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Posted

How does the fertility multiplier work? I can't seem to get any consistency between the listed value for an actor and the actual rate of impregnation.

e.g. an actor with 10% preg chance and a multiplier around 9 or 10 seems to just get pregnant 10% of the time.

 

tumblr_oikcinRCTg1u8cymno1_1280.png

 

its an offset sine result based on a 28 day cycle. at the default settings (Fertility Window = 2.0) it produces values between 1.0 and 2.0, which means 1x to 2x as likely. meaning if you have a base preg chance of say, 40%, on day 7 it actually is 80%, while on day 21 remains at 40%.

 

this is an actual chart made by the actual math in the code that i just now made to make sure.

Posted

 

How does the fertility multiplier work? I can't seem to get any consistency between the listed value for an actor and the actual rate of impregnation.

e.g. an actor with 10% preg chance and a multiplier around 9 or 10 seems to just get pregnant 10% of the time.

 

tumblr_oikcinRCTg1u8cymno1_1280.png

 

its an offset sine result based on a 28 day cycle. at the default settings (Fertility Window = 2.0) it produces values between 1.0 and 2.0, which means 1x to 2x as likely. meaning if you have a base preg chance of say, 40%, on day 7 it actually is 80%, while on day 21 remains at 40%.

 

this is an actual chart made by the actual math in the code that i just now made to make sure.

 

I get how that should work but if I take a PC with a 10% preg chance and a current fertility multiplier of around 90x-100x I can get a bunch of preg chance failed debug messages in a row.

 

I took a look at the source for your QuestController script. Unless I'm missing something, the only thing that calls ActorFertilityGetMod is the menu wheel.

 

The OnEncounterEnding event calls ActorGetPregChance without multiplying the result. And ActorGetPregChance returns either OptPregChanceHumanoid or OptPregChanceBeast without multiplying them by the fertility mod.

 

Am I just overlooking another event you use to update OptPregChance with the fertility mod?

Posted

Happy new year everyone!

 

so i noticed that breast growth is completed at 2/3 of max bottles of milk, is this intended or just a numbers hickup?

Posted

happy new year and i have a bug then i try to impregnate my chars i get a msg saying that they cannot produce any gems,any ideas? :(

 

omfg i am such an idiot didn't rtfm there an amazing update i should had enable the actors in question *facepalm*

 

i had uninstaled the game more times than i can count

Posted

Question: What animation soulgem oven is looking for when you order male npc to produce semen bottles? I have deleted great many of the old animations and now it resaults in T pose. Would very much like to make a proper animation for that, involving npc holding a bottle and what not. But i dont know wich files i have to replace.

Posted

I have been using this mod ever since it started as 3. It has always worked very well for me. Up until this last update. Since I have upgraded to 3.10 there is no longer any gem growth or milk production.

 

I don't mean scaling, the scaling works fine for EC+ ES+ and the cum inflation from this mod, but the gems will not advance in stages. I have the mature time set to 1 day in the MCM and milk to 6 hours. I have gone a week in game and the gems are still at 0% and not milkable.

 

I have also noticed after inserting gems or wanking an NPC, only half of them will re-dress and that is only after a cell change. The NPC's gems or milk won't advance stages either. The mod pics up the pregnancy just fine, all the notices work and the pregnancy activates through sex just like it should. Also inserting and transferring gems works. Just no growth.

 

I upgraded from .09 to .10 on my last game. Shortly after I started a new game and noticed the issue.

I have tried restarting the mod through MCM.

Tried switching back to .09, but still had the same issue.

Tried un-installing through MCM, saving, removing in MO, running script cleaner, going into game and waiting an hour, make new save,  re-install in MO, new FNIS run, and re-starting the mod in MCM. Still the same problem.

 

The only thing I did from the old game to the new one was merged a couple followers and weapons. Neither of which should have affected this mod at all.

 

Am I just missing something simple? I've looked back in the thread and it seems I'm the only one having this sort of issue, what did I do wrong?

 

Edit: Either I am doing something really stupid, or this has baked something into my skyrim. I went with a new game, fresh download and install of 3.09, and new fnis run. I removed the old versions of the mod that I had and the old fnis "mods" that I had created from mod organizer completely. Still the same issue of nothing growing/advancing.

 

Any ideas?

Posted

I'ev got the console formlist lost problem, I took out the mod completely and removed everything of the mod from my local files and the message is still spamming, worse yet its causing my other mods to lag and I cant create a new game how do I stop this?

304 BETA TEST

 

DO NOT USE UPON THINE SAVE UPON WHICH MUCH CARE IS PLACED UPON.

(Backup Yo Shit)

* fix empty messages on gem progress. (fixes crashy too???)
* only update breast/belly immersion effects if the numbers were recalculated. (fixes crashy too???)
* fixed pick up sounds for bottles and jugs so you dont think you drank it when you picked it up. that must have been super annoying.
* fixed bottles using jug model
* fixed jugs not having any model...
* renamed sexual healing to calcium enrichment because that was a stupid name. still does the same health/stam/mana restore.
* added option to change at what point breasts start leaking, default 80% full. immersion section of mcm.
* added option to clear leaking immdiately after milking default enabled. immersion section of mcm.
* implemented spinlocking for potentially crashy situations. (fixes crashy too???)
* implemented new garbage collector for dealing with shit the game deleted on us. (fixes crashy too???)

If you disabled Immersion messages to debug crashing, please turn them back on after installing this. If you still experience retarded crashes turn them off again and test more and try not to believe in placebo. Really need to figure out if its my fault or not. Post your Papyrus.0.log if you do experience crashes so I can look at my stupid random string output. There is a 80% chance though the log will tell me nothing because it rarely gets to finish writing when it crashes lol.

 

Things to look out for:

  • Crashes.
  • In the console on occasion you may see things like "ActorTrackForMilk(1) spinning from FormListFlushLost" from time to time. This is OK. What is not OK is if that number in parens starts climbing to infinity because that means the spinlock fucked up. From time to time, like once or twice an hour hit ` to see the console and just make sure it's not spamming with spinlocks. I should have that on lockdown though.

If it becomes much more stable then it may be evidenced in the change log that I kinda maybe don't exactly know which exact thing it was. I basically just shotgunned lot of things that needed to be better.

 

Posted

For some reason at the time of birth the soulgems are not spawning, does anyone know the reason?

I was having the same problem... not sure why though. I fixed it by changing the "kick soulgems" option, I dont remember if I turned it on or turned it off, but whatever it is currently try changing it and then give birth. I intended to come post about it too but it seems ya beat me to it, Im busy reinstalling my skyrim... :(

 

I remember at one point I gave birth to a bunch of black soul gems that didnt appear, so I said fuck it and went into console and gave myself the missing gems... later on after I forgot all about it and returned I found a bunch of black soul gems on the floor where I gave birth so maybe they were invisible, or it took them time to arrive? Maybe ya need to save, leave the area, and load again for them to show up?

 

Also for whatever reason when I was in the soulgem wheel menu it was always getting my characters name wrong, though the name changed all the time. Anyone know why it wasnt getting my name right?

 

Still waiting to hear a yes or no about support for devious chastity devices too... everytime I bring it up it seems to get ignored. Im guessing that means no

Posted

 

For some reason at the time of birth the soulgems are not spawning, does anyone know the reason?

I was having the same problem... not sure why though. I fixed it by changing the "kick soulgems" option, I dont remember if I turned it on or turned it off, but whatever it is currently try changing it and then give birth. I intended to come post about it too but it seems ya beat me to it, Im busy reinstalling my skyrim... :(

 

I remember at one point I gave birth to a bunch of black soul gems that didnt appear, so I said fuck it and went into console and gave myself the missing gems... later on after I forgot all about it and returned I found a bunch of black soul gems on the floor where I gave birth so maybe they were invisible, or it took them time to arrive? Maybe ya need to save, leave the area, and load again for them to show up?

 

Also for whatever reason when I was in the soulgem wheel menu it was always getting my characters name wrong, though the name changed all the time. Anyone know why it wasnt getting my name right?

 

Still waiting to hear a yes or no about support for devious chastity devices too... everytime I bring it up it seems to get ignored. Im guessing that means no

 

 

I tunerd off "kick Soulgems" and now i can see.

Posted

Random question for anybody. Do you have a harem of preggos or just that one prized cow? May have a oven for each race for diversity sake or that favorite? I'd bored at work and just had a random thought.

Posted

Random question for anybody. Do you have a harem of preggos or just that one prized cow? May have a oven for each race for diversity sake or that favorite? I'd bored at work and just had a random thought.

 

I don't always have all of them at capacity, but I try to keep my PC, her follower (usually one of the girls from the 3DNPC mod), Lydia, Ysolda, Vex, Sapphire, Hroki, and Voldsea Giryon preggers at all times.

Posted

Random question for anybody. Do you have a harem of preggos or just that one prized cow? May have a oven for each race for diversity sake or that favorite? I'd bored at work and just had a random thought.

 

mah kaofu lydia (ex sbf) produces only the finest gems. my innovative free range farming technique produces 20% happier gems than those produced traditionally.

 

plus i got some orcs and redguards tied up at home producing the only useful racist milks in the game for berzerker and stamina regen.

 

tumblr_ojls9f2QXk1u8cymno1_r1_1280.png

Posted

i just operate out of whiterun. i keep my favourites inside the house and the rest out back on the weird cliff that is back there.

Posted

its called "lolicept breezehome" but he took it off nexus a while back and i am beginning to think i have the only surviving copy because nobody has seemed to have heard of it.

 

tumblr_ojdd09FWdF1u8cymno1_1280.png

tumblr_ojdd09FWdF1u8cymno2_1280.pngtumblr_oh53zamd8A1u8cymno2_1280.png

tumblr_oh542yCjFs1u8cymno1_1280.png

Posted

 

Random question for anybody. Do you have a harem of preggos or just that one prized cow? May have a oven for each race for diversity sake or that favorite? I'd bored at work and just had a random thought.

 

mah kaofu lydia (ex sbf) produces only the finest gems. my innovative free range farming technique produces 20% happier gems than those produced traditionally.

 

plus i got some orcs and redguards tied up at home producing the only useful racist milks in the game for berzerker and stamina regen.

 

tumblr_ojls9f2QXk1u8cymno1_r1_1280.png

 

 

Awww.....Poor Lydia... she looks so cold!

 

Posted

Is there somewhere I could get v305? I want to get the two removed animations back because the one where the character lifts her leg like a dog to pop out gems was my favorite. I want to use that animation again (regardless of how buggy the hitbox makes the gem's physics act).

Posted

 

 

I do have the occasional glitch of her giving birth and no soulgems spawning every once in a while, but I figure that's just something that can happen during long games. It's rare and it's got nothing to do with being a werewolf that I've ever noticed. This mod has been pretty well-polished over time.

 

 

 run into that one myself a time or two. look around the area, they may have spawned in an odd spot or been physics-kicked into one. i know that skyrim's (and FO4's) physics engine gets finicky above 60FPS. bump into a table and be killed by a flying fork. gods, thats embarrassing.

 

 

I ran into that also, but then once I found them on the bottom floor, and once I gave birth by the wizard in dragonsreach, and the gems were at the door going out of the castle.  I figure it is lag in scripts, but what do i know.

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