katonwolf Posted February 10, 2018 Posted February 10, 2018 15 hours ago, Reesewow said: Unless "updated" means "started a new save with the newest versions", that could be your problem. You cannot update from the older versions to DD4 on the same save (may be able to do it with save cleaning but it isn't supported). If you do mean on a new save, possibly need to run FNIS? I did start a new save, a couple actually. still doesn't work. And yes, I have ran FNIS Â
centurian Posted February 11, 2018 Posted February 11, 2018 On ‎04‎/‎02‎/‎2018 at 2:04 AM, jaberwocky said: As to ideas (some I've mentioned earlier).... Having to strip-dance in bars to remove the strip color. And perhaps an alternative for the crime system, but I guess that would fit better in a separate mod.  Anyway, still like how this mod is still getting developed further. It is one of the best (devious) mod I know.  I like this one - seems too easy to remove that collar if you have keys handy. Feels like you should have to perform some tasks to remove any cursed collar.  And if you are city-based, the striptease collar doesn't really adversely affect you.  So taking the above a step further - how about the striptease collar makes the wearer strip when told to. Some NPCs know about the collar and can see you wearing it, so they tell you to strip as soon as you initiate dialogue. You can't wear clothes again until an event occurs, such as time passed, sex act, or if really devious, then you have to speak to an NPC to get a dialogue option for permission to wear clothes again - and you're just as likely to get a negative outcome from that dialogueÂ
special Posted February 11, 2018 Posted February 11, 2018 @Kimy or anyone else... Need help with Rubber Arrears Quest. I have tried at least 13 times to complete this quest and I cannot. The NPC the Player is sent after just doesn't seem to exist. I have even used a mod to look for said NPC and still I cannot find her. Is this quest designed so the Player fails or can it actually be completed? Also, does anyone know where the NPC is likely to be (Inn etc) in the specified "[NPC Name] has been seen in [Location 1], [Location 2] or [Location 3] recently"? thanks for any help with this.
A Little Kitten Posted February 11, 2018 Posted February 11, 2018 53 minutes ago, special said: @Kimy or anyone else... Need help with Rubber Arrears Quest. I have tried at least 13 times to complete this quest and I cannot. The NPC the Player is sent after just doesn't seem to exist. I have even used a mod to look for said NPC and still I cannot find her. Is this quest designed so the Player fails or can it actually be completed? Also, does anyone know where the NPC is likely to be (Inn etc) in the specified "[NPC Name] has been seen in [Location 1], [Location 2] or [Location 3] recently"? thanks for any help with this. You're given a list saying names of cities she's being aruond. Have to get in the city, search around(you'll recognize her if you see her, doesnt look like vanilla npc) and if she's not there, she's in different city. It's sure much harder if you dont take a look at the note saying names of the cities
Clockwinding Posted February 11, 2018 Posted February 11, 2018 4 hours ago, special said: @Kimy or anyone else... Need help with Rubber Arrears Quest. I have tried at least 13 times to complete this quest and I cannot. The NPC the Player is sent after just doesn't seem to exist. I have even used a mod to look for said NPC and still I cannot find her. Is this quest designed so the Player fails or can it actually be completed? Also, does anyone know where the NPC is likely to be (Inn etc) in the specified "[NPC Name] has been seen in [Location 1], [Location 2] or [Location 3] recently"? thanks for any help with this.  3 hours ago, A Little Kitten said: You're given a list saying names of cities she's being aruond. Have to get in the city, search around(you'll recognize her if you see her, doesnt look like vanilla npc) and if she's not there, she's in different city. It's sure much harder if you dont take a look at the note saying names of the cities NPCs are always around the town square, never inside a building. If you do the quest multiple times in a row the NPC you need to bring back will not be spawned (happened to me after three quests). Need to wait for a few days so the currently bought back customers are despawned and ready to use again it seems.
special Posted February 12, 2018 Posted February 12, 2018 7 hours ago, A Little Kitten said: You're given a list saying names of cities she's being aruond. Have to get in the city, search around(you'll recognize her if you see her, doesnt look like vanilla npc) and if she's not there, she's in different city. It's sure much harder if you dont take a look at the note saying names of the cities Yep, I read the note  4 hours ago, Clockwinding said:  NPCs are always around the town square, never inside a building. If you do the quest multiple times in a row the NPC you need to bring back will not be spawned (happened to me after three quests). Need to wait for a few days so the currently bought back customers are despawned and ready to use again it seems. Hmmm I've looked in the Town Squares before heading inside. Will try again.
Ryu Gabriev Posted February 12, 2018 Posted February 12, 2018 Is there a thread where suggestions for this mod may be submitted? I've enjoyed the whole Devious collection (what parts I could get to work, my skills are still at the toss it at MO and hope it works out), but as ZaZ's stuff has increased in complexity and volume, a question has risen with it. Some twisted soul came up with restraints/gags/outfits that are self-applying... Why wouldn't the same mad alchemist/enchanter/whatever try making ropes that tied up victims *for you*? Basically, I'm wondering if you guys could be persuaded to add the new rope restraints to the potentials list for Cursed Items that can be found. How about it?
Lupine00 Posted February 12, 2018 Posted February 12, 2018 I saw this, and I thought of Skyrim. Plumes Trust me, it's on topic. 1
Ildon Posted February 12, 2018 Posted February 12, 2018 Wow. This is such a massive thread that I am having trouble finding help for my problem even wiith search utilization. :x I'm recently returning to Skyrim after being away foreverz and of course this is one of the first mods I grabbed and reinstalled, thanks to fond memories of it from before. Unfortunately I seem to have done something wrong along the way. Â The mod itself appears to be mostly functioning correctly. Items are appearing, events are triggering, the basic functionality appears to be working just as I remember it. However, I'm having a problem with solicitation, NPCs demanding sex, and rape events. Both of these work fine at first. I can go through the dialogues for solicitation just fine and rape events will trigger, both while sleeping and from aroused NPCs. The actual animations do not seem to be triggering. With solicitation, the customer can agree, face the character as if something is going to happen, and then nothing; I can then talk to them again and the usual post-solicitation dialogue will be present as if everything had gone down just fine. With rape, the character will be charged/pulled out of bed, stripped, and bound as expected, but then the bonds are immediately released and the aggressors walk away as if finished. Did I do something wrong here? Sex animations in general seem to be working just fine with other mods, and the cursed loot is dropping/events triggering just fine so this mod also works. I just can't figure out the skipping of animation thing that is going on since my fresh install. I've used LOOT to sort the load order, I've run FNIS, I'm stumped. Apologies if this is a really stupid question. After being away for so long, it is entirely possible that I have completely forgotten some simple step I took in the past to get everything working before.
Ytheria Posted February 12, 2018 Posted February 12, 2018 On 2/11/2018 at 11:07 AM, centurian said:  I like this one - seems too easy to remove that collar if you have keys handy. Feels like you should have to perform some tasks to remove any cursed collar.  And if you are city-based, the striptease collar doesn't really adversely affect you.  So taking the above a step further - how about the striptease collar makes the wearer strip when told to. Some NPCs know about the collar and can see you wearing it, so they tell you to strip as soon as you initiate dialogue. You can't wear clothes again until an event occurs, such as time passed, sex act, or if really devious, then you have to speak to an NPC to get a dialogue option for permission to wear clothes again - and you're just as likely to get a negative outcome from that dialogue Or from time to time the collar could force the PC to perform a striptease, which might lead to various adverse outcomes, e.g. gets raped by onlookers, gets arrested. Although getting arrested might cause problems because the collar would conflict with the PO collar.  Alternatively, it could cause NPCs to strip the PC from time to time (as in "Get Stripped!").
lwanderer9 Posted February 12, 2018 Posted February 12, 2018 On 04/02/2018 at 2:23 AM, El_Duderino said: The Pony Express You already have a delivery quest in the form of "Courier in Chains", this would be another, different take on the courier business: Some of Skyrim's richest individuals are not satisfied any more to merely get their purchases from the Dollmaker and the Captured Dreams store sent to their door. No, they want them delivered in style! That's why Jarl Siddgeir, always in need of some extra coin, came up with an ingenious plan: he has set up his very own courier service, the Skyrim Pony Express. Now he only needs one or two reliable volunteers to work as his couriers. The pay is very good, but the outifit you're required to wear? That's highly questionable, not to mention not at all practical. Harness, bit gag, hoof boots, tail? What on Nirn? But if Skyrim's richest want it done, they get it done. And the pay is very good indeed! (Possible catch: you may run into the Imperial Mail's couriers along the way and they do not look kindly upon some backwoods Jarl setting up a competing business. Those profits may also attract all kinds of thieves and bandits looking for a quick extra septim.) you, I like you, that would be an excelent idea
WaxenFigure Posted February 12, 2018 Posted February 12, 2018 14 hours ago, Ryu Gabriev said: Is there a thread where suggestions for this mod may be submitted? I've enjoyed the whole Devious collection (what parts I could get to work, my skills are still at the toss it at MO and hope it works out), but as ZaZ's stuff has increased in complexity and volume, a question has risen with it. Some twisted soul came up with restraints/gags/outfits that are self-applying... Why wouldn't the same mad alchemist/enchanter/whatever try making ropes that tied up victims *for you*? Basically, I'm wondering if you guys could be persuaded to add the new rope restraints to the potentials list for Cursed Items that can be found. How about it?  This is the thread for suggestions and support, note that this mod has only been made compatible with the new Devious Devices releases so far and has not yet implemented the new devices, that's gonna have to be an objective for the next release or more.
HermausMoron Posted February 13, 2018 Posted February 13, 2018 First off, I love the integration of bound combat in this mod; my latest playthrough has focused entirely on kick-based combat. But a little while ago, I saw this mod demo: https://www.youtube.com/watch?v=2xZc6e0f-ME&t=72s And then it occurred to me... bladed combat shackles or literal stiletto heels. Why not add special weaponized gear to the Dollmaker's collection, particularly in light of such mods as Devious Training? Â And as long as I'm hear, maybe try to integrate something from one of the amputee mods? 1
S4WDU5T Posted February 13, 2018 Posted February 13, 2018 11 hours ago, lwanderer9 said: On 2/3/2018 at 8:23 PM, El_Duderino said: The Pony Express You already have a delivery quest in the form of "Courier in Chains", this would be another, different take on the courier business: Some of Skyrim's richest individuals are not satisfied any more to merely get their purchases from the Dollmaker and the Captured Dreams store sent to their door. No, they want them delivered in style! That's why Jarl Siddgeir, always in need of some extra coin, came up with an ingenious plan: he has set up his very own courier service, the Skyrim Pony Express. Now he only needs one or two reliable volunteers to work as his couriers. The pay is very good, but the outifit you're required to wear? That's highly questionable, not to mention not at all practical. Harness, bit gag, hoof boots, tail? What on Nirn? But if Skyrim's richest want it done, they get it done. And the pay is very good indeed! (Possible catch: you may run into the Imperial Mail's couriers along the way and they do not look kindly upon some backwoods Jarl setting up a competing business. Those profits may also attract all kinds of thieves and bandits looking for a quick extra septim.) you, I like you, that would be an excelent idea  This sounds similar to the Skyrim Licensed Universal Transport Service mod (S.L.U.T.S.) as far as dressing you in Ponygirl gear and sending you off dragging a bouncy, possibly buggy cart behind you for deliveries between stables. That one was left playable but somewhat unfinished, sadly, great potential there... maybe some parts could be used in an updated form for this?
BeneathThePlass Posted February 13, 2018 Posted February 13, 2018 So. First off, I love this mod, and I'm already in love what I've seen of it in game so far, since I installed it right out of the gate once I escaped Helgen Keep. Unfortunately, I've also run into a bit of an issue right out of the gate. I ended up triggering the 'Damsel in Distress' quest before I even got through Riverwood. I escaped the cage, woke up in an inn after having a, um. Issue with some bandits. And now, while I've twice now gotten NPCs to agree to undo my restraints and the armbinder has been taken off in two different saves- the quest is stuck at 'free your arms.' Is it supposed to stay stuck there? Can I just blow through it, looking for keys, and wait for it to catch up?  Edit: Nevermind, I think I've realized that getting out of the cage with the armbinder was still on shouldn't have happened in the first place. I'll reload and see if I have more luck doing it the right way.
valcon767 Posted February 13, 2018 Posted February 13, 2018 On 2/12/2018 at 5:11 AM, Lupine00 said: I saw this, and I thought of Skyrim. Plumes Trust me, it's on topic. roflmao  nuff said Â
TajZ Posted February 13, 2018 Posted February 13, 2018 I tried to marry Sasha, using Marriage Mod that allows multiple spouses, but once I do - I no longer have the Sasha... Dialogue Tree, which means I can't add/remove her restraints, get her dance for me, have fun, or change her outfits. Mod conflict or were you never supposed to be able to marry her in the 1st place? Â
Guest Posted February 14, 2018 Posted February 14, 2018 On 2/13/2018 at 3:31 AM, valcon767 said: roflmao  nuff said  Javascript yada whatever leaves me at the door begging to get in ("But I AM 18! Dont'cha trust my gray hair?")  Page 506 or so of this thread lists some location for the bound-queen keys quest, and I'm grateful, even though it's wrong. My question is, how in Talos's name do any of you all play this quest more than once? OK I'm doing it the first time, and it's almost immersive, ignoring all the cute flaws (draugurs banging against metal) (Julius's tiny thing) and I'm on the way to high-hrothgar county to find a tomb with a view, which unfortunately Google has no idea about.  Suggestion (gawd, yes) Open the chastity-belt slightly. A girl has to poo, and those padded closed ones get messy. Every few months I install this quest, and every few months (plus a day or two) I uninstall it, and drown my guilt using other mods.  Edit, because I felt like it: There's this new pink rubber suit I like a lot, sex-partners ignore the lack of openings, as does player, and it has a very nice feature that makes the wearer tons more attractive. Plus the workers in the shop are hot, especially one. They break for lunch (or something) and one of them keeps repeating "You need to leave." Fine, uncaring people, I'll wait on the cold hard porch with the snow as thick as mushroom soup, where the slave follows and wants sex. WTF was wrong with the nice warm fireplace? Do you have a thing for coldness? The outfits made Peaches-player jealous, but she wasn't going to get roped into any labyrinthine quest (not willingly). I'll play the bound queen quest, but after this I'll never touch the things again.  TLDR Great mod, keep up the good work, except Julius who cannot be killed (modav-healthed, turned into a chicken, or pickpocketed)  Â
Ildon Posted February 15, 2018 Posted February 15, 2018 Anyone at all able to offer some advice for the problem I described in https://www.loverslab.com/topic/33986-deviously-cursed-loot-v63-2018-01-19/?do=findComment&comment=2147230 ? I've been poking and prodding at various options since posting but I can't figure out any way at all to get it working, which is strange since I never had problems with it at all until updating to a more recent version.
Corsayr Posted February 15, 2018 Posted February 15, 2018 14 minutes ago, Ildon said: Anyone at all able to offer some advice for the problem I described in https://www.loverslab.com/topic/33986-deviously-cursed-loot-v63-2018-01-19/?do=findComment&comment=2147230 ? I've been poking and prodding at various options since posting but I can't figure out any way at all to get it working, which is strange since I never had problems with it at all until updating to a more recent version. Try turning on papyrus error logging in MCM for DCUR. Then in game make note of the time this happens. Then look at your error logs at that time frame. Copy what was going on in papyrus in that time frame, post here, and we can take a look at what it is saying. Something like this should be leaving an error trail.  Â
Guest Posted February 15, 2018 Posted February 15, 2018 3 hours ago, Ildon said: Anyone at all able to offer some advice for the problem I described in https://www.loverslab.com/topic/33986-deviously-cursed-loot-v63-2018-01-19/?do=findComment&comment=2147230 ? I've been poking and prodding at various options since posting but I can't figure out any way at all to get it working, which is strange since I never had problems with it at all until updating to a more recent version. I don't know but I hate helplessness, and so I thought maybe.... If the requested sexlab-animations (toggles) are off, and Zaz animation isn't registered, a mod might be looking for a particular animation, not see it, and crap out. (why, just the other day, a mod put a big error-window in my face telling me that it did not know how to have sex with my character) I dunno, maybe it's looking for a "bound" animation, or maybe the rapists are the wrong sex (just thinking out loud)
Reesewow Posted February 15, 2018 Posted February 15, 2018 1 hour ago, 2dk2c said: I dunno, maybe it's looking for a "bound" animation, or maybe the rapists are the wrong sex (just thinking out loud) Unfortunately it is all guesswork without papyrus logs. Sexlab is really good about giving lots of details in papyrus as to what is happening to what character, and if animations fail for some reason it usually describes that too.
Lupine00 Posted February 15, 2018 Posted February 15, 2018 10 hours ago, 2dk2c said: My question is, how in Talos's name do any of you all play this quest more than once? Why would you ever play it more than once? I played it as a succubus and just about starved to death. It was pretty tense towards the end, finally retrieving the key. Â Spoiler Also, the "clue" items have quest markers, assuming Julius tells you where they are, so they're sort of easy to find. It was getting the pieces of the note that nearly did for me, but that was back when you needed ten, and after my whining, Kimy reduced it to five (though it may still say ten, but I guess that will be fixed eventually). Â
Lupine00 Posted February 15, 2018 Posted February 15, 2018 4 hours ago, 2dk2c said: I don't know but I hate helplessness, and so I thought maybe.... If the requested sexlab-animations (toggles) are off, and Zaz animation isn't registered, a mod might be looking for a particular animation, not see it, and crap out. (why, just the other day, a mod put a big error-window in my face telling me that it did not know how to have sex with my character) I dunno, maybe it's looking for a "bound" animation, or maybe the rapists are the wrong sex (just thinking out loud) If you have the filters on, and you're bound, it can only pick from a very narrow set of animations, all the stuff you might have installed through SLAL is pretty much useless at that point. Â Try turning both filters off (SL and Zap). If it's still broken after that, it's not the filter. Â Clearly, there are options to re-register and rebuild the animation info for both sexlab and zap (and SLAL). Obviously, you tried all those. When you click count animations in SLAL, does it come back with a plausible number? Â
arimys Posted February 15, 2018 Posted February 15, 2018 On 2/5/2018 at 7:08 AM, OtYra said: Hello there, I have some trouble with new latex dresses (for example UUNP SpikeBall Suit) I can build it in bodyslide, but I cant find it in the game and of course I searched for this in console :< Hey, I have the same problem, can someone help me with that?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now