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Posted

You might also add some working manneqinns.... What ever i tried, they always seem to be buggy. I would really like to see this combined with paradise halls extended. 

Posted

You might also add some working manneqinns.... What ever i tried, they always seem to be buggy. I would really like to see this combined with paradise halls extended. 

 

i have been [passively] trying to figure out how to give display models commands without them being followers for a while now, so you can do things like "go use that furniture" and "wear this shit" without them being proper followers. if they are proper followers (or you force them to be with eff) you can already make them wear things.

 

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unrelated.

https://darkconsole.tumblr.com/post/150225692819/most-likely-the-final-version-of-the-rope-pony

 

tumblr_odb0cgB7zW1u8cymno1_1280.png

Posted

To properly control what NPCs wear you have to control their outfit. If you don't change their outfit then when they go through a loading-door the game will revert them to their outfit which undoes any changes made.

 

If you want to provide a configurable outfit though you will find that you cannot add, change or remove items from existing outfits because no SKSE extensions were made and of course the idiots at Bethesda never conceived of the idea that people would like to be able to script such things.

 

However, there is a solution. You can have an outfit that contains only a leveled list and you can add or remove items from that leveled list and thus you can create outfits that can be scripted.

Posted

To properly control what NPCs wear you have to control their outfit. If you don't change their outfit then when they go through a loading-door the game will revert them to their outfit which undoes any changes made.

 

If you want to provide a configurable outfit though you will find that you cannot add, change or remove items from existing outfits because no SKSE extensions were made and of course the idiots at Bethesda never conceived of the idea that people would like to be able to script such things.

 

However, there is a solution. You can have an outfit that contains only a leveled list and you can add or remove items from that leveled list and thus you can create outfits that can be scripted.

 

dm2 already had the "stop wearing your default outfit" dialog, but i also added "wear this shit" for the next version. they still behave as they normally would, choosing what they think is the best out of what they have, so to get them to wear specific things you should take away what you dont want them to wear.

 

Posted

Well, the 'Stop wearing your usual outfit' makes the npc naked. With Manipulator i can take them away... at this point i could give them what I want them to wear. But this is a workaround. I'm more thinking about an option like 'give me your Armot/Put this on' or something like that... Would make Things easier for me. The best would be: 'Replace that Manequin...' (I guess that would be a bit degrading.... and perhaps not so easy to realize... But it would be cool...)

Posted

@ darkconsole

 

Update looks like fun to use.

 

Recollections are that you thought that we could do a straight overwrite of 201 without being likely to break anything.  Is that also true of 203a?  

 

And can we go 201 straight -> 203a, or do we need to do 201 -> 202 ->203a

 

Any help welcome!  :)

Posted

 

characters in bondage will have their arousal slowly lowered every 30 seconds. unless they are flagged exhibitionist then their arousal will go up.

 

This will include the player when in self bondage, I hope? 

Posted

 

 

characters in bondage will have their arousal slowly lowered every 30 seconds. unless they are flagged exhibitionist then their arousal will go up.

 

This will include the player when in self bondage, I hope? 

 

naturally

Posted

@ darkconsole

 

Update looks like fun to use.

 

Recollections are that you thought that we could do a straight overwrite of 201 without being likely to break anything.  Is that also true of 203a?  

 

And can we go 201 straight -> 203a, or do we need to do 201 -> 202 ->203a

 

Any help welcome!  :)

 

On the basis that DC is busy and obviously can't deal with every last query, is there anyone else who can help, by saying what they did/what works and what maybe doesn't?

 

TIA

 

 

Posted

 

@ darkconsole

 

Update looks like fun to use.

 

Recollections are that you thought that we could do a straight overwrite of 201 without being likely to break anything.  Is that also true of 203a?  

 

And can we go 201 straight -> 203a, or do we need to do 201 -> 202 ->203a

 

Any help welcome!  :)

 

On the basis that DC is busy and obviously can't deal with every last query, is there anyone else who can help, by saying what they did/what works and what maybe doesn't?

 

TIA

 

 

always just the latest i dont do that patching crap.

 

this next update is going to come with a how-to on how to partially clean your save though. i identified a problem with the bethesda function PathToReference that causes it to get stuck for infinity. 203 will no longer be using it. only a problem if you told a character to move and they stopped half way doing nothinging.

Posted

 

 

@ darkconsole

 

Update looks like fun to use.

 

Recollections are that you thought that we could do a straight overwrite of 201 without being likely to break anything.  Is that also true of 203a?  

 

And can we go 201 straight -> 203a, or do we need to do 201 -> 202 ->203a

 

Any help welcome!  :)

 

On the basis that DC is busy and obviously can't deal with every last query, is there anyone else who can help, by saying what they did/what works and what maybe doesn't?

 

TIA

 

 

always just the latest i dont do that patching crap.

 

this next update is going to come with a how-to on how to partially clean your save though. i identified a problem with the bethesda function PathToReference that causes it to get stuck for infinity. 203 will no longer be using it. only a problem if you told a character to move and they stopped half way doing nothinging.

 

 

Thanks for the info, dc

 

On that basis, as a safe saver :P , I'll probably wait for the next update at lease before I try to move on further  :) 

 

 

 

Posted

I tried this mod a couple month ago but I was not able to get it to work, and I still have this problem today.

 

The [DM2] Come with me line does no work and I get go any further. I've tried a lot of things, (I have the amulet of control, know how to run FNIS and I have every requirements). I also have read the entire support topic. 

 

Do have any idea why ? (Also display model does not appears in the MCM menu and I have UFO installed)

 

thanks for your time.

Posted

I tried this mod a couple month ago but I was not able to get it to work, and I still have this problem today.

 

The [DM2] Come with me line does no work and I get go any further. I've tried a lot of things, (I have the amulet of control, know how to run FNIS and I have every requirements). I also have read the entire support topic. 

 

Do have any idea why ? (Also display model does not appears in the MCM menu and I have UFO installed)

 

thanks for your time.

 

i have no idea based on what you've said. if the mcm isn't loading then something's pretty borked though.

Posted
(Automatically translated)

I congratulate the author of this excellent MOD.

I apologize in advance if I'm going to ask the question that had already been answered; my limited knowledge of your strange language makes me difficult to examine the many previous comments.

I would ask if it is on this chat that must be reported bugs, and if anywhere else where.

I thank in advance those who would be kind enough to answer, and I wish you all a good day.

Posted

The Doll Stand and the Rope Pony are amazing. Huge thanks for these brilliant additions.

 

Would the Rope Pony also look good if you exchange the rope with a metal chain?

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