Dlinny_Lag Posted March 13, 2024 Posted March 13, 2024 (edited) 31 minutes ago, Elsidia said: It's even shocking me as even generate errors with none object. Looks like a race condition effect. None objects in log means that None object was passed to the functions. Most likely call of libs.DD_PlayerEquippedItems.GetAt(i) As Armor in OnItemUnequipped returned None. Perhaps, it is the time to redesign scripts %) Edited March 13, 2024 by Dlinny_Lag 1
izzyknows Posted March 13, 2024 Posted March 13, 2024 2 hours ago, Elsidia said: Only thing what i can imagine, when in one row is called two equipping devices, then while one is in processing second is spawned as it not see equipped first device. Would some kind of a wait timer between equipping items help?
Elsidia Posted March 13, 2024 Posted March 13, 2024 48 minutes ago, izzyknows said: Would some kind of a wait timer between equipping items help? it will slow process as general, but i think adding wait to it. Also non stable but effective method is adding in a row equipping unequiping process as it made on effects remove add
vaultbait Posted March 13, 2024 Posted March 13, 2024 4 hours ago, izzyknows said: Would some kind of a wait timer between equipping items help? A faster solution would be to maintain a queue, feed candidates into that after checking you're not inserting a duplicate (this would ideally also obey some sort of mutex to handle concurrent calls racing one another), then the equipping process removes items from the queue immediately after trying to add them to the actor (not before, or you end up with another possible race condition). If you want slight delays while keeping it asynchronous, when adding an item to the queue set a 0.1 second timer and then in the OnTimer event process one item from the queue and reset a new 0.1 second timer if the queue length is nonzero. I have some examples of doing that if anyone really needs.
Elsidia Posted March 13, 2024 Posted March 13, 2024 9 hours ago, vaultbait said: I have some examples of doing that if anyone really needs Will be nice look on.
Elsidia Posted March 13, 2024 Posted March 13, 2024 (edited) 16 hours ago, Dlinny_Lag said: Perhaps, it is the time to redesign scripts %) This part is newly added by me) So it's not old script. Possibly need add two silly check before do it. Also depend on log there is two call adding plugs. Why it's done, i don't know. So definitely second plug appears because first plug rendered device still in equip process, when trigger second equip command. Edited March 13, 2024 by Elsidia
KKSSL Posted March 15, 2024 Posted March 15, 2024 Guys i'm using the "Devious Devices 2.0_RC9_Beta2_HotFix", "FG - Devious Devices RC" and "Pip-Boy 2000"(aka pip-pad ?) and have batch built the "FG - Devious Devices RC" named group. As talked about before i can't equip the pip boy with some arm/hand restraining devices. Seen some stuff about masters and adding pip boy id's or smt but i'm dumb and can't do it, i need a walkthrough or a modified esp or smt plshelp. About the devices themselves, they are stretched. My guess was the conversion is having a stroke and they are still acting like the body is CBBE or smt but as i said i'm dumb, idk. So... please help me ?plspls Images V (Sorry bout the dirt some stuff happened) Spoiler <---Here you can see it's deformed in BodySlide too.
vaultbait Posted March 15, 2024 Posted March 15, 2024 37 minutes ago, KKSSL said: batch built the "FG - Devious Devices RC" named group. Which conversion are you using? There are two (Bocefus's non-HHS conversion and wdaigle's HHS version I upgraded to work with modern FG). Neither has been updated for the new devices in RC9 though, so depending on which items you're seeing problems with it may be that.
KKSSL Posted March 16, 2024 Posted March 16, 2024 2 hours ago, vaultbait said: Bocefus's non-HHS conversion I think it's this one. 2 hours ago, vaultbait said: wdaigle's HHS version I'll try this(is this the right one) other one but v1.2.7 shows last update was at 2019. Since you say neither has been updated i guess it won't make a difference but still, i have HHS so thought this might be better for the time being. Could you let me know if a new version arises ?
vaultbait Posted March 16, 2024 Posted March 16, 2024 19 hours ago, KKSSL said: I think it's this one. I'll try this(is this the right one) other one but v1.2.7 shows last update was at 2019. Since you say neither has been updated i guess it won't make a difference but still, i have HHS so thought this might be better for the time being. Could you let me know if a new version arises ? This was my latest update from 2022: It was built for DD RC8 so, as I said, missing new items from RC9. I'd love if someone else took it over and updated it as I'm definitely a clothing conversion novice and also distracted by my work on other mods these days. If I get time, I'll try to add conversions for some of the things RC9 added, but no idea when I'm going to find time for it.
blue1820 Posted March 31, 2024 Posted March 31, 2024 (edited) Having a issue, read back a good ways, did not see anything related, when gag is removed, gag sounds still plays, thanks for any help. Edited Solved, if anyone else has the issue its caused by harassment mod, the NPC put the gag on me but didn't lock it, when i unequipped it, gag sounds still played on, my solution, go to the Memory Den in Good Neighbor, purchase the key to the gag, lock it and wait one game hour, unlock and the sound stopped playing, i am new to the BDSM mods, so its an adventure and learning to make things work. Edited April 1, 2024 by blue1820
jbezorg Posted April 1, 2024 Posted April 1, 2024 On 3/15/2024 at 5:52 PM, KKSSL said: Guys i'm using the "Devious Devices 2.0_RC9_Beta2_HotFix", "FG - Devious Devices RC" and "Pip-Boy 2000"(aka pip-pad ?) and have batch built the "FG - Devious Devices RC" named group. As talked about before i can't equip the pip boy with some arm/hand restraining devices. Seen some stuff about masters and adding pip boy id's or smt but i'm dumb and can't do it, i need a walkthrough or a modified esp or smt plshelp. About the devices themselves, they are stretched. My guess was the conversion is having a stroke and they are still acting like the body is CBBE or smt but as i said i'm dumb, idk. So... please help me ?plspls Images V (Sorry bout the dirt some stuff happened) Reveal hidden contents <---Here you can see it's deformed in BodySlide too. IIRC the PIP-PAD needs to have the cc_ma_Pipboy [KYWD:0024A0B8] keyword added to it so DD recognizes it. I can't recall if some additional steps were needed. PIP-Pad.esp
VonKarma00 Posted April 6, 2024 Posted April 6, 2024 So i discovered this issue. Whenever i try to chose a preset for this mod in Bodyslide the custom preset i use dessapeared. It doesn't appear despite other outfit mods and stuff having it. I do not know whats causing this and why i cannot use my own preset. Anybody got any idea?
ShinyCurry Posted April 8, 2024 Posted April 8, 2024 Hey, I've mucked around with mods and such, but I wanted to see if there was anything I could fix myself when it comes to these errors. I have a clipping and some weird white gloves issue when it comes to the first-person view of catsuits, so I figured I'd fix them by going to Outfit Studio, but the catsuits look horrendous in the Studio too, so I was wondering if there was any pre-existing fix for the clipping first-person view, and the messed up catsuit. Failing that, if there's any specific instructions for DIY fixes for DD items and how to make them stop clipping all the time.
izzyknows Posted April 8, 2024 Posted April 8, 2024 15 minutes ago, kelvin9901237 said: Hey, I've mucked around with mods and such, Trash your current DD install and Install DD RC9 A lot if that stuff has been fixed, you'll need to rebuild the devices in BodySlde again. 1
ShinyCurry Posted April 8, 2024 Posted April 8, 2024 I believe I've installed DD RC9...I'll reinstall it then and then come back if it doesn't work.
ShinyCurry Posted April 8, 2024 Posted April 8, 2024 (edited) 1 hour ago, izzyknows said: Trash your current DD install and Install DD RC9 A lot if that stuff has been fixed, you'll need to rebuild the devices in BodySlde again. No, I'm still having some clipping issues. Pipboy fingers are off, and the first-person view still suffers from the white and black mix. I've reinstalled DD and put in the RC9 version, and I've Batch rebuilt everything, and I've started from a fresh save. Additionally, my armor pieces are clipping through the latex catsuit, though that may be a side effect of other mods with armor layering. If the RC9 fixes things, then I don't know what I'm doing wrong. Here's the load order if this may help: load order.txt Edited April 8, 2024 by kelvin9901237
ShinyCurry Posted April 13, 2024 Posted April 13, 2024 Heya, still having issues with the clipping, and I've trashed and reinstalled DD RC9 several times already. Any help still? The clipping issue still persists.
vaultbait Posted April 13, 2024 Posted April 13, 2024 (edited) 4 hours ago, kelvin9901237 said: Heya, still having issues with the clipping, and I've trashed and reinstalled DD RC9 several times already. Any help still? The clipping issue still persists. What body replacer are you using? If your body replacer is not CBBE, did you install a conversion for it? (Keep in mind that CBBE-3BBB is not CBBE so would need a conversion.) Did you build all of the items in BodySlide with a preset corresponding to your body replacer, and enable morphs? Where exactly on the body and with which devices are you seeing clipping (maybe a screenshot would help)? Edit: Skimming your earlier posts, I see that by "clipping" you mean something looks wrong specifically with the catsuit and only in first person view? I suppose that could be an issue with the first person meshes. It generally looks right in third person view though? Edited April 13, 2024 by vaultbait
ShinyCurry Posted April 13, 2024 Posted April 13, 2024 41 minutes ago, vaultbait said: What body replacer are you using? If your body replacer is not CBBE, did you install a conversion for it? (Keep in mind that CBBE-3BBB is not CBBE so would need a conversion.) Did you build all of the items in BodySlide with a preset corresponding to your body replacer, and enable morphs? Where exactly on the body and with which devices are you seeing clipping (maybe a screenshot would help)? Edit: Skimming your earlier posts, I see that by "clipping" you mean something looks wrong specifically with the catsuit and only in first person view? I suppose that could be an issue with the first person meshes. It generally looks right in third person view though? Yes, the models look alright in third person (though there are some issues in third person with the catsuits clipping into armor pieces, but that's to be expected I think). The catsuits are the biggest offenders, yes, and they're the primary clothing item I wish to use throughout. Is there any fix for the first-person meshes, or is this a known bug? I am using CBBE Curvy as a preset, and batch building all outfits with that.
Sierrok Posted April 13, 2024 Posted April 13, 2024 I am trying to locate controller vibrations in time with the plugs the only dd vibrate I can find has been removed. Is there another file somewhere that will add this to my game? Thanks
DaveDave04 Posted April 15, 2024 Posted April 15, 2024 hi, i have an issue where devices still work on my character even after i managed to take them off
Sierrok Posted April 16, 2024 Posted April 16, 2024 (edited) Hi, I ran into an issue where my devices only interact with the PC if Devious Cursed Wastland equips them for me. I can't struggle out of devices, or attempt to free myself becasue no menu appears. With the item sitting in my inventory after useing a workbench to remove it, I can not interact with it to equip it. It shows the item being equiped, via the sqaure to the left, but it doesnt lock on or even show up on the PC. Any ideas? Ps. O red warnings in the FO4Edit (meaning no mod overides...) Edited April 18, 2024 by Sierrok
Beta The Slave Posted April 19, 2024 Posted April 19, 2024 On 4/15/2024 at 7:37 PM, Sierrok said: Hi, I ran into an issue where my devices only interact with the PC if Devious Cursed Wastland equips them for me. I can't struggle out of devices, or attempt to free myself becasue no menu appears. With the item sitting in my inventory after useing a workbench to remove it, I can not interact with it to equip it. It shows the item being equiped, via the sqaure to the left, but it doesnt lock on or even show up on the PC. Any ideas? Ps. O red warnings in the FO4Edit (meaning no mod overides...) I had an issue similar to this. Some items have multiple versions in console commands. An inventory and rendered version. For whatever reason the inventory one flipped out because the other was considered to be equipped. I had to remove the render item with CC to fix it. (it was a blindfold for me) In other words, I had to search for the id with "help <item> 4" then use "player.remove item <id of render> 1" and it started working.
slvsaris Posted April 20, 2024 Posted April 20, 2024 (edited) Has anyone contacted Kimmy for permission to create a separate page for the DD updates? Getting a bit tough to keep track of where to find them. With the existing post is is not necessarily clear what files to download and install. A separate page would help that. Edited April 20, 2024 by slvsaris 2
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