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Posted
5 hours ago, delete1618 said:

I'm missing on how to get rid of that invisible item?

Sometimes it's hard. Item what you meant is use for correctly unequip NPC and disappear itself.

1) Equip only wrist cuffs.

2) Exit from companion and watch her cuffs on

3) Return to companion - unequip wrist cuffs.

4) Your named equipment shows up in inventory.

5) Unequip this too.

6) Exit the companion and repeat those with leg cuffs

 

If you not unequip this item - companion will stuck in animation forever.

 

Posted
11 hours ago, Elsidia said:

Sometimes it's hard. Item what you meant is use for correctly unequip NPC and disappear itself.

1) Equip only wrist cuffs.

2) Exit from companion and watch her cuffs on

3) Return to companion - unequip wrist cuffs.

4) Your named equipment shows up in inventory.

5) Unequip this too.

6) Exit the companion and repeat those with leg cuffs

 

If you not unequip this item - companion will stuck in animation forever.

 

 

Well, that worked to get her to stop hopping. When I try to repeat this process to get her to lower her arms, it seems to break the game. Saving freezes the game, loading a new cell freezes the game, fast travel freezes the game...I guess I just have to live with Piper's arms being raised forever. Cool...

Posted
24 minutes ago, delete1618 said:

Saving freezes the game,

About this i got on my skin. It's happen when you equip DD items on NPC. After equip - just save the game to new slot to be sure wait while it save - it can take up to 1 minute. After that all must work to normal while you not equip new items on NPC. Save must got back normal speed.

Posted
2 hours ago, Elsidia said:

About this i got on my skin. It's happen when you equip DD items on NPC. After equip - just save the game to new slot to be sure wait while it save - it can take up to 1 minute. After that all must work to normal while you not equip new items on NPC. Save must got back normal speed.

 

Oh, wow. You're right. It took longer the one minute (closer to five), but it started working after that.

Posted
8 hours ago, dragonfox0033 said:

so when something explodes in game i automatically wear gags and other stuff is there a way to prevent this from happening other then trying to avoid explosion 

Uninstall a mod what do this? DD is framework and not equip anything even in explodes.

Posted
16 hours ago, dragonfox0033 said:

so when something explodes in game i automatically wear gags and other stuff is there a way to prevent this from happening other then trying to avoid explosion 

 

Sounds like Deviously Cursed Loot.

 

You need to mess around with the settings to prevent this from happening all the time.

Posted
15 hours ago, HyperonicX said:

Sounds like Deviously Cursed Loot.

From Skyrim not Fallout 4)

In Fallout 4 is DCW and there nothing to explode. Only standard traps in containers.

Posted
14 hours ago, Elsidia said:

From Skyrim not Fallout 4)

In Fallout 4 is DCW and there nothing to explode. Only standard traps in containers.

Oh right. Sorry, thought this was Skyrim.

 

My bad.

Posted
On 7/18/2020 at 8:41 PM, dragonfox0033 said:

so when something explodes in game i automatically wear gags and other stuff is there a way to prevent this from happening other then trying to avoid explosion 

 

If you have a mod called Bondage Grenade, it replace some ingame ennemy grenade by those special one.

Posted
20 hours ago, prouded said:

Devious Devices Quest mods except

Not hear about it - only some less mods.

AAF Raider pet - uses some Devious devices in own quest - gag - that's all

AAF violate - when you surrender it equips on you devious devices. Work with DCW surrender - someties DCW surrender, sometimes AAF violate.

Fallout 4 slavery system - no quests - early beta version with many bugs and no work on it - capture slaves and equip dd on it.

Sex Harassment - no quests - you can be abuse by NPC and those decide in play with equip dd.

 

That's all about i heard.

Posted

Are there any mods, scripts or updates which allow for vibrator sounds and controller feedback? Those features were available when playing Devious Skyrim mods, but seem to be missing in Fallout 4 mods. 
 
I've just invested considerably more time in learning use and programming of Atmega and Arduino devices (as had been requested by a few people) for purposes of building gameplay feedback devices, but I do not know how to write the game scripts to trigger feedback effects. I'm only into developing the hardware and human interface devices to act on those events.

Posted
5 hours ago, ChaosZen said:

allow for vibrator sounds and controller feedback?

Sounds can be done just need figure out right repeat cycle for good sound and write time function what activates this sound.

Controller feedback - no idea how it can done. And my controller no vibration.

Posted
10 hours ago, ChaosZen said:

Are there any mods, scripts or updates which allow for vibrator sounds and controller feedback? Those features were available when playing Devious Skyrim mods, but seem to be missing in Fallout 4 mods. 
 
I've just invested considerably more time in learning use and programming of Atmega and Arduino devices (as had been requested by a few people) for purposes of building gameplay feedback devices, but I do not know how to write the game scripts to trigger feedback effects. I'm only into developing the hardware and human interface devices to act on those events.

Should be doable, I think the F4SE functions exist/can be used. I recall @EgoBallistic saw a thread somewhat related to that, and I think the conclusion was "Interesting, could probably be done".

Posted
1 hour ago, Nebuchadnezzer2 said:

Should be doable, I think the F4SE functions exist/can be used. I recall @EgoBallistic saw a thread somewhat related to that, and I think the conclusion was "Interesting, could probably be done".

There are Papyrus functions for controlling vibrations using a controller:

 

bool Function RampRumble(float power, float duration, float falloff)

Function ShakeController(float afLeftStrength, float afRightStrength, float afDuration)

 

Those are for standard controllers like XBox etc.  It would also be possible to write a F4SE plugin control devices that use a different interface, but the target audience for that would be smaller of course.

 

I don't normally play with a controller, but I have one, and I'd be willing to script something if someone has a particular idea in mind.

Posted

I don't have a controller, so supporting such a device in any of my mods would be non-trivial for me.

Posted
On 6/29/2020 at 9:20 AM, prouded said:

Thats how it looks.Screenshot_176.png.984cedd4f35b89176c4749d4938e33a6.pngScreenshot_177.png.232f2f6eea50d56094b369e964d05e6f.png

Get the same problem
but its starts after i pressed new game

devices.that were equiped by belted quest is on
but i dont have any massages.when i press on it=(
Devices.thats dont needed scripts.equips normaly
turned off all mods exept DD DCW and their depends
doesnt works

UPD
As i see,something is with scripts,because when i launch with via fallout4(not F4SE) its working

Can it be AAF?

 

Posted
15 hours ago, Benderovskiy said:

Can it be AAF?

I play with AFF without problems.

Ohh... what i can say. Some of your mod replace a dd scripts even if disabled. Need uninstall this mod. Or mod load order is wrong. If you want play dcw badly - do the fresh install, only dcw requirements, start new game - check dd menus. it must work. If not, i don't know. Have damage archive of dd?

Then when works install next mod, check again. If works repeat all process while found mod what guilty.

 

Edited: Also you can try reinstall dd and dcw when other mods disabled. Maybe it restore a dd damaged scripts. But only maybe.

Posted
On 7/22/2020 at 11:32 AM, prouded said:

Hi, are there any Devious Devices Quest mods except for "Deviously Cursed Wasteland"?

Besides those @Elsidiamentioned, there's also Boston Devious Helper which I haven't really used much but seems to include a number of DD-related miniquests/scenes. There's also a BDSM clothing and supply shop in Barbarous Continent where you can be employed as a demonstration slave/model.

Posted

Rumble feedback is what seems to be missing most whenever I alternate between Skyrim and Fallout 4. Just having the controller rumble during vibe and plug vibration events, and possibly at the end of sex events (like Skyrim SL orgasm events) would be a 200% improvement. We can look at other options once we get to that point.

On 7/24/2020 at 11:12 AM, EgoBallistic said:

 

 

I don't normally play with a controller, but I have one, and I'd be willing to script something if someone has a particular idea in mind.

 

Posted
18 hours ago, ChaosZen said:

Rumble feedback is what seems to be missing most whenever I alternate between Skyrim and Fallout 4. Just having the controller rumble during vibe and plug vibration events, and possibly at the end of sex events (like Skyrim SL orgasm events) would be a 200% improvement. We can look at other options once we get to that point.

I can make a quick patch to make rumbles work during vibe/plug events.  If possible I'll try to make it work without modifying DD's own files.  Let me see what I can come up with.

Posted
19 hours ago, ChaosZen said:

Rumble feedback is what seems to be missing most whenever I alternate between Skyrim and Fallout 4. Just having the controller rumble during vibe and plug vibration events, and possibly at the end of sex events (like Skyrim SL orgasm events) would be a 200% improvement. We can look at other options once we get to that point.

Here's a quick proof of concept for DD events.  The controller vibrates in synch with the moans and sounds from the DD events.  The intensity depends on the type of event, i.e. moaning/edged/orgasm/wind-down.

 

It's an esl-flagged esp that uses DD as a master, doesn't overwrite anything.  Install with mod manager or drag into Data folder and enable.

DD Vibrate.7z

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