darkconsole Posted December 19, 2016 Author Posted December 19, 2016 quicky question: will the werewolf transformation still mess with stored/growing gems? i know it used to, but that was several versions ago... I've used it with a werewolf just a few days ago without any problems, so I think that bug must be fixed. YESSSSSSSSSSSSSSS!!!! i can finally clear the companions quest out of my questlog! thank the nine, that was bugging me! if you are bored, while on this page, type werewolf into the search box in the top right while it says "this topic" and you can see the history of that bug. i tried to paste a link but its not a linkable form.
unmog Posted December 20, 2016 Posted December 20, 2016 I remember I brought this up before and Dark Console said it was a good idea but I didnt see any mention of it in the updates. Any DD integration where if you're wearing a chastity belt you cant get pregnant or birth gems etc? Or if your wearing a bra you cant be milked? Like wherever it would make sense basically, I assume it could just look if your wearing an object in those very specific slots and grey out the options if it finds one there. Thatd be the simplest way I can think of but Im not a scripter, might conflict with any non devious mod that uses an item in that slots. Unless it can specifically look to see if that chastity script is being applied. Any update if we'll get DD functionality with this mod and chastity devices yet DarkConsole? Question to anyone. What are your setting's for gems and milk and why? (Interested in others preference.) Do you keep it at default or maybe max on both? I would put it on max but I can't see how 12 black soul gems can fit in a women. The weight is feasible but the size of each gem says otherwise. Well for me I have it set to 12, and I lowered the incubation time. Why? Because my black soul gems dont weigh as much as normal, I thought they weighed too much too considering they look smaller than grand ones. In fact I think giving birth to greater and grand gems would be very painful and tear you up. So in the spirit of things, if you wanted realism you could up it to at least 8 according to this article. http://www.guinnessworldrecords.com/world-records/most-children-delivered-at-a-single-birth-to-survive And considering the gems are smaller size wise than babies 10 or 12 is probably doable in all honestly.
The Matrix Prime Posted December 21, 2016 Posted December 21, 2016 quicky question: will the werewolf transformation still mess with stored/growing gems? i know it used to, but that was several versions ago... I've used it with a werewolf just a few days ago without any problems, so I think that bug must be fixed. YESSSSSSSSSSSSSSS!!!! i can finally clear the companions quest out of my questlog! thank the nine, that was bugging me! if you are bored, while on this page, type werewolf into the search box in the top right while it says "this topic" and you can see the history of that bug. i tried to paste a link but its not a linkable form. I didn't even know there was such a bug until necrontyr asked about it. What I do know is that most werewolf bodies aren't the most compatible with pregnancy-type mods. HDT Werewolves has a pretty nice six breasted werewolf mod that I rather like, unfortunately being pregnant doesn't give her a swelling stomach/womb but just really enlarges her lowest set of breasts. But that's an issue not with this mod (Soulgem Oven) but with the werewolf body, so I usually tend to avoid being a werewolf when playing a female character. But recently I happened to being replaying the Companion Main Quest and got turned (as you do) and so I knew the answer right off the bat. I do have the occasional glitch of her giving birth and no soulgems spawning every once in a while, but I figure that's just something that can happen during long games. It's rare and it's got nothing to do with being a werewolf that I've ever noticed. This mod has been pretty well-polished over time.
necrontyr525 Posted December 21, 2016 Posted December 21, 2016 I do have the occasional glitch of her giving birth and no soulgems spawning every once in a while, but I figure that's just something that can happen during long games. It's rare and it's got nothing to do with being a werewolf that I've ever noticed. This mod has been pretty well-polished over time. run into that one myself a time or two. look around the area, they may have spawned in an odd spot or been physics-kicked into one. i know that skyrim's (and FO4's) physics engine gets finicky above 60FPS. bump into a table and be killed by a flying fork. gods, thats embarrassing.
kaninchen Posted December 21, 2016 Posted December 21, 2016 How does the fertility multiplier work? I can't seem to get any consistency between the listed value for an actor and the actual rate of impregnation. e.g. an actor with 10% preg chance and a multiplier around 9 or 10 seems to just get pregnant 10% of the time.
Rayvan27 Posted December 21, 2016 Posted December 21, 2016 Is there a way for npcs to create more than one soul gem per sex act? I wanted to speed things up.
darkconsole Posted December 22, 2016 Author Posted December 22, 2016 Is there a way for npcs to create more than one soul gem per sex act? I wanted to speed things up. 1 chance at pregnancy per 1 orgasm. else you're going to want to pick up random gems and insert them, or wank off a bunch of dudes and inseminate them. both of which have bulk operations via the wheel menu.
darkconsole Posted December 22, 2016 Author Posted December 22, 2016 How does the fertility multiplier work? I can't seem to get any consistency between the listed value for an actor and the actual rate of impregnation. e.g. an actor with 10% preg chance and a multiplier around 9 or 10 seems to just get pregnant 10% of the time. its an offset sine result based on a 28 day cycle. at the default settings (Fertility Window = 2.0) it produces values between 1.0 and 2.0, which means 1x to 2x as likely. meaning if you have a base preg chance of say, 40%, on day 7 it actually is 80%, while on day 21 remains at 40%. this is an actual chart made by the actual math in the code that i just now made to make sure.
kaninchen Posted December 22, 2016 Posted December 22, 2016 How does the fertility multiplier work? I can't seem to get any consistency between the listed value for an actor and the actual rate of impregnation. e.g. an actor with 10% preg chance and a multiplier around 9 or 10 seems to just get pregnant 10% of the time. its an offset sine result based on a 28 day cycle. at the default settings (Fertility Window = 2.0) it produces values between 1.0 and 2.0, which means 1x to 2x as likely. meaning if you have a base preg chance of say, 40%, on day 7 it actually is 80%, while on day 21 remains at 40%. this is an actual chart made by the actual math in the code that i just now made to make sure. I get how that should work but if I take a PC with a 10% preg chance and a current fertility multiplier of around 90x-100x I can get a bunch of preg chance failed debug messages in a row. I took a look at the source for your QuestController script. Unless I'm missing something, the only thing that calls ActorFertilityGetMod is the menu wheel. The OnEncounterEnding event calls ActorGetPregChance without multiplying the result. And ActorGetPregChance returns either OptPregChanceHumanoid or OptPregChanceBeast without multiplying them by the fertility mod. Am I just overlooking another event you use to update OptPregChance with the fertility mod?
TanookiTamaTachi Posted December 29, 2016 Posted December 29, 2016 With the holidays safely behind us, do you have any further thoughts on the schlong recognition?
keramond Posted January 1, 2017 Posted January 1, 2017 Happy new year everyone! so i noticed that breast growth is completed at 2/3 of max bottles of milk, is this intended or just a numbers hickup?
sadzero Posted January 3, 2017 Posted January 3, 2017 happy new year and i have a bug then i try to impregnate my chars i get a msg saying that they cannot produce any gems,any ideas? omfg i am such an idiot didn't rtfm there an amazing update i should had enable the actors in question *facepalm* i had uninstaled the game more times than i can count
AnubiSs2167 Posted January 3, 2017 Posted January 3, 2017 Question: What animation soulgem oven is looking for when you order male npc to produce semen bottles? I have deleted great many of the old animations and now it resaults in T pose. Would very much like to make a proper animation for that, involving npc holding a bottle and what not. But i dont know wich files i have to replace.
sfeile Posted January 7, 2017 Posted January 7, 2017 I have been using this mod ever since it started as 3. It has always worked very well for me. Up until this last update. Since I have upgraded to 3.10 there is no longer any gem growth or milk production. I don't mean scaling, the scaling works fine for EC+ ES+ and the cum inflation from this mod, but the gems will not advance in stages. I have the mature time set to 1 day in the MCM and milk to 6 hours. I have gone a week in game and the gems are still at 0% and not milkable. I have also noticed after inserting gems or wanking an NPC, only half of them will re-dress and that is only after a cell change. The NPC's gems or milk won't advance stages either. The mod pics up the pregnancy just fine, all the notices work and the pregnancy activates through sex just like it should. Also inserting and transferring gems works. Just no growth. I upgraded from .09 to .10 on my last game. Shortly after I started a new game and noticed the issue. I have tried restarting the mod through MCM. Tried switching back to .09, but still had the same issue. Tried un-installing through MCM, saving, removing in MO, running script cleaner, going into game and waiting an hour, make new save, re-install in MO, new FNIS run, and re-starting the mod in MCM. Still the same problem. The only thing I did from the old game to the new one was merged a couple followers and weapons. Neither of which should have affected this mod at all. Am I just missing something simple? I've looked back in the thread and it seems I'm the only one having this sort of issue, what did I do wrong? Edit: Either I am doing something really stupid, or this has baked something into my skyrim. I went with a new game, fresh download and install of 3.09, and new fnis run. I removed the old versions of the mod that I had and the old fnis "mods" that I had created from mod organizer completely. Still the same issue of nothing growing/advancing. Any ideas?
Revenelle20 Posted January 8, 2017 Posted January 8, 2017 I'ev got the console formlist lost problem, I took out the mod completely and removed everything of the mod from my local files and the message is still spamming, worse yet its causing my other mods to lag and I cant create a new game how do I stop this? 304 BETA TEST DO NOT USE UPON THINE SAVE UPON WHICH MUCH CARE IS PLACED UPON. (Backup Yo Shit) * fix empty messages on gem progress. (fixes crashy too???) * only update breast/belly immersion effects if the numbers were recalculated. (fixes crashy too???) * fixed pick up sounds for bottles and jugs so you dont think you drank it when you picked it up. that must have been super annoying. * fixed bottles using jug model * fixed jugs not having any model... * renamed sexual healing to calcium enrichment because that was a stupid name. still does the same health/stam/mana restore. * added option to change at what point breasts start leaking, default 80% full. immersion section of mcm. * added option to clear leaking immdiately after milking default enabled. immersion section of mcm. * implemented spinlocking for potentially crashy situations. (fixes crashy too???) * implemented new garbage collector for dealing with shit the game deleted on us. (fixes crashy too???) If you disabled Immersion messages to debug crashing, please turn them back on after installing this. If you still experience retarded crashes turn them off again and test more and try not to believe in placebo. Really need to figure out if its my fault or not. Post your Papyrus.0.log if you do experience crashes so I can look at my stupid random string output. There is a 80% chance though the log will tell me nothing because it rarely gets to finish writing when it crashes lol. Things to look out for: Crashes. In the console on occasion you may see things like "ActorTrackForMilk(1) spinning from FormListFlushLost" from time to time. This is OK. What is not OK is if that number in parens starts climbing to infinity because that means the spinlock fucked up. From time to time, like once or twice an hour hit ` to see the console and just make sure it's not spamming with spinlocks. I should have that on lockdown though. If it becomes much more stable then it may be evidenced in the change log that I kinda maybe don't exactly know which exact thing it was. I basically just shotgunned lot of things that needed to be better.
Defunto Posted January 9, 2017 Posted January 9, 2017 For some reason at the time of birth the soulgems are not spawning, does anyone know the reason?
unmog Posted January 10, 2017 Posted January 10, 2017 For some reason at the time of birth the soulgems are not spawning, does anyone know the reason? I was having the same problem... not sure why though. I fixed it by changing the "kick soulgems" option, I dont remember if I turned it on or turned it off, but whatever it is currently try changing it and then give birth. I intended to come post about it too but it seems ya beat me to it, Im busy reinstalling my skyrim... I remember at one point I gave birth to a bunch of black soul gems that didnt appear, so I said fuck it and went into console and gave myself the missing gems... later on after I forgot all about it and returned I found a bunch of black soul gems on the floor where I gave birth so maybe they were invisible, or it took them time to arrive? Maybe ya need to save, leave the area, and load again for them to show up? Also for whatever reason when I was in the soulgem wheel menu it was always getting my characters name wrong, though the name changed all the time. Anyone know why it wasnt getting my name right? Still waiting to hear a yes or no about support for devious chastity devices too... everytime I bring it up it seems to get ignored. Im guessing that means no
Defunto Posted January 10, 2017 Posted January 10, 2017 For some reason at the time of birth the soulgems are not spawning, does anyone know the reason? I was having the same problem... not sure why though. I fixed it by changing the "kick soulgems" option, I dont remember if I turned it on or turned it off, but whatever it is currently try changing it and then give birth. I intended to come post about it too but it seems ya beat me to it, Im busy reinstalling my skyrim... I remember at one point I gave birth to a bunch of black soul gems that didnt appear, so I said fuck it and went into console and gave myself the missing gems... later on after I forgot all about it and returned I found a bunch of black soul gems on the floor where I gave birth so maybe they were invisible, or it took them time to arrive? Maybe ya need to save, leave the area, and load again for them to show up? Also for whatever reason when I was in the soulgem wheel menu it was always getting my characters name wrong, though the name changed all the time. Anyone know why it wasnt getting my name right? Still waiting to hear a yes or no about support for devious chastity devices too... everytime I bring it up it seems to get ignored. Im guessing that means no I tunerd off "kick Soulgems" and now i can see.
Rayvan27 Posted January 10, 2017 Posted January 10, 2017 Random question for anybody. Do you have a harem of preggos or just that one prized cow? May have a oven for each race for diversity sake or that favorite? I'd bored at work and just had a random thought.
PubliusNV Posted January 11, 2017 Posted January 11, 2017 Random question for anybody. Do you have a harem of preggos or just that one prized cow? May have a oven for each race for diversity sake or that favorite? I'd bored at work and just had a random thought. I don't always have all of them at capacity, but I try to keep my PC, her follower (usually one of the girls from the 3DNPC mod), Lydia, Ysolda, Vex, Sapphire, Hroki, and Voldsea Giryon preggers at all times.
darkconsole Posted January 11, 2017 Author Posted January 11, 2017 Random question for anybody. Do you have a harem of preggos or just that one prized cow? May have a oven for each race for diversity sake or that favorite? I'd bored at work and just had a random thought. mah kaofu lydia (ex sbf) produces only the finest gems. my innovative free range farming technique produces 20% happier gems than those produced traditionally. plus i got some orcs and redguards tied up at home producing the only useful racist milks in the game for berzerker and stamina regen.
Rayvan27 Posted January 11, 2017 Posted January 11, 2017 That's the idea I was leaning to (main cow with racist milks all over). Just need a place of operation.
darkconsole Posted January 12, 2017 Author Posted January 12, 2017 i just operate out of whiterun. i keep my favourites inside the house and the rest out back on the weird cliff that is back there.
Rayvan27 Posted January 12, 2017 Posted January 12, 2017 What housing mod do you use? Or do you use vanilla Breeze home? (Shudders)
darkconsole Posted January 12, 2017 Author Posted January 12, 2017 its called "lolicept breezehome" but he took it off nexus a while back and i am beginning to think i have the only surviving copy because nobody has seemed to have heard of it.
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