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Posted

 

Also random question, is there sex sounds for the Crazy sex animations? I know Leito's has sounds and it is awesome, i just want the same experience all around.

 

For Prostitution, the device comes off after sex (sometimes this, i.e. the RemoveDevice function, fails though for some reason). Violate always keeps you in the device even after you pass out (your violators wouldn't be so kind, would they? :) ). You're  supposed to then ask for help to get out or find a way to kill your violator and get the key(which is always generated and added to your main violator's inventory - same dude that steals your stuffs), although I have admittedly heard some users complaining about the device being too difficult to escape from. Again, far from a DD expert here, pretty much just used the API functions provided by the DD team.

 

Crazy's animations don't have sounds. However, sounds will eventually be handled by the framework. Not our priority right now but we'll work on it eventually.

 

i've had this issue in prostitution. Just then I was playing around in Sanctuary and i had to put on this restraint and it did not come off after sex (even though it doesnt show as being on in the pip boy?

Posted

Anyone know of  a way to add footstep sounds to devious outfits that include heels? Can't do it in FO4 because the High Heel Sound mod esp cant be placed above DD esm.

 

I'm using this mod's footstep set :

 

http://www.nexusmods.com/fallout4/mods/12379/?

 

EDIT:

Managed to get the sounds to attach to the outfits using CK instead of FO4Edit.

 

Now all we need is a devious combat mod and then Vin's enslavement mod, keep up the great work everyone =D

Posted

I'm not liking the timed locks. I didn't spend 1000 caps for keys and another 1000+ caps on DD items that I wanted to try out just to twiddle my thumbs while timers counted down before I can try on each item. Worse yet, waiting/resting doesn't seem to count toward the time required. Sorry but this is simply not a good feature.

Posted

Having a strange issue, I installed the requirements and then the mod itself. All the pieces show up in bodyslide and I got them to work with my preset by resaving it and making sure DD was selected. But ingame I cannot find a single piece through the console and the vendor for them is nowhere to be seen in the memory den...I have no idea what's gone wrong. @.@

 

 

 

 

Edit: Disregard me, apparently I'm a blind fool...I rechecked NMM and the DD.esm had a missing master file, which turned out to be contraptions workshop which I swear I thought I already had but I guess not. Acquired it and the mod works fine. >.>

Posted

I got stuck in one of the outfits. I had the outfit on for a bit and went to take it off. However when I did so instead of the options to unlock it and such I got the options to put it on. Choosing that option so that I can then take it off did nothing. So on every attempt the only options I had was the "put it on" menu. Trying to put something else on in it's place also did nothing. I'm still REALLY not liking the timed locks even tho resting/waiting now works correctly.

Posted

I'm also having the problem where gagged moans cause the game to stop playing audio altogether for a few seconds.  The moan plays then the audio cuts out, after a few seconds all the audio plays.  Not sure why.  The non-gagged (vibrator) moans don't have the issue.

 

 

Reporting in with the gagged moans related audio issue as well.

 

A good amount of ambient sound still plays, but CPU Usage goes from around 60% to nearly 100% for a couple seconds while either Deviously Cursed Wasteland or Devious Devices processes the stimulation event and plays those sounds.

 

My Specs:

 

Intel Core i5 4460

16 GB DDR3 Memory

GeForce GTX 970

Windows 10 Pro N Creators Update (64bit) 

 

I also had problems with the gag sounds. Converting them from Mono to Stereo fixed that issue for me. They are located in: \Data\Sound\FX\Gagsounds

Posted

 

red latex corset is total mess. not only its not recognised as already equipped, but also block your view in first person camera when you're crouching with some weird popping out mesh in the middle of the screen. Once I deactivated DD, everything went normal.

 

my main problem is, that it is still not possiple to take it off, because it always brings up the "put it on or leave it alone" menu, so with those corsets not only the red one,  it means always a reload, because if i use "unequipall" in console it also makes it impossible to use the pipboy afterwards, as it breaks your "No pipboy" script.....

 

 

I posted why this happens on the previous page, it's a problem with the items themselves. 

 

Kimy never answered my message so I guess for the time being if anyone wants my Corset fix plugin just toss me a message. The ONLY thing it does is change the harness corsets to use the correct harness message instead of trying to use suit message and borking itself.

Posted

I posted this a while ago but just an FYI to everyone:

 

The corset is currently bugged. The only way to take it off is via the power armor bug.

 

To use the power armor bug you need the following: Power armor and any piece of clothing that covers the body (tan suit for example)

 

Follow these steps:

1. Go into the power armor

2. Exit power armor

3. Put on a suit

 

This will unequip the corset and allow you to remove it from your inventory.

 

Posted

DD don't support male Player and NPC?

 

There's a few devices with 3d models for males. I probably will use them for the male support in FP Enslaved.

Posted

 

DD don't support male Player and NPC?

 

There's a few devices with 3d models for males. I probably will use them for the male support in FP Enslaved.

 

 

that is cool wish see that, now my player lost whole body and pipboy/pippad not works after got bound

Posted

 

I posted this a while ago but just an FYI to everyone:

 

The corset is currently bugged. The only way to take it off is via the power armor bug.

 

To use the power armor bug you need the following: Power armor and any piece of clothing that covers the body (tan suit for example)

 

Follow these steps:

1. Go into the power armor

2. Exit power armor

3. Put on a suit

 

This will unequip the corset and allow you to remove it from your inventory.

 

Or fix them using the creation kit, if you're unsure how to do so or just don't want to toss me a message and I'll give you my plugin that fixes them. I want to just upload it but I'm awaiting response from Kimy on if she wants me to or not. 

Posted

 

I'm also having the problem where gagged moans cause the game to stop playing audio altogether for a few seconds.  The moan plays then the audio cuts out, after a few seconds all the audio plays.  Not sure why.  The non-gagged (vibrator) moans don't have the issue.

 

 

Reporting in with the gagged moans related audio issue as well.

 

A good amount of ambient sound still plays, but CPU Usage goes from around 60% to nearly 100% for a couple seconds while either Deviously Cursed Wasteland or Devious Devices processes the stimulation event and plays those sounds.

 

My Specs:

 

Intel Core i5 4460

16 GB DDR3 Memory

GeForce GTX 970

Windows 10 Pro N Creators Update (64bit) 

 

I also had problems with the gag sounds. Converting them from Mono to Stereo fixed that issue for me. They are located in: \Data\Sound\FX\Gagsounds

 

 

How does one dperform the conversion? The CPU usage spike on my system is so bad I end up forced to hard reboot if my character ends up gagged and unable to escape immediately. (Very frustrating.)

 

Posted

What you guys think when the Mod is in the state of Skyrim`s DD, or will it ever be?

 

Is there a working scriptextender for this i always thought it only has basic functions?

 

Sorry for asking these questions i don`t wanna read 32 pages. Im gonna start using this mod if it actually works not before.

Posted

I searched all over this forum but I can't for the life of me get the straight jackets to work any time these get equipped my body turns invisible

also body slide seems to suggest that there are no textures because all it says is no image

Posted

I searched all over this forum but I can't for the life of me get the straight jackets to work any time these get equipped my body turns invisible

also body slide seems to suggest that there are no textures because all it says is no image

 

You need to set all the items to your body type in bodyslide (batch update)

Posted

What you guys think when the Mod is in the state of Skyrim`s DD, or will it ever be?

 

The question is, what feature from Skryim DD are you even missing? For the past two months I have actually been busy to port -back- more modern features from Fallout DD to Skyrim DD. :D 

 

Is there a working scriptextender for this i always thought it only has basic functions?

 

Fallout DD does not use a script extender. Both because F4SE has still almost nothing to offer at this point (and judging from its pace of "progress" probably never will), and because there is no need for a script extender for anything I wanted to do in F4 DD. While SKSE was needed because of many language limitations, F4 Papyrus is a LOT more powerful than its Skyrim equivalent. For most things you don't even need an extender anymore.

 

Posted

 

What you guys think when the Mod is in the state of Skyrim`s DD, or will it ever be?

 

The question is, what feature from Skryim DD are you even missing? For the past two months I have actually been busy to port -back- more modern features from Fallout DD to Skyrim DD. :D 

 

Is there a working scriptextender for this i always thought it only has basic functions?

 

Fallout DD does not use a script extender. Both because F4SE has still almost nothing to offer at this point (and judging from its pace of "progress" probably never will), and because there is no need for a script extender for anything I wanted to do in F4 DD. While SKSE was needed because of many language limitations, F4 Papyrus is a LOT more powerful than its Skyrim equivalent. For most things you don't even need an extender anymore.

 

It's good to hear that you aren't limited by the slow progress with F4SE.  Considering it is currently only being developed by one person whereas SKSE had at least 2 progress has understandably been slow. 

 

I think right now the only major things to be done in the Fallout 4 DD are bug fixes, many of which work arounds and solutions have already been posted to work in the interim, potentially additional items for additional options for some kinky fun, and possibly bodyslide support for physics.  The last has proven to be a bit problematic as all of the skyrim assets are in place but not all are used making it difficult to know which items have been missed for conversion.  Add in the fact that most have a reference body and you cannot miss a single item bar none or else you get the double body problem.

 

I imagine aside from those three items there really isn't anything else to add to the base framework, right?

Posted

What slow progress ? Nobody requests anything to Expired so he doesn't add anything unless he needs it personally.

Of all the places I saw requests made only two things would be left to do: Return which ref is under the cross and IsProtected.

 

Posted

 

 

What you guys think when the Mod is in the state of Skyrim`s DD, or will it ever be?

 

The question is, what feature from Skryim DD are you even missing? For the past two months I have actually been busy to port -back- more modern features from Fallout DD to Skyrim DD. :D 

 

Is there a working scriptextender for this i always thought it only has basic functions?

 

Fallout DD does not use a script extender. Both because F4SE has still almost nothing to offer at this point (and judging from its pace of "progress" probably never will), and because there is no need for a script extender for anything I wanted to do in F4 DD. While SKSE was needed because of many language limitations, F4 Papyrus is a LOT more powerful than its Skyrim equivalent. For most things you don't even need an extender anymore.

 

 

I think right now the only major things to be done in the Fallout 4 DD are bug fixes, many of which work arounds and solutions have already been posted to work in the interim, potentially additional items for additional options for some kinky fun, and possibly bodyslide support for physics.  The last has proven to be a bit problematic as all of the skyrim assets are in place but not all are used making it difficult to know which items have been missed for conversion.  Add in the fact that most have a reference body and you cannot miss a single item bar none or else you get the double body problem.

 

Crafting support will come to DD soon! Other than that, yes, if there is a certain feature or item you think is missing, by all means feel free to suggest it. There are some things I'd totally love to add myself, but many/most of these would require people having talents I do not possess, such as animators or model makers. Most of the items in FO4 are Skyrim conversions. I'd totally accept help from a modeller or animator dedicated to FO4, but so far nobody has indicated interest.

 

What slow progress ? Nobody requests anything to Expired so he doesn't add anything unless he needs it personally.

Of all the places I saw requests made only two things would be left to do: Return which ref is under the cross and IsProtected.

 

FO4 modding is in a funny state, apparently. A lot of people seem not to have started their projects because they are/were waiting for F4SE (for whatever reason they think its needed), but F4SE didn't go anywhere for the longest time (the first update adding a meaningful batch of functions was released only like 2-3 months ago, IIRC), so not many scripting heavy mods for FO4 even got started, and no requests were being made. My guess would be that most modders probably assume all/most functions from SKSE are getting ported, and they just wait until what they need is implemented. I dunno. I also don't know about places other than LL, but here, there seem to be only a handful of people making scripting heavy FO4 mods. DocClox, Vinfamy, AG12 and myself are currently the only ones I can think of. And personally, I got into the habit of just working with the standard API and don't insist on features that would require an extender, so I never thought about requesting stuff, really. There would be 2-3 useful functions for me in F4SE I could certainly use, but for the time being I value my "script extender free!" label more than that.

Posted

They can assume all they want, Expired clearly said (including in a direct response to you when you were spreading false information on F4SE AGAIN) he is waiting on request from people about functions to add now that the core of the extender works.

If people feel those functions will drop on their lap, they might have to wait a long time.

 

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