Shion11 Posted January 12, 2019 Posted January 12, 2019 Version 7.3 was missing the hisec selave boots script again
Alstier Posted January 12, 2019 Posted January 12, 2019 I have not found a single trapped chest, door or body in a long, long time. I first thought that it was because Chloe's Quest was active, but I have already completed it, dismissed Chloe (bound, of course!)... and still haven't found a single trapped chest. I have even raised the chances to 100% and nothing! Is that supposed to be like that? Anyone got a clue on what may be going on?
Zaflis Posted January 12, 2019 Posted January 12, 2019 4 hours ago, akaTwoSheds said: I'm doing the DCL Dollmaker Rubber Arrears quest. I've tracked the culprit - Julia - to Solitude and have beaten her stupid with the Dollmaker sword a bunch of timer. Also my fists just in case.... Is there something I'm doing wrong? You should be given a whip item of some sort for that quest. Equip it in one one hand and make sure you're not hitting with anything else, not even fists. But above all follow the instructions from quest journal.
Zaflis Posted January 12, 2019 Posted January 12, 2019 26 minutes ago, Alstier said: I have not found a single trapped chest, door or body in a long, long time. I first thought that it was because Chloe's Quest was active, but I have already completed it, dismissed Chloe (bound, of course!)... and still haven't found a single trapped chest. I have even raised the chances to 100% and nothing! Is that supposed to be like that? Anyone got a clue on what may be going on? There are other requirements to trigger traps, for example your arousal must be higher than minimum set in MCM. I think the default is 20, but you can go 0 for that imo.
Kimy Posted January 12, 2019 Author Posted January 12, 2019 16 hours ago, Nazzzgul666 said: Rather curious than a bug report i guess. Assuming it's intentional, why does DCUL have its own library/system for bound animations instead of relying on the DDi system? At least DCUL ignores settings in DDi for en/disabling filters. It doesn't.
Lupine00 Posted January 12, 2019 Posted January 12, 2019 It's a little strange how mods - in general - and DCL amongst them, handle chastity belts. For example, many mods treat the belt as a bondage device that enables you as a rape victim. This seems ... somewhat backwards at best ... particularly when those same mods pretty much always support the belt as blocking rapes later down the eligibility test chain. In DCL, a belt serves as a trigger to all those annoying NPCs who seem to want to randomly fit you with their (presumably expensive) bondage devices when you talk to them. While this behaviour can be disabled overall, it seems odd to me that a belt should necessarily trigger it at all - particularly a belt that is hidden under clothes. And yes, there's a visible bondage only setting too - but isn't a naked person in a belt less vulnerable than one not in a belt? Why does it have to flag them as a "victim" ? To me, it makes more sense to remove the "visible devices only" toggle (which should always be on, as the off case is nonsensical) and have a toggle for whether belts are considered bondage for NPC actions. As far as NPC dialog goes, belts probably should have specific dialogs, not just share the random ones for all other devices. The belt is not a restriction on movement (at least not much). It does not incapacitate the wearer. It's not slave boots, it's not an always visible collar, and it's definitely not an armbinder, yet we get exactly the same chats and actions for belts as for those other items. Belts deserve the correct kind of snide comment, just like gags. And then finally, there's the issue of sexlab animations in a belt. While the DDi filter system substitutes animations for belted characters, so generally, they don't end up having regular sex, it seems that mods in general, and DCL in particular could do more to pick oral animations "up front" for belted characters who don't have a blocking gag, instead of relying in the filter - which delivers some non-ideal results. Not to say that the filter itself could not also be improved in this respect, as it could. The filter's tendency to pick "wrong-sex" animations for males, is long-standing. This class of problem stands out most in the case of the Misogyny feature. You can pick a chance that men will ask for oral, but this should automatically adjust to 100 if belted. I have the oral chance at 50%, and when belted, this means about 50% of the time, I'll end up with some consensual footjob animation, or "spooning" (most of these aren't spooning at all but whatever), or worst of all, a lesbian animation played with a male partner! All this, when at least one perfectly good oral animation was available? I'd rather see that one animation repeated than see totally silly animations playing most of the time. I know it is a huge time suck tuning the animations played in sexlab, but in this case, in DCL, simply forcing the chance of the NPC asking for oral based on belts, on the tail end of the misogyny process, would fix a lot of silly problems.
generalzod7 Posted January 12, 2019 Posted January 12, 2019 Hi all I am Having trouble with the divert quest to the thief's guild tavern I found the gag and I was in the miad dress and boots the owner locked me in but when I go to him again to talk to him and he sees me gagged and such he then chains me up but when I get chained the game crashed to desktop what should I do?
greykitty Posted January 12, 2019 Posted January 12, 2019 I'm having a problem with Chloe's quest that I think somebody else posted about before. After I talked to the imperial soldier about her package, there was a quest marker to White River Watch. I wasn't able to clear it and get to the boss chest at first, so I left and came back a couple of levels later. Now there is no quest marker, and after looting the boss chest the quest doesn't update. Was it supposed to be a timed quest? And if so, what do you do now? Or did I hit a bug? Unfortunately I don't have a save far enough back to when there was a quest marker there. Do I need to manually advance the quest through the console or is there another way of getting it to work?
Beltzebub42 Posted January 12, 2019 Posted January 12, 2019 Hello here is another bug and I have not found a solution so far. I am using the latest version (hopefully) of dcl (7.3) My character has the maidens shield equipped, but it can not be removed even after the timer has expired. The option to remove it is available and gives the right response (text box) but after pressing ok, the maidens shield is still equipped. It can also not be removed with the console (removeitem <id> or removeallitems). There are 3 invisible item in my inventory that are labeled, bad editor id, after using the command showiventory. These are also irremovable. I can use the option saveword: free me. That will actually remove the maidens shield, but breaks the leon quest (queststage 10). This also causes a lot of problems later on. For example some cursed loot items get equipped, but do not show up in the inventory. Has anybody an idea how to fix this problem?
Landon Bablandananavan Posted January 12, 2019 Posted January 12, 2019 11 hours ago, Zaflis said: You should be given a whip item of some sort for that quest. Equip it in one one hand and make sure you're not hitting with anything else, not even fists. But above all follow the instructions from quest journal. Doy! She gave me a bunch of stuff including "The Zapper" which is a shock wand, and a sword named "The Dollmaker" which delivers an electric shock. I missed the Zapper in the text, so thought that the electric Dollmaker sword was the tool to use. Thanks!
Krynn Posted January 12, 2019 Posted January 12, 2019 Which outfit under Caliente BodySlide is this Maid Uniform please, from the Dollmaker Quest? Edit: Sorry, I found it!thanks again.
Lokikun Posted January 12, 2019 Posted January 12, 2019 Suggestion: Add wearing skimpy clothing as a valid trigger for Rape/Public Indecency in DCL? With some way for us to declare some clothes/armor as such and have it increase the odds of rape/PI triggering. If possible to go together with this, add this keyword to some of the clothing you get from DAMN boxes or Cursed Loot. So you never know if the powerful item you got is also doing something sinister.
Zaflis Posted January 12, 2019 Posted January 12, 2019 28 minutes ago, Loki15kun said: Suggestion: Add wearing skimpy clothing as a valid trigger for Rape/Public Indecency in DCL? That's propably not wanted feature for most people, but i think it worked with SL Aroused detection for that. It has MCM menu that allows you to mark any armor as "naked".
Lokikun Posted January 12, 2019 Posted January 12, 2019 3 minutes ago, Zaflis said: That's propably not wanted feature for most people, but i think it worked with SL Aroused detection for that. It has MCM menu that allows you to mark any armor as "naked". My suggestion is along the lines of adding the toggle for the rape options/Public Indecency options. (So if you don't want you can disable it) I normally change the rape chance for 3 or more conditions and toggle some of the options off. I also lower the default chance of rape in between 50% to 75%. (So rape does not trigger every time my PC walks in the town naked/restrained, but I would like some itens that increase the DCL Rape % roll) So the Skimpy clothes could be a toggle for chance of rape happening, or just a % increase for rape chances below 100%. Maybe the 'enchanted' armor that draws in people more frequently to try to rape you simply adds +1 to the toggle options final calculation or just increases the rape % to 100% if it is below 100%.
Dep200 Posted January 12, 2019 Posted January 12, 2019 Hi, Love this mod, but I am having an issue with the Solicitation and the whore collar. Basically not getting paid even when I set it to 100% pay. This make it hard to get this collar off. I have even tried re installing the mod and have made several attempts at the solicitation just to make sure. Any ideas? Thanks Dep.
Alstier Posted January 12, 2019 Posted January 12, 2019 Fast question: Is there any way to adjust how far away you are dropped of in the "little bondage adventure"? I do like the concept a lot, however I really don't want to be walking for 10+ hours to go back to the town!
Krynn Posted January 12, 2019 Posted January 12, 2019 I would have another question, sorry if it already answered where:I made Sasha dominant, just how will I get rid of her?I have sent her away and now a new companion, but she still takes all my found keys to herself.
Dep200 Posted January 12, 2019 Posted January 12, 2019 To my experience with the Bondage Adventure there is no way to adjust the distance you get sent too. I have been sent clear across the map to not even going anywhere and just standing next to the NPC that put me on that adventure. You disable the Fast Travel flag so you can fast travel back. I play with Frostfall and have been known in an emergency situation to fast travel. Other than that I make the trip by foot. I even did in in a hobble dress and took baby steps half way across the map. I was extremely fun and to hide a lot to avoid mobs.
WaxenFigure Posted January 12, 2019 Posted January 12, 2019 Next time you update the original post, you might want to fix the typo in the Keywords for the mod since "prostitution" is missing the last "t". I have no idea how many times I looked at that and didn't see it but now that I've seen it I cannot seem to miss it. I would wait until you have a real need to update the post simply because nobody else has said anything so it can't be that important. (Edit: LOL at myself, I also had a typo in spelling prostitution that I have now corrected).
worik Posted January 12, 2019 Posted January 12, 2019 59 minutes ago, WaxenFigure said: because nobody else has said anything so it can't be that important. *cough* But it is my favorite typo. It is so much LL-ish
Dep200 Posted January 13, 2019 Posted January 13, 2019 Ok, I figured out my issue with the Solicitation and the whore collar, I'm just an idiot, have to ask for payment after. Duh!
raska42 Posted January 13, 2019 Posted January 13, 2019 21 hours ago, Beltzebub42 said: Hello here is another bug and I have not found a solution so far. I am using the latest version (hopefully) of dcl (7.3) My character has the maidens shield equipped, but it can not be removed even after the timer has expired. The option to remove it is available and gives the right response (text box) but after pressing ok, the maidens shield is still equipped. It can also not be removed with the console (removeitem <id> or removeallitems). There are 3 invisible item in my inventory that are labeled, bad editor id, after using the command showiventory. These are also irremovable. I can use the option saveword: free me. That will actually remove the maidens shield, but breaks the leon quest (queststage 10). This also causes a lot of problems later on. For example some cursed loot items get equipped, but do not show up in the inventory. Has anybody an idea how to fix this problem? Also regularly get broken cursed items, usually armbinders or boots, probably 50-70% of the time when items are equipped. Problem seems to occur when 2 of the same type of item are found at the same time. Assumed this was a common error (thought something said to expect errors), but could be mistaken. As far as I know the only option is to load an old save (currently keeping DCL turned off unless I want to play around with a specific bit of it due to this). If this is rare and actually solvable, I'd definitely like to get this so it's playable and doesn't require 1-3 reloads per dungeon.
mangalo Posted January 13, 2019 Posted January 13, 2019 Request : Could you put the slut collar notifications in a pop-up message ? I use a 60fps interface mod which gave me half a second to read the conditions to be freed.
gnaddelwarz Posted January 13, 2019 Posted January 13, 2019 I think I have noticed a problem. I have tried the Leon/Leah-quest in the current version (7.3), when Leah equips punishment-devices for not obeying the rules, those are not locked. I.e. when I unquip them from inventory, I simply have to choose "Unlock" and they are gone. (I noticed this with the SE-build from , but I could reproduce this in Oldrim as well. My oldrim-loadorder is quite full, so it could be some conflict, but in SSE, I tried it with a somewhat minimalistic plugin-set: Spoiler # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccbgssse010-petdwarvenarmoredmudcrab.esl Unofficial Skyrim Special Edition Patch.esp FISS.esp SexLab.esm Devious Devices - Assets.esm SexLabAroused.esm ZaZAnimationPack.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm SkyUI_SE.esp UIExtensions.esp FNIS.esp XPMSE.esp Deviously Cursed Loot.esp CBBE.esp Alternate Start - Live Another Life.esp Deviously Cursed Loot LAL AddOn.esp Modern Brawl Bug Fix.esp
jd1138 Posted January 13, 2019 Posted January 13, 2019 Downloaded the latest version and noticed the following: Fast Travel unavailable when I started the Chloe quest, even after I completed it. Leon’s face, the Dollmakr’s outfit, one hairstyle and some items are purple. More CTDs occuring
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