmorPatch.esp
141 8d Inconsequential NPCs - CRF Compatibility Patch.esp
142 8e RLO - CRF Patch.esp
143 8f Improved Dragon Shouts - Dawnguard.esp
144 90 Improved Dragon Shouts.esp
145 91 Improved Dragon Shouts - Dragonborn.esp
146 92 NexusCommunityLoadingScreens.esp
147 93 Lock Overhaul.esp
148 94 dD-No Spinning Death Animation.esp
149 95 Headtracking.esp
150 96 SOS - Smurf Average Addon.esp
151 97 SOS - VectorPlexus Muscular Addon.esp
152 98 SOS - VectorPlexus Regular Addon.esp
153 99 SexLabDefeat.esp
154 9a Devious Deviants.esp
155 9b mslDeviousCaptures.esp
156 9c DeviouslyHelpless.esp
157 9d ScopedBows_ArrowTweaks.esp
158 9e Chesko_WearableLantern.esp
159 9f True Thief Armor.esp
160 a0 Footprints.esp
161 a1 Dead Body Collision.esp
162 a2 TTYM - Think to Yourself Messages.esp
163 a3 killkidsV2.esp
164 a4 AOS2_CoTWP Patch.esp
165 a5 Supreme Storms - Cot Version.esp
166 a6 CoT-WeatherPatch_SupStorms.esp
167 a7 AOS2_DD Patch.esp
168 a8 AOS2_DSI Patch.esp
169 a9 AOS2_EBT Patch.esp
170 aa AOS2_GDO Patch.esp
171 ab AOS2_SupremeStorms_CoTWP Patch.esp
172 ac AOS2_WetandCold Patch.esp
173 ad Brows.esp
174 ae Lieyes_v1.0.esp
175 af KS Hairdo's.esp
176 b0 SFO - Dragonborn.esp
177 b1 SkyFalls Dragonborn Small waterfalls.esp
178 b2 Vivid Landscapes.esp
179 b3 Fantasy Soundtrack Project.esp
180 b4 vSCM_SmarterCombatMusic.esp
181 b5 KS Hairdos - HDT.esp
182 b6 Realistic Haircolors.esp
183 b7 CoT-WeatherPatch_NL2.esp
184 b8 crimereport.esp
185 b9 CT_AskToShowRoom.esp
186 ba Real Roads.esp
187 bb SLAnimLoader.esp
188 bc Immersive Citizens - AI Overhaul.esp
189 bd RealisticWaterTwo.esp
190 be AOS2_RealisticWaterTwo Patch.esp
191 bf RealisticWaterTwo - Legendary.esp
192 c0 RealisticWaterTwo - Waves.esp
193 c1 RealisticWaterTwo - Dragonborn.esp
194 c2 Alternate Start - Live Another Life.esp
195 c3 ASIS-Dependency.esp
196 c4 RSPatch.esp

 

I'm having some trouble. I get the mcm menus and the animations play fine but the creatures won't get naked. I followed the animation troubleshooting guide on the slal page. I've restarted sexlab, re registered animations, tried lowering arousal to 0, etc, if it's obvious i've tried it. I've went through all the options that hentai, creature mcm and sl anim loader has and I've also looked through the other sl menus including aroused. I've restarted multiple times tried on different saves on different monsters. Creature sex is on in sexlab but again I can't get the monsters to get naked, the animations work fine. I've looked around a bit and nothing seemed to solve my problem. Is there something  I'm overlooking or do I have a problem with my load order?

Posted
2 hours ago, ocarina007 said:
  Reveal hidden contents

I'm having some trouble. I get the mcm menus and the animations play fine but the creatures won't get naked. I followed the animation troubleshooting guide on the slal page. I've restarted sexlab, re registered animations, tried lowering arousal to 0, etc, if it's obvious i've tried it. I've went through all the options that hentai, creature mcm and sl anim loader has and I've also looked through the other sl menus including aroused. I've restarted multiple times tried on different saves on different monsters. Creature sex is on in sexlab but again I can't get the monsters to get naked, the animations work fine. I've looked around a bit and nothing seemed to solve my problem. Is there something  I'm overlooking or do I have a problem with my load order?

have you tried reinstalling JContainers?

Posted

I'm getting a hard game crash for Death Hounds and my Crash Fixes mod says it is from a corrupt Nif file: ...\Data\Meshes\MoreNastyCritters\canine\DeathHoundHardLegacy.nif

Can I replace that with a previous MNC version as a work-around?

 

Edit: Answering my own question, yes.  I pulled vampiredogHard1.nif from an old version, renamed it to DeathHoundHardLegacy.nif, re-ran FNIS, and it worked fine.  All of my canines' sizes are a little off, but that issue was addressed up-message-stream.

Posted
4 hours ago, MadMansGun said:

have you tried reinstalling JContainers?

Just got home and tried it and same as before. Shouldn't matter what the load order is for JC as far as I know. What I do is I turn on creature sex in sexlab, register and enable all animations in loader, and turn aroused down to 0 in creature menu. I'm stumped, I don't have uiextensions or sexlabtools installed because from what I see they're optional.

Posted
1 hour ago, ocarina007 said:

Just got home and tried it and same as before. Shouldn't matter what the load order is for JC as far as I know. What I do is I turn on creature sex in sexlab, register and enable all animations in loader, and turn aroused down to 0 in creature menu. I'm stumped, I don't have uiextensions or sexlabtools installed because from what I see they're optional.

You weren't asked to check the load order for jcontainers, you were asked if you had tried reinstalling it. That is because some modders bundled jcontainers with their mod and when you install that mod you get an OLDER version of jcontainers which doesn't work with MNC.

 

So try to answer the question you were asked, it might fix your problem.

Posted
6 hours ago, MadMansGun said:

have you tried reinstalling JContainers?

Ok, so I've found that every creature is working besides the draugr. Here is my modlist(click inactive mods i did something wrong i guess): https://modwat.ch/u/ocarina007/modlist

 

The only thing I see that would do this would be draugr skirts, but I just disabled the mod and created a new game and spawned a draugr but the same thing happened, animation works fine but not penis, all other creatures fully work. I hope you can figure out what's going on.

 

WaxenFigure

 

Didn't mean to confuse you, I did in fact reinstall the mod and after that didn't work I moved it around.

 

 

Posted
10 hours ago, Torkle said:

I'm getting a hard game crash for Death Hounds and my Crash Fixes mod says it is from a corrupt Nif file: ...\Data\Meshes\MoreNastyCritters\canine\DeathHoundHardLegacy.nif

Can I replace that with a previous MNC version as a work-around?

 

Edit: Answering my own question, yes.  I pulled vampiredogHard1.nif from an old version, renamed it to DeathHoundHardLegacy.nif, re-ran FNIS, and it worked fine.  All of my canines' sizes are a little off, but that issue was addressed up-message-stream.

I can't see any apparant issues with the mesh except for the NiStringExtraData block having an invalid name (string should be "SDTA"), unsure if this can actually cause crashes though.

Posted
On 4.12.2017 at 7:05 PM, Ytheria said:

Thanks for the responses.

 

I don't have billyy's SLAL packs, but I'm intrigued by the idea of insect animations.  How does that even trigger?

The mod that is able to pretty much any animation is Defeat. One reason i can't play without it. ;)

 

Posted
11 hours ago, WaxenFigure said:

You weren't asked to check the load order for jcontainers, you were asked if you had tried reinstalling it. That is because some modders bundled jcontainers with their mod and when you install that mod you get an OLDER version of jcontainers which doesn't work with MNC.

 

So try to answer the question you were asked, it might fix your problem.

Since JC doesn't have an esp, there's no actual load order to check. He prolly ment the left panel "load order" in MO, and there it actually matters... Latest JC version should be loaded last. So the best question would be (for every person that reports issues) what is the installation method.

Posted
1 hour ago, BlackShades said:

Since JC doesn't have an esp, there's no actual load order to check. He prolly ment the left panel "load order" in MO, and there it actually matters... Latest JC version should be loaded last. So the best question would be (for every person that reports issues) what is the installation method.

Yeah thats what I meant. I'm using MO so after I reinstalled it I also tried moving it up and down the mod list. I was able to get all nude creatures working except draugr. Ive looked

 at my mods and the only obvious thing I see is draugr skirts but I uninstalled it and started a new game and it still didnt work. I posted both my load order and modlist above. Ill try some more to get it working when i get home tonight.

Posted

I see work being done for the Dwemer Spider, but are there any animations for it yet? Can someone please point me to the pack they're from, cuz I can't seem to find any (and I coulda sworn I checked all the listings in the installation guide).

 

Also does anyone know if any animations for the Dwemer Sphere or Ballista exist yet?

Posted
On 5.12.2017 at 2:21 AM, MadMansGun said:

darn, the only other thing i can think of is that the last time i had major alignment problems it turned out to be some sort of bizarre error with SL Defeat, at least i think it was Defeat because the problem disappeared for me when i uninstalled it.

 

Hey, sorry for the late answer.
Ah ok. Well, i will try that too.
Complete uninstall and remove of defeat or mcm mod menu uninstall ( active, not active) enough ?

Posted
6 hours ago, Skullered said:

I can't see any apparant issues with the mesh except for the NiStringExtraData block having an invalid name (string should be "SDTA"), unsure if this can actually cause crashes though.

It is quite possible that it is a problem unique to me and there is nothing wrong with the original Nif, but I've got a work-around so everybody is groovy.  Thanks for looking.

Posted
55 minutes ago, ZarthonTheVanquished said:

I see work being done for the Dwemer Spider, but are there any animations for it yet? Can someone please point me to the pack they're from, cuz I can't seem to find any (and I coulda sworn I checked all the listings in the installation guide).

 

Also does anyone know if any animations for the Dwemer Sphere or Ballista exist yet?

In the MoreNastyCritters SLAL pack (available from the download linked to the first post in this thread), there is "(DwarvenSpider) vaginal" and "(DwarvenCenturion) Piston".  I don't know of any for the sphere or ballista.

Posted
On 12/4/2017 at 1:05 PM, Ytheria said:

I don't have billyy's SLAL packs, but I'm intrigued by the idea of insect animations.  How does that even trigger?

The three mods below are my favorites for triggering various animal animations:

 

1. Defeat via combat -> https://www.loverslab.com/files/file/286-sexlab-defeat/

2. Untamed via shout -> https://www.loverslab.com/files/file/1672-untamed/

3. Enchantress via illusion spell -> https://www.loverslab.com/files/file/429-sexlab-enchantress-24-2014-09-30/

Posted
3 hours ago, Torkle said:

In the MoreNastyCritters SLAL pack (available from the download linked to the first post in this thread), there is "(DwarvenSpider) vaginal" and "(DwarvenCenturion) Piston".  I don't know of any for the sphere or ballista.

Huh, you're right. I have the Dwarven Spider animation installed and enabled in SLAL... So why are Dwarven Spiders still not a properly initialized race? For me any animation tried on them fails, and Matchmaker's spells do the usual: "fizzles out, fails to affect".

 

So either Dwarven Spiders aren't properly added to the list SexLab creatures, or the animation is not being registered correctly... Hmm.

 

---

I had this problem with Dragon Priests as well after they were enabled as SL creatures, and could not figure out why. At one point or another (possibly after one of the many MNC or HC updates), they randomly started working. I don't know enough about SL's inner workings on how the avaliable creature races list is set up to try and fix it. *Shrug*

Posted
5 hours ago, Monkito said:

Hey, sorry for the late answer.
Ah ok. Well, i will try that too.
Complete uninstall and remove of defeat or mcm mod menu uninstall ( active, not active) enough ?

not sure, i did a complete uninstall 2 years ago and i still don't know why i had the problem in the first place, it could have just been a random fuck up.

 

2 hours ago, blutrausch2033 said:

Hey, i tried to remove some creature genitals via mcm, but they still appear with genitals. Any suggestions?

you would need to edit the esp files for full removal, i edited some of the "armor addon" entrys

 

2 hours ago, Eu4orick said:

Does this mod work with Simple Horse mod at all? https://www.nexusmods.com/skyrim/mods/78689

seriously? more smegging horse mods? i am assuming no.

 

1 hour ago, ZarthonTheVanquished said:

Huh, you're right. I have the Dwarven Spider animation installed and enabled in SLAL... So why are Dwarven Spiders still not a properly initialized race? For me any animation tried on them fails, and Matchmaker's spells do the usual: "fizzles out, fails to affect".

 

So either Dwarven Spiders aren't properly added to the list SexLab creatures, or the animation is not being registered correctly... Hmm.

 

---

I had this problem with Dragon Priests as well after they were enabled as SL creatures, and could not figure out why. At one point or another (possibly after one of the many MNC or HC updates), they randomly started working. I don't know enough about SL's inner workings on how the avaliable creature races list is set up to try and fix it. *Shrug*

Quote

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

 

Posted
2 hours ago, MadMansGun said:

seriously? more smegging horse mods? i am assuming no.

Some people don't like using fast travel.

Most of those people also don't like slowly walking to places and feel it makes more sense to use a horse.

Base game horses kinda suck and your followers run on foot.

 

I feel like it makes sense that people would make mods to improve horses, though it is definitely worth noting that there is an ABUNDANCE of them. I'd personally like if there was a mod that added more for the wildlife though, like more animal dens or evidence of animal dens (It's odd not finding any rabbit holes or foxholes in Skyrim, as an example).

Posted
On 5/27/2017 at 9:13 PM, Dark_Fenix said:

and if no much to trouble, is posible make a sexlab nude creature legendary.es? because I have a bit amount of .esp in my loader and for use this mod is necesary add 5 .esp more (Without counting the patch)

On 5/28/2017 at 4:11 AM, Noctum28 said:

Lastly, I want to add that I'm also in favor of a Legendary version of the SexLabNudeCreatures ESP-plugins.

On 5/28/2017 at 3:26 PM, Sladen2019 said:

 I'd like to see a Legendary version of SexLabNudeCreatures as well.

On 6/1/2017 at 6:43 AM, Guest Momber said:

May I respectfully request a merged "Legendary" esp instead of the four separate ones? TIA

BE CAREFUL WHAT YOU WISH FOR...

Posted
16 hours ago, MadMansGun said:

not sure, i did a complete uninstall 2 years ago and i still don't know why i had the problem in the first place, it could have just been a random fuck up.

 

Did complete uninstall of defeat-> Sadly the same result and not better.

The Good news is, with your newest Version 10.4F many animations are ok again. A Few chaurus animations still not, and all wolves animations are still affected.

 

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