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Looks like I got super bored enough to start messin around with fallout 4 porn right in the middle a huge framework changeover. Started reading about AAF and fourplay... talk about lousy timing so I might as well wait it out except that I want to see my character foolin around with npc like piper and cait and curie maybe some assaultrons here and there. Can the player be enslaved and sold under the new AAF system of mods? do we have F4 equivalents of sexlab aroused and maria eden yet?

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1 minute ago, Zor2k13 said:

Looks like I got super bored enough to start messin around with fallout 4 porn right in the middle a huge framework changeover. Started reading about AAF and fourplay... talk about lousy timing so I might as well wait it out except that I want to see my character foolin around with npc like piper and cait and curie maybe some assaultrons here and there. Can the player be enslaved and sold under the new AAF system of mods? do we have F4 equivalents of sexlab aroused and maria eden yet?

Not really. You can try RSE as a replacer for sexlab aroused and use Just Business or F4:SS to enslave NPC's. In RSE you can get abducted and "kinda" be a slave, but its more about just getting out

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It seems there is no mod yet like deviously enslaved continued or SD? there is a wip thread started by vinfamy but a mod was not made from it I think. Would be interesting if there was a mod like maria eden if the player was enslaved and sold the buyer would be any number of npcs the player specified earlier. So piper could end up owning the player and pimping them out in diamond city or in some mod added world like fusion city mod.

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i found a solution to the Institute Belt's double body problem.

 

It's quite simple really. I think Kimy forgot to put some of the outfits into the bodyslide SliderGroup. The Institute chastity belt was one of them. 

 

All you have to do is add the outfits into the Devious Devices slider group using the bodyslide group manager. (and then rebuild them)

 

Oh and I'm not sure if this contributed but I also used the DD Reference mesh fix found here: https://www.loverslab.com/files/file/4398-dd-reference-mesh-fix/

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6 hours ago, firebinder said:

Okay I give up. How the hell are you supposed to EVER get the bondage mittens off, if the Pipboy can't be accessed and there does not seem to be any dialog to get anyone else to help remove the damned things? 

 

All the arm/hand binders do that, and there appears to be no way of getting out of the damn things either, you can bodge it however, open the inventory, then use the keyboard to move around till you hit the clothing tab, there you can scroll down each item and hit x to inspect it, that will show what you are looking at, if it is not the mittens leave the inspect screen and go down to the next item, repeat till you hit the mittens, then when you exit the inspect screen, hit the equip key, which should then pull up the options to get out of the damn things.

 

This is one of the main reasons I stopped using this mod on this game, due to there being no real way out of the arm/hand locks apart from through the inventory equip page, which you can no longer access.  Where as with the skyrim version, you could enter the inventory and when exiting get the stuggle/unlock options, or at least you could on the last version of the skyrim version I used, though I dropped that out of my mod list as well, as it was going into too many areas I had no interest in, companions and such, something that in my view should have been a separate mod that used cursed loot as a requirement rather than being part of the mod itself.

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On 10/1/2018 at 4:47 PM, firebinder said:

Okay I give up. How the hell are you supposed to EVER get the bondage mittens off, if the Pipboy can't be accessed and there does not seem to be any dialog to get anyone else to help remove the damned things? 

Get a restraint key in your inventory (You can buy these from Kimy in Goodneighor without dropping them), pull down the console and type PRID 14, find the ID of the mittens you're wearing by typing INV, then type player.unequipitem # (where the # is the item's ID). This will give you the unlock dialogue.

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On 10/1/2018 at 7:47 PM, firebinder said:

Okay I give up. How the hell are you supposed to EVER get the bondage mittens off, if the Pipboy can't be accessed and there does not seem to be any dialog to get anyone else to help remove the damned things? 

 

On 10/2/2018 at 2:32 AM, Varithina said:

All the arm/hand binders do that, and there appears to be no way of getting out of the damn things either, you can bodge it however, open the inventory, then use the keyboard to move around till you hit the clothing tab, there you can scroll down each item and hit x to inspect it, that will show what you are looking at, if it is not the mittens leave the inspect screen and go down to the next item, repeat till you hit the mittens, then when you exit the inspect screen, hit the equip key, which should then pull up the options to get out of the damn things.

 

This is one of the main reasons I stopped using this mod on this game, due to there being no real way out of the arm/hand locks apart from through the inventory equip page, which you can no longer access.  Where as with the skyrim version, you could enter the inventory and when exiting get the stuggle/unlock options, or at least you could on the last version of the skyrim version I used, though I dropped that out of my mod list as well, as it was going into too many areas I had no interest in, companions and such, something that in my view should have been a separate mod that used cursed loot as a requirement rather than being part of the mod itself.

 

On 10/2/2018 at 5:43 AM, CrantiusColto said:

Get a restraint key in your inventory (You can buy these from Kimy in Goodneighor without dropping them), pull down the console and type PRID 14, find the ID of the mittens you're wearing by typing INV, then type player.unequipitem # (where the # is the item's ID). This will give you the unlock dialogue.

Thanks for the replies. I'll have to try these solutions out the next time this comes up - this time I finally went back to a load prior to the mittens being applied. I use Devious Devices and Cursed Loot in Skyrim and really like them, but the FO4 versions are not nearly as well developed. Still I'm reluctant to give up on them. Perhaps if there were a safeword as an emergency exit. 

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16 hours ago, firebinder said:

 

Thanks for the replies. I'll have to try these solutions out the next time this comes up - this time I finally went back to a load prior to the mittens being applied. I use Devious Devices and Cursed Loot in Skyrim and really like them, but the FO4 versions are not nearly as well developed. Still I'm reluctant to give up on them. Perhaps if there were a safeword as an emergency exit. 

Yeah, I find it's simpler to just disable them from being applied using Roggvir's DD Items Manager.

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On 2/23/2017 at 2:00 PM, Kimy said:
Q: Will this mod ever support male player characters?

A: Male player characters will never be officially supported. Blame it on me being lazy or on the general lack of interest of the LL community in DD support for males. It's also just fair, because the gaming industry is making me play guy characters in their games all the time and I don't like that either. Some of the items offer male models at their creator's discretion, in which case I might add them to DD, so that they can be used on male NPCs. But I will not ever give any sort of guarantee that any particular item will work on males, and I will never test or design any feature of this mod with male characters in mind.

 

Gee. Thanks. /s

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On 10/11/2018 at 11:37 PM, tefm said:

Is this mod ever going to be updated? I have kept checking every few days for months now and nothing. Atleast write a note that you have stopped working on it.

+1

I'd like to update my DD Items Manager (i realized it is severly lacking, only picking base items, not modded ones), but i am reluctant to do so, thinking that just after i am done there will be a new verison of DD and i will have to rewrite everything again :)

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17 hours ago, Roggvir said:

+1

I'd like to update my DD Items Manager (i realized it is severly lacking, only picking base items, not modded ones), but i am reluctant to do so, thinking that just after i am done there will be a new verison of DD and i will have to rewrite everything again :)

Which know the way things work is probably, exactly what you will end up doing, after getting fed up waiting for updates ?

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  • 2 weeks later...
On 10/14/2018 at 9:54 AM, Sumskittles said:

does anyone know what to do to make vibrators do the sounds and animation triggers? Seems I bugged it out and they just outright no longer trigger than moaning events no matter how many or which ones I am using. Tried search function for the thread but turned up no answers.

+1 The moans aren't triggering anymore for me either... I searched for incompatibilities in FO4Edit but nothing. Weird.

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I have spent in-game days trying to pick  the locks on this yoke.  I changed the difficulty to 0... and tried 9.  I've tried using the picklock game but every success leads to another attempt.  I made it to a third attempt one time before breaking the one bobby pin.  This is just getting stupid. I was hoping that being able to adjust the difficulty would make it usable... but no.

 

Edit: It finally started working.  So frustrating.

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Does anyone know the % chance of picking locks.  How am I supposed to remove these shackles?  I've tried dozens of times with difficult set to 0.

 

If the answer is that I'm not supposed to remove them... are you saying I have to discover Goodneightbor?  Should I not activate DD until I've bought some keys?  That there is no way to get out of it without a key?  If so, that's not fun.

 

20181029212820_1.jpg.30940ee8b092806325c6998a1f306136.jpgI

 

 

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So the vaginal and anal plugs aren't triggering anything anymore, searched for weeks and still no clue... If I load really, really old saves (like 150 hours before my latest save) it still works. Searched for mod conflicts but didn't find anything.

Here's the papyrus log (at least I hope that's this file Kimy is asking for support)

Papyrus.0.log

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Getting out of restraints without keys is too hard and getting out with keys is too easy. 

 

I have tried adjusting the difficulty using the dd_config setting but the easiest setting is still too hard, requiring a high level character with high lockpick skill to try 50 times before getting out of a yoke.  5 or 6 times is fun.  50 times is tedious. 

 

On the other hand, if you have the keys, just unlock them... done.  Too easy.

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my chastity belt and corset/chains are clipping horribly and the arm binder animation wont work eather. also the gaga are on my characters chin. I have batch built all the stuff to the CBBE basic curvy body, have skeli extender, FINS, etc, all for skyrim SE. i am using the ported version of ZAZ 8.0+, tho i was told i only need version 7.0. i set the animations to the DDi ones in MCM and i also tryed setting to ZAZ. neater worked. i have reinstalled all mods only thing i have not tryed is a game reinstall...

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