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Posted
11 hours ago, hormy boi said:

I have them and AWKCR reads all of them but reports a missing master regardless

Like Valcon767 said, you're missing the Vault Tech DLC... 5 bucks on Steam.

Posted

Trying the new update, getting invisible armour. Ran bodyslide and have all requirements, everything seems to be working but the outfits are invisible.  Any obvious thing I'm missing or is it still to early?

Posted (edited)
On 3/12/2024 at 5:49 PM, izzyknows said:

Here's a log of when a DD plugs were applied. The shocking atomic blue vibrator got doubled.

Sorry for that late answer. I was overburned and take a break from modding.

So first thing i decide more carefully look on that part of log and try to reproduce in my sandbox.

I put equip device 2 times near and it works fine. Check log part:

Spoiler

[05/01/2024 - 09:49:27AM] VM is thawing...
[05/01/2024 - 09:49:27AM] [DD]: Updating to version 8
[05/01/2024 - 09:49:42AM] [DD]: Function: ForceEquip - Actor: Test. Armor: Latex Slave Harness. Reason: equipping inventorydevice.
[05/01/2024 - 09:49:42AM] [DD]: Event: OnEquipped - Actor: Test. Armor: Latex Slave Harness. Reason: triger exit from event, variable ve
[05/01/2024 - 09:49:42AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Latex Slave Harness. Reason: running
[05/01/2024 - 09:49:42AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Latex Slave Harness. Reason: Setting sleep anticheat
[05/01/2024 - 09:49:42AM] [DD]: Difficulty modifier applied: 1.000000 [setting: 4]
[05/01/2024 - 09:49:42AM] [DD]: 1 entries in database.

[05/01/2024 - 09:49:42AM] [DD]: Function: CanEquipDevice - Actor: Test. Armor: Latex Slave Harness. Reason: can't be equipped: have equiped device with devicekeyword [Keyword <DD_kw_ItemType_Harness (09015DEA)>]
[05/01/2024 - 09:49:42AM] [DD]: Function: CanEquipDevice - Actor: Test. Armor: Restrictive Latex Corset. Reason: can't be equipped: have equiped device with devicekeyword [Keyword <DD_kw_ItemType_Harness (09015DEA)>]
[05/01/2024 - 09:52:01AM] VM is freezing...
[05/01/2024 - 09:52:01AM] VM is frozen

green part is log for first cycle of equipping - success.

blue part is second equip aptempt straight after first without any delay. So even then it deal first equip and only then start second equip  - check that item already equipped and second item not spawned. 

orange part i try equip straight in that line third item corset with same keyword and too without delay. Also it failed check and go as third item in log.

 

Now after that part of check i look more carefully on log and find that i misunderstand - there was equipping two items blue (vibrator and ... anal!) - so i misunderstand that there two times equipping vibrator (not anal and vibrator). 

Conclusion. No need add more delay or equip order in scripts as Fallout4 do this order itsefl.

As about duplicate item i found only one way how it can get. You already have in inventory unequipped item Shocking Vibrating Blue Atomic Vibrator from previous events. My script not touch any DD item in inventory and spawn new. Also there is script check to equip exactly new item and return old item unequipped in inventory.

 

Now i try reproduce second error with critical return.

Spoiler

[03/12/2024 - 11:31:36AM] error: Cannot place a None object
stack:
    [ (00000014)].Actor.PlaceAtMe() - "<native>" Line ?
    [DD_Library (0E004C50)].dd:dd_library.GetRenderedDevice() - "D:\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DD\DD_Library.psc" Line 1192
    [alias playerRef on quest DD_Library (0E004C50)].DD:DD_PlayerRefScript.OnItemUnequipped() - "D:\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DD\DD_PlayerRefScript.psc" Line 142
[03/12/2024 - 11:31:36AM] [DD]: GetRenderedDevice received non DD argument.
[03/12/2024 - 11:31:36AM] error: Cannot call UnregisterForAllEvents() on a None object, aborting function call
stack:
    [DD_Library (0E004C50)].dd:dd_library.GetRenderedDevice() - "D:\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DD\DD_Library.psc" Line 1199
    [alias playerRef on quest DD_Library (0E004C50)].DD:DD_PlayerRefScript.OnItemUnequipped() - "D:\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DD\DD_PlayerRefScript.psc" Line 142
[03/12/2024 - 11:31:36AM] error: Cannot call Delete() on a None object, aborting function call
stack:
    [DD_Library (0E004C50)].dd:dd_library.GetRenderedDevice() - "D:\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DD\DD_Library.psc" Line 1201
    [alias playerRef on quest DD_Library (0E004C50)].DD:DD_PlayerRefScript.OnItemUnequipped() - "D:\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DD\DD_PlayerRefScript.psc" Line 142

So first i try do it without read carefully log (Silly me)

And add lines where item is equipped and straight unequipped.

Also there works Fallout4 order and first item is equipped and then unequipped.

Spoiler

[05/01/2024 - 10:15:57AM] VM is thawing...
[05/01/2024 - 10:15:57AM] [DD]: Updating to version 8
[05/01/2024 - 10:16:10AM] [DD]: Function: ForceEquip - Actor: Test. Armor: Latex Slave Harness. Reason: equipping inventorydevice.
[05/01/2024 - 10:16:10AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Latex Slave Harness. Reason: running
[05/01/2024 - 10:16:10AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Latex Slave Harness. Reason: Setting sleep anticheat
[05/01/2024 - 10:16:10AM] [DD]: Difficulty modifier applied: 1.000000 [setting: 4]
[05/01/2024 - 10:16:10AM] [DD]: 1 entries in database.
[05/01/2024 - 10:16:10AM] [DD]: Event: OnEquipped - Actor: Test. Armor: Latex Slave Harness. Reason: triger exit from event, variable ve

[05/01/2024 - 10:16:10AM] [DD]: Script: DD_Library. Function: RemoveDevice - Actor: Test. Reason: UnEquiped item: Latex Slave Harness
[05/01/2024 - 10:16:10AM] [DD]: Event: OnUnequipped - Actor: Test. Armor: Latex Slave Harness. Reason: triger script remove function removedevice
[05/01/2024 - 10:16:10AM] [DD]: Function: OnItemUnequipped - Actor: Test. Armor: Latex Slave Harness. Reason: running
[05/01/2024 - 10:16:11AM] [DD]: Script: DD_PlayerRefScript. Event: OnItemEquipped - Actor: Test. RenderedDevice: [Armor < (09015DF0)>]. Reason: Trigger event!
[05/01/2024 - 10:16:11AM] [DD]: Function: OnItemUnequipped - Actor: Test. Armor: Latex Slave Harness. Reason: remove sleep anticheat
[05/01/2024 - 10:16:11AM] [DD]: 1 entries in database.

[05/01/2024 - 10:16:11AM] [DD]: Function: ForceEquip - Actor: Test. Armor: Restrictive Latex Corset. Reason: equipping inventorydevice.
[05/01/2024 - 10:16:11AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Restrictive Latex Corset. Reason: running
[05/01/2024 - 10:16:11AM] [DD]: Event: OnEquipped - Actor: Test. Armor: Restrictive Latex Corset. Reason: triger exit from event, variable ve
[05/01/2024 - 10:16:11AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Restrictive Latex Corset. Reason: Setting sleep anticheat
[05/01/2024 - 10:16:11AM] [DD]: Difficulty modifier applied: 1.000000 [setting: 4]
[05/01/2024 - 10:16:11AM] [DD]: 1 entries in database.

 

green part is first equip aptempt and it's success.

blue part is unequipdevice and works fine too without errors.

And orange part is equip third device (corset with the same keyword as latex slave harness) and as harness was removed it equips normally.

So there was order without any delay:

1) Equip White latex harness

2) Unequip White latex harness.

3) Equip random color corset

So result was on me Red Corset and this log.

 

Now i look on log more carefully

So this part:

Spoiler

        i -= 1
        iDevice = libs.DD_PlayerEquippedItems.GetAt(i) As Armor
        rDevice = libs.GetRenderedDevice(iDevice)

Error was happen on red line and also in log red line was work on none object.

So i conclude that this error can happen only on moment when in formlist PlayerEquippedItems is illegal record, what not contains form as armor.

i will add additional check before GetRenderedDevice if it return inventory device not as armor (none)

Also maybe i write utility to compare PlayerEquippedItems with currently equipped DD items in formlist and also check record sanity (added non armor device)

 

If you are sure that you still not have this item in inventory and it spawns two items in equip, publish then full papirus log as file so i can check all possible versions of wrong equip. At this part of log i can't find problem.

 

Edited by Elsidia
Posted

@izzyknows I decide to test plugs so i added this part:

Spoiler

;        Vibrator equip unequip test part
        libs.equipdevice(libs.player,libs.DD_PlugVaginal_Atomic_Blue_Inventory,libs.DD_PlugVaginal_Atomic_Blue_Rendered,false,color="black")
        libs.equipdevice(libs.player,libs.DD_PlugVaginal_Atomic_Blue_Inventory,libs.DD_PlugVaginal_Atomic_Blue_Rendered,false,color="black")
        libs.equipdevice(libs.player,libs.DD_PlugAnal_Atomic_Blue_Inventory,libs.DD_PlugAnal_Atomic_Blue_Rendered,false,color="black")
        libs.equipdevice(libs.player,libs.DD_PlugAnal_Atomic_Blue_Inventory,libs.DD_PlugAnal_Atomic_Blue_Rendered,false,color="black")
        libs.removedevice(libs.player,libs.DD_PlugAnal_Atomic_Blue_Inventory,libs.DD_PlugAnal_Atomic_Blue_Rendered)
        libs.removedevice(libs.player,libs.DD_PlugAnal_Atomic_Blue_Inventory,libs.DD_PlugAnal_Atomic_Blue_Rendered)
;         End of test
        
        libs.equipdevice(libs.player,libs.DD_Harness_Latex_Inventory,libs.DD_Harness_Latex_Rendered,false,color="white") ; for traps test purpose
        libs.removedevice(libs.player,libs.DD_Harness_Latex_Inventory,libs.DD_Harness_Latex_Rendered) ; for equip unequip delay test purpose
        libs.equipdevice(libs.player,libs.DD_Harness_Corset_Latex_Inventory, libs.DD_Harness_Corset_Latex_Rendered,false) ; for traps test purpose

Two times equip vibrator two times equip anal and two times remove anal

Nothing goes wrong.

There is log part without explanation:

Spoiler

[05/01/2024 - 11:33:22AM] VM is thawing...
[05/01/2024 - 11:33:22AM] [DD]: Updating to version 8
[05/01/2024 - 11:33:29AM] [DD]: Function: ForceEquip - Actor: Test. Armor: Blue Atomic Vibrator. Reason: equipping inventorydevice.
[05/01/2024 - 11:33:29AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Blue Atomic Vibrator. Reason: running
[05/01/2024 - 11:33:29AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Blue Atomic Vibrator. Reason: Setting sleep anticheat
[05/01/2024 - 11:33:29AM] [DD]: Difficulty modifier applied: 1.000000 [setting: 4]
[05/01/2024 - 11:33:29AM] [DD]: Function: ApplyEffects - Actor: Test. Armor: Blue Atomic Vibrator. Reason: apply spell: Plugged
[05/01/2024 - 11:33:29AM] [DD]: 1 entries in database.
[05/01/2024 - 11:33:29AM] [DD]: Event: OnEquipped - Actor: Test. Armor: Blue Atomic Vibrator. Reason: triger exit from event, variable ve
[05/01/2024 - 11:33:30AM] [DD]: Function: CanEquipDevice - Actor: Test. Armor: Blue Atomic Vibrator. Reason: can't be equipped: have equiped device with devicekeyword [Keyword <DD_kw_ItemType_PlugVaginal (0901E6AA)>]
[05/01/2024 - 11:33:30AM] [DD]: Function: ForceEquip - Actor: Test. Armor: Atomic Blue Butt Plug. Reason: equipping inventorydevice.
[05/01/2024 - 11:33:30AM] [DD]: Event: OnEquipped - Actor: Test. Armor: Atomic Blue Butt Plug. Reason: triger exit from event, variable ve
[05/01/2024 - 11:33:30AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Atomic Blue Butt Plug. Reason: running
[05/01/2024 - 11:33:30AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Atomic Blue Butt Plug. Reason: Setting sleep anticheat
[05/01/2024 - 11:33:30AM] [DD]: Difficulty modifier applied: 1.000000 [setting: 4]
[05/01/2024 - 11:33:30AM] [DD]: Function: ApplyEffects - Actor: Test. Armor: Atomic Blue Butt Plug. Reason: apply spell: Plugged
[05/01/2024 - 11:33:30AM] [DD]: 1 entries in database.
[05/01/2024 - 11:33:31AM] [DD]: Function: CanEquipDevice - Actor: Test. Armor: Atomic Blue Butt Plug. Reason: can't be equipped: have equiped device with devicekeyword [Keyword <DD_kw_ItemType_PlugAnal (0901E6AB)>]
[05/01/2024 - 11:33:31AM] [DD]: Script: DD_Library. Function: RemoveDevice - Actor: Test. Reason: UnEquiped item: Atomic Blue Butt Plug
[05/01/2024 - 11:33:31AM] [DD]: Script: DD_PlayerRefScript. Event: OnItemEquipped - Actor: Test. RenderedDevice: [Armor < (0905A4DD)>]. Reason: Trigger event!
[05/01/2024 - 11:33:31AM] [DD]: Event: OnUnequipped - Actor: Test. Armor: Atomic Blue Butt Plug. Reason: triger script remove function removedevice
[05/01/2024 - 11:33:31AM] [DD]: Function: OnItemUnequipped - Actor: Test. Armor: Atomic Blue Butt Plug. Reason: running
[05/01/2024 - 11:33:31AM] [DD]: Function: OnItemUnequipped - Actor: Test. Armor: Atomic Blue Butt Plug. Reason: remove sleep anticheat
[05/01/2024 - 11:33:31AM] [DD]: Function: RemoveEffects - Actor: Test. Armor: Atomic Blue Butt Plug. Reason: remove spell: Plugged
[05/01/2024 - 11:33:31AM] [DD]: 1 entries in database.
[05/01/2024 - 11:33:31AM] [DD]: Function: ForceEquip - Actor: Test. Armor: Latex Slave Harness. Reason: equipping inventorydevice.
[05/01/2024 - 11:33:32AM] [DD]: Event: OnEquipped - Actor: Test. Armor: Latex Slave Harness. Reason: triger exit from event, variable ve
[05/01/2024 - 11:33:32AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Latex Slave Harness. Reason: running
[05/01/2024 - 11:33:32AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Latex Slave Harness. Reason: Setting sleep anticheat
[05/01/2024 - 11:33:32AM] [DD]: Difficulty modifier applied: 1.000000 [setting: 4]
[05/01/2024 - 11:33:32AM] [DD]: 1 entries in database.
[05/01/2024 - 11:33:32AM] [DD]: Script: DD_Library. Function: RemoveDevice - Actor: Test. Reason: UnEquiped item: Latex Slave Harness
[05/01/2024 - 11:33:32AM] [DD]: Script: DD_PlayerRefScript. Event: OnItemEquipped - Actor: Test. RenderedDevice: [Armor < (09015DF0)>]. Reason: Trigger event!
[05/01/2024 - 11:33:33AM] [DD]: Event: OnUnequipped - Actor: Test. Armor: Latex Slave Harness. Reason: triger script remove function removedevice
[05/01/2024 - 11:33:33AM] [DD]: Function: OnItemUnequipped - Actor: Test. Armor: Latex Slave Harness. Reason: running
[05/01/2024 - 11:33:33AM] [DD]: Function: OnItemUnequipped - Actor: Test. Armor: Latex Slave Harness. Reason: remove sleep anticheat
[05/01/2024 - 11:33:33AM] [DD]: Function: ForceEquip - Actor: Test. Armor: Restrictive Latex Corset. Reason: equipping inventorydevice.
[05/01/2024 - 11:33:33AM] [DD]: Event: OnEquipped - Actor: Test. Armor: Restrictive Latex Corset. Reason: triger exit from event, variable ve
[05/01/2024 - 11:33:33AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Restrictive Latex Corset. Reason: running
[05/01/2024 - 11:33:33AM] [DD]: 1 entries in database.
[05/01/2024 - 11:33:34AM] [DD]: Function: OnItemEquipped - Actor: Test. Armor: Restrictive Latex Corset. Reason: Setting sleep anticheat
[05/01/2024 - 11:33:34AM] [DD]: Difficulty modifier applied: 1.000000 [setting: 4]
[05/01/2024 - 11:33:34AM] [DD]: 1 entries in database.
 

 

Posted
6 hours ago, Elsidia said:

I put equip device 2 times near and it works fine.

To replicate it, allow a mod like Violate or Sexual Harassment quip the devices.

I can manually equip items all day long without an issue.

Once I get things back up and running, lost my game drive yesterday, I'll get a papyrus log for you.

Posted
2 hours ago, izzyknows said:

I can manually equip items all day long without an issue.

I'm not equip it manually, but by script like it do Violate. I rewrte DCW traps function and add there many device equips so when i interact with chest, it triggers.

So in theory i not see difference, but possibly later try and wait for logs. Only if Violence or SexHarasment uses own scripts for equip.

Posted

With AWKCR being removed as a dependency in RC9, is there a way we can get the mod page's details updated with it and its new dependencies?

 

Honestly I was turned off from this mod because I thought I would have to install AWKCR, but learning that others are working on it and have since removed the AWKCR dependency has been a huge sigh of relief for me.

Posted

sigh.. so i installed the RC9 version.. the ESM is enabled. yet nothing of the mod shows up ingame. No loot, no MCM, nothing.. Any clue?

Posted
4 hours ago, Hy2RoGeN said:

sigh.. so i installed the RC9 version.. the ESM is enabled. yet nothing of the mod shows up ingame. No loot, no MCM, nothing.. Any clue?

Then it's not installed.

This could be due to missing masters, or not actually installed correctly as per your mod manager.

Posted
8 minutes ago, izzyknows said:

Then it's not installed.

This could be due to missing masters, or not actually installed correctly as per your mod manager.

Solved the first issue. Didnt see the full download link in the RC9 post, just the hotfix download.

Now the DD menu shows up in MCM.

The problem i still have now is: no loot show up, nothing triggers a DD event.

 

Posted
Just now, Hy2RoGeN said:

Solved the first issue. Didnt see the full download link in the RC9 post, just the hotfix download.

Now the DD menu shows up in MCM.

The problem i still have now is: no loot show up, nothing triggers a DD event.

 

DD is a framework it takes mods like Deviously Cursed Wasteland, Boston Devious Helper, Violate, Sexual Harassment etc.. to use the devices.

You can craft the items in the slavery workbench found under the workshop Raider category.

Posted
51 minutes ago, izzyknows said:

DD is a framework it takes mods like Deviously Cursed Wasteland, Boston Devious Helper, Violate, Sexual Harassment etc.. to use the devices.

You can craft the items in the slavery workbench found under the workshop Raider category.

I knew i had to forget something. I totally forgot about DCW even though i've downloaded it so often over the years. Thanks!

Posted
8 hours ago, Hy2RoGeN said:

I knew i had to forget something. I totally forgot about DCW even though i've downloaded it so often over the years. Thanks!

 

Don't forget to build the devices in Bodyslide.

Posted
On 4/26/2024 at 11:53 PM, valcon767 said:

it is already CBBE and FG compatible, providing you build it with Bodyslide.

 

Yeah...only two groups I have after installing from the link you recommended is Devious Devices and Devious Device Catsuit Fix. Batch building those leaves me with a zero slider body for all outfits. I use Fusion Girl and the bodyslide files must be for CBBE. I never got asked which body I use through a FOMOD or anything.

Posted (edited)

How or where i download the RC? I mean i bet it's jsut right in front of me or that there's a part that i missed but i can not find.

Edit: to begin with i don't even know what RC means so if there is someone that enlightens the stupid that is writting this, thank you in advance

Edited by Keffka
Posted (edited)
42 minutes ago, Keffka said:

How or where i download the RC?

RC8: https://www.loverslab.com/topic/73925-devious-devices/page/137/#comment-3572600

RC9: https://www.loverslab.com/topic/73925-devious-devices/?do=findComment&comment=4159706

 

RC is fan made update of original Kimy mod DD 2.0. This includes new items and things, also added some fixes of original DD.

RC means Release Candidate as Kimy drops work on Fallout4 and we hope, that in one day Kimy will made this release candidate as main mod for Fallout4.

RC8 was made by @naaitsab and she end work on it. So i continue work of more updates and fixes in version RC9. Version 9 is still in beta as I always found something to update or fix. Also my working speed is slow(

Difference between RC8 and RC9 is more bugs fixed and also i made partially new equip engine for that, what fixes more bugs. In RC9 is updated formlists and keywords on old items, to made best functionality for that. Also in RC9 is added more new items and change corset. Unlike only that for new items and corsets is only CBBE models, not Fusion girls. Possibly in last version i maybe fix it.

 

Edited by Elsidia
Posted
5 hours ago, Olmech said:

Yeah...only two groups I have after installing from the link you recommended is Devious Devices and Devious Device Catsuit Fix.

RC9 and new catsuits is only for CBBE. As this original mod uses CBBE, so i made all for CBBE. Maybe in last version I install fusion girl and update those CBBE models for Fusion girl. You can use RC9, but new catsuits and some old item changes you will need convert to fusion girl by yourself. At this moment.

 

Posted
9 hours ago, stas2503 said:

Boots seem to be broken

Version of DD? If RC9, is it corset and boots separate devices?  Also there is only CBBE models.

 

Posted
2 hours ago, Elsidia said:

Version of DD? If RC9, is it corset and boots separate devices?  Also there is only CBBE models.

 

Yes. RC9 - I use Fusion Girl

I can make sliders for Fusion Girl if needed.

Posted
2 hours ago, stas2503 said:

es. RC9 - I use Fusion Girl

This is equipped boots and corset as different armors? Or this is corset alone with integrated boots?

Posted (edited)
1 hour ago, Elsidia said:

This is equipped boots and corset as different armors? Or this is corset alone with integrated boots?

these are different items

 

Edit: I made sliders. I can upload it here.

Spoiler

Fallout42024-05-0323-21-49-93.jpg.103e84641b7251f79d85df90ccc2041b.jpg

 

Edited by stas2503

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