bicobus Posted November 30, 2016 Posted November 30, 2016 That's the thing. I can't milk my character because there is no milk. Or only one unit. In the log up there, the changes increased the breasts size by 3, which is crazy. I would be fine by disabling breast management form SGO if a native cooperation between the two mods can't be broken. Or I'll just install inflation framework, even though I don't like it overwriting other mods's scripts. The issue I see is that the breasts keeps on growing, even though the character isn't pregnant with gems. Some breast goblin is doing his deeds. It is just cosmetic, but at that point each breast is as big as the character's head and it is distracting me.
sidfu Posted December 2, 2016 Posted December 2, 2016 think sgo and hormones both use NIO for size increase u might beable to change the nio setting in its config to just show biggest to fix the fighting visualy but they will keep fightingi n the background u just wont see it. it works on some mods doing that but not all.
Shiara Posted December 3, 2016 Posted December 3, 2016 How about adding auto birth option? So when your gems reach maximum you give birth automaticaly like in Egg Factory?
chajapa Posted December 3, 2016 Posted December 3, 2016 I've messed with NiO settings in its configuration file. Currently set to largest. Doing this enabled me to have SGO and Milk Mod Economy both scaling breasts and it works quite well. What does NOT seem to work is the max size. If borh SGO and MME are set to max size of.....let's say... 2.00.... the breasts will actually be able to scale to 4.00 for some reason. Not a huge deal... just means setting max sizes lower and adjusting incremental increase sizes
tsnootch Posted December 4, 2016 Posted December 4, 2016 For the longest time, about 20 hours of gameplay, I had "kick dropped items" checked in the MCM menu and gems dropped out on birth at just the right position; right at the ass. In fact, without this checked, the gems wouldn't drop anywhere near the ass. A few minutes ago, all gems disappear on birth, or rather they just never appeared. The animation plays but no gems drop out and no message in the upper left saying the gem was birthed. But enchanting did level up. Belly scaling is working properly as well. So, I unchecked "kick dropped items" and they do birth again and do not disappear, but they drop out of the sky nowhere near the ass. I stripped down to nothing, thinking it might be a slot conflict but that wasn't it. I also tried restarting the mod and reloaded old saves. Any ideas anyone? EDIT: Well, I restarted the game, rechecked "kick dropped items" and now it works again. Beats me. 1
Shiara Posted December 6, 2016 Posted December 6, 2016 How about adding automatic birthing, lets say few hours after your character reach maximum potential they will birth SG on their own, and make it toogle on/off in case there are people who dont like such option.
unmog Posted December 6, 2016 Posted December 6, 2016 How about adding automatic birthing, lets say few hours after your character reach maximum potential they will birth SG on their own, and make it toogle on/off in case there are people who dont like such option. Id like an automatic birthing that could happen randomly after you reach full pregnancy
-alpha- Posted December 6, 2016 Posted December 6, 2016 The only thing I really still would like to see in this mod is to be able to drink from the source.
7osisg4d Posted December 7, 2016 Posted December 7, 2016 After a long sojourn I'm very excited to see you're still working on this. The last few builds are really turning this into a polished product. Is there documentation somewhere that explains all the toggles, for example breast and belly curve, or whether there's a way to force an update?
unmog Posted December 15, 2016 Posted December 15, 2016 I remember I brought this up before and Dark Console said it was a good idea but I didnt see any mention of it in the updates. Any DD integration where if you're wearing a chastity belt you cant get pregnant or birth gems etc? Or if your wearing a bra you cant be milked? Like wherever it would make sense basically, I assume it could just look if your wearing an object in those very specific slots and grey out the options if it finds one there. Thatd be the simplest way I can think of but Im not a scripter, might conflict with any non devious mod that uses an item in that slots. Unless it can specifically look to see if that chastity script is being applied.
Rayvan27 Posted December 16, 2016 Posted December 16, 2016 OK this has got me stumped for a while now. But is there a way to get npc messages about their progress? I get 1 or 2 every in game hour from my character but non from my followers or npcs. I have the npc message clicked but got no messages in 50 hours of play. Is there a plug-in to add?
darkconsole Posted December 17, 2016 Author Posted December 17, 2016 OK this has got me stumped for a while now. But is there a way to get npc messages about their progress? I get 1 or 2 every in game hour from my character but non from my followers or npcs. I have the npc message clicked but got no messages in 50 hours of play. Is there a plug-in to add? funny thing about that option. i never finished it. the code is there, but no messages for npcs have ever been put in. i had only put in the user suggestions for the player character.
Zor2k13 Posted December 17, 2016 Posted December 17, 2016 Cursed loot mod updated and changed the way inflation works so now I am having a problem with inflation for this mod where the belly no longer inflates after pregnancy I have seen it work only once and it went back down after a few game hours. How can we get this mod, MME and cursed loot all inflating together properly?
Rayvan27 Posted December 18, 2016 Posted December 18, 2016 OK this has got me stumped for a while now. But is there a way to get npc messages about their progress? I get 1 or 2 every in game hour from my character but non from my followers or npcs. I have the npc message clicked but got no messages in 50 hours of play. Is there a plug-in to add? funny thing about that option. i never finished it. the code is there, but no messages for npcs have ever been put in. i had only put in the user suggestions for the player character. Well that explains it. Thought it was weird but it make sense why I havent seen npc/follower messages. Question to anyone. What are your setting's for gems and milk and why? (Interested in others preference.) Do you keep it at default or maybe max on both? I would put it on max but I can't see how 12 black soul gems can fit in a women. The weight is feasible but the size of each gem says otherwise.
PubliusNV Posted December 18, 2016 Posted December 18, 2016 Question to anyone. What are your setting's for gems and milk and why? (Interested in others preference.) Do you keep it at default or maybe max on both? I would put it on max but I can't see how 12 black soul gems can fit in a women. The weight is feasible but the size of each gem says otherwise. I've left the gem settings at their default values, but have increased the milk production time to 24 hours to reduce what seemed to me to be an overabundance of milk. I've also adjusted the body scaling so that belly max=5, belly scaling=1.75, breast max=2, breast scaling=1.5
necrontyr525 Posted December 18, 2016 Posted December 18, 2016 OK this has got me stumped for a while now. But is there a way to get npc messages about their progress? I get 1 or 2 every in game hour from my character but non from my followers or npcs. I have the npc message clicked but got no messages in 50 hours of play. Is there a plug-in to add? funny thing about that option. i never finished it. the code is there, but no messages for npcs have ever been put in. i had only put in the user suggestions for the player character. whelp, how about moving some of the PC ones over to the NPCs? ie something like: "ding! ovens done!" would become "Ding! [NPC name]'s oven is done!"
necrontyr525 Posted December 18, 2016 Posted December 18, 2016 quicky question: will the werewolf transformation still mess with stored/growing gems? i know it used to, but that was several versions ago...
Zor2k13 Posted December 18, 2016 Posted December 18, 2016 How can I change this mod so that females can knock up other females and impregnate player or npcs with gems? We already have a magic strapon that just appears out of nowhere from sexlab and all kinds of equippable stuff from other mods so why not make it like that? Maybe an mcm option for this?
necrontyr525 Posted December 18, 2016 Posted December 18, 2016 How can I change this mod so that females can knock up other females and impregnate player or npcs with gems? We already have a magic strapon that just appears out of nowhere from sexlab and all kinds of equippable stuff from other mods so why not make it like that? Maybe an mcm option for this? its built into the in-game power. select the npc that you want to impreg others (or yourself...), and enable sperm. no need to give them a schlong (via SoS for example) and the built-in code will do the rest.
pushto Posted December 19, 2016 Posted December 19, 2016 This mod is pretty much perfect, but I wish there was an option to insert milk into an actor. How come you can insert semen and soul gem but not milk?
Content Consumer Posted December 19, 2016 Posted December 19, 2016 This mod is pretty much perfect, but I wish there was an option to insert milk into an actor. How come you can insert semen and soul gem but not milk? ...with a big syringe?
The Matrix Prime Posted December 19, 2016 Posted December 19, 2016 This mod is pretty much perfect, but I wish there was an option to insert milk into an actor. How come you can insert semen and soul gem but not milk? ...with a big syringe? I'm confused? What would insert milk do? If you want them to produce milk, you insert a soulgem (or semen) and they'll produce milk. This may have been brought up before and I just missed it or forgot. But is there (or is there any plans) to adjust cum inflation based on creature type? For example, at the moment, a skeever fills a female pc with as much cum as a giant does (one bottle's worth I believe). Which seems slightly odd as you would think a giant or a mammoth or a dragon or any larger creature would produce more cum then a rat the size of an overly large house cat. If it's possible, some sort of sliding scale might be a nice add on. Humans and creatures of comparable size (such as Draugr) or smaller creatures produce one bottle; horses, sabercats and bears and other creatures of similar size produce two; giants and mammoths and such produce four bottles, daedric creatures and vampire lords and werewolves and other supernatural creatures (beyond just being "undead") could produce eight bottles; and dragons would cause the pc to look like she was over nine months pregnant and ready to pop any moment. Don't know if that's possible, but it would make for a more dramatic effect when the pc is fucked by larger, more powerful, creatures. If a sliding scale of that type isn't possible, simply an option to adjust the amount of cum produced for all npc/creature at once might be an alternative. By the way, does being filled with cum have any effect on the player? I know being filled with sougems effects the players health and magicka and speed, but does being filled with cum do anything as well? I don't think I've ever noticed anything - but I play with there pregnancy rate at 90% - so she's rarely not pregnant when she's filled with cum. Just curious. I also really like that feature you added that allows you to reset the mod without uninstalling it. However I find I have to use that feature EVERYTIME I load up a save game or load a game after my character dies. I don't know if I have a mod conflict or what, but the mod ceases to work if I don't do that. It might not be a bad idea to add an option that allows the mod to renew itself every time you enter a new load area (without the message telling us "we're cool now" as that would get annoying if we had to click "ok" every time we loaded a new area lol). I don't know if anyone else has this issue, its probably a conflict (although I've no idea what mod) or perhaps save game bloat or something, but it's repetitive to have to use that feature EVERYTIME I load up a save game or die. (I'm not complaining about the feature itself - I love having it there, but it's not "once in a while" thing for me, but everytime.) By the way, if you haven't been told this in a while, thanks so much for making this mod! You've really done great work and I consider this one of the better mods on the site (or anywhere really). Since your first version of it, I've never played a game without it. Regardless of what future plans you have for this mod, or don't have, it really is fantastic! Thanks again!
The Matrix Prime Posted December 19, 2016 Posted December 19, 2016 quicky question: will the werewolf transformation still mess with stored/growing gems? i know it used to, but that was several versions ago... I've used it with a werewolf just a few days ago without any problems, so I think that bug must be fixed.
doan77 Posted December 19, 2016 Posted December 19, 2016 The only thing I really still would like to see in this mod is to be able to drink from the source. http://www.loverslab.com/files/file/1686-jugs/ Plays very nicely with (but does not require): Milk Mod Economy - actually... that's the reason I wrote this mod in the first place. And if you run Milk Mod Economy then you know how tasty breastfeeding can be. SGO3 - also milks SGO3 milk. Will milk both at the same time if you're using MME and SGO3
necrontyr525 Posted December 19, 2016 Posted December 19, 2016 quicky question: will the werewolf transformation still mess with stored/growing gems? i know it used to, but that was several versions ago... I've used it with a werewolf just a few days ago without any problems, so I think that bug must be fixed. YESSSSSSSSSSSSSSS!!!! i can finally clear the companions quest out of my questlog! thank the nine, that was bugging me!
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