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[Abandoned] Devious Device - More Devious Quest


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Posted
Thanks for quick reply

I will upgrade now then

About the training: Is there some benefits to my slut/slaves training them?

 

What do you mean about "benefits"?

For now (consider that the ST is a base stage) the only benefit is to gain, trought pratice, access to new 'exercise'. In the future will be more option...

 

 

Question:

Is there anyway to get the slut madness scene to play regardless of wearing a device.

In other words, can I configure the mod so that she will lose control and seek out sex if the arousal threshold is met while not wearing any devices at all.

I know already about the start anyway setting that allows SM to play with a hidden device, but I want it to work with zero devices.

I think the mod used to work this way.

 

Any ideas?

Thanks!

 

Uhm, no, there's no way to trigger the SM without any device weared: this whole mod is developped as an expansion of the Devious device system (as the name of mod says :P).

The base idea is about the sexual roleplaying about a "Sexual slave", that is mostly identified (on Skyrim) by the use of devices; So most of the system work is based on this.

 

Also the use of a device help the system to not be too bulky in the normal game, your character could get mad only when she feel herself as slave.

I suggest you to use (if you don't already do) the Cursed Loot and/or the Devious Captures ;)

 

Do you have a document with all the dialogues ?

So it's easier for us to create new ones.

 

Not for now, all the system is on a re-work status (improvement, scripting fix, etc.) I'll upload when the beta is finished.

 

For now "rogue suggestion" are welcome ;)

Posted

 0. I have been testing this one some, and is very nice addition. I very much like the Idea, and the Implementation that you have done.

 

1.I am not understanding some thing's, as in >> One NPC seems to get picked, and then every time I swap cell's that NPC will appear, and the Player begging for sex thing will happen, the NPC acts as if they will do something, but they seem to never do anything but walk off.

 

2. I am trying this alone, with only the required mod's. as I grow bored of arm binder's and chastity belt's that limit the lean, and superficial, digital sexual gradification that can happen when there off.

 

3.   I do enjoy the arm binder, and chastity, and ball gag Mod's sometimes, and keep those mods on a profile for when I feel the need to be totally at the whim of some one Else's Idea of erotic pleasure, they can be very fun too.

 

Though I much prefer the normal bindings of a slave that is a sexual toy ( with uncovered Orifices ), rather than a slave that is useless, for sex, and serves no Purpose but to be bound, and displayed, with devices covering there genitals, and any other sexual gradification orifice they might have.  I do like those though sometimes (especially CD, it is the best of them I think with the most logical approach), they can be quite erotic.

 

1. so Back to question point number one, Is this what is supose to happen, the NPC lets on like they will treat you dirty, and then just walks off, or should there actually be some sexlab call at that point ?

 

Is the same NPC supose to follow you all over the place all the time, or is this sort of a bug?

 

Is this something that in the MCM I can improve on or change, and if so how?

 

 

END: I really like this mod, very Kool addition to the DD environment, Please, keep up the good work. I hope to see more of your wonderful Idea's expanded on.

Posted

 0. I have been testing this one some, and is very nice addition. I very much like the Idea, and the Implementation that you have done.

 

1.I am not understanding some thing's, as in >> One NPC seems to get picked, and then every time I swap cell's that NPC will appear, and the Player begging for sex thing will happen, the NPC acts as if they will do something, but they seem to never do anything but walk off.

 

2. I am trying this alone, with only the required mod's. as I grow bored of arm binder's and chastity belt's that limit the lean, and superficial, digital sexual gradification that can happen when there off.

 

3.   I do enjoy the arm binder, and chastity, and ball gag Mod's sometimes, and keep those mods on a profile for when I feel the need to be totally at the whim of some one Else's Idea of erotic pleasure, they can be very fun too.

 

Though I much prefer the normal bindings of a slave that is a sexual toy ( with uncovered Orifices ), rather than a slave that is useless, for sex, and serves no Purpose but to be bound, and displayed, with devices covering there genitals, and any other sexual gradification orifice they might have.  I do like those though sometimes (especially CD, it is the best of them I think with the most logical approach), they can be quite erotic.

 

1. so Back to question point number one, Is this what is supose to happen, the NPC lets on like they will treat you dirty, and then just walks off, or should there actually be some sexlab call at that point ?

 

Is the same NPC supose to follow you all over the place all the time, or is this sort of a bug?

 

Is this something that in the MCM I can improve on or change, and if so how?

 

 

END: I really like this mod, very Kool addition to the DD environment, Please, keep up the good work. I hope to see more of your wonderful Idea's expanded on.

 

0. Glad you like it, I'm working on an overhaul now (Various improvement and better scripting, also some new system, it will require some time)

 

1. Sorry but my understanding of the english is limited: If I've understood right -> The Target Npc of a SM scene (player begging for sex) is stalking you? (keep to be re-placed on your player and starting the dialogue about asking sex)

If is that the case: simply disable the SM from the mcm, wait for the message of initialization of the system (up to 10 sec) then re-enable the Sm, theres an Auto-debug function that should solve your problem.

 

Anyway the -real- problem is that the SL couldn't start between these two actor, so maybe there's something stucked somewhere... If the Sl scene doesn't start (or the player get refused) the system don't get close and remain on the queque list (so the Sync function replace the 'too far' npc on the player and try to play again)

 

Try the disable / re-enable of the Sm system and let me know

 

I'll elaborate a better mechanic for this in the re-work anyway...

 

1-bis. The standard SM activity is: Character with certain condition met get out of player control -> Search a suitable Npc for SL activity -> Ask for activity -> Get sex or get refused -> The player regain control of the character -> The Npc return at his/her business

 

So yes, you're falled in a bug :P

 

Fortunately (in the general prospective) is rare that happend, and should be fixed after the overhaul.

 

 

2. All the system doesn't have problem with chastity belt or armbinder

 

3.I've some plan about that for future development

Posted

If I may make a request for a future feature for Sanguine Training, I think it would be useful to have an MCM menu option that would allow users to customize how much a followers slut level increases per action taken.  For instance, if a user just wanted to level up a follower quickly they could set it to 5 or 10 gains per action and quickly get to the higher levels.

 

Another idea could be the ability to "cheat" and set a follower to a certain level and then continue from there as normal.  

 

Reason I make the request is I do enjoy the ST mode but I've never gotten a follower past the first 3 levels in a save file.  I just don't have the patience to sit and grind out 50 acts on a follower knowing that I'll have to do it again next time the mod is updated.  :P

 

Great work as always, still getting fun new comments as my team of unlucky adventurers bumble through Skyrim getting into all types of trouble.

Posted

 

 

0. Glad you like it, I'm working on an overhaul now (Various improvement and better scripting, also some new system, it will require some time)

 

1. Sorry but my understanding of the english is limited: If I've understood right -> The Target Npc of a SM scene (player begging for sex) is stalking you? (keep to be re-placed on your player and starting the dialogue about asking sex)

If is that the case: simply disable the SM from the mcm, wait for the message of initialization of the system (up to 10 sec) then re-enable the Sm, theres an Auto-debug function that should solve your problem.

 

Anyway the -real- problem is that the SL couldn't start between these two actor, so maybe there's something stucked somewhere... If the Sl scene doesn't start (or the player get refused) the system don't get close and remain on the queque list (so the Sync function replace the 'too far' npc on the player and try to play again)

 

Try the disable / re-enable of the Sm system and let me know

 

I'll elaborate a better mechanic for this in the re-work anyway...

 

1-bis. The standard SM activity is: Character with certain condition met get out of player control -> Search a suitable Npc for SL activity -> Ask for activity -> Get sex or get refused -> The player regain control of the character -> The Npc return at his/her business

 

So yes, you're falled in a bug :P

 

Fortunately (in the general prospective) is rare that happend, and should be fixed after the overhaul.

 

 

2. All the system doesn't have problem with chastity belt or armbinder

 

3.I've some plan about that for future development

 

 

1. I will try that when I next open that profile, Thank You for your Answer.

 

2. I just dislike the armbinder because it turns off ability to see map, and much of the time a mod will place you in some wilderness location. This makes it hard to get back to someone to get the arm binder off. I get bored very quickly with Struggle to get released.

 

3. The ball gag is sort of fun, but the MMPPPHFT, MUPisHT, MUUMMMMPH, I almost understand you, MMMUMMPHT, MUUUUPHT?, What was that, No my wife is not home, MMMUMMMPhT , MUUPHMMT.

 

Gets rather tiring after while. I mean is okay sometime's, but can be very lame, and boring too.  I really like mods that allow me to turn off those two Items.

 

4. chastity belts are kind of kool, if not used all the time, they limit so many action's, that I think a Sex mod need's to even be called a sex mod :)

 

  The ball gag and Armbinders are neat, but I have grown tired of them, and there complicated system for getting out of them, and the serendipitous  events that place them on you.

 

Are perhaps I have at least grown tired of the troubles that come when trying to get them off.

 

None of this is to mean that I do not like them sometime's. I just very much like to be able to turn them off when I am not in the mood for them.

 

5. This is a Very nice mod, I like it very much.  I will try what you said, and see it that helps.

Posted

If I may make a request for a future feature for Sanguine Training, I think it would be useful to have an MCM menu option that would allow users to customize how much a followers slut level increases per action taken.  For instance, if a user just wanted to level up a follower quickly they could set it to 5 or 10 gains per action and quickly get to the higher levels.

 

Another idea could be the ability to "cheat" and set a follower to a certain level and then continue from there as normal.  

 

Reason I make the request is I do enjoy the ST mode but I've never gotten a follower past the first 3 levels in a save file.  I just don't have the patience to sit and grind out 50 acts on a follower knowing that I'll have to do it again next time the mod is updated.  :P

 

Great work as always, still getting fun new comments as my team of unlucky adventurers bumble through Skyrim getting into all types of trouble.

 

Ehh, is the worse of the beta stage, don't worry, after the beta end the update will be more "linear".

 

For now an hint: the level gain is higher with higher exercize, but the "level interval" is the same for every one (es: from exercize 7 to 8, you'll need 10 point, like level 1-2, but you gain more exp, so only the first level are slow)

 

Anyway, as said before the ST is a 'skratch system' (Born for testing the mod features and then evolved to a 'indipendent system') so is almost incomplete, the next release should have -much- more features...

 

 

1. I will try that when I next open that profile, Thank You for your Answer.

 

2. I just dislike the armbinder because it turns off ability to see map, and much of the time a mod will place you in some wilderness location. This makes it hard to get back to someone to get the arm binder off. I get bored very quickly with Struggle to get released.

 

3. The ball gag is sort of fun, but the MMPPPHFT, MUPisHT, MUUMMMMPH, I almost understand you, MMMUMMPHT, MUUUUPHT?, What was that, No my wife is not home, MMMUMMMPhT , MUUPHMMT.

 

Gets rather tiring after while. I mean is okay sometime's, but can be very lame, and boring too.  I really like mods that allow me to turn off those two Items.

 

4. chastity belts are kind of kool, if not used all the time, they limit so many action's, that I think a Sex mod need's to even be called a sex mod :)

 

  The ball gag and Armbinders are neat, but I have grown tired of them, and there complicated system for getting out of them, and the serendipitous  events that place them on you.

 

Are perhaps I have at least grown tired of the troubles that come when trying to get them off.

 

None of this is to mean that I do not like them sometime's. I just very much like to be able to turn them off when I am not in the mood for them.

 

5. This is a Very nice mod, I like it very much.  I will try what you said, and see it that helps.

 

 

I agree sometimes they become annoying, I have a few ideas about an improvement but first there's other priority

 

I suggest you to start using the Cursed Loot from Kimy, it add some escape option that you might find useful to resolve your problem about...

Posted

I suggest If devious event trigger like short orgasm, climax, vibrating, or something animating when vibrate, NPC will watching or comment too, It will be fun too, like SpectatorCrowds I think....

Posted

 

If I may make a request for a future feature for Sanguine Training, I think it would be useful to have an MCM menu option that would allow users to customize how much a followers slut level increases per action taken.  For instance, if a user just wanted to level up a follower quickly they could set it to 5 or 10 gains per action and quickly get to the higher levels.

 

Another idea could be the ability to "cheat" and set a follower to a certain level and then continue from there as normal.  

 

Reason I make the request is I do enjoy the ST mode but I've never gotten a follower past the first 3 levels in a save file.  I just don't have the patience to sit and grind out 50 acts on a follower knowing that I'll have to do it again next time the mod is updated.  :P

 

Great work as always, still getting fun new comments as my team of unlucky adventurers bumble through Skyrim getting into all types of trouble.

 

Ehh, is the worse of the beta stage, don't worry, after the beta end the update will be more "linear".

 

For now an hint: the level gain is higher with higher exercize, but the "level interval" is the same for every one (es: from exercize 7 to 8, you'll need 10 point, like level 1-2, but you gain more exp, so only the first level are slow)

 

Anyway, as said before the ST is a 'skratch system' (Born for testing the mod features and then evolved to a 'indipendent system') so is almost incomplete, the next release should have -much- more features...

 

 

 

Sounds good, looking forward to it, and I will stop being lazy and actually try leveling an npc through to something beyond level 3 for once. >D

Posted

I am running into an odd situation and I am not certain if it is a result of this mod or another but since it started after installing this mod I thought I would ask here first. Forgive me if you have already answered and I missed it.

 

My character had a gag placed on her by some bandits and went to a town where she has a reputation (fame) with the residents.

 

After getting through the difficulties getting understood with a gag she got their normal dialogue to open.

 

She asked lots of people in town to help her remove the gag using the "Can you help me with these items" dialogue and all of them simply responded, "What is it" then the dialogue box closed.

 

So basically I cant get anyone to help remove items. Is this a feature of this mod based on having a certain level of fame, a possible bug, or not related to this mod?

 

My character is in Falskaar at the moment and between not finding any keys on anyone or anything and having no one to help her remove items she is starting to get a little loaded down.

 

Thanks

 

 

 

Posted

I am running into an odd situation and I am not certain if it is a result of this mod or another but since it started after installing this mod I thought I would ask here first. Forgive me if you have already answered and I missed it.

 

My character had a gag placed on her by some bandits and went to a town where she has a reputation (fame) with the residents.

 

After getting through the difficulties getting understood with a gag she got their normal dialogue to open.

 

She asked lots of people in town to help her remove the gag using the "Can you help me with these items" dialogue and all of them simply responded, "What is it" then the dialogue box closed.

 

So basically I cant get anyone to help remove items. Is this a feature of this mod based on having a certain level of fame, a possible bug, or not related to this mod?

 

My character is in Falskaar at the moment and between not finding any keys on anyone or anything and having no one to help her remove items she is starting to get a little loaded down.

 

Thanks

 

That is not related to this mod, this mod does not add or adjust any options to get out of DD items.  The default way to get out of DD items is to craft keys, any other dialogue or key dropping has to come from different mods (SD+/DCUL/DD for the masses ect).

Posted

 

That is not related to this mod, this mod does not add or adjust any options to get out of DD items.  The default way to get out of DD items is to craft keys, any other dialogue or key dropping has to come from different mods (SD+/DCUL/DD for the masses ect).

 

 

Devious Devices Gags Mod Overhaul was integrated to Devious Devices Integration last year. The gag dialogue - including body language - is part of the main mod.

 

Posted

Thanks, I knew about SD+ DD and the amalgamation with integration but I have never run into the situation where the dialogue option fails totally and every time. Some folks say they cant help or wont but a few will help you out.

 

Now I get the " What is it?" line when I ask and no other responses. Not the normal "I don't want to get into trouble", or "What and end up in chains myself" or sorry I would but I don't have the tools", etc.. 

 

The reason I asked here was I wondered if it was a modification to the dialogue option based on the fact the towns people see my character as a slave and slut. i.e. maybe they simply refused to help her.

 

Oh well I will keep looking.

 

Thanks again.

Posted

Make reputation based on locations like sleep attacks: +++ reputation in cities, + in wilderness and dungeons.

Based on actors / factions too would be nice but not sure how it would work. Bandits shouldn't give the same reputation as city guards for example.

 

Maybe tie reputation with vanilla quests advancement. If you became thane/are the dragonborn your sexual reputation spread more.

You're not just a slut, you're the dragonslut !

 

What if under a certain reputation people didn't know it was you ?

"Some adventurer had a lot of fun with orcs the other day."

Posted

I suggest If devious event trigger like short orgasm, climax, vibrating, or something animating when vibrate, NPC will watching or comment too, It will be fun too, like SpectatorCrowds I think....

 

Yes, already in the planned list ;) but tnx for the suggestion anyway

 

 

 

 

I am running into an odd situation and I am not certain if it is a result of this mod or another but since it started after installing this mod I thought I would ask here first. Forgive me if you have already answered and I missed it.

 

My character had a gag placed on her by some bandits and went to a town where she has a reputation (fame) with the residents.

 

After getting through the difficulties getting understood with a gag she got their normal dialogue to open.

 

She asked lots of people in town to help her remove the gag using the "Can you help me with these items" dialogue and all of them simply responded, "What is it" then the dialogue box closed.

 

So basically I cant get anyone to help remove items. Is this a feature of this mod based on having a certain level of fame, a possible bug, or not related to this mod?

 

My character is in Falskaar at the moment and between not finding any keys on anyone or anything and having no one to help her remove items she is starting to get a little loaded down.

 

Thanks

 

That is not related to this mod, this mod does not add or adjust any options to get out of DD items.  The default way to get out of DD items is to craft keys, any other dialogue or key dropping has to come from different mods (SD+/DCUL/DD for the masses ect).

 

 

As said from Reesewow2: my mod doesn't interact with the release option in any way (for now), so no, even the slut fame lever isn't relevant for the check.

 

Just to be sure: try to disable one system from my mod in the mcm for a few seconds, there's a debugger function that should correct eventual problem.

 

Anyway, as said I don't think that is much probable that this is related to my mod.

 

 

Make reputation based on locations like sleep attacks: +++ reputation in cities, + in wilderness and dungeons.

Based on actors / factions too would be nice but not sure how it would work. Bandits shouldn't give the same reputation as city guards for example.

 

Maybe tie reputation with vanilla quests advancement. If you became thane/are the dragonborn your sexual reputation spread more.

You're not just a slut, you're the dragonslut !

 

What if under a certain reputation people didn't know it was you ?

"Some adventurer had a lot of fun with orcs the other day."

 

The FOS will be drastically changed and one of the changes will modify also the difference about the fame gain from who

 

About the "level of general reputation":

On the basic I'll agree with you.. but in fact is much work for a detail (Replace "Dragonborn" with Adventurer/Thane/Archmage/etc.) and the dialogue system in Skyrim is terrible, other than based on voice dialogue.

So: for a DC system that keep track of the quest level will be required a lot of work

 

I'll think about, but for now I could only suggest a simple "Special" line of dialogue related to the player faction level.

For example about  "voice about the winterhold college" or specific fame level...

 

Tnx for the suggestion :)

Posted

 

I suggest If devious event trigger like short orgasm, climax, vibrating, or something animating when vibrate, NPC will watching or comment too, It will be fun too, like SpectatorCrowds I think....

 

Yes, already in the planned list ;) but tnx for the suggestion anyway

 

...

 

 

If it's not on the list, if you could catch 'fillherup' mod cum release, that would be some great comments.

Cheers

Posted

1.Feed the chickens Job.  I find the chickens, stand there with basket, but never seem to finish this one, I assume must be some Key I need to press, but I am a dummy, and have not figured which one.

 

2. I get one Job.  I am suppose to do something with a broom, but I have never figured this one out either. ( What to do, Where to go )

Posted

1.Feed the chickens Job.  I find the chickens, stand there with basket, but never seem to finish this one, I assume must be some Key I need to press, but I am a dummy, and have not figured which one.

 

2. I get one Job.  I am suppose to do something with a broom, but I have never figured this one out either. ( What to do, Where to go )

 

I've not had the chickens one, but most of the jobs that give you an item you need to equip it multiple times to run the animation a few times until the quota is filled.  The broom you usually just need to move around the cell using it to clean in 5 or so different places by equipping the broom.

Posted

1.Feed the chickens Job.  I find the chickens, stand there with basket, but never seem to finish this one, I assume must be some Key I need to press, but I am a dummy, and have not figured which one.

 

2. I get one Job.  I am suppose to do something with a broom, but I have never figured this one out either. ( What to do, Where to go )

 

As Reese said, you have an Item to interact with (the broom, the chicken food, the bucket) you'll find in your inventory the also have a tag [DW] to be recognizable

Posted

Hi thank you for the fun mod :D

 

I got a problem after a total reinstall of Skyrim .

 

I made a mistake(i think)  in that process i uninstalled from modmanager instead of turning the mod of in  the MCM beforehand and the result (from the save before reinstall) is this spam in my log ("no valid target for trainee")

. I think it must be from the Sanguine Training. I cant get rid of it . I tried to reset ST in the MCM but to no avail . I really like to keep this save so are there any suggestions how to get rid of the spam?

 

Thank you

Posted

Uhm.. no, not from here...

 

My papyrus tracelogs are marked as [Vhdd] (most of the times) to make them recognizable.

 

Your problem should be related to a rogue script that you don't have reinstalled back (probably the author has used the "RegisterforUpdate", instead the "RegisterforSingleUpdate", a common mistake).

 

Generally I suggest to start a new game each time that you do a full reinstall of Skyrim, but mostly for a pedantry of mine XD

Also a Clear save tool will work to remove old script running.

 

 

Posted

Thank you

 

So the spam is not from your mod........witch mod uses trainees???................hm Could that be Paradise Halls?......never really used it so i dont know

 

About cleaning: the save have no orphan scripts i used the scalpel on it....and it should be clean..... :(

Posted

Thank you

 

So the spam is not from your mod........witch mod uses trainees???................hm Could that be Paradise Halls?......never really used it so i dont know

 

About cleaning: the save have no orphan scripts i used the scalpel on it....and it should be clean..... :(

 

I believe it's the Sex Slave mod, just debugging based on your log (haven't used it myself).

 

Debug method. 

Find first line where Trainee occurs.

Look above that "Mia ongamereload calling..."

Google that, SexSlave mod. Mia's Lair

 

BTW, main page of Sex Slaves says it's not compatible with Dual Sheath Redux.... and that seems to be running just before SS heh.

 

  • 2 weeks later...
Posted

Just some news:

 

-About the deprecable idea about selling mods on workshop:

This mod will remain free and the condition for use it on other mods is that they will also remain free (in addition on the other condition).

So: you're warned about re-poster, fake, etc, this mod is only for Lover Lab and only for free

 

Don't download it from other sites and don't pay for it, never (*Sigh* If I had 1€ for every download now I would have 12.000€ to change in 1 cent coins to throw on people from the window)

 

 

 

-Now, about better subject:

 

Working on the overhaul, currently stuck in a new system, that requires "some" dialogue... So far done the 50%, something like 1800 lines more or less...

As you can imagine is a bit tedious, and it will take time, so don't expect update soon...

The new version will be released when all the overhaul is completed (The change on the basic system are incompatible with the old)

 

Anyway, the next system to overhaul will be the Fame of Slut, so, just to get an idea of the future work, what fame category will you like to see?

 

 

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