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More Nasty Critters Legendary Edition


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Posted
38 minutes ago, Lifariz said:

Err, what handles Draugr's Erection? The Draugrs in my game has a severe case of Erectile Dysfunction.... Their dongs are there but it's all limpy and stuff. SOS controls does nothing to them, and they have 63 arousal. Other creatures are working fine as far as I can tell atm.

Immersive Creatures edits the draugr's armor, you need bad dog's mod:

https://www.loverslab.com/files/file/1889-bad-dogs-immersive-creatures-sic-addon/

and the patch for bad dog's mod:

https://www.loverslab.com/topic/46289-bad-dogs-immersive-creatures-sic-addon/?do=findComment&comment=2089871

Posted
5 hours ago, ohlordyohgod said:

non of the animals dicks are showing the animations are working just fine but the dicks are not showing up can anyone help me with that? :bawling:

Quote

 

Creature Framework Troubleshooting:

 

"Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing:
you need to install the .bsa file from Sexlab Aroused to fix this problem.

 

Aroused mesh not getting applied during animations:
go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.

 

https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/

Posted

I don't know if anyone's asked this already, but if I were to make a schlonged mesh for the Beyond Skyrim: Bruma creatures, how would I go about implementing them in-game? Like is it enough to just create the armor and armor addon with the correct races and keywords?

Posted
1 hour ago, BlueFenix said:

I don't know if anyone's asked this already, but if I were to make a schlonged mesh for the Beyond Skyrim: Bruma creatures, how would I go about implementing them in-game? Like is it enough to just create the armor and armor addon with the correct races and keywords?

Creature Framework Integration Guide:

https://www.loverslab.com/files/file/2418-how-to-dick-with-nifskope-creature-framework-integration-guide/

Posted

i know i said it a few times already but thanks again for continuously updating this mod.
You are really fast.

Installed the latest version and BAM-new version already ready for downloading.

Posted

Don't mind the blood.. Not sure what happened, but this happened before with previous MNC version, but the wolves don't have eyes again and Ice Wolves using different balls texture. 

Spoiler

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Posted

Guys i just switch to MO recently and i getting ctd when starting or loading a game, i using slal funnybiz anub billy leito & MNC. is it MO can't handle too many animations? i didn't have this problem when using nexus manager & i using FNIS XXL.

Posted
17 hours ago, Monkito said:

i know i said it a few times already but thanks again for continuously updating this mod.
You are really fast.

Installed the latest version and BAM-new version already ready for downloading.

i try to fix any errors i find immediately.

10 hours ago, srod5000 said:

Don't mind the blood.. Not sure what happened, but this happened before with previous MNC version, but the wolves don't have eyes again and Ice Wolves using different balls texture. 

  Reveal hidden contents

i've never seen that blood problem before.

the eyes are a animation problem and would need to be fixed by the animator that made it.

i am assuming they are the textures from True Wolves of Skyrim? i'll look into it when i can.

9 hours ago, nanashi50 said:

I think the originaly NMC  had MCM menus for the SL Nude Creature plugins. Was that removed in this version? Unnecessary now?

it got removed back in v10.0, the Creature Framework is in control of all body settings now.

9 hours ago, thomastm said:

Guys i just switch to MO recently and i getting ctd when starting or loading a game, i using slal funnybiz anub billy leito & MNC. is it MO can't handle too many animations? i didn't have this problem when using nexus manager & i using FNIS XXL.

most of the time getting a CTD at start means you have a missing master file or a bad load order, but crashing when loading a save could be a string limit problem

https://www.loverslab.com/files/file/2551-crash-fixes/

Posted

nope its not my load order or anything, after i remove anub or billy  animations it solve the problem. i think it MO cant handle too many animations, i didn't have this problem when using Nexus. you guys don't have this problem?

 

10560 animations for 47 mods successfully included (character).
 3151 animations for 8 mods and 42 creatures successfully included..

 

Anything above that i staight ctd.

Posted
1 hour ago, thomastm said:

nope its not my load order or anything, after i remove anub or billy  animations it solve the problem. i think it MO cant handle too many animations, i didn't have this problem when using Nexus. you guys don't have this problem?

 

10560 animations for 47 mods successfully included (character).
 3151 animations for 8 mods and 42 creatures successfully included..

 

Anything above that i staight ctd.

I been having CTD issues nonstop only when loading saves. I removed a couple of animation packs and boom that fixed that problem. Im currently using the MO2 alpha

Posted
1 hour ago, ancienttyrael said:

I been having CTD issues nonstop only when loading saves. I removed a couple of animation packs and boom that fixed that problem. Im currently using the MO2 alpha

nice to know not only i have this problem but damn now i need to choose between billly & anub which both i like very much.

Posted

Great update for MNC, and thanks for the effort once again, at last we have Frost Atronach schlong for the first time, would be nice if the dong is the same as werewolf big dong, because the frost atronach's dick looks sharp :open_mouth:, anyway the Bolgans monster mod by Mihail are using the same skeleton as frost atronach

https://www.nexusmods.com/skyrim/mods/84353/

i think it can be put some schlong :tongue:

Posted
2 hours ago, smoran92 said:

I have hentai creatures do i download both the main file and hentai or just hentai?

it sounds like your using a older version of HC, so i guess both?

Posted
14 hours ago, thomastm said:

Guys i just switch to MO recently and i getting ctd when starting or loading a game, i using slal funnybiz anub billy leito & MNC. is it MO can't handle too many animations? i didn't have this problem when using nexus manager & i using FNIS XXL.

 

I have seen you complaining about this all over the place, did you not know that spamming your posts like this is a serious breach?

 

 

 

Posted
15 hours ago, MadMansGun said:

the eyes are a animation problem and would need to be fixed by the animator that made it.

i am assuming they are the textures from True Wolves of Skyrim? i'll look into it when i can.

 

Im the auhor of this animation and i can safly say that its not my fuckup. Wolves def got broken, even old leitos anim do not have eyes. Also they seems to have wierd winglike like ears, like their ear mesh is now controller by dog ear bones not wolf ear bones, were they always like that?

ScreenShot800.jpg

Posted
15 hours ago, MadMansGun said:

i try to fix any errors i find immediately.

i've never seen that blood problem before.

the eyes are a animation problem and would need to be fixed by the animator that made it.

i am assuming they are the textures from True Wolves of Skyrim? i'll look into it when i can.

it got removed back in v10.0, the Creature Framework is in control of all body settings now.

most of the time getting a CTD at start means you have a missing master file or a bad load order, but crashing when loading a save could be a string limit problem

https://www.loverslab.com/files/file/2551-crash-fixes/

Nah, the blood problem is not the issue just got attacked before triggering an animation xD. Also it's not the animators issue, since I was using MNC 10_4 and the wolves had eye balls along with all known wolf animations from different modders, not just AnubiSs animations. Even tested it on Nibble's wolf animations along with Billyy's wolf animations, it's the same thing.. no eye balls. So ever since I downloaded the new mnc version 11 the wolves don't have eyes again. I recall that same issue in an older version of mnc, but it was fixed in version 10_4. Sooo... could be a skeleton issue? or problem with rescaling maybe? 

 

Also, yes I am using the sexlab sexualized true wolves, but never had a problem with it.

Posted
8 hours ago, MadMansGun said:

it sounds like your using a older version of HC, so i guess both?

Cool thanks. Also, when i summon a hentai spider and chaurus theres no penis but the other creatures have it. Any ideas? 

Posted
3 hours ago, AnubiSs2167 said:

Im the auhor of this animation and i can safly say that its not my fuckup. Wolves def got broken, even old leitos anim do not have eyes. Also they seems to have wierd winglike like ears, like their ear mesh is now controller by dog ear bones not wolf ear bones, were they always like that?

no and that defiantly should not be happening, the only main body mesh i have edited was the dogs and death hounds, and my rescaled wolf skeleton is not even used for anything so it should not be doing jack shit.

 

2 hours ago, srod5000 said:

Also it's not the animators issue, since I was using MNC 10_4 and the wolves had eye balls along with all known wolf animations from different modders, not just AnubiSs animations. Even tested it on Nibble's wolf animations along with Billyy's wolf animations, it's the same thing.. no eye balls. So ever since I downloaded the new mnc version 11 the wolves don't have eyes again. I recall that same issue in an older version of mnc, but it was fixed in version 10_4. Sooo... could be a skeleton issue? or problem with rescaling maybe?

that is fucking strange, i never even touched the animation files from 10.4 to 11, Billyy's and my own animations are looking fine on my end but the rest are indeed looking messed up to me as well.

 

edit: i looked at 10.4 but i don't see any difference in the animation problems.

 

2 hours ago, smoran92 said:

Cool thanks. Also, when i summon a hentai spider and chaurus theres no penis but the other creatures have it. Any ideas? 

Quote

Aroused mesh not getting applied during animations:
go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.

 

Posted

Hey, since the latest update appears to just be a small json/xml change for Uderfreaky's model to register properly, would you mind uploading just the files you changed here, as an option? To save on both my bandwith and Ashal's, I just downloaded the big file yesterday lol

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