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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

dcur_Prison_boots_Inventory use world model for preview devious\Heretic\WorldObjects\RestrictiveBoots02_go.nif
but
dcur_prison_boots_Rendered use armature zadx_bootsAA, it may be worth changing to the same zadx_HR_IronBoots02BlackAA

enb 2019_03_13 16_28_45_71.jpg

enb 2019_03_13 16_28_54_94.jpg

Posted
4 hours ago, liruidong said:

You know ,your mod has 3 spells,I found that one of them (the control of touch)does not work.

When you release this spell to npcs,they will not be equiped with DDs.

I hope you can fix it.

You mean "touch of control", and yes, it seems to do nothing on any target. Though sometimes (but it might just be coincidence or bug) they change their expression to a hurt one.

Posted
Quote

By the way, the button on the MСM to disable the prison does not work ... Specially started a new game with version 8.0 and checked ... The guard still uses the dialogue from the mod and sends it to the prison from the mod ... The prison unfortunately I don’t like, I prefer to pay fine ... It's a pity, but I'll have to roll back to version 7.5 ...

That toggle doesn't disable the arrest dialogue. It disables DCL's PRISON. There is no way to disable the arrest dialogue, and I do not plan such a feature, as a lot of other DCL features hook into DCL's crime overhaul now.

 

=============================

 

Just a quick 'Heads Up' Kimy, but I think that has happened to me once too.  New game, LAL Dawnstar start, still Lvl 1 char, no harder events till LVl 5, after punch up with guards.  Straight to your prison, despite being deselected option in MCM.

 

I'll let you know if I can replicate it

 

 

@Kimy

Posted
6 hours ago, Zaflis said:

As Kimy said a bit earlier, crash reasons are not shown in papyrus. Because you are new to the mod it makes me suspect you haven't yet experimented if all the restraints are working correctly. Do the MCM debug tab's "tie me up" and "free me" a few times for test. If that crashes, you don't have requirements installed.

 

I mean there could be a DCL's bound girl placed in the Riverwood inn, wearing a set of chains.

Not actually new to the mod, have played through most of it's functionality.

I have added a few mods though, thus the fresh save. [I tried disabling them, and using the same save. Only disabling DCL worked.] 

no other issues aside from entering the inn, just thought I'd put it here in case someone else had the same issue. =P 

The log probably isn't directly related to the crash, but someone else had the same log and crash issue, and DCL seems to be the issue, so it's probably related somehow? 

 

I'm guessing it's my load order or  an incompatibility, I tried messing with everything else that had to do with riverwood though and can't find an issue with my load order. 
weird. 

 

Posted

So I've lost track of which mod does what so I'm not sure where the problem is. I didn't have a whole lot of time so I was just doing a test earlier to see how it ran, and found a bit of a problem when doing the alternate start (to make sure I get right in to things to know if they work) and found a loss of textures I assume, as the character's torso was see-through, I assume became the texture for hobble dress didn't load. However far as I've seen, everything got installed correctly as the individual mods say, and as such I'm not sure where the error came in to play or how best to fix.

 

EDIT: Ignore the FNIS mods something on the left, it's an empty folder I thought I had to make but didn't need to.

 

skydevious.jpg

Posted
2 hours ago, donkeywho said:

That toggle doesn't disable the arrest dialogue. It disables DCL's PRISON. There is no way to disable the arrest dialogue, and I do not plan such a feature, as a lot of other DCL features hook into DCL's crime overhaul now.

 

=============================

 

Just a quick 'Heads Up' Kimy, but I think that has happened to me once too.  New game, LAL Dawnstar start, still Lvl 1 char, no harder events till LVl 5, after punch up with guards.  Straight to your prison, despite being deselected option in MCM.

 

I'll let you know if I can replicate it

 

 

@Kimy

@Kimy

 

Here you go

 

Crime and Punishment, Kimy style.  No Opt Out Allowed ? 

 

All DCUR entries from the log

 

Search "dcur" (25 hits in 1 file)
  C:\Users\User\Documents\My Games\Skyrim\Logs\Script\Papyrus.0.log (25 hits)
    Line 1185: [03/21/2019 - 02:08:44PM] [DCUR] Scanning for followers
    Line 1190: [03/21/2019 - 02:08:46PM] [DCUR] Periodical update starts
    Line 1200: [03/21/2019 - 02:08:49PM] [DCUR] Sex attacks are out of cooldown. Checking conditions!
    Line 1279: [03/21/2019 - 02:09:09PM] [DCUR] Periodical update starts
    Line 1293: [03/21/2019 - 02:09:11PM] [DCUR] Sex attacks are out of cooldown. Checking conditions!
    Line 1299: [03/21/2019 - 02:09:14PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1300: [03/21/2019 - 02:09:14PM] [DCUR] - OnHit: Processing Conditions.
    Line 1303: [03/21/2019 - 02:09:15PM] [DCUR] - Player got hit by a closeby mob without weapon equipped. Surrendering!
    Line 1304: [03/21/2019 - 02:09:15PM] [DCUR] - Surrender not in cooldown, proceed
    Line 1325: [03/21/2019 - 02:09:21PM] [DCUR] - Processing Surrender.
    Line 1328: [03/21/2019 - 02:09:22PM] [DCUR] - Defeated by guards, proceed with jail.
    Line 1387: [03/21/2019 - 02:09:30PM] [DCUR] Periodical update starts
    Line 1394: [03/21/2019 - 02:09:32PM] [DCUR] - Processing: Nives. Is NPC.
    Line 1398: [03/21/2019 - 02:09:32PM] [DCUR] - Rejected: Nives. Reason: Actor is player character, follower, disabled, child, dwarven construct, a prisoner, or dead.
    Line 1555: [03/21/2019 - 02:10:12PM] [DCUR] Periodical update starts
    Line 1557: [03/21/2019 - 02:10:13PM] warning: Property zad_GagPickLockSuccessMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1558: [03/21/2019 - 02:10:13PM] warning: Property zad_GagBruteForceArmsTiedMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1559: [03/21/2019 - 02:10:13PM] warning: Property zad_GagBruteForceMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1560: [03/21/2019 - 02:10:13PM] warning: Property zad_GagEquipMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1561: [03/21/2019 - 02:10:13PM] warning: Property zad_GagPickLockFailMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1562: [03/21/2019 - 02:10:13PM] warning: Property zad_GagRemovedMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1563: [03/21/2019 - 02:10:13PM] warning: Property zad_GagArmsTiedMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1564: [03/21/2019 - 02:10:13PM] warning: Property zad_GagPreEquipMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1565: [03/21/2019 - 02:10:13PM] warning: Property callForHelpMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1677: [03/21/2019 - 02:10:20PM] [DCUR] Sex attacks are disabled!

 

What happened

 

1 - Arrest

1919704777_TESV2019-03-2114-09-43-31.jpg.dd0e0adff5396dfc38bd3ec3aa601f05.jpg

 

2 - MCM

 

1216366962_TESV2019-03-2114-10-02-25.jpg.80443da814144936aa275171f6eddb9c.jpg

 

3 - Go to Kimy's Jail, go directly to Kimy's jail, do not think you're getting a cushy night in the Vanilla Cell

 

654340200_TESV2019-03-2114-10-23-18.jpg.8e7d9724e85d94dc9208523518d34ce3.jpg

 

Hope that helps, in some manner or other

 

?

 

Posted
36 minutes ago, Treatedshammy said:

So I've lost track of which mod does what so I'm not sure where the problem is. I didn't have a whole lot of time so I was just doing a test earlier to see how it ran, and found a bit of a problem when doing the alternate start (to make sure I get right in to things to know if they work) and found a loss of textures I assume, as the character's torso was see-through, I assume became the texture for hobble dress didn't load. However far as I've seen, everything got installed correctly as the individual mods say, and as such I'm not sure where the error came in to play or how best to fix.

 

EDIT: Ignore the FNIS mods something on the left, it's an empty folder I thought I had to make but didn't need to.

Ones that i can see:

1. Cursed Loot LAL addon must be loaded after the Alternate Start. Actually all mods that add scenarios to LAL follow this rule, such as CCAS mod. All the LAL mods should also be last in the load order, except for Bashed Patch if you had one. You can install a tool called LOOT that will organize the load order with a single click, but you will need to start it from MO when using. From Windows shortcut it won't even find all the mods because of MO virtualization, and that is same for FNIS and Bodyslide.

 

2. You don't have any body textures installed. Bodyslide doesn't include all the needed files. Install CBBE or UUNP i recommend.

 

3. You have unmanaged mods in the left side list. This means they are placed in the Skyrim\Data\ directly instead of installed as mods to MO. They should still work though but it's not a recommended practise. If those mods included anything other than .esp files, you might have a mess when it comes to what replaces what.

 

4. NiOverride is already included in RaceMenu, so you don't need to have it second time.

Posted
8 hours ago, Inte said:

Yet another petty cheap-shot, nice! 

I am sure DCL offers a different prison scenario with every arrest, no repetition whatsoever. Bah! 

In addition of clearly marking my statement as a PERSONAL opinion, I also said I considered it boring even -before- you took it over. I guess you conveniently overlooked that before falling back into your usual "Kimy is so evil to me!" victim roleplay?

 

The main difference between your prison and mine is not the absence of tedium btw (prison life IS tedious, you cannot model prison content without it), it's the circumstance that my take doesn't take away player control 95% of the time it's running and thus isn't like watching TV.

Posted
1 hour ago, donkeywho said:

@Kimy

 

Here you go

 

Crime and Punishment, Kimy style.  No Opt Out Allowed ? 

 

All DCUR entries from the log

 

Search "dcur" (25 hits in 1 file)
  C:\Users\User\Documents\My Games\Skyrim\Logs\Script\Papyrus.0.log (25 hits)
    Line 1185: [03/21/2019 - 02:08:44PM] [DCUR] Scanning for followers
    Line 1190: [03/21/2019 - 02:08:46PM] [DCUR] Periodical update starts
    Line 1200: [03/21/2019 - 02:08:49PM] [DCUR] Sex attacks are out of cooldown. Checking conditions!
    Line 1279: [03/21/2019 - 02:09:09PM] [DCUR] Periodical update starts
    Line 1293: [03/21/2019 - 02:09:11PM] [DCUR] Sex attacks are out of cooldown. Checking conditions!
    Line 1299: [03/21/2019 - 02:09:14PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1300: [03/21/2019 - 02:09:14PM] [DCUR] - OnHit: Processing Conditions.
    Line 1303: [03/21/2019 - 02:09:15PM] [DCUR] - Player got hit by a closeby mob without weapon equipped. Surrendering!
    Line 1304: [03/21/2019 - 02:09:15PM] [DCUR] - Surrender not in cooldown, proceed
    Line 1325: [03/21/2019 - 02:09:21PM] [DCUR] - Processing Surrender.
    Line 1328: [03/21/2019 - 02:09:22PM] [DCUR] - Defeated by guards, proceed with jail.
    Line 1387: [03/21/2019 - 02:09:30PM] [DCUR] Periodical update starts
    Line 1394: [03/21/2019 - 02:09:32PM] [DCUR] - Processing: Nives. Is NPC.
    Line 1398: [03/21/2019 - 02:09:32PM] [DCUR] - Rejected: Nives. Reason: Actor is player character, follower, disabled, child, dwarven construct, a prisoner, or dead.
    Line 1555: [03/21/2019 - 02:10:12PM] [DCUR] Periodical update starts
    Line 1557: [03/21/2019 - 02:10:13PM] warning: Property zad_GagPickLockSuccessMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1558: [03/21/2019 - 02:10:13PM] warning: Property zad_GagBruteForceArmsTiedMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1559: [03/21/2019 - 02:10:13PM] warning: Property zad_GagBruteForceMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1560: [03/21/2019 - 02:10:13PM] warning: Property zad_GagEquipMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1561: [03/21/2019 - 02:10:13PM] warning: Property zad_GagPickLockFailMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1562: [03/21/2019 - 02:10:13PM] warning: Property zad_GagRemovedMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1563: [03/21/2019 - 02:10:13PM] warning: Property zad_GagArmsTiedMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1564: [03/21/2019 - 02:10:13PM] warning: Property zad_GagPreEquipMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1565: [03/21/2019 - 02:10:13PM] warning: Property callForHelpMsg on script dcur_nonremovablegagScript attached to Item 1 in container  (D21015D4) cannot be initialized because the script no longer contains that property
    Line 1677: [03/21/2019 - 02:10:20PM] [DCUR] Sex attacks are disabled!

 

What happened

 

1 - Arrest

1919704777_TESV2019-03-2114-09-43-31.jpg.dd0e0adff5396dfc38bd3ec3aa601f05.jpg

 

2 - MCM

 

1216366962_TESV2019-03-2114-10-02-25.jpg.80443da814144936aa275171f6eddb9c.jpg

 

3 - Go to Kimy's Jail, go directly to Kimy's jail, do not think you're getting a cushy night in the Vanilla Cell

 

654340200_TESV2019-03-2114-10-23-18.jpg.8e7d9724e85d94dc9208523518d34ce3.jpg

 

Hope that helps, in some manner or other

 

?

 

It really did - because the log showed me what was going on. You didn't get arrested via the dialogue, but the combat surrender outcome. Yes, that one sends you directly to the DCL prison. I will change that and make it respect the toggle. :)

Posted
35 minutes ago, Kimy said:

It really did - because the log showed me what was going on. You didn't get arrested via the dialogue, but the combat surrender outcome. Yes, that one sends you directly to the DCL prison. I will change that and make it respect the toggle. :)

Oh, about the surrender mechanics!

Is it possible to get an overview of what makes up the "complex surrender mechanix" beyond the checkbox? It has always bothered me to not know what's happening, especially considering your usual habit of evergrowing configurability ?

That's the one thing that prevents me from replacing Defeat with DCL combat surrender tbh.

Posted
32 minutes ago, Clockwinding said:

Oh, about the surrender mechanics!

Is it possible to get an overview of what makes up the "complex surrender mechanix" beyond the checkbox? It has always bothered me to not know what's happening, especially considering your usual habit of evergrowing configurability ?

That's the one thing that prevents me from replacing Defeat with DCL combat surrender tbh.

This setting controls several advanced surrender conditions, such as getting knocked down when hit from behind, or when not blocking a power attack, or tripping over your leg restraints, if any are worn.

Posted
On 3/12/2019 at 10:39 AM, schtrik said:

Many thanks to Kimy for this great mod!

I am already having a great time in the new prison. I love the concept with all the different restraints being used.

 

I encountered a bug. In the cooking quest, collecting a potato doesn't work for me (all other ingredients do), and therefore I am stuck there.

Hi Kimy,

 

Thanks for the new version of the Mod. 
Just to echo schtrik (as I haven't seen many posts about this), I have the same problem with the ingredients. For me it is the potato and the cabbage. I had actually picked up the cabbages from the barrel during the wine quest, they were taken off my inventory at some point and they didn't respawn. The potatoes were simply never detected as taken and they would disappear from my inventory as soon as I picked them up. Also, I can additem the cabbages and that will count as getting the ingredient (albeit they disappear from my inventory), but additeming the potatoes will do nothing to progress the quest. 


Also, all the quest markers inside the prison are misleading for me (pointing outside of the main office). 

Thanks again!

 

Doc Fate

Posted
14 minutes ago, restrict said:

A little glitch with Simply Knock

Knock door has chance trigger cursed loot event.

The code reacts to the player opening doors. If Simply Knock makes the engine think the player has opened a door, there is not much I can do about it other than saying the code does what its meant to do.

Posted
5 minutes ago, Kimy said:
23 minutes ago, restrict said:

A little glitch with Simply Knock

Knock door has chance trigger cursed loot event.

The code reacts to the player opening doors. If Simply Knock makes the engine think the player has opened a door, there is not much I can do about it other than saying the code does what its meant to do.

Just think about it like this: *knock* *knock* "bring your restraints out"

"Sure! here you go!"

*click*

*click* *click*

 

Posted

@Kimy

 

Problem with Combat Surrender, yes!  Bug?  Maybe ....

 

I cannot get some NPCs to progress to a SexLab scene after a successful PC Combat Defeat. 

 

Basically, PC surrenders, victor(s) walk away, return, walk away again, do their somewhat out of character 'cowering animation' (any chance of fixing that in a future update, pls? - did mention it a while ago and you said you would ?), PC strips, adopts the unarmed fighting stand (like a boxer) and game stalls, nothing happens for a few secs, and then, with a bang, it CTDs

 

Below are extracts from a log where there are   

 

A - load from last prior save in which valid enemies (wolfies, I'm afraid ? - I didn't put them there!)

to 1412 - assault in cave - last save in which valid enemies

 

B - reload of latest enemy encounter

1412 - 2962 - fight with bandits from Nexus 'M<ore Bandit Camps

 

First proceeds to 'successful' encounter.  Second always crashes at same point - and I have played variants of this one so often that I could do it in my sleep

 

End of log is always the same

 

Only thing I could see that made me think twice was  

 

    Line nnnn: [03/21/2019 - 06:51:46PM] [DCUR] - List has: 3 actors
    Line nnnn: [03/21/2019 - 06:51:46PM] [DCUR] - Trying to select: 4 actors for rape scene.

 

which lines occur in all the logs I still have of the Camp encounters.  My

 

MCM is set for Range of assaulting NPCs to be Min 1; Max 4

MCM is set for there to be 'Matching Mobs'

 

I thought you wrote some time ago that the FIRST assault in any series would ALWAYS have just one assailant, and multiple assailants would only appear in subsequent assaults

 

Have you by any chance changed that at all, particularly in a way that it could be trying to get 4 baddies from only 3 available, of which only two are matching mobsters?

 

Otherwise, if I am clutching at straws there, I hope that's a useful form of report in some way

 

?

 

====================

 

 

 

Search "dcur" (82 hits in 1 file)
  C:\Users\User\Documents\My Games\Skyrim\Logs\Script\Papyrus.0.log (82 hits)
    Line 992: [03/21/2019 - 06:54:48PM] [DCUR] Sex attacks are out of cooldown. Checking conditions!
    Line 1127: [03/21/2019 - 06:55:06PM] [DCUR] Scanning for followers
    Line 1129: [03/21/2019 - 06:55:06PM] [DCUR] - Follower found: Nives
    Line 1131: [03/21/2019 - 06:55:07PM] [DCUR] Periodical update starts
    Line 1155: [03/21/2019 - 06:55:11PM] [DCUR] Sex attacks are out of cooldown. Checking conditions!
    Line 1187: [03/21/2019 - 06:55:17PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1188: [03/21/2019 - 06:55:17PM] [DCUR] - OnHit: Processing Conditions.
    Line 1202: [03/21/2019 - 06:55:19PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1204: [03/21/2019 - 06:55:19PM] [DCUR] - OnHit: Processing Conditions.
    Line 1209: [03/21/2019 - 06:55:22PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1210: [03/21/2019 - 06:55:22PM] [DCUR] - OnHit: Processing Conditions.
    Line 1215: [03/21/2019 - 06:55:24PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1216: [03/21/2019 - 06:55:24PM] [DCUR] - OnHit: Processing Conditions.
    Line 1227: [03/21/2019 - 06:55:26PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1228: [03/21/2019 - 06:55:26PM] [DCUR] - OnHit: Processing Conditions.
    Line 1235: [03/21/2019 - 06:55:29PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1236: [03/21/2019 - 06:55:29PM] [DCUR] - OnHit: Processing Conditions.
    Line 1254: [03/21/2019 - 06:55:33PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1255: [03/21/2019 - 06:55:33PM] [DCUR] - OnHit: Processing Conditions.
    Line 1264: [03/21/2019 - 06:55:35PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1265: [03/21/2019 - 06:55:35PM] [DCUR] - OnHit: Processing Conditions.
    Line 1276: [03/21/2019 - 06:55:39PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1278: [03/21/2019 - 06:55:39PM] [DCUR] - OnHit: Processing Conditions.
    Line 1284: [03/21/2019 - 06:55:42PM] [DCUR] - OnHit not in cooldown, proceed
    Line 1286: [03/21/2019 - 06:55:42PM] [DCUR] - Character is bleeding out. Healing up.
    Line 1287: [03/21/2019 - 06:55:42PM] [DCUR] - OnHit: Processing Conditions.
    Line 1288: [03/21/2019 - 06:55:42PM] [DCUR] - Health low, trying to trigger surrender
    Line 1291: [03/21/2019 - 06:55:43PM] [DCUR] - Surrender not in cooldown, proceed
    Line 1304: [03/21/2019 - 06:55:49PM] [DCUR] - Processing Surrender.
    Line 1305: [03/21/2019 - 06:55:50PM] [DCUR] - List has: 4 actors
    Line 1306: [03/21/2019 - 06:55:50PM] [DCUR] - Trying to select: 1 actors for rape scene.
    Line 1307: [03/21/2019 - 06:55:50PM] [DCUR] - Found: Ice Wolf
    Line 1308: [03/21/2019 - 06:55:50PM] [DCUR] - Processing: Ice Wolf. Is Animal.
    Line 1310: [03/21/2019 - 06:55:50PM] [DCUR] - Added: Ice Wolf
    Line 1311: [03/21/2019 - 06:55:50PM] [DCUR] - Found: Ice Wolf
    Line 1312: [03/21/2019 - 06:55:50PM] [DCUR] - Found: Ice Wolf
    Line 1313: [03/21/2019 - 06:55:50PM] [DCUR] - Found: Ice Wolf
    Line 1315: [03/21/2019 - 06:55:50PM] [DCUR] - Rape event triggered.
    Line 1316: [03/21/2019 - 06:55:51PM] [DCUR] - Pacified: Ice Wolf
    Line 1317: [03/21/2019 - 06:55:51PM] [DCUR] - Rape scene started.
    Line 1345: [03/21/2019 - 06:56:01PM] [DCUR] Calling SL Scene with animation array length: 125
    Line 1389:     [alias Player on quest dcur_dominantfollower (D10E9B75)].dcur_df_rule_nosex.OnSexStart() - "dcur_df_rule_nosex.psc" Line 22
    Line 1389:     [alias Player on quest dcur_dominantfollower (D10E9B75)].dcur_df_rule_nosex.OnSexStart() - "dcur_df_rule_nosex.psc" Line 22
    Line 1389:     [alias Player on quest dcur_dominantfollower (D10E9B75)].dcur_df_rule_nosex.OnSexStart() - "dcur_df_rule_nosex.psc" Line 22
    Line 1392:     [alias Player on quest dcur_dominantfollower (D10E9B75)].dcur_df_rule_nosex.OnSexStart() - "dcur_df_rule_nosex.psc" Line 22
    Line 1392:     [alias Player on quest dcur_dominantfollower (D10E9B75)].dcur_df_rule_nosex.OnSexStart() - "dcur_df_rule_nosex.psc" Line 22
    Line 1392:     [alias Player on quest dcur_dominantfollower (D10E9B75)].dcur_df_rule_nosex.OnSexStart() - "dcur_df_rule_nosex.psc" Line 22
    Line 1412: [03/21/2019 - 06:56:06PM] [DCUR] Public Indecency not allowed to trigger. Reason: DCL Suspended.
    Line 2518: [03/21/2019 - 06:57:39PM] [DCUR] - OnHit not in cooldown, proceed
    Line 2521: [03/21/2019 - 06:57:39PM] [DCUR] - OnHit: Processing Conditions.
    Line 2749: [03/21/2019 - 06:57:56PM] [DCUR] Scanning for followers
    Line 2866: [03/21/2019 - 06:59:26PM] [DCUR] - OnHit not in cooldown, proceed
    Line 2867: [03/21/2019 - 06:59:26PM] [DCUR] - OnHit: Processing Conditions.
    Line 2872: [03/21/2019 - 06:59:28PM] [DCUR] - OnHit not in cooldown, proceed
    Line 2874: [03/21/2019 - 06:59:29PM] [DCUR] - OnHit: Processing Conditions.
    Line 2891: [03/21/2019 - 06:59:33PM] [DCUR] - OnHit not in cooldown, proceed
    Line 2892: [03/21/2019 - 06:59:33PM] [DCUR] - OnHit: Processing Conditions.
    Line 2906: [03/21/2019 - 06:59:36PM] [DCUR] - OnHit not in cooldown, proceed
    Line 2908: [03/21/2019 - 06:59:36PM] [DCUR] - OnHit: Processing Conditions.
    Line 2909: [03/21/2019 - 06:59:36PM] [DCUR] - Health low, trying to trigger surrender
    Line 2918: [03/21/2019 - 06:59:37PM] [DCUR] - Surrender not in cooldown, proceed
    Line 2933: [03/21/2019 - 06:59:43PM] [DCUR] - Processing Surrender.
    Line 2934: [03/21/2019 - 06:59:43PM] [DCUR] - Defeated by NPCs, proceed with rape scene.
    Line 2935: [03/21/2019 - 06:59:45PM] [DCUR] - Resist not attempted.
    Line 2936: [03/21/2019 - 06:59:45PM] [DCUR] - List has: 4 actors
    Line 2937: [03/21/2019 - 06:59:45PM] [DCUR] - Trying to select: 4 actors for rape scene.
    Line 2938: [03/21/2019 - 06:59:45PM] [DCUR] - Found: Bounty Bandit Shano
    Line 2940: [03/21/2019 - 06:59:45PM] [DCUR] - Processing: Bounty Bandit Shano. Is NPC.
    Line 2942: [03/21/2019 - 06:59:46PM] [DCUR] - Added: Bounty Bandit Shano
    Line 2944: [03/21/2019 - 06:59:46PM] [DCUR] - Found: Bandit Vermin Vile Skeever
    Line 2945: [03/21/2019 - 06:59:46PM] [DCUR] - Processing: Bandit Vermin Vile Skeever. Is Animal.
    Line 2946: [03/21/2019 - 06:59:46PM] [DCUR] - Rejected: Bandit Vermin Vile Skeever. Reason: Actor is not matching current selection.
    Line 2948: [03/21/2019 - 06:59:46PM] [DCUR] - Found: Bandit Chief
    Line 2949: [03/21/2019 - 06:59:46PM] [DCUR] - Processing: Bandit Chief. Is NPC.
    Line 2951: [03/21/2019 - 06:59:47PM] [DCUR] - Added: Bandit Chief
    Line 2953: [03/21/2019 - 06:59:47PM] [DCUR] - Found: Bandit Chief
    Line 2954: [03/21/2019 - 06:59:47PM] [DCUR] - Processing: Bandit Chief. Is NPC.
    Line 2956: [03/21/2019 - 06:59:48PM] [DCUR] - Added: Bandit Chief
    Line 2958: [03/21/2019 - 06:59:48PM] [DCUR] - Rape event triggered.
    Line 2959: [03/21/2019 - 06:59:49PM] [DCUR] - Pacified: Bounty Bandit Shano
    Line 2960: [03/21/2019 - 06:59:49PM] [DCUR] - Pacified: Bandit Chief
    Line 2962: [03/21/2019 - 06:59:49PM] [DCUR] - Rape scene started.

Posted

Not sure if I should be asking this here or on one of the DD threads. There are a number of items - bodysuits/catsuits, straightjackets, corsets, and certain gloves, boots, and collars - that either just don't show up visually on my character at all when they're equipped, or else make her hands or feet invisible as though she were an amputee with levitation skills. It's not too big a deal for me - just a little disappointment about the ones who don't show up and making all haste to get the amputating ones off - but I wonder if anyone else has had this issue and might know how to resolve it? Thanks!

Posted
7 hours ago, Zaflis said:

Ones that i can see:

1. Cursed Loot LAL addon must be loaded after the Alternate Start. Actually all mods that add scenarios to LAL follow this rule, such as CCAS mod. All the LAL mods should also be last in the load order, except for Bashed Patch if you had one. You can install a tool called LOOT that will organize the load order with a single click, but you will need to start it from MO when using. From Windows shortcut it won't even find all the mods because of MO virtualization, and that is same for FNIS and Bodyslide.

 

2. You don't have any body textures installed. Bodyslide doesn't include all the needed files. Install CBBE or UUNP i recommend.

 

3. You have unmanaged mods in the left side list. This means they are placed in the Skyrim\Data\ directly instead of installed as mods to MO. They should still work though but it's not a recommended practise. If those mods included anything other than .esp files, you might have a mess when it comes to what replaces what.

 

4. NiOverride is already included in RaceMenu, so you don't need to have it second time.

So in order;

1. Thanks I've got that in mind and I'll rearrange, hopefully that'll stop any conflicts.

2. I thought I had these but it seems not, any recommendations from anyone because I seem to be really struggling with what are body textures and what are armour stuff. (if wasn't clear I'm dumb) would be appreciated

3. I'm going to replace those with installed through MO, thankfully it's just the 3 of them at most I believe.

4. I shall uninstall NiOverride then

Posted
16 hours ago, liruidong said:

You know ,your mod has 3 spells,I found that one of them (the control of touch)does not work.

When you release this spell to npcs,they will not be equiped with DDs.

I hope you can fix it.

@KimyWill you fix this problem next version?

Posted

I'm not triggering traps. I've been playing for several hours, have base chance set to 100%, and have let my arousal climb up (so the actual percent chance of triggering is between 70% and 90%). I'd upload my exported settings, but I'm not sure where the file is (other than data/skse/somewhere).

 

The only thing I can think of (other than I screwed up some setting), is that its not low enough in my load list.

 

Active Mod Files:

 

00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  HearthFires.esm
04  Dragonborn.esm
05  Unofficial Skyrim Legendary Edition Patch.esp  [Version 3.0.13a]
06  hdtHighHeel.esm
07  SexLab.esm  [Version 1.62]
08  SexLabAroused.esm  [Version 2.8]
09  ZaZAnimationPack.esm
0A  Schlongs of Skyrim - Core.esm
0B  ApachiiHair.esm
0C  Devious Devices - Assets.esm  [Version 2.8.3]
0D  Devious Devices - Integration.esm
0E  Devious Devices - Expansion.esm
0F  HighResTexturePack01.esp
10  HighResTexturePack02.esp
11  HighResTexturePack03.esp
12  Weapons & Armor Fixes_Remade.esp
13  Clothing & Clutter Fixes.esp
14  UUNP Vanilla Outfits.esp
15  SOS - Smurf Average Addon.esp
16  FNIS.esp
17  FNISSexyMove.esp
18  RaceMenu.esp
19  RaceMenuMorphsUUNP.esp
1A  RaceMenuPlugin.esp
1B  SkyUI.esp
1C  UIExtensions.esp
1D  SOSRaceMenu.esp
1E  XPMSE.esp
1F  Schlongs of Skyrim.esp
20  NibblesAnimObjects.esp
21  SLAnimLoader.esp
22  KS Hairdos - HDT.esp
23  DW.esp
24  SlaveTats.esp
25  J42_ArmorRatingRedux.esp
26  MagicResistanceRescaled.esp
27  PetCollar.esp
28  mcgSpeedChange.esp
29  Complete Crafting Overhaul_Remade.esp
2A  ACE Archery.esp
2B  Immersive Wenches.esp
2C  Deviously Cursed Loot.esp
2D  DeviousFollowers.esp  [Version 1.710]
2E  Hateful Wenches.esp
2F  ACE Melee.esp
30  Deviously Enslaved.esp
31  ACE Armor.esp
32  nwsFollowerFramework.esp
33  FNISspells.esp
34  ACE Speech.esp
35  HDTSextoys.esp
36  Smithing Perks Overhaul_Remade.esp
37  betterwards.esp
38  LeazerBoundArmorRedux.esp
39  Bound Shield.esp  [Version 1.0.0]
3A  BoundWeaponEnchantment_40.esp
3B  Bound Armory Extravaganza.esp
3C  PathOfSorcery.esp
++  dragonhideCustom.esp
3D  Forgotten Wenches.esp
3E  Judgment Wenches.esp
3F  SexLab_SOS-Stapon.esp
40  Alternate Start - Live Another Life.esp  [Version 3.1.7]
41  Deviously Cursed Loot LAL AddOn.esp
++  Complete Crafting_TrueWeaponsLvlLists.esp
42  Bashed Patch, 0.esp
43  Botox.esp
44  Botox_CharGen.esp
45  S_L_U_T_S.esp
46  Increased Magelight Duration (3min).esp
47  Increased MageFlesh Duration (10min).esp

 

Other parts of this mod are working. I'm getting Lucky Charms (which I've unequipped), but not devious device drops. I've gotten rape scenes when sleeping outside and run into Jack the Belter.

 

Going through my logs, I found "[03/21/2019 - 08:29:23PM] [DCUR] Mutex is active (update running): Trap event aborted."

Posted
6 minutes ago, TomTheCline said:

I'm not triggering traps. I've been playing for several hours, have base chance set to 100%, and have let my arousal climb up (so the actual percent chance of triggering is between 70% and 90%). I'd upload my exported settings, but I'm not sure where the file is (other than data/skse/somewhere).

 

The only thing I can think of (other than I screwed up some setting), is that its not low enough in my load list.

 

Active Mod Files:

  Reveal hidden contents

 



00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  HearthFires.esm
04  Dragonborn.esm
05  Unofficial Skyrim Legendary Edition Patch.esp  [Version 3.0.13a]
06  hdtHighHeel.esm
07  SexLab.esm  [Version 1.62]
08  SexLabAroused.esm  [Version 2.8]
09  ZaZAnimationPack.esm
0A  Schlongs of Skyrim - Core.esm
0B  ApachiiHair.esm
0C  Devious Devices - Assets.esm  [Version 2.8.3]
0D  Devious Devices - Integration.esm
0E  Devious Devices - Expansion.esm
0F  HighResTexturePack01.esp
10  HighResTexturePack02.esp
11  HighResTexturePack03.esp
12  Weapons & Armor Fixes_Remade.esp
13  Clothing & Clutter Fixes.esp
14  UUNP Vanilla Outfits.esp
15  SOS - Smurf Average Addon.esp
16  FNIS.esp
17  FNISSexyMove.esp
18  RaceMenu.esp
19  RaceMenuMorphsUUNP.esp
1A  RaceMenuPlugin.esp
1B  SkyUI.esp
1C  UIExtensions.esp
1D  SOSRaceMenu.esp
1E  XPMSE.esp
1F  Schlongs of Skyrim.esp
20  NibblesAnimObjects.esp
21  SLAnimLoader.esp
22  KS Hairdos - HDT.esp
23  DW.esp
24  SlaveTats.esp
25  J42_ArmorRatingRedux.esp
26  MagicResistanceRescaled.esp
27  PetCollar.esp
28  mcgSpeedChange.esp
29  Complete Crafting Overhaul_Remade.esp
2A  ACE Archery.esp
2B  Immersive Wenches.esp
2C  Deviously Cursed Loot.esp
2D  DeviousFollowers.esp  [Version 1.710]
2E  Hateful Wenches.esp
2F  ACE Melee.esp
30  Deviously Enslaved.esp
31  ACE Armor.esp
32  nwsFollowerFramework.esp
33  FNISspells.esp
34  ACE Speech.esp
35  HDTSextoys.esp
36  Smithing Perks Overhaul_Remade.esp
37  betterwards.esp
38  LeazerBoundArmorRedux.esp
39  Bound Shield.esp  [Version 1.0.0]
3A  BoundWeaponEnchantment_40.esp
3B  Bound Armory Extravaganza.esp
3C  PathOfSorcery.esp
++  dragonhideCustom.esp
3D  Forgotten Wenches.esp
3E  Judgment Wenches.esp
3F  SexLab_SOS-Stapon.esp
40  Alternate Start - Live Another Life.esp  [Version 3.1.7]
41  Deviously Cursed Loot LAL AddOn.esp
++  Complete Crafting_TrueWeaponsLvlLists.esp
42  Bashed Patch, 0.esp
43  Botox.esp
44  Botox_CharGen.esp
45  S_L_U_T_S.esp
46  Increased Magelight Duration (3min).esp
47  Increased MageFlesh Duration (10min).esp

 

 

 

Other parts of this mod are working. I'm getting Lucky Charms (which I've unequipped), but not devious device drops. I've gotten rape scenes when sleeping outside and run into Jack the Belter.

It sounds like you might have an active DCL quest as that blocks events and device drops.

Posted
2 minutes ago, Tenri said:

It sounds like you might have an active DCL quest as that blocks events and device drops.

I need to talk to that one guy who is part of Cloe's quest, but I'm not locked in any gear.

 

If I simply deselect it will that work, or do I need to finish the quest?

Posted

You will need to finish the quest then everything should work fine.

 

If after the quest is done it still isn't working, make sure you have no active DCL quests or any quests from other mods that have DD's on you then click "Free Me!!!" in the debug tab of the MCM, that should clear any active even invisible DCL quests and remove all equipped DD'd, if events still don't happen then something else is wrong.

Posted
59 minutes ago, Tenri said:

You will need to finish the quest then everything should work fine.

 

If after the quest is done it still isn't working, make sure you have no active DCL quests or any quests from other mods that have DD's on you then click "Free Me!!!" in the debug tab of the MCM, that should clear any active even invisible DCL quests and remove all equipped DD'd, if events still don't happen then something else is wrong.

Thanks, I'll try that. This whole "running around free" is really a drag :D

 

That was exactly the problem. Thanks!

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