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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted
1 hour ago, darkon74slayer said:

Is the rape option for DCL suppose to use Sexlabs item and clothing stripping?

I ask cause I usually set some things to be not stripped off during sex, but when ever a rape event happens from DCL my character has all  items removed.

Also was it intentional that character does not redress after rape events?

Just a quick confirmation that this is not a one off aberration.  Has happened to my PC since at least installation of 6.3

Posted

Hello, I once again have a stupid question that I just can't figure out.  My PC has been stuck in the slave collar for a while and has gotten the message that the timed lock is released and the collar can be unlocked with the proper key, but when I try to remove it with all the different keys on me I have no unlock option.  Do I need to do more sex acts to unlock it or is it something else?  Thanks in advance for any suggestions.

Posted
1 hour ago, themanticore said:

Hello, I once again have a stupid question that I just can't figure out.  My PC has been stuck in the slave collar for a while and has gotten the message that the timed lock is released and the collar can be unlocked with the proper key, but when I try to remove it with all the different keys on me I have no unlock option.  Do I need to do more sex acts to unlock it or is it something else?  Thanks in advance for any suggestions.

this is entirely possible - the slave collar requires your pc to have a certain amount of sex compared to the slut collar where it requires you to not have sex.

check your mcm settings for the slave collar (it will tell you how many times you must have sex to be able to remove it), also i do not remember exactly which 

key it needs for you to be able to remove it (it should be, if i remember right, one of the restraint key {normal}, body restraint key, or head restrain key types).

 

Posted
1 hour ago, Gimlord said:

Hello, is there any way to remove bound girls? I have set the number to 0 but still encounter them.

Setting the number of bound girls to zero prevents new ones from spawning, but doesn't remove existing instances.

 

However, any interaction with them will mark them for deletion and they will despawn shortly (and not respawn). There is no global way to remove them all instantly, so you just have to talk to the ones you encounter and choose any of the options available to get them to go away.

Posted

I have another idea for an event.

Again like the Rubber Doll, because I love those kinds of things.

 

How about a collar that adds more restraints when you're in a city for too long.

When you're fully restrained, the curse reverses and releases you of a restraint periodicaly whenever you're in the wilderness or a dungeon.

Posted
3 hours ago, Comrade Laura 'Lokomootje' said:

I have another idea for an event.

Again like the Rubber Doll, because I love those kinds of things.

 

How about a collar that adds more restraints when you're in a city for too long.

When you're fully restrained, the curse reverses and releases you of a restraint periodicaly whenever you're in the wilderness or a dungeon.

This seems awesome.

 

The detection for open cities like farlkreath or dawnstar can get a bit wonky with the area sometimes though.

Posted
5 hours ago, Comrade Laura 'Lokomootje' said:

I have another idea for an event.

Again like the Rubber Doll, because I love those kinds of things.

 

How about a collar that adds more restraints when you're in a city for too long.

When you're fully restrained, the curse reverses and releases you of a restraint periodicaly whenever you're in the wilderness or a dungeon.

Sounds fun! :smile:

Posted

Suggestion, inspired by Comrade Laura

 

Variation on Public Indecency/Dissing a City Guard/Failed Solicitation.  Guard event & device additions:

 

Prisoner Cuffs,

Anal Bell + Sneak Disabled (As Cursed Fue, tolling the knell of Passing Puss (Apologies to Thomas Grey) :smile:),

Significant forced reduction in probability of finding specific restraint key needed for cuffs,

With No Exit/Fast Travel allowed from city

 

So forced to wander the streets until she manages to find or, more likely steal, with some difficulty, the relevant key to gain freedom

 

 

Posted
26 minutes ago, donkeywho said:

Suggestion, inspired by Comrade Laura

 

Variation on Public Indecency/Dissing a City Guard/Failed Solicitation.  Guard event & device additions:

 

Prisoner Cuffs,

Anal Bell + Sneak Disabled (As Cursed Fue, tolling the knell of Passing Puss (Apologies to Thomas Grey) :smile:),

Significant forced reduction in probability of finding specific restraint key needed for cuffs,

With No Exit/Fast Travel allowed from city

 

So forced to wander the streets until she manages to find or, more likely steal, with some difficulty, the relevant key to gain freedom

 

 

Who is Thomas Grey?

Posted
1 hour ago, Destroyah340 said:

Wanting to download this mod but it requires DDi 4.0 & a lot of my mods haven't been updated for it hnnnnnnnnnggggg (ಥ﹏ಥ)

The only important DD mod I am aware of NOT already DD4 compatible is Captured Dreams. There are a handful of abandoned and outdated DD mods around that won't work either, but most of these haven't been working correctly even with DD3.

Posted
17 minutes ago, Kimy said:

The only important DD mod I am aware of NOT already DD4 compatible is Captured Dreams. There are a handful of abandoned and outdated DD mods around that won't work either, but most of these haven't been working correctly even with DD3.

So far all I know is SD+ & DEC should work fine. Am not entirely sure how Devious Framework & Cidhna handle it but am worried about ZaZ Extension Pack & Maria Eden handle DDa 4.0 (i know it already conflicts with the last version of DDi but I have a workaround from a guy here that worked fine since then & 4.0 could change that). Plus I'm interested in Devious Captures & Helpless but Captures is bein abandoned & Helpless has been for years rip.

Posted
6 minutes ago, Alecsangderlou said:

This mod is very exciting for me. It's a great mod. Can I ship it to China's 9DM website?

If I am not totally mistaken, there is a translated Chinese version available on a Chinese-language site already. At least I gave someone permission a while ago.

Posted
45 minutes ago, Kimy said:

If I am not totally mistaken, there is a translated Chinese version available on a Chinese-language site already. At least I gave someone permission a while ago.

9DM only 6.1 Chinese translation, and now 6.3 Chinese translation I only use it ,because you did not get your permission, so I did not release

Posted

I need help Ive dropped the mod files into my data folder and ive got all the required mods but for some reason it doesn't seem to work and when ever I try to download this with Nexus it just says Mod isn't activated please help also great mod

Posted
5 hours ago, Destroyah340 said:

So far all I know is SD+ & DEC should work fine. Am not entirely sure how Devious Framework & Cidhna handle it but am worried about ZaZ Extension Pack & Maria Eden handle DDa 4.0 (i know it already conflicts with the last version of DDi but I have a workaround from a guy here that worked fine since then & 4.0 could change that). Plus I'm interested in Devious Captures & Helpless but Captures is bein abandoned & Helpless has been for years rip.

ok what i have found so far is that any mod that just equips items will work fine with the new vesrion (DDi, DX 4).

 

any mods that removes certain restraints (all the stuff with the Heavy Bondage keyword) needs to be updated to work with the new version, if they are not updated

they will fail when attempting to remove these restraints (wrist shackles, armbinders, yokes, straightjackets, elobwbinders, there might be a few more i do not know

of offhand).

 

if my understanding is correct mods that attempt to remove those items (Heavy bondage stuff) and fail should not break just because of the failed attempt,

what will happen is that you will have to remove those items yourself (after it tries to do so). depending on the mod it may pause the quest it is trying to 

do until you get the offending device removed though.

 

i did do the Devious Cidhna quest on the new version (but i am sure i did not try every possible combination), and results are as follows

all the "in the mine" stuff worked fine for me (i sided with Madanach)

the follow up quest to please his people in the Redoubt worked almost fine, it all worked and ended correctly but i did have to get out of the armbinder myself

the follow up quest with Borkul worked fine too, again other than having to get out of armbinder myself (not 100% sure Borkul added that armbinder though)

did NOT test the devious pirates part of it yet.

 

Submissive Lola - works as usual other than, as stated, failing to remove certain restraints that have the new keyword on them. (i plan to drop this next new game

in favor of Devious Followers Beta which works fine with the new DDI, DDX, as it was made on the development version and can in the right circumstances

remove Heavy Bondage items).

 

i have not used Maria Eden in a long time now so cannot say if it works with the new version or not (but the last time i used it it already had problems with 3.3)

 

as for Devious Framework i cannot use that one, as for some reason if i install it my Skyrim becomes crash happy.

 

as for ZEP the only mod i have that uses that is Devious Followers Beta, and SteelMagpie found a work around for using that with ZAZ 8.0 (details in the DFB

support thread), that at least lets me have both in without crashing (ZAZ 8.0 works fully but ZEP may have issues, but at least they mostly work together).

 

Posted

I do hope stobor gets a chance to update his mods for 4.0.  I really enjoy both Devious Cidhna and Angrim's Apprentice. 

 

Edit to add:  Hmm, that quote attempt did not work, was trying to respond to this.

Quote

The only important DD mod I am aware of NOT already DD4 compatible is Captured Dreams. There are a handful of abandoned and outdated DD mods around that won't work either, but most of these haven't been working correctly even with DD3.

 

Posted

As it's so much harder to get rid of bound girls than to increase the number of them, and as there are so many forum posts about "how do I get rid of bound girls?" or confusion about how they turned the number of them down, but the bound girls were still present... and yes we know why...

 

Wouldn't it make sense to:

  • Default number of bound girls to ZERO, player can turn it up if they want bound girls.
  • or, alternatively, if number of bound girls is turned down, DCL actively disables bound girls to match the count

Seems to me, that if both these things happened, it would remove a lot of confusion? Just a thought.

Personally, I'm fine as is, but defaulting the count to zero doesn't seem like it would be a lot of trouble.

Posted

I found The Bound Queen book with no problem. Went off to do other quests before going to the College. Now, I'm at 20th level and the quest has disappeared from my Journal and the mage does not have the BQ dialogue.

Posted
3 minutes ago, Sarge Misfit said:

I found The Bound Queen book with no problem. Went off to do other quests before going to the College. Now, I'm at 20th level and the quest has disappeared from my Journal and the mage does not have the BQ dialogue.

Did you read the book and start the quest, or just had it in your inventory?

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