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Yiffy Age of Skyrim


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Posted
2 hours ago, Bad Dog said:

An approach to digitigrade boots:

 

  Reveal hidden contents

digitigrade_leg_armor_concepts_by_russel

 

Try messing with this. I morphed one of the armors to the FelineFemaleFeet_1 mesh. I also had to delete the foot section attached to the mesh.

 

The mod has full permission for Skyrim use. If a work process can be made, I'll morph the rest included in the mod.

 

https://www.nexusmods.com/skyrim/mods/64810?tab=description

 

DigiArmor Modified.7z

Posted
11 hours ago, NightroModzz said:

Try messing with this. I morphed one of the armors to the FelineFemaleFeet_1 mesh. I also had to delete the foot section attached to the mesh.

It's morphed to the digitigrade shape, so I can't rig and test it myself because that would require either morphing it to fit the plantigrade shape and rig it that way (which would kinda defeat the purpose of making it fit the digi stance once rigged) or getting the digi skeleton and stance into OS somehow. The latter may be possible but I wouldn't count on it.

 

So I guess Bad Dog is the only one that may give it a shot.

13 hours ago, Bad Dog said:

An approach to digitigrade boots: [...]

That looks pretty good, yes.

 

As a side note, I checked the author of that image (RusellTuller from DA) and not only there is a ton of content in there, but there are some anatomic studies of anthro characters that are very interesting. Like these:

Spoiler

Wolf Upperbody

wolf_anthro_anatomy__upper_bone_structur

Wolf Leg

wolf_anthro_anatomy__lower_bone_structur

Wolf Hand

comparative_anatomy_wolf_anthro_hand_by_

Wolf Hand w/Glove

1241df31133a0390df82a0f27e8fffe8-daavt5x

Cervine Hand

cervine_hand_anatomy_study_by_russelltul

Perhaps a bit too close to "feral" than we're used to, but I'd say that could be a good source for ideas/details on design for any further work on body parts.

 

EDIT: also that's where you got your crow design from, right?

Posted

I'm a fan of Russell Tuller too, and I really like the thickly padded fingers of the Wolf Hand w/Glove in Blaze's post, I like paws to be very strong. 

I don't know if you'd like to use stuff from the Digitigrade Khajiit armor or not, but the lower link of that armor is so small that I think it looks unreasonable.  Of course it has to be for that, the foot part of the leg is still as short as a human foot.  I'm not sure why I'm mentioning that, maybe to see if that bugs anyone else like it does me.

The longer feet and more S slanted spines and necks in Russell Tuller's drawings make me happy, cool thoughts.

Posted
6 hours ago, Blaze69 said:

It's morphed to the digitigrade shape, so I can't rig and test it myself because that would require either morphing it to fit the plantigrade shape and rig it that way (which would kinda defeat the purpose of making it fit the digi stance once rigged) or getting the digi skeleton and stance into OS somehow. The latter may be possible but I wouldn't count on it.

 

So I guess Bad Dog is the only one that may give it a shot.

Well actually, it's morphed around the feet from the raw NIF to OBJ export, so it is the plantigrade one.

Posted
10 minutes ago, NightroModzz said:

Well actually, it's morphed around the feet from the raw NIF to OBJ export, so it is the plantigrade one.

Taking a closer look, you are right, it's the plantigrade position. My bad (again :classic_confused:).

 

That's what I get for being in a hurry the first time around and using the 3D Builder app from Windows 10 to check your OBJ files. It sure does load faster than Blender, though, and works fine most of the time to quickly check the content/shape of OBJ files. But sometimes it screws up placement, scale or perspective and then these mistakes happen. Pretty sure it's meant only for 3D printing and stuff anyway and its ability to open OBJ files is just a happy coincidence.

 

In any case, thanks for the clarification. I'll give rigging it a try as soon as I get the chance.

Posted
38 minutes ago, Voldearag said:

I don't know if you'd like to use stuff from the Digitigrade Khajiit armor or not, but the lower link of that armor is so small that I think it looks unreasonable.  Of course it has to be for that, the foot part of the leg is still as short as a human foot.

umm...it can be morphed, as you have probably read? I already scaled up the lower part of the armor, and deleted the attached foot.

Posted
18 hours ago, NightroModzz said:

Can confirm, it does fit the paws.

Spoiler

Daedric_Boots_1.thumb.png.b0959993027685cf6f231a68c75c0732.png

Daedric_Boots_2.thumb.png.e48781435eec91b23adc248e66c2d2a1.png

Looks like crap when crouching or in any pose that bends the feet (and that's why I didn't take any pics of that), but it's only because I half-assed the rigging just to see the meshes ingame and OS's automatic bone weight copy didn't do a great job.

 

If we import the new shape to the original nifs (assuming Nightro handled them like heads/head parts and didn't delete or add vertices), the rigging should be preserved and should provide a much better base, and then it's a matter of tweaking the bone weight copy variables and/or weighting by hand using the paws as a reference so they don't clip through the paws or stuff like that. Should probably also do a proper rigging that keeps rigid pieces, well, rigid, instead of the "looks like metal but moves like gum" effect that standard rigging has on intrincate armor meshes like these.

 

So, I'd say paw armor/shin guards can be a thing if we follow this procedure, but would need some work on each individual mesh to ensure rigging is right. Don't think any mesh would be ready simply by pasting the paws into it unless it doesn't cover the feet at all and only reaches the ankle at most (like the vanilla Falmer Boots do, for example). Good to know it is possible, though.

 

On a side note, @Bad Dog, I've got two comments:

  • Did you use some kind of weird transform or rigging with the paws? They look fine in NifSkope and ingame but when I load them into OS they are tiny. Scaling them 10x restores them to the proper scale, but if I export them like that they look huge in NifSkope and ingame. For now the only way to work with them is to scale them 10x when importing into OS and scaling them 0.1x right before exporting so they end the proper size ingame. It's not that much of an issue because they do work fine then, but having to scale them every time is kind of annoying. Any ideas?
  • I think I've found a way to enable texture compatibility with human feet meshes while still keeping the paws. That way, if you equip any non-YA-patched boots or shoes that show feet, you get the proper textures instead of them trying to load the paw textures and looking bad. Of course that only works if you are using the planti skeleton option, since otherwise the feet get distorted anyway. Would you be interested in that?
Posted
15 minutes ago, Blaze69 said:

If we import the new shape to the original nifs (assuming Nightro handled them like heads/head parts and didn't delete or add vertices), the rigging should be preserved and should provide a much better base, and then it's a matter of tweaking the bone weight copy variables and/or weighting by hand using the paws as a reference so they don't clip through the paws or stuff like that. Should probably also do a proper rigging that keeps rigid pieces, well, rigid, instead of the "looks like metal but moves like gum" effect that standard rigging has on intrincate armor meshes like these.

As I said, I had to delete the lower organic foot mesh. The only thing I can think of, would be to shrink it. The armor and limbs are part of the same mesh, and implemented in an annoying way with multiple subgroups on the organic side. So it was a little bit of a guessing game on what to delete, since textures don't get exported with the mesh.

Spoiler
30ace38e150aab45022c8cdfb80a1839.png

 

Don't forget the I can tweak the morph if something doesn't seem right.

Posted

Have to say, boots are still not real high on the list of things that bug me. Largely, no doubt, because of the amount of work they'd entail.

 

The feet mesh have some weird scaling problem and I don't know what it is. I'm blaming it on using the new blender import scripts somewhere along the way. As you saw, they look okay in game but scale oddly in OS. I'm tuning the paw shapes now and will use the old import method, which might clean out the problem.

 

Sure, let me know what you have. In theory, it would be possible to use the foot section of the body texture for human-style feet--it's just a question of doing it for what, 8 races. And there's a limit to how many variants of the mod I'm willing to support. 

 

A big issue I see with boots is the digitigrade stretching. All that stretch happens in the cannon bone (foot)--it's hard enough to get it right for the bare foot. Getting it right for armor that may have parts and pieces along that length would be much harder. And making it so it looks right both when it's compressed to plantigrade shape and when stretched to digitigrade may not be possible. 

Posted
23 minutes ago, NightroModzz said:

As I said, I had to delete the lower organic foot mesh. The only thing I can think of, would be to shrink it. The armor and limbs are part of the same mesh, and implemented in an annoying way with multiple subgroups on the organic side. So it was a little bit of a guessing game on what to delete, since textures don't get exported with the mesh.

Well, OBJ import works on a per-NiTriShape basis, so it should be fine as long as you don't delete anything from the boot mesh itself (feet are a separate NiTriShape for sure). I just didn't know if you had deleted some extra bits that couldn't be fit or something like that.

22 minutes ago, Bad Dog said:

Sure, let me know what you have. In theory, it would be possible to use the foot section of the body texture for human-style feet--it's just a question of doing it for what, 8 races. And there's a limit to how many variants of the mod I'm willing to support. 

I basically edited the paw UV and scaled it x0.5 vertically (so it only takes up the lower half of the canvas instead of all of it). Then the upper half of the canvas is unused, and we can paste the human feet textures in there. When you equip the paws, they use the lower half and look fine. When you equip anything that has human feet, only the upper half is used (as that's where the default UNP/SoS feet UV maps to) and it works fine as well.

 

Not sure if I explain myself, so this is a pic of the NifSkope UV/texture viewer :

Spoiler

NifSkope_Feet.thumb.png.07aab0c7e5b5a5e5ed11e5b9d217b8ca.png

Got textures for (female) Cheetahs, Snow Leopards, Tigers, Foxes and Kygarra so far. Female Lykaios should be relatively easy too since the original textures included human feet. Don't have males yet (and haven't edited their paw UVs either), but shouldn't be too hard to come up with them, and same goes for the missing females.

 

EDIT: also, since I upped the texture size to 2048 from 1024, not only do the paws not lose resolution vertically (they still have 1024 pixels in that direction), but they get double the resolution horizontaly (2048 instead of 1024). Of course the gain is not noticeable because textures would have to be rebuilt from scratch with the new UVs to take advantage of it, but at least there is no loss either.

Posted

OK, so my game now keeps crashing ever since I installed this mod.  Like, I leave Riverwood?  Crash.  I go into Whiterun?  Crash.  I use LAL to start in The Bannered Mare and leave?  Game loads forever.  Walk to Whiterun and finally get inside?  Crash 5 minutes later.  Start in The Bannered Mare and actually get to leave the inn and get into Whiterun?  Crash 2 minutes later.  What the hell, man?  What the actual hell?

Posted

Both of you, try starting over and installing only what is in the first post and ordering everything like it's ordered in the first post.  Start a new game and see if it works, if it works then backup that whole install folder so that you can revert to that the next time it breaks, then try installing other mods.  It's a lot easier to tell which mod is breaking the setup if you're sure your setup already works. 

Unless something else whines if it isn't at the end then keep Yiffy Age and its patches at the bottom of your load order.

Posted
4 hours ago, DarkVoid1290 said:

OK, so my game now keeps crashing ever since I installed this mod.  Like, I leave Riverwood?  Crash.  I go into Whiterun?  Crash.  I use LAL to start in The Bannered Mare and leave?  Game loads forever.  Walk to Whiterun and finally get inside?  Crash 5 minutes later.  Start in The Bannered Mare and actually get to leave the inn and get into Whiterun?  Crash 2 minutes later.  What the hell, man?  What the actual hell?

Have you placed in the recommended Papyrus settings found on the first page? it should help with stability (setting up SKSE's memory patch + ENBoost also helped me alot too) since it was mention YA is script heavy...been running this Mod + 96 other mods with Rampage ENB for 2 months now and I have honestly only crashed once or twice during a 12+hrs Skyrim Session nor have I needed to wait more than 20sec on a loading screen...the game constantly crashing and the game loading forever on your end could most likely be a Load Order issue and/or a compatibility issue with YA, post your Load Order so people can try help you sort this out.

Posted

Having a bit of an issue..I'm not sure if it's my load order, but for some reason, Ordinator doesn't work when coupled with YAOS.  It's weird because from what I know, YAOS doesn't change perks, just appearances...here's the load order:

 

 

0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     EFFCore.esm
  7  7     Night Eye Overhaul.esm
  8  8     SexLab.esm
  9  9     SexLabAroused.esm
 10  a     BadDogSchlongCore.esm
 11  b     Campfire.esm
 12  c     CreatureFramework.esm
 13  d     RaceCompatibility.esm
 14  e     Schlongs of Skyrim - Core.esm
 15  f     Shark Race.esp
 16 10     ApachiiHair.esm
 17 11     AOM.esm
 18 12     ApachiiHairMales.esm
 19 13     ApachiiHairFemales.esm
 20 14     SexLabMatchMaker.esp
 21 15     SexLabNudeCreatures.esp
 22 16     SexLabDefeat.esp
 23 17     RaceMenu.esp
 24 18     RaceMenuPlugin.esp
 25 19     UIExtensions.esp
 26 1a     NEO Persistent Spell.esp
 27 1b     Dual Wield Parrying_SKSE.esp
 28 1c     EFFDialogue.esp
 29 1d     SLAnimLoader.esp
 30 1e     BikiniAscendVolume1.esp
 31 1f     Schlongs of Skyrim.esp
 32 20     BDLoincloth.esp
 33 21     BDHoodieSchlong.esp
 34 22     BDHoodieFemale.esp
 35 23     Mortal Enemies.esp
 36 24     attack commitment movement speed fluid 3.esp
 37 25     FNIS.esp
 38 26     SexLabNudeCreaturesDB.esp
 39 27     SexLabNudeCreaturesDG.esp
 40 28     RaceMenuMorphsUUNP.esp
 41 29     SexLab_SOS-Stapon.esp
 42 2a     SexLabTools.esp
 43 2b     NPC Knockout Overhaul.esp
 44 2c     NibblesAnimObjects.esp
 45 2d     nazonootokoAnimSLAL.esp
 46 2e     MoreNastyCritters.esp
 47 2f     SexlabAmmoUnequip.esp
 48 30     SLAL_AnimationsByLeito.esp
 49 31     SOS - Leito Addon.esp
 50 32     SOS - Pubic Hair for Females Addon.esp
 51 33     staggerdirfix.esp
 52 34     Summermyst - Enchantments of Skyrim.esp
 53 35     3DNPC.esp
 54 36     Complete Crafting Overhaul_Remade.esp
 55 37     OBIS.esp
 56 38     OBISDB.esp
 57 39     Thunderchild - Epic Shout Package.esp
 58 3a     ZIA_Complete Pack_V4.esp
 59 3b     Shark Race - Followers.esp
 60 3c     Inigo.esp
 61 3d     Bandit Patrols.esp
 62 3e     Enchanting - IDWIW.esp
 63 3f     SOS - Shop.esp
 64 40     SpousesEnhanced.esp
 65 41     PrvtIRoyalArmory.esp
 66 42     Lungaris Race.esp
 67 43     SkyUI.esp
 68 44     LoversComfort.esp
 69 45     SexLab Eager NPCs.esp
 70 46     CCO17ObisPatch.esp
 71 47     BethanysArgoniansCompatibility.esp
 72 48     Shark Race - SOS Sheath.esp
 73 49     Lungaris Race - SOS Regular.esp
 74 4a     Better Vampires.esp
 75 4b     Night Eye Overhaul.esp
 76 4c     Imperious - Races of Skyrim.esp
 77 4d     RM Armor AiO.esp
 78 4e     RaceCompatibilityUSKPOverride.esp
 79 4f     SOS - VectorPlexus Muscular Addon.esp
 80 50     SOS - VectorPlexus Regular Addon.esp
 81 51     SOSRaceMenu.esp
 82 52     UltimateCombat.esp
 83 53     XPMSE.esp
 84 54     Alternate Start - Live Another Life.esp
 85 55     Alternate Start -- New Beginnings.esp
 86 56     dD - Realistic Ragdoll Force - Realistic.esp
 87 57     Werewolves.esp
 88 58     PalistovSpinningArrows.esp
 89 59     AOM.esp
 90 5a     MashupUNP.esp
 91 5b     Improved Dragon Shouts.esp
 92 5c     Improved Dragon Shouts - Dragonborn.esp
 93 5d     Improved Dragon Shouts - Dawnguard.esp
 94 5e     ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp
 95 5f     WestWindMisfit.esp
 96 60     High Level Enemies.esp
 97 61     High Level Enemies - Dawnguard.esp
 98 62     High Level Enemies - Dragonborn.esp
 99 63     wizDynamicThings.esp
100 64     Guard Dialogue Overhaul.esp
101 65     FISS.esp
102 66     SOS - B3lisario UNP Addon.esp
103 67     Unique Uniques.esp
104 68     Hott Argonians - Standalone.esp
105 69     VioLens.esp
106 6a     NARC.esp
107 6b     TimingIsEverything.esp
108 6c     DSerArcheryGameplayOverhaul.esp
109 6d     SimplyKnock.esp
110 6e     DeadlyDragons.esp
111 6f     NARC-Deadly Dragons.esp
112 70     Better Harvesting.esp
113 71     bosmer-lingerie.esp
114 72     Apocalypse - The Spell Package.esp
115 73     Modern Brawl Bug Fix.esp
116 74     Ordinator - Perks of Skyrim.esp
117 75     dD-No Spinning Death Animation.esp
118 76     Vigor - Combat and Injuries.esp
119 77     CollegeOfWinterholdImmersive.esp
120 78     LindsWoodlandAlchemist.esp
121 79     DawnguardMashup.esp
122 7a     WM_WidgetMod.esp
123 7b     TouringCarriages.esp
124 7c     PoisoningExtended.esp
125 7d     Customizable Camera.esp
126 7e     CUYC_CleanUpYourCorpses.esp
127 7f     Andromeda - Unique Standing Stones of Skyrim.esp
128 80     TKDodge.esp
129 81     Relationship Dialogue Overhaul.esp
130 82     RDO - USLEEP Patch.esp
131 83     RDO - EFF v4.0.2 Patch.esp
132 84     AnubAnimObj.esp
133 85     Saeri_Khajiit_Hair.esp
134 86     Run For Your Lives.esp
135 87     OwnCivilWar.esp
136 88     CombatFatigue.esp
137 89     KS_beastHairlite_27.esp
138 8a     Afterlife.esp
139 8b     PC Head Tracking - MCM.esp
140 8c     Serana Dialogue Edit.esp
141 8d     SLATE.esp
142 8e     SexLabDangerousNights2.esp
143 8f     SexLab Romance.esp
144 90     KS Hairdo's.esp
145 91     TailArmors.esp
146 92     dD - Enhanced Blood Main.esp
147 93     dD-Dragonborn-Dawnguard-EBT Patch.esp
148 94     dD-Reduced Splatter Size.esp
149 95     dD-Reduced Wound Size.esp
150 96     Sky+DG+USLEEP.esp
151 97     Sky+DG+DB+CCOR.esp
152 98     Remodeled Armor - Vanilla Replacer.esp
153 99     Remodeled Armor - Vanilla Replacer - Dawnguard.esp
154 9a     Remodeled Armor - Vanilla Replacer - Dragonborn.esp
155 9b     Book of UUNP Iron And Steel.esp
156 9c     Book of UUNP - Textures.esp
157 9d     UFD Enhanced Soultrap.esp
158 9e     Better Claws And Gauntlets.esp
159 9f     Shezarrine.esp
160 a0     YiffyAgeApachiiHair.esp
161 a1     YiffyAgeShezarrinePatch.esp
162 a2     YiffyAgeConsolidated.esp
163 a3     YiffyAgeSchlongs.esp
164 a4     YiffyAgeCollegeImmersivePatch.esp
165 a5     YiffyAge3DNPCPatch.esp
166 a6     YiffyAgeImperious.esp
167 a7     YiffyAgeUSLEEPPatch.esp
168 a8     YiffyAgeInigoPatch.esp
 

Posted
1 hour ago, Taven said:

Having a bit of an issue..I'm not sure if it's my load order, but for some reason, Ordinator doesn't work when coupled with YAOS.  It's weird because from what I know, YAOS doesn't change perks, just appearances...here's the load order:

 

  Reveal hidden contents

0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     EFFCore.esm
  7  7     Night Eye Overhaul.esm
  8  8     SexLab.esm
  9  9     SexLabAroused.esm
 10  a     BadDogSchlongCore.esm
 11  b     Campfire.esm
 12  c     CreatureFramework.esm
 13  d     RaceCompatibility.esm
 14  e     Schlongs of Skyrim - Core.esm
 15  f     Shark Race.esp
 16 10     ApachiiHair.esm
 17 11     AOM.esm
 18 12     ApachiiHairMales.esm
 19 13     ApachiiHairFemales.esm
 20 14     SexLabMatchMaker.esp
 21 15     SexLabNudeCreatures.esp
 22 16     SexLabDefeat.esp
 23 17     RaceMenu.esp
 24 18     RaceMenuPlugin.esp
 25 19     UIExtensions.esp
 26 1a     NEO Persistent Spell.esp
 27 1b     Dual Wield Parrying_SKSE.esp
 28 1c     EFFDialogue.esp
 29 1d     SLAnimLoader.esp
 30 1e     BikiniAscendVolume1.esp
 31 1f     Schlongs of Skyrim.esp
 32 20     BDLoincloth.esp
 33 21     BDHoodieSchlong.esp
 34 22     BDHoodieFemale.esp
 35 23     Mortal Enemies.esp
 36 24     attack commitment movement speed fluid 3.esp
 37 25     FNIS.esp
 38 26     SexLabNudeCreaturesDB.esp
 39 27     SexLabNudeCreaturesDG.esp
 40 28     RaceMenuMorphsUUNP.esp
 41 29     SexLab_SOS-Stapon.esp
 42 2a     SexLabTools.esp
 43 2b     NPC Knockout Overhaul.esp
 44 2c     NibblesAnimObjects.esp
 45 2d     nazonootokoAnimSLAL.esp
 46 2e     MoreNastyCritters.esp
 47 2f     SexlabAmmoUnequip.esp
 48 30     SLAL_AnimationsByLeito.esp
 49 31     SOS - Leito Addon.esp
 50 32     SOS - Pubic Hair for Females Addon.esp
 51 33     staggerdirfix.esp
 52 34     Summermyst - Enchantments of Skyrim.esp
 53 35     3DNPC.esp
 54 36     Complete Crafting Overhaul_Remade.esp
 55 37     OBIS.esp
 56 38     OBISDB.esp
 57 39     Thunderchild - Epic Shout Package.esp
 58 3a     ZIA_Complete Pack_V4.esp
 59 3b     Shark Race - Followers.esp
 60 3c     Inigo.esp
 61 3d     Bandit Patrols.esp
 62 3e     Enchanting - IDWIW.esp
 63 3f     SOS - Shop.esp
 64 40     SpousesEnhanced.esp
 65 41     PrvtIRoyalArmory.esp
 66 42     Lungaris Race.esp
 67 43     SkyUI.esp
 68 44     LoversComfort.esp
 69 45     SexLab Eager NPCs.esp
 70 46     CCO17ObisPatch.esp
 71 47     BethanysArgoniansCompatibility.esp
 72 48     Shark Race - SOS Sheath.esp
 73 49     Lungaris Race - SOS Regular.esp
 74 4a     Better Vampires.esp
 75 4b     Night Eye Overhaul.esp
 76 4c     Imperious - Races of Skyrim.esp
 77 4d     RM Armor AiO.esp
 78 4e     RaceCompatibilityUSKPOverride.esp
 79 4f     SOS - VectorPlexus Muscular Addon.esp
 80 50     SOS - VectorPlexus Regular Addon.esp
 81 51     SOSRaceMenu.esp
 82 52     UltimateCombat.esp
 83 53     XPMSE.esp
 84 54     Alternate Start - Live Another Life.esp
 85 55     Alternate Start -- New Beginnings.esp
 86 56     dD - Realistic Ragdoll Force - Realistic.esp
 87 57     Werewolves.esp
 88 58     PalistovSpinningArrows.esp
 89 59     AOM.esp
 90 5a     MashupUNP.esp
 91 5b     Improved Dragon Shouts.esp
 92 5c     Improved Dragon Shouts - Dragonborn.esp
 93 5d     Improved Dragon Shouts - Dawnguard.esp
 94 5e     ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp
 95 5f     WestWindMisfit.esp
 96 60     High Level Enemies.esp
 97 61     High Level Enemies - Dawnguard.esp
 98 62     High Level Enemies - Dragonborn.esp
 99 63     wizDynamicThings.esp
100 64     Guard Dialogue Overhaul.esp
101 65     FISS.esp
102 66     SOS - B3lisario UNP Addon.esp
103 67     Unique Uniques.esp
104 68     Hott Argonians - Standalone.esp
105 69     VioLens.esp
106 6a     NARC.esp
107 6b     TimingIsEverything.esp
108 6c     DSerArcheryGameplayOverhaul.esp
109 6d     SimplyKnock.esp
110 6e     DeadlyDragons.esp
111 6f     NARC-Deadly Dragons.esp
112 70     Better Harvesting.esp
113 71     bosmer-lingerie.esp
114 72     Apocalypse - The Spell Package.esp
115 73     Modern Brawl Bug Fix.esp
116 74     Ordinator - Perks of Skyrim.esp
117 75     dD-No Spinning Death Animation.esp
118 76     Vigor - Combat and Injuries.esp
119 77     CollegeOfWinterholdImmersive.esp
120 78     LindsWoodlandAlchemist.esp
121 79     DawnguardMashup.esp
122 7a     WM_WidgetMod.esp
123 7b     TouringCarriages.esp
124 7c     PoisoningExtended.esp
125 7d     Customizable Camera.esp
126 7e     CUYC_CleanUpYourCorpses.esp
127 7f     Andromeda - Unique Standing Stones of Skyrim.esp
128 80     TKDodge.esp
129 81     Relationship Dialogue Overhaul.esp
130 82     RDO - USLEEP Patch.esp
131 83     RDO - EFF v4.0.2 Patch.esp
132 84     AnubAnimObj.esp
133 85     Saeri_Khajiit_Hair.esp
134 86     Run For Your Lives.esp
135 87     OwnCivilWar.esp
136 88     CombatFatigue.esp
137 89     KS_beastHairlite_27.esp
138 8a     Afterlife.esp
139 8b     PC Head Tracking - MCM.esp
140 8c     Serana Dialogue Edit.esp
141 8d     SLATE.esp
142 8e     SexLabDangerousNights2.esp
143 8f     SexLab Romance.esp
144 90     KS Hairdo's.esp
145 91     TailArmors.esp
146 92     dD - Enhanced Blood Main.esp
147 93     dD-Dragonborn-Dawnguard-EBT Patch.esp
148 94     dD-Reduced Splatter Size.esp
149 95     dD-Reduced Wound Size.esp
150 96     Sky+DG+USLEEP.esp
151 97     Sky+DG+DB+CCOR.esp
152 98     Remodeled Armor - Vanilla Replacer.esp
153 99     Remodeled Armor - Vanilla Replacer - Dawnguard.esp
154 9a     Remodeled Armor - Vanilla Replacer - Dragonborn.esp
155 9b     Book of UUNP Iron And Steel.esp
156 9c     Book of UUNP - Textures.esp
157 9d     UFD Enhanced Soultrap.esp
158 9e     Better Claws And Gauntlets.esp
159 9f     Shezarrine.esp
160 a0     YiffyAgeApachiiHair.esp
161 a1     YiffyAgeShezarrinePatch.esp
162 a2     YiffyAgeConsolidated.esp
163 a3     YiffyAgeSchlongs.esp
164 a4     YiffyAgeCollegeImmersivePatch.esp
165 a5     YiffyAge3DNPCPatch.esp
166 a6     YiffyAgeImperious.esp
167 a7     YiffyAgeUSLEEPPatch.esp
168 a8     YiffyAgeInigoPatch.esp
 

thats strange YAOS has nothing to do with perks as far as I'm aware.....Im also using Ordinator ( together with Apocalypse and More Apocalypse expansion) and it works just fine with YAOS though I'm using this version which is basically a combined version of the 3 mods ('Ordinator','Apocalypse' and 'More Apocalypse')...try that perhaps?

Posted
4 hours ago, Taven said:

Having a bit of an issue..I'm not sure if it's my load order, but for some reason, Ordinator doesn't work when coupled with YAOS.  It's weird because from what I know, YAOS doesn't change perks, just appearances...here's the load order:

 

  Reveal hidden contents

0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     EFFCore.esm
  7  7     Night Eye Overhaul.esm
  8  8     SexLab.esm
  9  9     SexLabAroused.esm
 10  a     BadDogSchlongCore.esm
 11  b     Campfire.esm
 12  c     CreatureFramework.esm
 13  d     RaceCompatibility.esm
 14  e     Schlongs of Skyrim - Core.esm
 15  f     Shark Race.esp
 16 10     ApachiiHair.esm
 17 11     AOM.esm
 18 12     ApachiiHairMales.esm
 19 13     ApachiiHairFemales.esm
 20 14     SexLabMatchMaker.esp
 21 15     SexLabNudeCreatures.esp
 22 16     SexLabDefeat.esp
 23 17     RaceMenu.esp
 24 18     RaceMenuPlugin.esp
 25 19     UIExtensions.esp
 26 1a     NEO Persistent Spell.esp
 27 1b     Dual Wield Parrying_SKSE.esp
 28 1c     EFFDialogue.esp
 29 1d     SLAnimLoader.esp
 30 1e     BikiniAscendVolume1.esp
 31 1f     Schlongs of Skyrim.esp
 32 20     BDLoincloth.esp
 33 21     BDHoodieSchlong.esp
 34 22     BDHoodieFemale.esp
 35 23     Mortal Enemies.esp
 36 24     attack commitment movement speed fluid 3.esp
 37 25     FNIS.esp
 38 26     SexLabNudeCreaturesDB.esp
 39 27     SexLabNudeCreaturesDG.esp
 40 28     RaceMenuMorphsUUNP.esp
 41 29     SexLab_SOS-Stapon.esp
 42 2a     SexLabTools.esp
 43 2b     NPC Knockout Overhaul.esp
 44 2c     NibblesAnimObjects.esp
 45 2d     nazonootokoAnimSLAL.esp
 46 2e     MoreNastyCritters.esp
 47 2f     SexlabAmmoUnequip.esp
 48 30     SLAL_AnimationsByLeito.esp
 49 31     SOS - Leito Addon.esp
 50 32     SOS - Pubic Hair for Females Addon.esp
 51 33     staggerdirfix.esp
 52 34     Summermyst - Enchantments of Skyrim.esp
 53 35     3DNPC.esp
 54 36     Complete Crafting Overhaul_Remade.esp
 55 37     OBIS.esp
 56 38     OBISDB.esp
 57 39     Thunderchild - Epic Shout Package.esp
 58 3a     ZIA_Complete Pack_V4.esp
 59 3b     Shark Race - Followers.esp
 60 3c     Inigo.esp
 61 3d     Bandit Patrols.esp
 62 3e     Enchanting - IDWIW.esp
 63 3f     SOS - Shop.esp
 64 40     SpousesEnhanced.esp
 65 41     PrvtIRoyalArmory.esp
 66 42     Lungaris Race.esp
 67 43     SkyUI.esp
 68 44     LoversComfort.esp
 69 45     SexLab Eager NPCs.esp
 70 46     CCO17ObisPatch.esp
 71 47     BethanysArgoniansCompatibility.esp
 72 48     Shark Race - SOS Sheath.esp
 73 49     Lungaris Race - SOS Regular.esp
 74 4a     Better Vampires.esp
 75 4b     Night Eye Overhaul.esp
 76 4c     Imperious - Races of Skyrim.esp
 77 4d     RM Armor AiO.esp
 78 4e     RaceCompatibilityUSKPOverride.esp
 79 4f     SOS - VectorPlexus Muscular Addon.esp
 80 50     SOS - VectorPlexus Regular Addon.esp
 81 51     SOSRaceMenu.esp
 82 52     UltimateCombat.esp
 83 53     XPMSE.esp
 84 54     Alternate Start - Live Another Life.esp
 85 55     Alternate Start -- New Beginnings.esp
 86 56     dD - Realistic Ragdoll Force - Realistic.esp
 87 57     Werewolves.esp
 88 58     PalistovSpinningArrows.esp
 89 59     AOM.esp
 90 5a     MashupUNP.esp
 91 5b     Improved Dragon Shouts.esp
 92 5c     Improved Dragon Shouts - Dragonborn.esp
 93 5d     Improved Dragon Shouts - Dawnguard.esp
 94 5e     ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp
 95 5f     WestWindMisfit.esp
 96 60     High Level Enemies.esp
 97 61     High Level Enemies - Dawnguard.esp
 98 62     High Level Enemies - Dragonborn.esp
 99 63     wizDynamicThings.esp
100 64     Guard Dialogue Overhaul.esp
101 65     FISS.esp
102 66     SOS - B3lisario UNP Addon.esp
103 67     Unique Uniques.esp
104 68     Hott Argonians - Standalone.esp
105 69     VioLens.esp
106 6a     NARC.esp
107 6b     TimingIsEverything.esp
108 6c     DSerArcheryGameplayOverhaul.esp
109 6d     SimplyKnock.esp
110 6e     DeadlyDragons.esp
111 6f     NARC-Deadly Dragons.esp
112 70     Better Harvesting.esp
113 71     bosmer-lingerie.esp
114 72     Apocalypse - The Spell Package.esp
115 73     Modern Brawl Bug Fix.esp
116 74     Ordinator - Perks of Skyrim.esp
117 75     dD-No Spinning Death Animation.esp
118 76     Vigor - Combat and Injuries.esp
119 77     CollegeOfWinterholdImmersive.esp
120 78     LindsWoodlandAlchemist.esp
121 79     DawnguardMashup.esp
122 7a     WM_WidgetMod.esp
123 7b     TouringCarriages.esp
124 7c     PoisoningExtended.esp
125 7d     Customizable Camera.esp
126 7e     CUYC_CleanUpYourCorpses.esp
127 7f     Andromeda - Unique Standing Stones of Skyrim.esp
128 80     TKDodge.esp
129 81     Relationship Dialogue Overhaul.esp
130 82     RDO - USLEEP Patch.esp
131 83     RDO - EFF v4.0.2 Patch.esp
132 84     AnubAnimObj.esp
133 85     Saeri_Khajiit_Hair.esp
134 86     Run For Your Lives.esp
135 87     OwnCivilWar.esp
136 88     CombatFatigue.esp
137 89     KS_beastHairlite_27.esp
138 8a     Afterlife.esp
139 8b     PC Head Tracking - MCM.esp
140 8c     Serana Dialogue Edit.esp
141 8d     SLATE.esp
142 8e     SexLabDangerousNights2.esp
143 8f     SexLab Romance.esp
144 90     KS Hairdo's.esp
145 91     TailArmors.esp
146 92     dD - Enhanced Blood Main.esp
147 93     dD-Dragonborn-Dawnguard-EBT Patch.esp
148 94     dD-Reduced Splatter Size.esp
149 95     dD-Reduced Wound Size.esp
150 96     Sky+DG+USLEEP.esp
151 97     Sky+DG+DB+CCOR.esp
152 98     Remodeled Armor - Vanilla Replacer.esp
153 99     Remodeled Armor - Vanilla Replacer - Dawnguard.esp
154 9a     Remodeled Armor - Vanilla Replacer - Dragonborn.esp
155 9b     Book of UUNP Iron And Steel.esp
156 9c     Book of UUNP - Textures.esp
157 9d     UFD Enhanced Soultrap.esp
158 9e     Better Claws And Gauntlets.esp
159 9f     Shezarrine.esp
160 a0     YiffyAgeApachiiHair.esp
161 a1     YiffyAgeShezarrinePatch.esp
162 a2     YiffyAgeConsolidated.esp
163 a3     YiffyAgeSchlongs.esp
164 a4     YiffyAgeCollegeImmersivePatch.esp
165 a5     YiffyAge3DNPCPatch.esp
166 a6     YiffyAgeImperious.esp
167 a7     YiffyAgeUSLEEPPatch.esp
168 a8     YiffyAgeInigoPatch.esp
 

Not sure if you have any of those inactive, but if not, it looks like LOOT needs to be run. Generally mods like Live Another Life and any mods that depend on it should be last, along with Bashed patches. 

 

Otherwise, a few suggestions...

 

Modern Brawl Bug Fix - This mod is included in most of Enai's mods, so this by itself is not really required. 

 

Improved Dragon Shouts - I'd recommend ONLY using Thunderchild, since you are likely getting some conflicts by using both. 

 

More Nasty Critters - Not sure what is going on with this one, but with the most recent version, you should only have one plugin, i.e the MoreNastyCritters.esp, barring patches. Have you updated this recently?

 

Shark Race - For a Yiffy Age setup, you should only need two plugins - the main race .esp, and the Follower plugin. The Shark Race - SOS Sheath.esp is for the vanilla(i.e no Yiffy Age) version of the plugin, and is there just so character's like Mizuno has the proper schlong. 

 

SOS Addons(UNP, Regular, Muscular, Average) - I'd suggest disabling these(either in their MCM submenus or their plugins) for a YA setup, since they won't have matching textures.  

Posted

My question does not relate directly to this mod but has something to do with it. You may also have noticed that one hairstyle has a problem with bad weighting in the mesh. Gold rings deform when the head moves. Can anyone please fix it?

 

Thanks

post-62440-0-36124100-1500971400.jpg

khajiitfemalehair02.nif

Posted
2 hours ago, poblivion said:

My question does not relate directly to this mod but has something to do with it. You may also have noticed that one hairstyle has a problem with bad weighting in the mesh. Gold rings deform when the head moves. Can anyone please fix it?

 

Thanks

post-62440-0-36124100-1500971400.jpg

khajiitfemalehair02.nif

From what I know, that's a vanilla issue. It can only be fixed by mods that change the vanilla hairstyles...and unfortunately I don't see many hairstyle mods for khajiit other than  the Apachii hairstyle mods...but those add more hairstyles(better ones imho) not improve on the vanilla ones.

Posted
1 hour ago, Taven said:

From what I know, that's a vanilla issue. It can only be fixed by mods that change the vanilla hairstyles...and unfortunately I don't see many hairstyle mods for khajiit other than  the Apachii hairstyle mods...but those add more hairstyles(better ones imho) not improve on the vanilla ones.

 I know, that's a vanilla hairstyle, but I like it. I'm sad that the haircut has this bug. :classic_sad:

Posted

It's fixable.

 

Just discovered that the dark brotherhood SOS revealing armor is a mess. Gonna fix that. I'll see about the rings.

Posted
12 hours ago, Bad Dog said:

It's fixable.

 

Just discovered that the dark brotherhood SOS revealing armor is a mess. Gonna fix that. I'll see about the rings.

 

Tahnks, it would be great :classic_smile:

Posted

image.png.556d4da258e2159d49c246c16d27b1a9.png

This was a pain in the butt. I decided to add some verts to the mesh to smooth out the rings as long as I was in there, then decided the weight paint was for shit anyway--if you've got a heavy braid attached to your scalp there's no reason why the end of the braid should be locked to your shoulder. So I re-did the weight paints on the braids too.

 

The real problem was that Skyrim has some special way of keeping those gold rings gold, even when you apply different hair colors, and I can't figure out what it is. It's not in the lighting shader or alpha property, because I copy those from the vanilla nif. It might be in vertex colors, but they look identical in nifskope between vanilla and the rings I made. Whatever, I couldn't figure it out--I ended up having to subdivide the actual vanilla rings. 

 

Anyway, this will be part of the next YA update, or put the attached nif in data\meshes\actors\character\character assets\hair\khajiit\female.

Hair01.nif

 

Edit: Actually, taking a second look at it, it seems that the vertex colors on vanilla are 1 for the hair and 0 for the rings. Maybe the engine is using the vertex color to set the strength of whatever hair color is applied in game. 

Posted

Hm, just noticed you were looking at a different nif. Don't know why khajiit hairs are in two locations. More in a minnit.

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