Sospice Posted August 7, 2016 Posted August 7, 2016 ME surrender - click on left arrow menu - there is a surrender pose... Right. It works well. However; I get the message; "bandit decides to keep you as slave" but then when the scene ends, they say; "Shove off", (quest completed "Much Sex"). When the bandits equip shackles on the character, you can't open any doors. You can access inventory but can't remove or drop the shackles. If this happens in an interior area that means you're trapped there if there is no one to ask for help. I can COC to escape the interior cell but figured you probably didn't intend it to be this way.
zaira Posted August 7, 2016 Author Posted August 7, 2016 Yep you're right - being restrained in interior cells is problematic - keep this in mind next time before you surrender... I think I will add an escape option in next release: If you manage to get a knife, lockpick, axe or sword I allow to break the cuffs. Regarding DD blindfolds - ME only depends on DDA. I have no plans to depend on DDI since it interferes so much in gameplay that I loose control in to many aspects. I thought a lot about DDI integration but decided to skip it. Zaz provides a more simple way for slot management and I decided to base on Zaz.
shiagwen Posted August 7, 2016 Posted August 7, 2016 installed new version and deinstalled it a minute later. i dont say a word anymore about what i saw. because of what i get from it. for me its enough to see things getting worse, not better.
zaira Posted August 7, 2016 Author Posted August 7, 2016 I love such qualified comments like this above - they are absolutely helpful to get issues fixed and everybody is impressed about the deep and magic perspective of this poster. You are the hero of this day and added value (= some hot air) to this forum. Thank you for the fish and good bye!
Mez558 Posted August 7, 2016 Posted August 7, 2016 You can change the strength of the blindfold effect for Maria Eden (or turn it off completely, like I do) with the ZaZ Animation Pack MCM Thanks, I hadn't thought of looking there :facepalm:
Krynn Posted August 7, 2016 Posted August 7, 2016 This mod is like a game I do not want to mention on here... a bug is fixed, 10 others arise........ As for myself.. I delete this mod and say goodbye from this thread.. nice job, but somehow nothing really.. at least not for my taste! -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Dieser Mod ist wie ein Spiel, welches ich hier nicht weiter nennen möchte... ein Fehler wird behoben, 10 andere entstehen........ Was mich selbst betrifft.. ich lösche diesen Mod und verabschiede mich aus diesem Thread.. nette Arbeit, aber irgendwie nichts richtig.. zumindest nicht für meinen Geschmack! Schade drum. Aber es ist wie es ist - ich habe das Glück programmieren zu können und schaffe mir ein Spiel nach meinen Vorstellungen. Ich teile es mit anderen aber mein Ziel ist nicht das Teilen sondern die 100% Umsetzung meiner Vorstellungen. Du mußt einfach mit dem leben, was andere umsetzen. Ich wäre dir gern entgegen gekommen aber Modding ist sau hart. Der kleinste Erfolg ist mit unglaublich vielen Fehlschlägen erkämpft - ich schaffe einfach nicht noch mehr - viel Spaß bei deiner Suche nach dem was wir vermutlich alle finden wollen: Die Fleischwerdung der Phantasie - das Eintauchen in einer fremden Identität - sei es, eine Frau sein zu können oder ein Sklave oder eine Hure... ------- Sad to see you leaving - however - I have the luck to be able to program skyrim to fulfill my fantasies. I share my mod but my goal is to realize my fantasies and not the sharing. You can only take what we modders create. I would appreciate to do more for you, but the modding business is rock hard - every little success is paid with myriads of failures. I am unable to achieve more. Good luck to find the thing that probably most of us try to find - diving into a new identity - like being a woman, a slave or a whore... Das mit dem programmieren zu können sei mal so dahin gestellt... Dein Mod ist voller Fehler und nach jedem Update häufen diese sich,.. Meine Fantasie ist es auch absolut nicht, eine Frau zu sein, welche von unzähligen Männern ständig gef**** wird.. Auch nicht, eine Hure zu sein...!!!! Deine Sklaven-Optionen waren recht spannend, aber naja... Wie du schon sagtest,.. du teilst deinen Mod mit der Community... ich muss ihn mir ja nicht downladen, denn meinen Geschmack trifft es nach all den Updates leider immer weniger.. Nichts für ungut! Liebe Grüße Mikes
Sospice Posted August 7, 2016 Posted August 7, 2016 Yep you're right - being restrained in interior cells is problematic - keep this in mind next time before you surrender... I think I will add an escape option in next release: If you manage to get a knife, lockpick, axe or sword I allow to break the cuffs. Regarding DD blindfolds - ME only depends on DDA. I have no plans to depend on DDI since it interferes so much in gameplay that I loose control in to many aspects. I thought a lot about DDI integration but decided to skip it. Zaz provides a more simple way for slot management and I decided to base on Zaz. I like the escape option of breaking free, it keeps it immersive. The "strip naked" enchanted follower slave mini quest. Are you relying on detecting if there's anything in any equipment slots (you're checking ALL slots)? I ran into a problem where the "strip naked" command was issued and then my follower went into a loop of trying to remove an item that is there invisibly and can't be removed. He kept doing it until he got angry and then the punishment collar mini-quest kicked in. When I checked what I had equipped using console command, there was one item equipped but it was invisible and seemed to originate from DDi (I'm going to ask about it over there). It can't be removed or dropped using console command. I checked and whatever the item is, it's being attached to the character on a totally new game shortly after all mods load for the first time. I had a similar issue come up where there were some objects that when I looked in console command, seemed to be Zaz "tokens" that act as placeholders for some movement effect. This was happening with the previous version, I don't know if it carried to the new version you uploaded today. If you are checking for items in any equipped slots, could I suggest switching so that it only checks for items in the main body slot? That would have the advantage of allowing people to equip things like jewelry or shoes in those other slots, so you can still have a naked character that is wearing say, high heels and regular body jewelry (fox clothing mod has some body jewelry items that are great for this). Then the "strip naked" command could allow for say, having the character naked but decked out in high heels and jewelry.
zaira Posted August 7, 2016 Author Posted August 7, 2016 I have no beta testers - I told you in this forum before that I shorten the release cycle because of this. This is how it is. You are player and tester and if you don't provide qualified error reports you probably won't get bugs fixed. I ran into a problem where the "strip naked" command was issued Due to performance issues I simply check the body slot (0x00000004).
BigOnes69 Posted August 7, 2016 Posted August 7, 2016 I love such qualified comments like this above - they are absolutely helpful to get issues fixed and everybody is impressed about the deep and magic perspective of this poster. You are the hero of this day and added value (= some hot air) to this forum. Thank you for the fish and good bye! This is one of those you wish the door would hit them in the ass on the way out. Hard.
zaira Posted August 7, 2016 Author Posted August 7, 2016 Meine Fantasie ist es auch absolut nicht, eine Frau zu sein, welche von unzähligen Männern ständig gef**** wird.. Habe ich nicht unterstellt und es ist möglich ME ohne jegliche Sex Szenen zu spielen - wenn das Skyrim Framework mehr als Sex, Peitsche und Kontrollverlust hergeben würde, würde ich das auch nutzen. Ist leider nicht der Fall. Was den Rest anbelangt - zeig mir doch, wie es besser geht - papyrus ist leider kein C++. PS: Über Qualität zu urteilen ist immer leicht - solange man sich nicht selbst messen lassen muss...
Kissinger Posted August 7, 2016 Posted August 7, 2016 New resources for devices that support Zaz keywords: http://www.loverslab.com/files/file/3062-heretical-resources/ My question is - will these be automatically detected and used by ME if I enable the respective .esp? (And thank you for your continuing work on this excellent mod)
zaira Posted August 7, 2016 Author Posted August 7, 2016 Not used but acknowledged : eg. You cannot offer Analsex as a whore while you wearing an anal plug.
galgat Posted August 8, 2016 Posted August 8, 2016 1. I have ran into one little thing. The dweemer robot's for the most part I guess do not all have sex animations the Large one does, and this is fine. 2. The smaller robots can be surrendered to, but as they seem to have no sex animation it just stops at the point of animation. I even had one tell me it owned me now..LOL.. but nothing happened, no gear changed hands or anything. 3. I am probably not explaining this correctly, and so far it has caused no problems, but you might want to run around, in a dweemer dungeon for a bit, and surrendered to a few Automatons, and I think you will see what i am talking about. 4. This is not really a problem, except one time I was sort of half way enslaved ( Ankle shackles, and hand cuffs ), but nothing was removed from my inventory. I had to use "removeitem" command to get released from the shackles otherwise I could not open doors. I found it interesting, and actually sort of silly fun, just trying to find out which Robots would actually try to enslave me, and which ones would preform sex with me.. I did not even know that any of them had animations for sex yet. I hope some talented animator does some more Automatons animations for the sex act. I found it and interesting diversion. 5. Not a big problem or anything I was just mentioning it, so zaira would know about it.
Whizkid Posted August 8, 2016 Posted August 8, 2016 @zaira, what files are needed for the new version, if the foxclub and ponytail club isnt needed could u remove it from the download list, it's confusing for anyone trying to get started, thanks again for all your hard work and sharing it with us.
WaxenFigure Posted August 8, 2016 Posted August 8, 2016 installed new version and deinstalled it a minute later. i dont say a word anymore about what i saw. because of what i get from it. for me its enough to see things getting worse, not better. You need to review these http://www.loverslab.com/topic/292-rules/?p=6248
krighaur Posted August 8, 2016 Posted August 8, 2016 Please confirm that there are no more CTDs after whipping - I switched to sound effects now. Tried new version yesterday and had NO CTD after whipping. In spite some mean comments your mod works fine and is very entertaining. You can play it in many ways, actually I have it running in background with lot of mods increasing spam (try Draugnarok with Genesis, Sands of time and OBIS ). Thanks for sharing this hard work Zaira.
shiagwen Posted August 8, 2016 Posted August 8, 2016 I love such qualified comments like this above - they are absolutely helpful to get issues fixed and everybody is impressed about the deep and magic perspective of this poster. You are the hero of this day and added value (= some hot air) to this forum. Thank you for the fish and good bye! i told youi a dozen times but you dont care other than making bad jokes. ok i tell you what happened : i started new game with LAL companions, moved to bannered mare extension, picked up a client for a whipping. came so far to move into the x cross, camera went behind the x cross as usual. the camera must be moved around the xcross to get it in front , no problem ususallay, done hundred times. but here the pc in the cross moved with the camera and kept standing in x position 90 degrees to the cross. the client took the whip out and wanted to start whipping, but couldnt. shaking and shiver was all. ok thats enough for me to see. thie pc in 90 degree to the cross never happened before, the client unable to do whipping happened in the version before already. i told you dozen times go back to 2.0 with the whipping, biut you dont care. so i dont care and just take a look at the mess. btw i never had any ctd after whipping in me
galgat Posted August 8, 2016 Posted August 8, 2016 1. The Black Books are ( with out looking up the cell names, and COC ) the only way to enter Hermaeus Mora Realms. 2. I would be nice if it was not to much trouble to somehow make them off limits to the Players Removal of items. When ever you remove all Items from the player 3. I mean It all up to you, and I am not complaining at all, I have truly enjoyed your mod, and keep finding new things, and having a good time with it. 4. It's just that it would be nice to be able to keep any Black books that the player has picked up for easy going back to those Hermaeus Mora Area's 5. Not a big problem, I mean I can look up there Item number, or use that item search mod to find them, and get them back, or just go back to and earlier save, but they are sort of nice to have. I went to the Hermaeus Mora dungeons, and had a quite a bit of fun surrendering to the Monsters there, some of those animations I had not seen yet. It was interesting, and your allowing the Bug mode to be on if we want ( In the MCM ) allowed me to see, or try most all of the animations, was most helpful.
shiagwen Posted August 8, 2016 Posted August 8, 2016 1. The Black Books are ( with out looking up the cell names, and COC ) the only way to enter Hermaeus Mora Realms. 2. I would be nice if it was not to much trouble to somehow make them off limits to the Players Removal of items. When ever you remove all Items from the player 3. I mean It all up to you, and I am not complaining at all, I have truly enjoyed your mod, and keep finding new things, and having a good time with it. 4. It's just that it would be nice to be able to keep any Black books that the player has picked up for easy going back to those Hermaeus Mora Area's 5. Not a big problem, I mean I can look up there Item number, or use that item search mod to find them, and get them back, or just go back to and earlier save, but they are sort of nice to have. I went to the Hermaeus Mora dungeons, and had a quite a bit of fun surrendering to the Monsters there, some of those animations I had not seen yet. It was interesting, and your allowing the Bug mod to be on if we want ( In the MCM ) allowed me to see, or try most all of the animations. same happens with all quest items like the dragonstone, the uncommon stones of barenziah, etcetc. this happened in ME from beginning three years ago and was reported often.
galgat Posted August 8, 2016 Posted August 8, 2016 1. The Black Books are ( with out looking up the cell names, and COC ) the only way to enter Hermaeus Mora Realms. 2. I would be nice if it was not to much trouble to somehow make them off limits to the Players Removal of items. When ever you remove all Items from the player 3. I mean It all up to you, and I am not complaining at all, I have truly enjoyed your mod, and keep finding new things, and having a good time with it. 4. It's just that it would be nice to be able to keep any Black books that the player has picked up for easy going back to those Hermaeus Mora Area's 5. Not a big problem, I mean I can look up there Item number, or use that item search mod to find them, and get them back, or just go back to and earlier save, but they are sort of nice to have. I went to the Hermaeus Mora dungeons, and had a quite a bit of fun surrendering to the Monsters there, some of those animations I had not seen yet. It was interesting, and your allowing the Bug mod to be on if we want ( In the MCM ) allowed me to see, or try most all of the animations. same happens with all quest items like the dragonstone, the uncommon stones of barenziah, etcetc. this happened in ME from beginning three years ago and was reported often. Of course I played the original too, I was making a suggestion.. Not a true bug report or anything. It is okay to make a suggestion isn't it ?
zaira Posted August 8, 2016 Author Posted August 8, 2016 ok i tell you what happened : i started new game with LAL companions, moved to bannered mare extension, picked up a client for a whipping. And I told many times before that I need a log - I added traces especially to catch this issue - but nobody provided a log to me.
shiagwen Posted August 8, 2016 Posted August 8, 2016 1. The Black Books are ( with out looking up the cell names, and COC ) the only way to enter Hermaeus Mora Realms. 2. I would be nice if it was not to much trouble to somehow make them off limits to the Players Removal of items. When ever you remove all Items from the player 3. I mean It all up to you, and I am not complaining at all, I have truly enjoyed your mod, and keep finding new things, and having a good time with it. 4. It's just that it would be nice to be able to keep any Black books that the player has picked up for easy going back to those Hermaeus Mora Area's 5. Not a big problem, I mean I can look up there Item number, or use that item search mod to find them, and get them back, or just go back to and earlier save, but they are sort of nice to have. I went to the Hermaeus Mora dungeons, and had a quite a bit of fun surrendering to the Monsters there, some of those animations I had not seen yet. It was interesting, and your allowing the Bug mod to be on if we want ( In the MCM ) allowed me to see, or try most all of the animations. same happens with all quest items like the dragonstone, the uncommon stones of barenziah, etcetc. this happened in ME from beginning three years ago and was reported often. Of course I played the original too, I was making a suggestion.. Not a true bug report or anything. It is okay to make a suggestion isn't it ? the point is: ME is full of bugs, most very old, often reported , but zaira doesnt care. he just goes on creating new content with new bugs he doesnt care about. i made lists of some of these bugs often enough, never anything positive happened. (for example the npcs broken ai , even the steward when getting a licence, which is a hard and fundamental bug). i found a way to play with me 2.0 very carefully, not using very most of the features, just adding whipping, milk machine, animals to the prostitution, even without appoaching. unfortunately no modder ever made pc whipping mod so it is necessary to use ME. 2.0 just did fine with that. ( prison overhaul not counting because it is limited to the prison, which is the sense of the mod). getting 1200 scripts just for that whipping is absurd, but real. yes, i should forget it.
zaira Posted August 8, 2016 Author Posted August 8, 2016 1. The Black Books are ( with out looking up the cell names, and COC ) the only way to enter Hermaeus Mora Realms. 2. I would be nice if it was not to much trouble to somehow make them off limits to the Players Removal of items. When ever you remove all Items from the player same happens with all quest items like the dragonstone, the uncommon stones of barenziah, etcetc. this happened in ME from beginning three years ago and was reported often. I do a RemoveAllItems() call with abRemoveQuestItems = false - like it is documented here: http://www.creationkit.com/index.php?title=RemoveAllItems_-_ObjectReference It seems that this function is broken. There is no function that let me detect whether an item is a quest item or not. So if anybody have an idea how to empty the inventory without touching quest items - let me know...
shiagwen Posted August 8, 2016 Posted August 8, 2016 ok i tell you what happened : i started new game with LAL companions, moved to bannered mare extension, picked up a client for a whipping. And I told many times before that I need a log - I added traces especially to catch this issue - but nobody provided a log to me. you mean in your game this does not happen ? and ai is never broken in your game ? when you go to the steward and buy a licence he goes back to his ai pathing again ? do me a favour, go to the steward, buy a licence and watch the steward after this. if it happens in my game from the start it must happen in every players game, except if it is caused by other mods. i never make logs becasue i cant read them and i dont have any bugs in my game. all mods i use play well together. skooma whore, prison overhaul, defeat, tdf prostitution, radiant prostitution, solutions, random sex, plus framework and animation mods. you love your masturbator and i hate it, no bug, no mcm option, so i would not go beyond 2.0 anyway. i could make a game without any mods except me and the requirements and open log. but that would mean to deinstall and reinstall everything. edit above : dont empty the inventory . as long as this cant be done without questitems disappearing dont do it, like all other modders dont do it.
zaira Posted August 8, 2016 Author Posted August 8, 2016 The quest items appears in the inventory of the NPC that removes the items from you. Steal your items or kill the NPC and loot your items back. I take a look into the SKSE code - maybe I find a workaround.
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