jabbic Posted September 25, 2020 Posted September 25, 2020 is there a mod which makes good guy npcs help remove devices, so if for example minutemen or diamond city guards or companions find you in trouble they can help? or if not, what sort of work would I have to do to make one? I see all dialog is replaced with mmmph if gagged, could I make new replies to this in the right conditions? Β Β
vaultbait Posted September 25, 2020 Posted September 25, 2020 5 hours ago, jabbic said: is there a mod which makes good guy npcs help remove devices, so if for example minutemen or diamond city guards or companions find you in trouble they can help? or if not, what sort of work would I have to do to make one? I see all dialog is replaced with mmmph if gagged, could I make new replies to this in the right conditions? Sort of, the closest I know to what you're describing is this: Not everyone you ask will be a "good guy" though and some may suggest rather obscene acts as a form of payment. There's also this: It has a feature where NPCs will approach you if you're wearing Devious Devices. Some will offer to help, some... well, I won't spoil the surprise. 2
Elsidia Posted September 27, 2020 Posted September 27, 2020 6 hours ago, Gap33 said: I can't use it, can somebody help me with this problem? As in Fallout 4 no separate legs - Restrictive boots are highly bugged and for correct use uses body slot - the same as straitjacket. If you put straitjacket - it's removes a boot because equip on same slot. If you put on boots - it removes a straitjacket because equips on same slot. You can change in xedit restrictive boots used slot to 44, 45 (U Left leg and U right leg) as i do in my game. But then your feet will be visible thought boots. Feet can be hidden only if use body biped slot. But then after change you will see boots when in straitjacket and if you put on boots when in straitjacket - straitjacket will stay in place.
Balmung889 Posted September 27, 2020 Posted September 27, 2020 Hi guys! I have only one question. Forgive me if the reply has already been given somewhere but I'm not very good with English and I find it hard to search. Β Playing as a victim how do you free (undress / remove) the Devious Devices that the enemies put on you? Β I already know that you can steal DD keys from enemies, dead or alive. Are there any other ways?
jabbic Posted September 27, 2020 Posted September 27, 2020 sometimes I get a message box 'This device cannot be equiped as long as its required items are missing.' this happens when using AAF violate surrender, at the stage when DD items are added. I can't tell which mod is generating it; violate, rog's dd manager, DD mod? I could not find the string in the sources or translation texts when I looked. (note one p in euiped is as seen on screen) is there a logfile where the missing item could be determined??
jabbic Posted September 27, 2020 Posted September 27, 2020 1 minute ago, Balmung889 said: Hi guys! I have only one question. Forgive me if the reply has already been given somewhere but I'm not very good with English and I find it hard to search. Β Playing as a victim how do you free (undress / remove) the Devious Devices that the enemies put on you? Β I already know that you can steal DD keys from enemies, dead or alive. Are there any other ways? I was directed to Boston Devious Helper, which lets you 'earn' freedom, scroll up a bit for the links
Balmung889 Posted September 27, 2020 Posted September 27, 2020 4 minutes ago, jabbic said: I was directed to Boston Devious Helper, which lets you 'earn' freedom, scroll up a bit for the links I had already seen it. There are some things that I don't like very much, for example that followers only help you if you submit to them. Β Maybe I can ask if this thing can be turned off. Β Thanks the same bro! Β
Slorm Posted September 27, 2020 Posted September 27, 2020 1 hour ago, Balmung889 said: Hi guys! I have only one question. Forgive me if the reply has already been given somewhere but I'm not very good with English and I find it hard to search. Β Playing as a victim how do you free (undress / remove) the Devious Devices that the enemies put on you? Β I already know that you can steal DD keys from enemies, dead or alive. Are there any other ways? You can buy keys from an NPC (Kimy) in Memory Den not cheap though. Β You can also use Sexual Attributes which will let you remove them using willpower Β Β
izzyknows Posted September 27, 2020 Posted September 27, 2020 1 hour ago, Gap33 said: Alright, so how do I fix the slot thing?Β I just don't under stand what you said. Here ya go.Change apparel slot - Fallout 4Β
vaultbait Posted September 27, 2020 Posted September 27, 2020 9 hours ago, Balmung889 said: I had already seen it. There are some things that I don't like very much, for example that followers only help you if you submit to them. Β Maybe I can ask if this thing can be turned off. If you demand help instead of begging for it, you don't have to do anything in return. If you beg for help and get offered a task, you can accept it and choose to skip the animated scene for the task. In the MCM you can also adjust the percentage chances that an NPC will be able to remove devices and whether they'll expect something in return when begging.
izzyknows Posted September 28, 2020 Posted September 28, 2020 1 hour ago, Gap33 said: Thanks for the link, but do you know where I have to go to do this? ThisΒ is my first time doing stuff like this, so I am kind of struggling as I learn on my own. Oh! Well then... Get xEdit and put it anywhere.. it's not a mod so you can put it where ever you like. I pinned the FO4Edit.exe to my taskbar, since I use the shite out if it. LOL Β When you open it, it will popup a window showing all your mods, the ones that are active will be checked. If you double click on a mod it will open that mod and it's dependencies. Which I strongly suggest you do. Opening all your mods to edit a single mod is just silly. Once you have Devious Devices.esm open, the tutorial will make a lot more sense. Β When you exit it will ask you to save and at the bottom there's a little box to check if you want to backup the current (unedited) version... CHECK that box!
Elsidia Posted September 28, 2020 Posted September 28, 2020 2 hours ago, Gap33 said: how do I fix the part where my limbs are sticking out It's impossible - you must choose: wear boots with limbs and straitjacket. Or wear a boots without limbs and straitjacket and all other body things fall off when you wear a boots. Β
Elsidia Posted September 28, 2020 Posted September 28, 2020 16 hours ago, jabbic said: 'This device cannot be equiped as long as its required items are missing.' Some devices need other items to equip. And some devices can't unequipped if some other devices is equipped. Example. Add on chastity belt can be equipped only if corset is equipped. But random don't know about it because when it try to equip add on chastity belt it say's - you missing the required items (corset in example) Also if corset is equipped and you wear a any chastity belt - you can't take a corset off before remove a belt. Β 16 hours ago, Balmung889 said: Are there any other ways? You can struggle out from items if it's possible (struggle chance is bigger as 0%). You can lockpick this item if it's possible (booby pin chance bigger that 0% and booby pins is allowed for that item). You can cut out from item if it possible (cut chance bigger that 0%, cut is allowed for that item and you have knife in pockets) Β Β
jabbic Posted September 28, 2020 Posted September 28, 2020 thanks @ElsidiaI understand now, I thought I was missing assets but I see now I am not, probably anyway
Balmung889 Posted September 28, 2020 Posted September 28, 2020 8 hours ago, vaultbait said: If you demand help instead of begging for it, you don't have to do anything in return. If you beg for help and get offered a task, you can accept it and choose to skip the animated scene for the task. In the MCM you can also adjust the percentage chances that an NPC will be able to remove devices and whether they'll expect something in return when begging. Interesting, thanks! Last time I didn't have time, but I was just going to ask if those settings could be changed. You answered me before I asked!
vaultbait Posted September 29, 2020 Posted September 29, 2020 3 hours ago, Gap33 said: But you said it could be fixed Adjusting them with fo4edit to cover the same body slots should make it so you can only equip one or the other, not both at the same time. Β If you like how the straitjacket and boots look together, I'd suggest just creating a mashup of them in Outfit Studio and then replace the straitjacket with your custom combo. The problem is that to look right, the boots need a body zap to hide the feet and the straitjacket needs a body zap to hide the arms. You can only effectively accomplish that if they're both in the same outfit (otherwise you end up wearing boots with unzapped arms and a straitjacket with unzapped feet, both supplying a copy of the base body). If they're in the same outfit then the one base body they use can have zapped feet and arms.
Elsidia Posted September 29, 2020 Posted September 29, 2020 7 hours ago, Gap33 said: But you said it could be fixed i don't know that boots will show arms too. I think that shows only feet. New bug what i don't know how to fix. Better isn't use a Boots.
MrCruelJohn Posted September 30, 2020 Posted September 30, 2020 19 hours ago, Elsidia said: i don't know that boots will show arms too. I think that shows only feet. New bug what i don't know how to fix. Better isn't use a Boots. Β How would you delete the chance of getting boots or getting straightjacket - and replace only with the straight jacket boot combo?Β It is already a build mashup. Β John Β
Elsidia Posted September 30, 2020 Posted September 30, 2020 4 hours ago, MrCruelJohn said: How would you delete I understand it - but it's a need rework a script to check if you have boots, straitjacket, when equip unequip boots or straitjacket) Also different color not enable. Β
vaultbait Posted September 30, 2020 Posted September 30, 2020 20 hours ago, MrCruelJohn said: How would you delete the chance of getting boots or getting straightjacket - and replace only with the straight jacket boot combo? You can use Roggvir's DD Items Manager to adjust percentage chances for random selection, just dial down the chance of one of them to zero and maybe double up the chance of the other?
vaultbait Posted September 30, 2020 Posted September 30, 2020 1 hour ago, Gap33 said: Question about the zapping part, how am I supposed to do that? You select the base body mesh in Outfit Studio, mask the parts of the body which shouldn't be hidden by the outfit (or mask the parts which should and then invert the mask), make a new zap slider and set it to default zapped and also preferably hidden just so it doesn't clutter up BodySlide. If you check out an Outfit Studio tutorial or the docs it shouldn't be hard to get the hang of. Or watch somebody's video of doing outfit conversions and they'll almost certainly include a body zap.
MrCruelJohn Posted September 30, 2020 Posted September 30, 2020 16 minutes ago, vaultbait said: You can use Roggvir's DD Items Manager to adjust percentage chances for random selection, just dial down the chance of one of them to zero and maybe double up the chance of the other? Roggs is not reliable with the sliders.Β Nor if you turn off certain articles. Β Would be better if you could just delete some options so they don't have the conflict.
vaultbait Posted September 30, 2020 Posted September 30, 2020 1 hour ago, MrCruelJohn said: Roggs is not reliable with the sliders.Β Nor if you turn off certain articles. Β Would be better if you could just delete some options so they don't have the conflict. Interesting, I played for the longest time with hoods, blindfolds, gloves and straitjackets all disabled in the items manager, and never saw them spawn randomly with the mods I was using. 1
vaultbait Posted September 30, 2020 Posted September 30, 2020 1 hour ago, Gap33 said: Can you please specify on the masking part or both parts? Assuming you've done something like load the straitjacket outfit, import the NIF for the boots into it, and deleted any extra base body which may have come along for the ride with the boots, you're left with only the arms removed by the body zap from the original straitjacket project. In that case, I'd probably delete the existing zap slider, then mask the torso (anything which should be exposed by the combined outfit) and create a new zap from that. 47 minutes ago, Gap33 said: In the sliders onΒ outfit studio, there already is a slider called Zap arms and Zap legs, should I use those? Odds are those are for two different copies of the body, or else you wouldn't have been seeing the earlier problem you described with both the arms and feet protruding from your combined outfit. 29 minutes ago, Gap33 said: question, what does the zap do?Β I am new to this kind of stuff. It's a way for Outfit Studio to indicate that certain vertices in the mesh should not be painted in-game, most commonly so that the parts of the shape they define won't clip through the outfit when in reality they ought to be contained within/hidden behind it. Β But really,Β you're probably best off going through an Outfit Studio tutorial (or several). Check the BodySlide and Outfit Studio mod's page on Nexus for suggestions: https://www.nexusmods.com/fallout4/mods/25
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