master151194 Posted June 20, 2018 Posted June 20, 2018 So I have some compatibility issue with PCEA 2, where the "unforce to crawl" function are overriding PCEA 2 animation everytime the enforcer run. I'm creating a patchwork fix for it, just posting for the FYI since it took me like 3 days to find the problem
Jimi123 Posted June 21, 2018 Posted June 21, 2018 I wanted to add tattos from different sections: it looks like this: Spoiler "tatoosections" : [ "BIS Belly", "BIS Back", "BIS Ass", "BIS Chest", "Anal", "BIS Left Arm", "BIS Right Arm", "Body Graffiti: Back Shoulders", "Body Graffiti: Nipples", "Body Graffiti: Nipples", "Hydra Single", "Hydra Single" ], "tatoonames" : [ "Fuck Slave (Belly)", "Submissive Slut (Back)", "Anal Whore (Ass)", "Tittie Fuck (Chest)", "Fist Hole (ass)", "Piss Pot (Left Arm)", "Spanky (Right Arm)", "I (Heart) Bondage.dds", "(Twist) Left", "(Heart alt) Right", "Spank Me (ass left)", "I Fuck Dogs (chest)" ], But i am gettin error: AddFail:{"name":"Setting new tattooname :Setting new tattoosection :", "section": """} Did i forget sth ? missing ? or isnt it working with more tattoosections ?
Anfauglith Posted June 21, 2018 Posted June 21, 2018 On 6/20/2018 at 12:19 PM, Psalam said: I think I have a new bug alert. First, beside Slaverun I am plying with MME and PSQ (since they are supported by Slaverun). Everything else is old hat to me and I do not believe that they are causing what I'm about to describe. So, I have made it far enough (as a slave) to get to the Constantine and Jane quest. Since I had 5 days off I though it would be a good time to go to Solstheim and that is where this bug report comes in. I found three surprising things. 1) When I paid Gjalund to take me to Solstheim (and I did this more than once to make sure I didn't do anything to screw it up) the animation of "pulling into" Raven Rock didn't play. I got the beginning voice over and when the blackness faded Gjalund's boat hadn't arrived. Instead I was suspended about a meter over the harbor and about three meters closer to Severin Manor than I would have been on the boat. I used the Slaverun problem menu to enable moving took a step and got dropped into the bay. After swimming ashore I went and talked to Adril Arano who had his usual dialogue. However, I don't know about the 2 other bugs, but this one I'm familiar with. It's a vanilla bug. The first time I ran into it was with my only completely vanilla playthrough back when DB came out. The entrance scene works very weirdly (probably because vehicles don't work at all in this engine so they're using weird tricks). It's a relatively rare bug so it's may be the first time you see it, but it's a coincidence and I doubt it has anything to do with Slaverun.
Psalam Posted June 21, 2018 Posted June 21, 2018 Thanks for the heads up. I've never had it happen before despite dozens (perhaps hundreds) of visits to Solstheim. I expect the Glover Mallory issue is related to not getting to Solstheim "normally." The ash spawn thing is odd although the faster they spawn the faster I kill them. I came prepared to do dual cast chain lightning with impact so I made short work of them. However, someone else might not be so prepared so I thought they deserved a heads up. ?
LunarRose7 Posted June 21, 2018 Posted June 21, 2018 I have no idea what is going on, I get into whiterun, go up into dragonsreach, but then the moment I start the mod through any means and become a slave it CTD's, whats going on? I have all the required mods installed, is it possibly something I missed?
Psalam Posted June 21, 2018 Posted June 21, 2018 1 hour ago, LunarRose7 said: I have no idea what is going on, I get into whiterun, go up into dragonsreach, but then the moment I start the mod through any means and become a slave it CTD's, whats going on? I have all the required mods installed, is it possibly something I missed? A number of people have been seeing this with the SE version. Do you have that? If you do you might want to try the SE thread. They may have worked that out by now,
master151194 Posted June 21, 2018 Posted June 21, 2018 8 hours ago, Jimi123 said: I wanted to add tattos from different sections: it looks like this: Reveal hidden contents "tatoosections" : [ "BIS Belly", "BIS Back", "BIS Ass", "BIS Chest", "Anal", "BIS Left Arm", "BIS Right Arm", "Body Graffiti: Back Shoulders", "Body Graffiti: Nipples", "Body Graffiti: Nipples", "Hydra Single", "Hydra Single" ], "tatoonames" : [ "Fuck Slave (Belly)", "Submissive Slut (Back)", "Anal Whore (Ass)", "Tittie Fuck (Chest)", "Fist Hole (ass)", "Piss Pot (Left Arm)", "Spanky (Right Arm)", "I (Heart) Bondage.dds", "(Twist) Left", "(Heart alt) Right", "Spank Me (ass left)", "I Fuck Dogs (chest)" ], But i am gettin error: AddFail:{"name":"Setting new tattooname :Setting new tattoosection :", "section": """} Did i forget sth ? missing ? or isnt it working with more tattoosections ? Did you check your JSON files? The error report that there are missing syntaxes. Also the error are for different tats section, is there any overwrite on that?
LunarRose7 Posted June 21, 2018 Posted June 21, 2018 5 hours ago, Psalam said: A number of people have been seeing this with the SE version. Do you have that? If you do you might want to try the SE thread. They may have worked that out by now, ok will do thanks
Dagman Posted June 22, 2018 Posted June 22, 2018 On 6/20/2018 at 4:40 AM, master151194 said: So I have some compatibility issue with PCEA 2, where the "unforce to crawl" function are overriding PCEA 2 animation everytime the enforcer run. I'm creating a patchwork fix for it, just posting for the FYI since it took me like 3 days to find the problem That is probably what is messing up FNIS Sexy Move, too. As well as what causes the camera to shift to a close 3rd person every time the enforcer runs, including during regular old SexLab animations. I'd be real interested in a patch/fix for it if you come up with one, in lieu of a bugfix in a new beta release. It's not the same playing without the enforcer running. I'd rather have no crawling at all than to have no enforcer running, if it comes down to a choice. 1
Jhaelyl123456789 Posted June 22, 2018 Posted June 22, 2018 Hello! I know this gets asked like 100 time a week, but I dunno what is going on with my Slaverun. I had it all loaded and started a new game. Hit level 2, got the courier, and then......... Nothing? No Mainquest ticked, no progress bar at any of the towns, no new convo choices with the Jarl. Does this sound like something went wrong? Or am I just being impatient? Thanks!
Sarfin Posted June 22, 2018 Posted June 22, 2018 56 minutes ago, Jhaelyl123456789 said: Hello! I know this gets asked like 100 time a week, but I dunno what is going on with my Slaverun. I had it all loaded and started a new game. Hit level 2, got the courier, and then......... Nothing? No Mainquest ticked, no progress bar at any of the towns, no new convo choices with the Jarl. Does this sound like something went wrong? Or am I just being impatient? Thanks! Reading the note from the courier should start the quest
Psalam Posted June 22, 2018 Posted June 22, 2018 ? 3 hours ago, Jhaelyl123456789 said: Hello! I know this gets asked like 100 time a week, but I dunno what is going on with my Slaverun. I had it all loaded and started a new game. Hit level 2, got the courier, and then......... Nothing? No Mainquest ticked, no progress bar at any of the towns, no new convo choices with the Jarl. Does this sound like something went wrong? Or am I just being impatient? Thanks! Is yours the SE or LE version. There has been a lot of this sort of thing with SE. If it is SE go to the SE thread - they may have found a solution by now.
evergrey Posted June 22, 2018 Posted June 22, 2018 i wish the main hall of the arena has more lighting coz it feels so dark
ChucklesNorris Posted June 22, 2018 Posted June 22, 2018 I'm having problems progressing with the main quest. The problem happens when I get to a section where I need to talk to pike to complete the small tasks to earn money (like with belethor's dog or farkas). After I do all the tasks, my quest becomes talk to Pike to see what he wants to do next. The problem is there is no dialogue option to continue. This happens whether I play through it normally or cheat to skip cities. Using setstage to get to the next part in the quest doesn't work. Any help would be appreciated.
Psalam Posted June 22, 2018 Posted June 22, 2018 1 hour ago, ChucklesNorris said: I'm having problems progressing with the main quest. The problem happens when I get to a section where I need to talk to pike to complete the small tasks to earn money (like with belethor's dog or farkas). After I do all the tasks, my quest becomes talk to Pike to see what he wants to do next. The problem is there is no dialogue option to continue. This happens whether I play through it normally or cheat to skip cities. Using setstage to get to the next part in the quest doesn't work. Any help would be appreciated. Yeah I had that problem too. The dialogue is misleading. Try "please make this slave cum Slave Master" or something like that. It is the first dialogue choice whenever it becomes available (for me at least). Pike will then send you on the next mission (and, strangely, only rarely fucks you - although he does talk dirty to you). ?
Jhaelyl123456789 Posted June 23, 2018 Posted June 23, 2018 22 hours ago, Sarfin said: Reading the note from the courier should start the quest That's a definitely nope then for me. Maybe cause I was in Whiterun when the courier met me? 19 hours ago, Psalam said: ? Is yours the SE or LE version. There has been a lot of this sort of thing with SE. If it is SE go to the SE thread - they may have found a solution by now. Ummmm, I guess its the LE version. I bought the original game and then picked up the expansions over time.
Psalam Posted June 23, 2018 Posted June 23, 2018 4 hours ago, Jhaelyl123456789 said: That's a definitely nope then for me. Maybe cause I was in Whiterun when the courier met me? Ummmm, I guess its the LE version. I bought the original game and then picked up the expansions over time. You need to know. This sort of "bug" occurs commonly when trying to use one type of mods (LE or SE) with the other type of game. Find out which you have and make certain that your mods match it. That being said, Sarfin is exactly right - you SHOULD start the quest (or pre-quest) when you receive the note. ?
master151194 Posted June 23, 2018 Posted June 23, 2018 On 6/22/2018 at 10:50 AM, Dagman said: That is probably what is messing up FNIS Sexy Move, too. As well as what causes the camera to shift to a close 3rd person every time the enforcer runs, including during regular old SexLab animations. I'd be real interested in a patch/fix for it if you come up with one, in lieu of a bugfix in a new beta release. It's not the same playing without the enforcer running. I'd rather have no crawling at all than to have no enforcer running, if it comes down to a choice. Here ya go, this is just a script where I removed the crawling anim from the enforcer. Just drop it in your data/scripts. I don't use FNIS Sexy Move so I didnt test with that mod, but it should also stop the reset there SLV_Utilities.pex 8
Jhaelyl123456789 Posted June 23, 2018 Posted June 23, 2018 8 hours ago, Psalam said: You need to know. This sort of "bug" occurs commonly when trying to use one type of mods (LE or SE) with the other type of game. Find out which you have and make certain that your mods match it. That being said, Sarfin is exactly right - you SHOULD start the quest (or pre-quest) when you receive the note. ? I have the Legendary then. I know I don't have the Special Edition. Might start a new game to give it a try again and turn off Skyrim Survival cause I guess that might be a minor change to cities?
Psalam Posted June 23, 2018 Posted June 23, 2018 4 minutes ago, Jhaelyl123456789 said: I have the Legendary then. I know I don't have the Special Edition. Might start a new game to give it a try again and turn off Skyrim Survival cause I guess that might be a minor change to cities? Sounds like a plan. Make sure none of the other mods you load are SE either. ?
Dagman Posted June 23, 2018 Posted June 23, 2018 2 hours ago, master151194 said: Here ya go, this is just a script where I removed the crawling anim from the enforcer. Just drop it in your data/scripts. I don't use FNIS Sexy Move so I didnt test with that mod, but it should also stop the reset there SLV_Utilities.pex Thanks! I'll give it a try and let you know how it works. EDIT: I am back after trying it out, and I have to say: THANK YOU! Mission accomplished! This fixed numerous issues I was having with the enforcer turned on. First person perspective no longer breaks every cycle. Free camera during Sexlab animations is also no longer breaking back into fixed camera mode. And FNIS Sexy Move is no longer breaking with each cycle either. You, my friend, are a game saver. Thank you so much. 1
Mud Posted June 23, 2018 Posted June 23, 2018 Couple of oddities with some scenes found on the naughty slaver path. - When an arousal rape event occurs with slavers being vulnerable, the optional scene that plays where the player tries to protest can pull one of the player's own, female followers to say the man should call for a guard to enslave her. That obviously doesn't make much sense, especially given the follower's characterization in other enslavement events, but furthermore it probably shouldn't be pulling female NPCs either. - From the patrolling slaver dialogue option to prostitute yourself to him as a slaver, the dog option failed to start an SL animation. The anal option worked, and the dog fired off an Aroused Creatures event successfully elsewhere, so I'm assuming the scripts didn't work right. - The male NPCs that gather from the same patrolling slave agent starting the public humiliation scene from prostituting yourself to him in a free town can talk about a wife they don't have in the dialogue. Should probably remove overly specific things like that. Might also want to exclude certain NPCs from giving this dialogue, because the game pulled Sven from nearby to say this and talk about how the town is free and modest, and the mod's own quests to enslave Riverwood portray him as totally on board with the slavery idea. Also, I think the device style filter needs some work? I chose Black Ebonite as the devices of choice, but in any event where random devices are equipped, that choice doesn't seem to do anything. The enslavement scene at the gates can roll a white ebonite posture collar, as could other events to get random devices like from the Slave Agents, who also would try to put white cuffs on my character.
master151194 Posted June 24, 2018 Posted June 24, 2018 15 hours ago, Dagman said: Thanks! I'll give it a try and let you know how it works. EDIT: I am back after trying it out, and I have to say: THANK YOU! Mission accomplished! This fixed numerous issues I was having with the enforcer turned on. First person perspective no longer breaks every cycle. Free camera during Sexlab animations is also no longer breaking back into fixed camera mode. And FNIS Sexy Move is no longer breaking with each cycle either. You, my friend, are a game saver. Thank you so much. No problemo 1
DarksideTinkerbell Posted June 24, 2018 Posted June 24, 2018 I am so looking forward to trying this mod out, I am gonna be the bestest Slave Girl I can be, my Masters are gonna be so sexually exhausted I will have time to play with myself even... Oh wait carried away but I will try, then I am gonna become the Masters MASTER and Queen the living crap outta them... then maybe kill them, I'll decide over Ice Cream. By the way; If you are playing SSE (Skyrim SE) the link for Devious Devices is not exactly the one you need, if you install it FNIS goes burko with like 1126 warning about crawling and bunny hopping and well other stuff. The Devious you want is; I down loaded from top to bottom, over writing as I went, likely though you only need the "Mega" download which is the bottom one. Once installed I would suggest activating "Integration" first then letting "Expansion" over write it. I might get back on that haven't actually loaded in to see if it all works, but FNIS liked it so something is right. I do hope there is a lot of sex in this cause they are quite large installations. Oh and when you run LOOT and it says your missing Sexlab - Sexual Fame[SLSF].esm this is what you are looking for; Again I'll get back if it doesn't work, as its not listed in SE files I am hoping its just an esm with no hkx whatsies otherwise FNIS will reject me, LOOT will laugh at me and my game will give me a huge FUCK YOU. I cannot get Slaverun to work, I installed DD stuff seperately, and while FNIS and LOOT are ok with it all, DD Expansion and Integration CTD on game load even on a fresh clean start (yes I get Main Menu, but no further...) I had this problem before with DD and worked in only Assets which had no problems. So I believe its the DD teq's that are playing with me not actually Slaverun Mod, as I have not even managed to get that started. Do I need DDE and DDI to run Slaverun? LOOT says I do the description says I do, but the game says I don't like DDE and DDI?
Wafuu Posted June 24, 2018 Posted June 24, 2018 So i kinda stuck on mainquest. Playing as Female Slaver i got to a point where Pike gives quest to "Convince carriage owner to give a discount" (Right after first slaver training), but i dont have any markers on map, and talking to a carriage dude does nothing (he just have his basic dialouge options). Edit: Ok, so i got past it using console, and then same thing happened when i was enslaving Riverwood, after i brought slave to Lucan and fucked her, his quest was finished but i didnt got any other ones (Alvor and Sven ones) and stuck on "Talk to other males" part of quest. I tried starting their quest via console but it didnt work so i skipped stages and finished quest with console again .-.
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