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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

I'd like to see an event involving armbinder equipping.  Maybe your armbinder from that trapped chest just goes into your inventory (and can't be removed , because you can't access your inventory) to regain inventory access you need to ask someone to help you equip the armbinder.  Once it's been put on you're back to normal play.  The armbinder should be different from shackles and one of the obvious differences is that you need someone to help put it on.

 

Edit:

Could work with more than one type of device.  You don't know which until someone else checks out what's causing it and helps you put it on.

Posted

If my memory serves me right for DCL bugs i encountered as of 6.3 :

-rubber collar quest is not repeatable (there's a global variable that says alreadydone=0/1). when getting a 2nd one the quest just doesnt start. Farengar is now sad.

-heavy gags don't prevent potion drinking (heavy gag and gag of submission, not tried with the silencer)

-armbinder escape via DCL cutting object only works for armbinders, not elbowbinders.

-patrons don't remove armbinders after bondage event solicitation (they remove the other restraints they put on though) when they don't "feel generous".

-when getting out of a heavy yoke, when choosing not to reward the helper, if you quit the dialogue as they ask "what, i'm not getting a reward?" without answering them, there is no consequence.

-when in full chastity (confirmed by DCL message on screen, no keys, need gag for chastity) sometimes still get raped

-cursed collar doesn't react anymore when you try to tinker with it. It was a nice little touch.

-bondage dialogue not refreshing for me (so 1 time per npc) but it seems to work for other ppl

-rubber arrears dress not removed once i got the customer "home"

-dominant sasha never removes the rubber dress she applies with the "it's intolerable you're not wearing rubber!" line. checked there is no counterpart to it with TESVedit, unless it's shared with the catsuit. The line to remove it never procced for me though (and god knows i tried by spamming reloads!)

-dominant sasha, some restraints are escapable : gag, rubber dress

-dominant sasha collar escape doesn't remove the shock collar key, i get the message "you're now free" in a constant cycle 

-keyholder quest with dollmaker does not end, the global variable "keyholder can release" isnt updated to 1 after the chosen number of game days passed

 

 

As for new ideas...

-another rubber collar type quest, based on specific actions rather than arousal (maybe crafting, brewing pots, smithing...)

-an inverted slut collar, meaning you need to do X actions in a timeframe not to be punished (compatible with the above idea!)

 

I'm hyped for additions with straightjackets and the new spikeball/mage slut outfit.

keep up the wonderful work :heart:

Posted
32 minutes ago, Clockwinding said:

-rubber collar quest is not repeatable (there's a global variable that says alreadydone=0/1). when getting a 2nd one the quest just doesnt start. Farengar is now sad.

 

For the record, the Farengar tie-in to the Rubber Doll quest is NOT from DCL. That actually comes from Devious Cidhna. (Yeah, I know, that surprised me at first too.)

Posted

reading this gave me an idea of combining ideas from Comrade Laura 'Lokomootje", Rjn,and Clockwinding.

 

a new quest

 

a cursed straightjacket,  when it is added/looted and goes into your inventory you can no longer access your inventory (or fast travel??) until

you ask someone for help.  when you ask him/her for help they say something like "sure i'll help you with your problem."

then they equip the new "straightjacket" on you saying "that was your problem, you had forgot to equip your jacket".

after the straightjacket is equipped every time you go to use a vanilla crafting station (or a chance on travel) it would add yet another devious

device to you. 

you are unable to get out of any devices until it has added a set (MCM configurable??) number of devices to you.

the devices it adds should be punishing type items (like the Silencer, and the Striptease Collar etc).

 

or possibly a "pony item" (1 pony item that is cursed) where it/they cannot be removed until after you have the full set on for x days.

along the lines described above (including the tail plug).

 

just an idea (or compilation of the ideas of others) for your consideration.

 

Posted
6 hours ago, Kimy said:

1. I will definitely make quests involving customized versions of the newer DD4 items. If people have ideas for interesting quests, I'd be curious to hear them, btw! :smile:

Oh! A Devious Call for Papers! So here's my, uhm, submission:

 

Deviously Indentured Servant

You end up enslaved / indebted to one of Skyrim's craftsmen or -women. Possibly as an outcome of Simple Slavery, or after being rescued from the bandits after Combat Surrender.

The Deal: You must work off your debt. A blacksmith might need you to craft a number of weapons and armors. An innkeeper might need you to serve a number of customers and cook meals. And so on. If you don't have the needed skills for the required actions, you can get another task (simplest would be chopping wood), but of course with a much higher quota.

The Catch: well obviously, you'll be in chains. Your new owner wouldn't want you to run away, no would they? The type of restraints could match the profession of your owner, like for example: blacksmith = Heretic's iron set, innkeeper = open extreme hobble dress, court wizard = elegant hobble dress, ...

The owner will release you from your chains once you've met the quota. You could also decide to run away, but then you'll obviously remain in the restraints until you find your own way out of them and your former owner will place a bounty on your head after a day or two.

 

The Devious Arena

A possible hardcore outcome of Combat Surrender to bandits, or just Simple Slavery. There are two or three bandit forts/hideouts in Skyrim that have pit/arena places in them, so maybe one of them could be cloned as a Devious Arena. Your captors put you in chains and then pit you against some enemy. Another tied up victim? Or some small animals like skeever, mudcrab, or even a wolf? Maybe there could be a few tiers of fights. Lower tiers = tough restraints, easier enemies, upper tiers = simpler restraints, tougher enemies. You could start out in the middle and move and down the tiers depending on whether you won or lost the previous fight. After dropping through the bottom tier, your captors grow tired of your and just dump you somewhere (in chains, of course). When you move up the ranks and beat the toughest enemy, you will be released (robbed of your coin, but free to go).

 

The Pony Express

You already have a delivery quest in the form of "Courier in Chains", this would be another, different take on the courier business: Some of Skyrim's richest individuals are not satisfied any more to merely get their purchases from the Dollmaker and the Captured Dreams store sent to their door. No, they want them delivered in style! That's why Jarl Siddgeir, always in need of some extra coin, came up with an ingenious plan: he has set up his very own courier service, the Skyrim Pony Express. Now he only needs one or two reliable volunteers to work as his couriers. The pay is very good, but the outifit you're required to wear? That's highly questionable, not to mention not at all practical. Harness, bit gag, hoof boots, tail? What on Nirn? But if Skyrim's richest want it done, they get it done. And the pay is very good indeed!

(Possible catch: you may run into the Imperial Mail's couriers along the way and they do not look kindly upon some backwoods Jarl setting up a competing business. Those profits may also attract all kinds of thieves and bandits looking for a quick extra septim.)

Posted
3 minutes ago, El_Duderino said:

The Pony Express

You already have a delivery quest in the form of "Courier in Chains", this would be another, different take on the courier business: Some of Skyrim's richest individuals are not satisfied any more to merely get their purchases from the Dollmaker and the Captured Dreams store sent to their door. No, they want them delivered in style! That's why Jarl Siddgeir, always in need of some extra coin, came up with an ingenious plan: he has set up his very own courier service, the Skyrim Pony Express. Now he only needs one or two reliable volunteers to work as his couriers. The pay is very good, but the outifit you're required to wear? That's highly questionable, not to mention not at all practical. Harness, bit gag, hoof boots, tail? What on Nirn? But if Skyrim's richest want it done, they get it done. And the pay is very good indeed!

(Possible catch: you may run into the Imperial Mail's couriers along the way and they do not look kindly upon some backwoods Jarl setting up a competing business. Those profits may also attract all kinds of thieves and bandits looking for a quick extra septim.)

Was trying to brainstorm an idea for using the pony items for DCUL, but this pretty much sums up what I was thinking of.  Even better is that all of your ideas sound like great short-to-medium duration events that would work great as DCUR or Simple Slavery outcomes (of which IMO SS needs more of).

 

Extra idea to add to the Pony Express idea that may help give it a different feel from Courier in Chains - the items on the player could have powerful enchantments to match the wealth of the clientele involved, such as extra stamina and player speed (if you are to be dressed like a horse, why not enchant the gear so the player can run as fast as a horse?).  However, if you physically get caught by the Imperial Mail (say on-hit event to instantly down the player?) they could both steal your package and take advantage of the player, leaving you to return to your point of delivery for punishment.

Posted

As to ideas (some I've mentioned earlier)....

  • A chance to get tied when you leave a dungeon.
  • Having to strip-dance in bars to remove the strip color.
  • If you drink an alcoholic beverage, there is a small change you drink multiple beverages. The end result will be waking up on a random farm (in the same hold) and a quest-marker pointing towards all the taverns in the same hold, as the innkeeper of one of them is likely to have all your items/clothes (yup, you wake-up naked).
  • Arm and leg cuffs that forces the dragonborn to crawl instead of being able to walk. This can occur in cities and only when the dragonborn is not locked in a yoke or armbinder.

And perhaps an alternative for the crime system, but I guess that would fit better in a separate mod.
 

Anyway, still like how this mod is still getting developed further. It is one of the best (devious) mod I know.

Posted

Has anyone ever read this story: The Revenant Of Hargreaves Manor?

 

It has lots of interesting elements that would work really nicely in a DD/DCL setting, including corsets, hobble skirts and dildo plugs that get tighter or highly active at night.

 

It'd make a great quest-line, in whole or in part.

Posted
10 hours ago, Kimy said:

1. I will definitely make quests involving customized versions of the newer DD4 items. If people have ideas for interesting quests, I'd be curious to hear them, btw! :smile:

I would really like to see some 'sentient' devices, that change themselves based on the situation and interacts with the player to some degree. It could potentially add restraints while in 'safe' public areas, but removes them while the player is dungeon crawling. Allowing the player to go through complete questlines without having to remove devices themselves, and the player would go though varying levels of bondage while never being in control of it.

Posted
13 hours ago, Kimy said:

1. I will definitely make quests involving customized versions of the newer DD4 items. If people have ideas for interesting quests, I'd be curious to hear them, btw! :smile:

I have 2 suggestions, although I'm not sure if they would be small enough to fit into DCL and might be best served in a seperate quest mod, you would know better if if that's the case or not, sorry for the rather unimaginative names, I've not had very much sleep.

 

1st. Princess Enslaved Continued

This one could act either as a continuation of the enslaved princess alternate start plugin with the buyer hunting the character down and locking her up in his castle. or if the character didn't go with that one at the start of the game, a rich noble who hears about this Dragonborn running amok and has a need to possess her.

In either instance the character is brought to a remote castle and locked up in devices (Hobble dress, shoes, blindfold, armbinder and so on) and left alone while the noble goes off to prepare for your "Marriage".

The gameplay portion consists of the character searching through the castles winding corridors and mazelike halls to find keys and ways to unlock her bindings, the idea would be that to unlock each binding you have to overcome a puzzle that relies on your weakness from that particular restraint (to unlock blindfold you need to navigate a maze or to unlock boots you need to outrun something just as examples)

The quest would end with the character either running out of time (should not be too big of a rush so the entire quest doesn't become suffer) and getting put into a leon/leah style slavery with your new "Husband" where escape is much harder.

Alternatively you find a way out of all the bindings and you unlock the way out, escaping the bad end but possibly setting yourself up for even more fun quests in the future.

 

2nd, Insane Asylum

"Have you heard about this strange woman running amok in Skyrim? she claims to be Dragonborn, Tiber Septim reborn, obviously she's not right in the head, she needs to be taken in and cared for for her own good."

The basis here is fairly simply, someone in power believes your claims to be the "Dragonborn" is a bit insane, or maybe he/she's gotten tricked by a Dragonborn impersonator who wants you out of the way.
This person convinces or forces the character somehow to be put into a insane asylum where your "delusions" will be resolved, and it just so happens that the headmistress of this insane asylum believes strongly in sexual control and stimulation as part of the treatment.

The quest here takes place in a much smaller fascility compared to the above suggestions, so that slowdown debuffs won't impede gameplay too much (It's not very fun when the gameplay consists of pointing the character in a direction, pressing autowalk and then spending the next 15 minutes looking at reddit on your phone), probably not much much gampeplay area than a small cell, a indoors excerciseyard and a dining hall.

The main devices here would be the Straitjacket (With an upgrade to the legbinder version if the patient is being problematic), plugged chastity belt and gag, where the inmate is only allowed out of her belt for "Sexual therapy". The gag will on the other hand probably be omissible if the patient progressing in her treatment.

The actual quest consists of the character going through a daily routine of treatments and events during different stages of the treatment while she tries to find a way out of there.

I imagine there be 3 endings:

the Escape ending, which will leave you in the devices you were locked into untill you unlock them.

The Trick ending, where the character manages to go along with the treatment without breaking and get released once you've convinced the caretaker you're "Cured"

and the bad ending, where you might pull a plottwist that the insane asylum was actually a front for creating submissive sex slaves for auction, another alternative I orifinaly considered would be to remove your shout powers after supressing your "Dragonborn fantasies" but that would definitely break many quests.

 

If you read through all of this I thank you for your patience and hope to hear your opinion on them.

Posted
5 hours ago, Ursur1major said:

2nd, Insane Asylum

"Have you heard about this strange woman running amok in Skyrim? she claims to be Dragonborn, Tiber Septim reborn, obviously she's not right in the head, she needs to be taken in and cared for for her own good."

The basis here is fairly simply, someone in power believes your claims to be the "Dragonborn" is a bit insane, or maybe he/she's gotten tricked by a Dragonborn impersonator who wants you out of the way.
This person convinces or forces the character somehow to be put into a insane asylum where your "delusions" will be resolved, and it just so happens that the headmistress of this insane asylum believes strongly in sexual control and stimulation as part of the treatment.

The quest here takes place in a much smaller fascility compared to the above suggestions, so that slowdown debuffs won't impede gameplay too much (It's not very fun when the gameplay consists of pointing the character in a direction, pressing autowalk and then spending the next 15 minutes looking at reddit on your phone), probably not much much gampeplay area than a small cell, a indoors excerciseyard and a dining hall.

The main devices here would be the Straitjacket (With an upgrade to the legbinder version if the patient is being problematic), plugged chastity belt and gag, where the inmate is only allowed out of her belt for "Sexual therapy". The gag will on the other hand probably be omissible if the patient progressing in her treatment.

The actual quest consists of the character going through a daily routine of treatments and events during different stages of the treatment while she tries to find a way out of there.

I imagine there be 3 endings:

the Escape ending, which will leave you in the devices you were locked into untill you unlock them.

The Trick ending, where the character manages to go along with the treatment without breaking and get released once you've convinced the caretaker you're "Cured"

and the bad ending, where you might pull a plottwist that the insane asylum was actually a front for creating submissive sex slaves for auction, another alternative I orifinaly considered would be to remove your shout powers after supressing your "Dragonborn fantasies" but that would definitely break many quests.

 

If you read through all of this I thank you for your patience and hope to hear your opinion on them.

 

It's not exactly lore friendly, but if you're going to have an asylum, it almost demands a full-on, no-holds barred, massive expansion approach, with lots of NPCs, sub-quests, complicated back-story to excuse the asylum existing at all - probably run by Vigilants of Stendarr, because they're all nuts to start with, and there's already dialogue that insinuates the kidnap women under the disguise of false accusations of consorting with daedra, and then use them for kinky purposes.

 

This is an idea I like. How can this vital niche not be filled in skyrim mods?

Posted

Hi all,

I seem to have a problem with 'damsel in distress'. My PC was wearing armbinders when she was sold into the Simple Slavery auction. Some bored bastard bought her and the 'damsel in distress' quest fired. 

 

Woke up in the cage, wiggled out of ropes, armbinder, and every device that was not described as 'high security'. Now I am stuck. When I try to open the cage, I get the message "There is no way you can open the door with your hands sealed inside the armbinder". But the hands are free.  

 

Edit: The armbinder had been left on after a soliciting scene - the 'customer' placed it on the pc among other devices. At the end she agreed to take them off again; the other devices vanished, but the armbinder stayed. 

 

Posted
15 hours ago, jaberwocky said:

As to ideas (some I've mentioned earlier)....

  • A chance to get tied when you leave a dungeon.
  • Having to strip-dance in bars to remove the strip color.
  • If you drink an alcoholic beverage, there is a small change you drink multiple beverages. The end result will be waking up on a random farm (in the same hold) and a quest-marker pointing towards all the taverns in the same hold, as the innkeeper of one of them is likely to have all your items/clothes (yup, you wake-up naked).
  • Arm and leg cuffs that forces the dragonborn to crawl instead of being able to walk. This can occur in cities and only when the dragonborn is not locked in a yoke or armbinder.

And perhaps an alternative for the crime system, but I guess that would fit better in a separate mod.
 

Anyway, still like how this mod is still getting developed further. It is one of the best (devious) mod I know.

These are all great ideas that I would love to see. +1

Posted

Its been awhile since I played with Cursed Loot and wondering am I suppose to be able to access inventory even with my characters arms tied up and if not is there an option to lock access to the inventory

Posted
2 minutes ago, Hiderius said:

Its been awhile since I played with Cursed Loot and wondering am I suppose to be able to access inventory even with my characters arms tied up and if not is there an option to lock access to the inventory

Yes, DD4 does not block access to inventory, and you need that access because you need to try to unequip your bindings to try to unlock them/struggle out of them.

Posted

While I don't have a fully fleshed out quest ideas like other people suggested, I do have a possible prologue for one:

 

Some time completing Ulstof's quest, he could send a courier with a letter saying that he liked your particular talents and could use a girl like that for something, maybe a pony girl race with money (or some other) reward involved, or fashion showing off to his friends/clients some new items he recently acquired with money reward again, or possibly fetching "an artifact" in this new dungeon he heard about, which totally has only draugr in them with no other curses or traps, nope, totally safe, just a few draugr...

Posted

Edit 2 : Finally fixed this issue, can keep going on installing skyrim&mods after hdd failure.

 

For people who are looking for a solution for the Child missing an important flag, which disables cursed loot : install skse manually instead of doing it with NCM, then run skse_loader as administrator.

 

Had to do both to finally fix this issue.

 

 

Posted

when your character has sex with someone or is raped aren't your outfit suppose to be removed? My character she was raped while wearing a hobble dress but it was not removed at all and looked really strange as an the blacksmith Hod in Falkreath clipped through the dress. My character was also raped by a Falkreath guard and he removed his outfit but my character she stayed in her outfit and the guard clipped through my characters hobble dress that was never removed. Thought both my character and target character was suppose to undress before anything happened

 

 

Posted

I can't seem to find the option for finding devices in chests(not traps, just normal devices). Under what category is it?

Posted
41 minutes ago, nightwolf said:

I can't seem to find the option for finding devices in chests(not traps, just normal devices). Under what category is it?

It is in the sixth page (Miscellaneous Options), under "Restraints drop chance" (right side, second option).

Posted

Hello there, I have some trouble with new latex dresses (for example UUNP SpikeBall Suit) I can build it in bodyslide, but I cant find it in the game and of course I searched for this in console :<

Posted
8 hours ago, Hiderius said:

when your character has sex with someone or is raped aren't your outfit suppose to be removed? My character she was raped while wearing a hobble dress but it was not removed at all and looked really strange as an the blacksmith Hod in Falkreath clipped through the dress. My character was also raped by a Falkreath guard and he removed his outfit but my character she stayed in her outfit and the guard clipped through my characters hobble dress that was never removed. Thought both my character and target character was suppose to undress before anything happened

 

 

A hobble dress is a 'restraint' rather than clothing, so it doesn't get removed by the usual SexLab stripping.  It's the same with other restraint items (except possibly for armbinders and chastity belts, depending on your settings).  But I agree with you that the behaviour is odd: not only does the Dragonborn get penetrated through the dress, but she is suddenly able to move her legs freely.  I think it's probably a DD issue rather than a DCL issue though.  The hobble dress ought to function as a chastity device (and then the "attackers remove chastity belts" option could also allow them to remove hobble dresses).

Posted
1 hour ago, Ytheria said:

A hobble dress is a 'restraint' rather than clothing, so it doesn't get removed by the usual SexLab stripping.  It's the same with other restraint items (except possibly for armbinders and chastity belts, depending on your settings).  But I agree with you that the behaviour is odd: not only does the Dragonborn get penetrated through the dress, but she is suddenly able to move her legs freely.  I think it's probably a DD issue rather than a DCL issue though.  The hobble dress ought to function as a chastity device (and then the "attackers remove chastity belts" option could also allow them to remove hobble dresses).

True, they either need to block SexLab scenes while wearing it.

Or they could make new animations for it, which takes alot of time.

Posted

What about quest tagged chastity belts?

They shouldn't get removed right?

 

Incidentally, it appears that the main enable toggle for rape (top right of rape MCM) that says if it's unticked, rape is completely disabled, may not be exactly telling the whole truth.

 

If you're made helpless by boots, it seems you can get DCL raped, even without the main rape enable box ticked. Might just be a problem with that MCM item updating the actual quest state in my game, but I've seen it several times now. (I have rape disabled because I'm wearing a quest chastity belt, and rape attempts end up making no sense at all).

 

Might have something to do with me having DCL events disabled too? Probably not.

Posted
6 hours ago, Comrade Laura 'Lokomootje' said:

True, they either need to block SexLab scenes while wearing it.

Or they could make new animations for it, which takes alot of time.

You cant touch yourself in hobble dress i believe... starts DDbelted animation.
The hobble dress is more like for a short time in theatre during the break.
Just disable front and butt sex, already works like that for solo anyway.
Oh please add a quest involving theatre. I wanna see skyrim actors playing a game :smiley: now we also know what to wear for such a skyrim theatre. Let's say there is a rich man needing company into a theatre.. a date! And he picked the clothes for you to wear...or some of his servants...
Now just to make game characters playing hamlet or something :smiley: the play's probably gonna be "like it just happend..." some textbox or something, but still nice.
But make the guy sexy!

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