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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

 

 

 

Then do yourself, Kimy and the rest of us a favor and keep it on a personal level, by using PMs instead of the public forum.

 

Thanks but no thanks. If i didn't make it clear enough in my huge post, i've no desire to converse with Kimy on any level or for any reason, and she's been on my ignore list for a very long time now. I just wanted to tell my side of the story after the linked-below post got pointed out to me. Well that, and also i've not eaten for days, and i was just starting on my second bottle of cheap vodka for the day, so i kinda felt like venting some pent up frustration (call me what you want, but atleast i'm beeing honest about it).

 

Not interested? Well, there's no gun in my hand, and i'm not forcing you to read anything that you don't care to read, so why even care about it?

 

Mind to provide a link to this post?

This thread is to massive, to find a specific post.

 

There you go:

 

http://www.loverslab.com/topic/33986-deviously-cursed-loot-v52-2015-12-30/?p=1458721

 

 

Guys and girls,

May I suggest everyone taking a deep breath and dialing back magnitude of the crap storm that is raging here?  I've been a part of this awesome and friendly community for some time, albeit a silent part, but still...  my impression from all this  (yes, I know I that my opinion is un-informed and probably I don't know alot...), but based on all that I have seen and read in LL so far, am pretty sure that there were no ill will from anyone here.

 

Yes, stuff got ugly and personal, feelings were hurt, there were probably a couple of misunderstandings on top of that... When we are talking about a group of people, different people with different interests, such things WILL happen sooner or later, and they are never pretty. The big question I think is - shit happened, and what now? Do we continue with the crap storm, or perhaps we should take a step back and look at the bigger picture - this forum is a  very nice, accepting and relaxed online place

 

Coopervane - if my un-informed opinion means something in those circumstances,  I really do not think that anyone, Kimy included truly meant you any harm or had an ill will of some sorts. Yes, you were mentioned in this thread, but shamed? My impression is that Kimy simply stated her opinion and thats about it. You stated your opinions and reasons. That is legitimate, and personally, I understand very well the reasons for your decisions,  considering the horrible events in your past that you've described.

On the other hand, I think that Kimy is right as well here - for starters, simply because it is her mod, her work - and she has all the rights  to do anything with her work. And that includes decided what is required and what is not. From what I gathered up until now, I think that events simply got out of hand, then personal feelings were involved and then stuff went downhill very fast.

 

In any case, be safe Coopervane! Obviously, I cannot speak for others, but personally I really appreciate all the work you have done for the community. 

 

 Anyways, thats what I think - a perspective from someone uninvolved...

 

+1

 

shit happens. we all know it. was there any ill will ? maybe, maybe not. but this forum is not the place to talk about it. we are a community, and we are here to share our common passion for modding. not speak of personal matters.

 

Posted

 

So all i get out of this - from a pure objektive point of view - is that you both have perferences that you followed but that for one reason or another excluded each other. But where exactly did the problem come up that led to those postings?

 

That's indeed the gist of what happened. I am getting blamed for making decisions regarding my mod that he disagreed with. A decision that's absolutely none of his business, nonetheless. I guess he is and was somehow under the misconception that the DD team (he used to be a member of) would somehow have a say in what way I can or cannot develop my own mod. When they clearly don't. That my mod is using the DDI API doesn't mean I no longer have the right to call the shots for my own mod and I have no idea why he thought that would be the case. I think I can safely say I listen to suggestions as much as anyone here, but like every other modder on LL I make decisions for my own mod and nobody else does. Period. As far as I am concerned that's not open for discussion. It angers me to no end that I ended up in the middle of this ocean of drama for no reason other than doing what every modder in the world does: Developing her mod the way she sees fit.

 

So now I am seeing my name getting smeared all over the forum when all I ever wanted is make a bondage mod and share my work with the community here. And funnily enough he's complaining now that I publicly answered Inte's question about what happened, which was triggered by his OWN bash postings about me, which for the record he started without any provocation whatsoever other then me making a pro-CBBE comment in a FO4 thread he happened to post in as well. NOBODY forced him to quit the DDI team. Certainly not me, I am not even a part of it and never have been. We all asked him to stay back then, myself included.

 

I don't know what part about "Don't like my mod, then don't use it!" is lost on him, honestly. He could have and still can make UNP meshes for DD for the rest of his life as far as I am concerned. I feel sympathy for what happened to him, but this is no justification for dropping bucket loads of spite over my head for no reason other than using a body mod he doesn't like. If he can't look at the bodies I am using, he needs to uninstall my mod and move on. That's all. And that's seriously the last time I am going to address this garbage, because I am sick of it.

Posted

Even from the standpoint that he may have started the whole thing, it still doesn't make much sense to me as the argument is about personal taste.
And no matter what personal taste is based on, it's no base for arguments. This simple? Yes, this simple.
 

And what i see for myself, is that you two reached a point where verbals are used in a way, that can be understood offensive.

Alot of people, me included, could argue for hours over what body type is best. From personal taste up to technical aspects, but we all can safely agree that we're in the lucky position to be able to choose from a variety of body replacers and we all are well aware that this much variation has its cons.

So you both are (at this point i can only repeat m.skynet) wrong and right at the same time and i can't say who i would support more as not only are both of you invaluable for the modding community, but for me no argument has more weight then the other and forcefully trying to give an argument more or less weigth is just making things worse.

 

My hopes are still that you two start getting along again ... after having a more or less heated argument.

And if this dosn't help, then at least ignore each other and never ever talk about anything of this again. Yes, it's the cheapo solution, but still better then a waging war.

Because no matter who leaves or stops posting, it'll be a loss for all of us and i'm not willing to accept this ... knowing that i couldn't prevent it anyway, making it even worse.

Posted

I have been under the impression that this forum thread was about DCL;  how to use it, how to make it better, and how to enjoy the work of Kimy, the author.  Apparently I was mistaken.

 

Here's a thought;  stop posting about things unrelated (directly) to DCL and Kimy's work.  Gotta gripe about something else? Start another thread, or better yet, take it to a PM.

 

Kudos to Kimy for putting up with this so far;  I'd not have done so.  Anyway, she needs her time to work on 5.3 rather than the distractions presented by the personal issues of others.

Posted

Cursed Loot is one of the best things to come out of LoversLab and Kimy's hard work is greatly appreciated by a great many people.

 

I remember when Cursed Loot was not such a major player--having far fewer downloads. But as it has expanded in scope and downloads, so has its influence. None of us expect all mods to work together. We know better. Activating dozens (or hundreds) of mods in Skyrim will always prove shaky. So, as cursed loot has grown in popularity, the onus falls on other mods to adapt or risk becoming incompatible.

 

In our unrealistic hopes and dreams, there would be a modding UN which arbitrates and discusses and agrees upon modding best-practices and etiquette, but until then people are going to have to continue weighing which mods they want active, and which they will forego. Like it has always been.

 

Bottom line--Kimy is extremely active in creating content. I wish there were more modders like her, who could collaborate, share, and problem-solve in areas of conflict--but until that happens--until Kimy has more peers, I don't think she should feel restricted to any common denominator.

 

...

 

Very excited for 5.3. Sounds like some of my favorite content is getting a bump this round!

 

 

Posted

Sorry to post again... but if anyone has any ideas... It would be greatly appreciated :)

 

 

 

[alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 17
[02/08/2016 - 02:26:40AM] [::temp14]: 17
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189105:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 3
[02/08/2016 - 02:26:40AM] [::temp14]: 3
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187585:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 1
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000007)].ActorBase.GetSex() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 389 Instruction: 8
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185313:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (1A01775A)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 60
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 60
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 60
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (B70708A7)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186348:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 63
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 63
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 63
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05B)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185295:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 26
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (0006B46C)].Armor.GetType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 358 Instruction: 12
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 52
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 52
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0006B46C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 188174:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 20
[02/08/2016 - 02:26:40AM] [::temp14]: 20
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189087:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 6
[02/08/2016 - 02:26:40AM] [::temp14]: 6
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189090:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187221:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 1
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 713 Instruction: 17
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 188712:
[02/08/2016 - 02:26:40AM] Frame count: 1 (Page count: 1)
[02/08/2016 - 02:26:40AM] State: Running (Freeze state: Frozen)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: False
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185241:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 66
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNumItems() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 0
[02/08/2016 - 02:26:40AM] [::temp158]: False
[02/08/2016 - 02:26:40AM] [iFormIndex]: 0
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: False
[02/08/2016 - 02:26:40AM] [kForm]: None
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186609:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186321:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 62
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 62
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 62
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187552:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 184417:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (00013987)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 41
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 41
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 41
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [book < (000F33CF)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187212:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 62
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 62
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 62
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189115:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 8
[02/08/2016 - 02:26:40AM] [::temp14]: 8
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185385:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (0010DD3A)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 50
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 50
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 50
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0010D668)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 184356:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (00073F31)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 29
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 29
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 29
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [MiscObject < (0003AD74)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187621:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 13
[02/08/2016 - 02:26:40AM] [::temp14]: 13
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186600:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: None
[02/08/2016 - 02:26:40AM] [::temp83]: 0
[02/08/2016 - 02:26:40AM] [::temp84]: False
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186312:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186339:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189118:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: None
[02/08/2016 - 02:26:40AM] [::temp83]: 0
[02/08/2016 - 02:26:40AM] [::temp84]: False
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM]

 

 

 

Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour.

 

Here's my mod list:

 

Skyrim.esm
Update.esm
[ES7]Skyrim-Kor.esp
Dawnguard.esm
[ES7]Dawnguard-kor.esp
HearthFires.esm
[ES7]HearthFires-Kor.esp
Dragonborn.esm
[ES7]Dragonborn-Kor.esp
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization - Full Version.esm
RaceCompatibility.esm
Schlongs of Skyrim - Core.esm
SGHairPackBase.esm
ApachiiHairMales.esm
HepsyHair.esm
Extra Encounters Reborn - Basic.esm
EFFCore.esm
hdtHighHeel.esm
Heels Sound.esm
SexLab.esm
ZaZAnimationPack.esm
CreatureFramework.esm
SexLabAroused.esm
RSkyrimChildren.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
FoxHome_X.esm
FoxPalace_X.esm
SkyUI.esp
LessIntrusiveHUD.esp
iHUD.esp
Proper Aiming.esp
moveitLWT.esp
UnreadBooksGlow.esp
ViewableFactionRanksBothDLC.esp
SkyCompleteLegendary.esp
Convenient Horses - Faster Sprint.esp
Customizable Camera.esp
No Killmoves, No Killcams, No Killbites.esp
AMatterOfTime.esp
Alternate Start - Live Another Life.esp
The Paarthurnax Dilemma.esp
goodbrother.esp
ShoutCD.esp
TrueDragonblood-DawnguardV001.esp
TrueDragonblood-DragonboornV001.esp
Auto Unequip Ammo.esp
EFFDialogue.esp
UIExtensions.esp
Extra Encounters Reborn - HSR.esp
Extra Encounters Reborn - Dawnguard.esp
Run For Your Lives.esp
When Vampires Attack.esp
RaceCompatibilityUSKPOverride.esp
Dead Body Collision.esp
dD - Realistic Ragdoll Force - Realistic.esp
walk.esp
HitStop.esp
RandomIdleAnimation.esp
Headtracking.esp
Animatedears.esp
Schlongs of Skyrim.esp
SOS - VectorPlexus Regular Addon.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDG.esp
SexLabNudeCreaturesDB.esp
HentaiCreatures.esp
Halo's Poser.esp
FNIS - Shocky Creature Sex Poses.esp.esp
FNIS - Shocky Poses Humans.esp
FNIS - Shocky Poses Misc.esp
FNIS EIS - Oden.esp
dc-mana-tanks-000.esp
CharacterMakingExtender.esp
EnhancedCharacterEdit.esp
USKP Patcher for RaceCompatibility.esp
SOSRaceMenu.esp
XPMSE.esp
FloppySOS.esp
SGHairPackAIO.esp
KS Hairdo's.esp
numenume Hair.esp
TheEyesOfBeauty.esp
Eyes of Aber.esp
NewMikanEyes.esp
SGEyebrows.esp
Better Females - Eyebrows.esp
Additional Player Voices for Skyrim.esp
Fantasy Soundtrack Project.esp
SexLab Sound FX Replacer.esp
FacelightPlus.esp
AddItemMenu.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Remodeled Armor - Vanilla Replacer.esp
Tiwa44_Minidresses.esp
Tiwa44_Minidresses_Dragonborn.esp
ChaPi Clothing.esp
SOS - Revealing Armors.esp
SOS - Male Vanila Armor Cloths Conversion Custom.esp
SOS - Revealing DLC1 Conversion.esp
SOS - Revealing DLC2 Conversion.esp
RobesReplacer.esp
Accessorize.esp
Tongues.esp
HitGetDANDY.esp
Manga Billboard.esp
Plush Backpack.esp
fox20 Armor.esp
FS_UltimateAssortment.esp
Whiskers.esp
CH_Bunny.esp
EroSeleneArmor.esp
Osare Swimsuit.esp
R18Pn - Astaroth Suit.esp
RippedBodySuit.esp
SexyVest.esp
BBD_CatsuitSpearhead.esp
fox51 Armor.esp
Highschool Hunny Mashup.esp
ISOP Maid.esp
Succubus_CBBEByNausicaa.esp
NeoDizzySet.esp
Simple Armor.esp
SPB_B Hunter.esp
Cassandra Frost Witch.esp
Corset Stockings.esp
R18Pn - Diano Armor.esp
Ebon Shroud.esp
Elecp's Vampdress.esp
ElisyumClothes.esp
fox39 Armor.esp
BacksteppoFrenchMaid.esp
Custom Clothes for Pandora.esp
Kibelius Outfit.esp
Latex Armor.esp
Shitty Bikini Armors.esp
Northern Priestess - EX.esp
PeroPeroArmorPack2.esp
HDT Piercingsets.esp
Priestess of Dibella.esp
Satan_maid.esp
BBP_Sexy Elves.esp
ShellBondage - Bombshell.esp
SLbikini.esp
Slutty Christmas Mashup.esp
SPB_EHBunny.esp
SPB Ribbon 15.esp
ChaPi 7.esp
FarEastChristmas.esp
fox33 Armor.esp
heimu0.esp
ZZStuff.esp
TBBP_Ribbon_Armor.esp
SkinTight.esp
VindictusSantaRobes.esp
Devious Deviants.esp
tailed_dildo_FV20.esp
SexLab_SOS-Stapon.esp
SOS Schlong Controller.esp
Cum Alchemy.esp
DeviousToys.esp
Bad Dog.esp
Populated Skyrim Civil War.esp
GmTeresa.esp
Vampire Follower - Farith Granius V2.esp
SD Cages.esp
Devious Devices - For the Masses II.esp
xazPrisonOverhaul.esp
xazPrisonOverhaul - Patch.esp
DeviouslyHelpless.esp
SexLabDefeat.esp
SexLabDangerousNights2.esp
SexLab_Solutions.esp
SexLab_Solutions_PO_Patch.esp
SexLab-Stories.esp
SexLab-StoriesDevious.esp
AngrimApprentice.esp
sr_FillHerUp.esp
EstrusChaurus.esp
Deviously Cursed Loot.esp
Apropos.esp
Devious Cidhna.esp
Cum Potions Rev.esp
FoxySkyrim.esp
GCE NPCs Replacer.esp
GCE NPCs ReplacerDG.esp
RSChildren - Complete.esp
Dolls.esp
BATCH 5 JH RETEXTURE.esp
Overknee_Serana.esp
QueenMiraak.esp
Males of Skyrim.esp
[+]K's_Faendal[+].esp
Onmund.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
SkyFalls + SkyMills + DG + DB.esp
SMIM-Merged-All.esp
WATER DG + DB.esp
WATER Plants.esp
ELE_Legendary_Lite.esp
Size Does Matter HF.esp
FNIS.esp
ENB Snow FX.esp
Further Dark Dungeons for ENB.esp
RevampedExteriorFog.esp
 

 

 

Posted

 

Sorry to post again... but if anyone has any ideas... It would be greatly appreciated :)

 

 

 

[alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 17
[02/08/2016 - 02:26:40AM] [::temp14]: 17
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189105:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 3
[02/08/2016 - 02:26:40AM] [::temp14]: 3
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187585:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 1
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000007)].ActorBase.GetSex() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 389 Instruction: 8
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185313:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (1A01775A)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 60
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 60
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 60
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (B70708A7)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186348:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 63
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 63
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 63
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05B)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185295:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 26
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (0006B46C)].Armor.GetType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 358 Instruction: 12
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 52
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 52
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0006B46C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 188174:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 20
[02/08/2016 - 02:26:40AM] [::temp14]: 20
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189087:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 6
[02/08/2016 - 02:26:40AM] [::temp14]: 6
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189090:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187221:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 1
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 713 Instruction: 17
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 188712:
[02/08/2016 - 02:26:40AM] Frame count: 1 (Page count: 1)
[02/08/2016 - 02:26:40AM] State: Running (Freeze state: Frozen)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: False
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185241:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 66
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNumItems() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 0
[02/08/2016 - 02:26:40AM] [::temp158]: False
[02/08/2016 - 02:26:40AM] [iFormIndex]: 0
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: False
[02/08/2016 - 02:26:40AM] [kForm]: None
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186609:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186321:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 62
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 62
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 62
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187552:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 184417:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (00013987)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 41
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 41
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 41
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [book < (000F33CF)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187212:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 62
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 62
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 62
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189115:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 8
[02/08/2016 - 02:26:40AM] [::temp14]: 8
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185385:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (0010DD3A)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 50
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 50
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 50
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0010D668)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 184356:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (00073F31)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 29
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 29
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 29
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [MiscObject < (0003AD74)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187621:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 13
[02/08/2016 - 02:26:40AM] [::temp14]: 13
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186600:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: None
[02/08/2016 - 02:26:40AM] [::temp83]: 0
[02/08/2016 - 02:26:40AM] [::temp84]: False
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186312:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186339:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189118:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: None
[02/08/2016 - 02:26:40AM] [::temp83]: 0
[02/08/2016 - 02:26:40AM] [::temp84]: False
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM]

 

 

 

Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour.

 

Here's my mod list:

 

Skyrim.esm
Update.esm
[ES7]Skyrim-Kor.esp
Dawnguard.esm
[ES7]Dawnguard-kor.esp
HearthFires.esm
[ES7]HearthFires-Kor.esp
Dragonborn.esm
[ES7]Dragonborn-Kor.esp
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization - Full Version.esm
RaceCompatibility.esm
Schlongs of Skyrim - Core.esm
SGHairPackBase.esm
ApachiiHairMales.esm
HepsyHair.esm
Extra Encounters Reborn - Basic.esm
EFFCore.esm
hdtHighHeel.esm
Heels Sound.esm
SexLab.esm
ZaZAnimationPack.esm
CreatureFramework.esm
SexLabAroused.esm
RSkyrimChildren.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
FoxHome_X.esm
FoxPalace_X.esm
SkyUI.esp
LessIntrusiveHUD.esp
iHUD.esp
Proper Aiming.esp
moveitLWT.esp
UnreadBooksGlow.esp
ViewableFactionRanksBothDLC.esp
SkyCompleteLegendary.esp
Convenient Horses - Faster Sprint.esp
Customizable Camera.esp
No Killmoves, No Killcams, No Killbites.esp
AMatterOfTime.esp
Alternate Start - Live Another Life.esp
The Paarthurnax Dilemma.esp
goodbrother.esp
ShoutCD.esp
TrueDragonblood-DawnguardV001.esp
TrueDragonblood-DragonboornV001.esp
Auto Unequip Ammo.esp
EFFDialogue.esp
UIExtensions.esp
Extra Encounters Reborn - HSR.esp
Extra Encounters Reborn - Dawnguard.esp
Run For Your Lives.esp
When Vampires Attack.esp
RaceCompatibilityUSKPOverride.esp
Dead Body Collision.esp
dD - Realistic Ragdoll Force - Realistic.esp
walk.esp
HitStop.esp
RandomIdleAnimation.esp
Headtracking.esp
Animatedears.esp
Schlongs of Skyrim.esp
SOS - VectorPlexus Regular Addon.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDG.esp
SexLabNudeCreaturesDB.esp
HentaiCreatures.esp
Halo's Poser.esp
FNIS - Shocky Creature Sex Poses.esp.esp
FNIS - Shocky Poses Humans.esp
FNIS - Shocky Poses Misc.esp
FNIS EIS - Oden.esp
dc-mana-tanks-000.esp
CharacterMakingExtender.esp
EnhancedCharacterEdit.esp
USKP Patcher for RaceCompatibility.esp
SOSRaceMenu.esp
XPMSE.esp
FloppySOS.esp
SGHairPackAIO.esp
KS Hairdo's.esp
numenume Hair.esp
TheEyesOfBeauty.esp
Eyes of Aber.esp
NewMikanEyes.esp
SGEyebrows.esp
Better Females - Eyebrows.esp
Additional Player Voices for Skyrim.esp
Fantasy Soundtrack Project.esp
SexLab Sound FX Replacer.esp
FacelightPlus.esp
AddItemMenu.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Remodeled Armor - Vanilla Replacer.esp
Tiwa44_Minidresses.esp
Tiwa44_Minidresses_Dragonborn.esp
ChaPi Clothing.esp
SOS - Revealing Armors.esp
SOS - Male Vanila Armor Cloths Conversion Custom.esp
SOS - Revealing DLC1 Conversion.esp
SOS - Revealing DLC2 Conversion.esp
RobesReplacer.esp
Accessorize.esp
Tongues.esp
HitGetDANDY.esp
Manga Billboard.esp
Plush Backpack.esp
fox20 Armor.esp
FS_UltimateAssortment.esp
Whiskers.esp
CH_Bunny.esp
EroSeleneArmor.esp
Osare Swimsuit.esp
R18Pn - Astaroth Suit.esp
RippedBodySuit.esp
SexyVest.esp
BBD_CatsuitSpearhead.esp
fox51 Armor.esp
Highschool Hunny Mashup.esp
ISOP Maid.esp
Succubus_CBBEByNausicaa.esp
NeoDizzySet.esp
Simple Armor.esp
SPB_B Hunter.esp
Cassandra Frost Witch.esp
Corset Stockings.esp
R18Pn - Diano Armor.esp
Ebon Shroud.esp
Elecp's Vampdress.esp
ElisyumClothes.esp
fox39 Armor.esp
BacksteppoFrenchMaid.esp
Custom Clothes for Pandora.esp
Kibelius Outfit.esp
Latex Armor.esp
Shitty Bikini Armors.esp
Northern Priestess - EX.esp
PeroPeroArmorPack2.esp
HDT Piercingsets.esp
Priestess of Dibella.esp
Satan_maid.esp
BBP_Sexy Elves.esp
ShellBondage - Bombshell.esp
SLbikini.esp
Slutty Christmas Mashup.esp
SPB_EHBunny.esp
SPB Ribbon 15.esp
ChaPi 7.esp
FarEastChristmas.esp
fox33 Armor.esp
heimu0.esp
ZZStuff.esp
TBBP_Ribbon_Armor.esp
SkinTight.esp
VindictusSantaRobes.esp
Devious Deviants.esp
tailed_dildo_FV20.esp
SexLab_SOS-Stapon.esp
SOS Schlong Controller.esp
Cum Alchemy.esp
DeviousToys.esp
Bad Dog.esp
Populated Skyrim Civil War.esp
GmTeresa.esp
Vampire Follower - Farith Granius V2.esp
SD Cages.esp
Devious Devices - For the Masses II.esp
xazPrisonOverhaul.esp
xazPrisonOverhaul - Patch.esp
DeviouslyHelpless.esp
SexLabDefeat.esp
SexLabDangerousNights2.esp
SexLab_Solutions.esp
SexLab_Solutions_PO_Patch.esp
SexLab-Stories.esp
SexLab-StoriesDevious.esp
AngrimApprentice.esp
sr_FillHerUp.esp
EstrusChaurus.esp
Deviously Cursed Loot.esp
Apropos.esp
Devious Cidhna.esp
Cum Potions Rev.esp
FoxySkyrim.esp
GCE NPCs Replacer.esp
GCE NPCs ReplacerDG.esp
RSChildren - Complete.esp
Dolls.esp
BATCH 5 JH RETEXTURE.esp
Overknee_Serana.esp
QueenMiraak.esp
Males of Skyrim.esp
[+]K's_Faendal[+].esp
Onmund.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
SkyFalls + SkyMills + DG + DB.esp
SMIM-Merged-All.esp
WATER DG + DB.esp
WATER Plants.esp
ELE_Legendary_Lite.esp
Size Does Matter HF.esp
FNIS.esp
ENB Snow FX.esp
Further Dark Dungeons for ENB.esp
RevampedExteriorFog.esp
 

 

 

 

I am not an expert (and probably there is a better way to do it), so I can tell what I would do in such situation : I would disable ALL Sexlab related mods, start a NEW game and then start incrementally adding mods and looking at the log afterwards. This way I'd be able to single-out the problematic mod. This is a long way, yes, but it should work...

 

Posted

 

 

Sorry to post again... but if anyone has any ideas... It would be greatly appreciated :)

 

 

 

[alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 17
[02/08/2016 - 02:26:40AM] [::temp14]: 17
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189105:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 3
[02/08/2016 - 02:26:40AM] [::temp14]: 3
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187585:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 1
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000007)].ActorBase.GetSex() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 389 Instruction: 8
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185313:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (1A01775A)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 60
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 60
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 60
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (B70708A7)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186348:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 63
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 63
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 63
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05B)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185295:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 26
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (0006B46C)].Armor.GetType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 358 Instruction: 12
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 52
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 52
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0006B46C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 188174:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 20
[02/08/2016 - 02:26:40AM] [::temp14]: 20
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189087:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 6
[02/08/2016 - 02:26:40AM] [::temp14]: 6
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189090:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187221:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 1
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 713 Instruction: 17
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 188712:
[02/08/2016 - 02:26:40AM] Frame count: 1 (Page count: 1)
[02/08/2016 - 02:26:40AM] State: Running (Freeze state: Frozen)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: False
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185241:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 66
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNumItems() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 0
[02/08/2016 - 02:26:40AM] [::temp158]: False
[02/08/2016 - 02:26:40AM] [iFormIndex]: 0
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: False
[02/08/2016 - 02:26:40AM] [kForm]: None
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186609:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186321:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 62
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 62
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 62
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187552:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 184417:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (00013987)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 41
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 41
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 41
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [book < (000F33CF)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187212:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 62
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 62
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 62
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189115:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 8
[02/08/2016 - 02:26:40AM] [::temp14]: 8
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185385:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (0010DD3A)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 50
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 50
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 50
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0010D668)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 184356:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (00073F31)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 29
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 29
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 29
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [MiscObject < (0003AD74)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187621:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 13
[02/08/2016 - 02:26:40AM] [::temp14]: 13
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186600:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: None
[02/08/2016 - 02:26:40AM] [::temp83]: 0
[02/08/2016 - 02:26:40AM] [::temp84]: False
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186312:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186339:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189118:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: None
[02/08/2016 - 02:26:40AM] [::temp83]: 0
[02/08/2016 - 02:26:40AM] [::temp84]: False
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM]

 

 

 

Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour.

 

Here's my mod list:

 

Skyrim.esm
Update.esm
[ES7]Skyrim-Kor.esp
Dawnguard.esm
[ES7]Dawnguard-kor.esp
HearthFires.esm
[ES7]HearthFires-Kor.esp
Dragonborn.esm
[ES7]Dragonborn-Kor.esp
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization - Full Version.esm
RaceCompatibility.esm
Schlongs of Skyrim - Core.esm
SGHairPackBase.esm
ApachiiHairMales.esm
HepsyHair.esm
Extra Encounters Reborn - Basic.esm
EFFCore.esm
hdtHighHeel.esm
Heels Sound.esm
SexLab.esm
ZaZAnimationPack.esm
CreatureFramework.esm
SexLabAroused.esm
RSkyrimChildren.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
FoxHome_X.esm
FoxPalace_X.esm
SkyUI.esp
LessIntrusiveHUD.esp
iHUD.esp
Proper Aiming.esp
moveitLWT.esp
UnreadBooksGlow.esp
ViewableFactionRanksBothDLC.esp
SkyCompleteLegendary.esp
Convenient Horses - Faster Sprint.esp
Customizable Camera.esp
No Killmoves, No Killcams, No Killbites.esp
AMatterOfTime.esp
Alternate Start - Live Another Life.esp
The Paarthurnax Dilemma.esp
goodbrother.esp
ShoutCD.esp
TrueDragonblood-DawnguardV001.esp
TrueDragonblood-DragonboornV001.esp
Auto Unequip Ammo.esp
EFFDialogue.esp
UIExtensions.esp
Extra Encounters Reborn - HSR.esp
Extra Encounters Reborn - Dawnguard.esp
Run For Your Lives.esp
When Vampires Attack.esp
RaceCompatibilityUSKPOverride.esp
Dead Body Collision.esp
dD - Realistic Ragdoll Force - Realistic.esp
walk.esp
HitStop.esp
RandomIdleAnimation.esp
Headtracking.esp
Animatedears.esp
Schlongs of Skyrim.esp
SOS - VectorPlexus Regular Addon.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDG.esp
SexLabNudeCreaturesDB.esp
HentaiCreatures.esp
Halo's Poser.esp
FNIS - Shocky Creature Sex Poses.esp.esp
FNIS - Shocky Poses Humans.esp
FNIS - Shocky Poses Misc.esp
FNIS EIS - Oden.esp
dc-mana-tanks-000.esp
CharacterMakingExtender.esp
EnhancedCharacterEdit.esp
USKP Patcher for RaceCompatibility.esp
SOSRaceMenu.esp
XPMSE.esp
FloppySOS.esp
SGHairPackAIO.esp
KS Hairdo's.esp
numenume Hair.esp
TheEyesOfBeauty.esp
Eyes of Aber.esp
NewMikanEyes.esp
SGEyebrows.esp
Better Females - Eyebrows.esp
Additional Player Voices for Skyrim.esp
Fantasy Soundtrack Project.esp
SexLab Sound FX Replacer.esp
FacelightPlus.esp
AddItemMenu.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Remodeled Armor - Vanilla Replacer.esp
Tiwa44_Minidresses.esp
Tiwa44_Minidresses_Dragonborn.esp
ChaPi Clothing.esp
SOS - Revealing Armors.esp
SOS - Male Vanila Armor Cloths Conversion Custom.esp
SOS - Revealing DLC1 Conversion.esp
SOS - Revealing DLC2 Conversion.esp
RobesReplacer.esp
Accessorize.esp
Tongues.esp
HitGetDANDY.esp
Manga Billboard.esp
Plush Backpack.esp
fox20 Armor.esp
FS_UltimateAssortment.esp
Whiskers.esp
CH_Bunny.esp
EroSeleneArmor.esp
Osare Swimsuit.esp
R18Pn - Astaroth Suit.esp
RippedBodySuit.esp
SexyVest.esp
BBD_CatsuitSpearhead.esp
fox51 Armor.esp
Highschool Hunny Mashup.esp
ISOP Maid.esp
Succubus_CBBEByNausicaa.esp
NeoDizzySet.esp
Simple Armor.esp
SPB_B Hunter.esp
Cassandra Frost Witch.esp
Corset Stockings.esp
R18Pn - Diano Armor.esp
Ebon Shroud.esp
Elecp's Vampdress.esp
ElisyumClothes.esp
fox39 Armor.esp
BacksteppoFrenchMaid.esp
Custom Clothes for Pandora.esp
Kibelius Outfit.esp
Latex Armor.esp
Shitty Bikini Armors.esp
Northern Priestess - EX.esp
PeroPeroArmorPack2.esp
HDT Piercingsets.esp
Priestess of Dibella.esp
Satan_maid.esp
BBP_Sexy Elves.esp
ShellBondage - Bombshell.esp
SLbikini.esp
Slutty Christmas Mashup.esp
SPB_EHBunny.esp
SPB Ribbon 15.esp
ChaPi 7.esp
FarEastChristmas.esp
fox33 Armor.esp
heimu0.esp
ZZStuff.esp
TBBP_Ribbon_Armor.esp
SkinTight.esp
VindictusSantaRobes.esp
Devious Deviants.esp
tailed_dildo_FV20.esp
SexLab_SOS-Stapon.esp
SOS Schlong Controller.esp
Cum Alchemy.esp
DeviousToys.esp
Bad Dog.esp
Populated Skyrim Civil War.esp
GmTeresa.esp
Vampire Follower - Farith Granius V2.esp
SD Cages.esp
Devious Devices - For the Masses II.esp
xazPrisonOverhaul.esp
xazPrisonOverhaul - Patch.esp
DeviouslyHelpless.esp
SexLabDefeat.esp
SexLabDangerousNights2.esp
SexLab_Solutions.esp
SexLab_Solutions_PO_Patch.esp
SexLab-Stories.esp
SexLab-StoriesDevious.esp
AngrimApprentice.esp
sr_FillHerUp.esp
EstrusChaurus.esp
Deviously Cursed Loot.esp
Apropos.esp
Devious Cidhna.esp
Cum Potions Rev.esp
FoxySkyrim.esp
GCE NPCs Replacer.esp
GCE NPCs ReplacerDG.esp
RSChildren - Complete.esp
Dolls.esp
BATCH 5 JH RETEXTURE.esp
Overknee_Serana.esp
QueenMiraak.esp
Males of Skyrim.esp
[+]K's_Faendal[+].esp
Onmund.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
SkyFalls + SkyMills + DG + DB.esp
SMIM-Merged-All.esp
WATER DG + DB.esp
WATER Plants.esp
ELE_Legendary_Lite.esp
Size Does Matter HF.esp
FNIS.esp
ENB Snow FX.esp
Further Dark Dungeons for ENB.esp
RevampedExteriorFog.esp
 

 

 

 

I am not an expert (and probably there is a better way to do it), so I can tell what I would do in such situation : I would disable ALL Sexlab related mods, start a NEW game and then start incrementally adding mods and looking at the log afterwards. This way I'd be able to single-out the problematic mod. This is a long way, yes, but it should work...

 

 

 

from what i understand of the log, it seems to be a problem with Zaz animation pack. try installing again. make sure you have the v607.

 

then when you load the save, look if the zaz MCM is there. if it is, try to reset it, register the animations again in Sexlab (don't forget to register any other animation you have)

 

i hope this help ^^,

 

 

Posted

 

Sorry to post again... but if anyone has any ideas... It would be greatly appreciated :)

 

 

 

[alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 17
[02/08/2016 - 02:26:40AM] [::temp14]: 17
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189105:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 3
[02/08/2016 - 02:26:40AM] [::temp14]: 3
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187585:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 1
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000007)].ActorBase.GetSex() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 389 Instruction: 8
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185313:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (1A01775A)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 60
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 60
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 60
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (B70708A7)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186348:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 63
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 63
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 63
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05B)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185295:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 26
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (0006B46C)].Armor.GetType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 358 Instruction: 12
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 52
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 52
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0006B46C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 188174:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 20
[02/08/2016 - 02:26:40AM] [::temp14]: 20
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189087:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 6
[02/08/2016 - 02:26:40AM] [::temp14]: 6
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189090:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187221:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 1
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 713 Instruction: 17
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 188712:
[02/08/2016 - 02:26:40AM] Frame count: 1 (Page count: 1)
[02/08/2016 - 02:26:40AM] State: Running (Freeze state: Frozen)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: False
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185241:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 66
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNumItems() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 0
[02/08/2016 - 02:26:40AM] [::temp158]: False
[02/08/2016 - 02:26:40AM] [iFormIndex]: 0
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: False
[02/08/2016 - 02:26:40AM] [kForm]: None
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186609:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186321:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 62
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 62
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 62
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187552:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 184417:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (00013987)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 41
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 41
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 41
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [book < (000F33CF)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187212:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 62
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 62
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 62
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189115:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 8
[02/08/2016 - 02:26:40AM] [::temp14]: 8
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185385:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (0010DD3A)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 50
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 50
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 50
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0010D668)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 184356:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (00073F31)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 29
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 29
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 29
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [MiscObject < (0003AD74)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187621:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 13
[02/08/2016 - 02:26:40AM] [::temp14]: 13
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186600:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: None
[02/08/2016 - 02:26:40AM] [::temp83]: 0
[02/08/2016 - 02:26:40AM] [::temp84]: False
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186312:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186339:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189118:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: None
[02/08/2016 - 02:26:40AM] [::temp83]: 0
[02/08/2016 - 02:26:40AM] [::temp84]: False
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM]

 

 

 

Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour.

 

Here's my mod list:

 

Skyrim.esm
Update.esm
[ES7]Skyrim-Kor.esp
Dawnguard.esm
[ES7]Dawnguard-kor.esp
HearthFires.esm
[ES7]HearthFires-Kor.esp
Dragonborn.esm
[ES7]Dragonborn-Kor.esp
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization - Full Version.esm
RaceCompatibility.esm
Schlongs of Skyrim - Core.esm
SGHairPackBase.esm
ApachiiHairMales.esm
HepsyHair.esm
Extra Encounters Reborn - Basic.esm
EFFCore.esm
hdtHighHeel.esm
Heels Sound.esm
SexLab.esm
ZaZAnimationPack.esm
CreatureFramework.esm
SexLabAroused.esm
RSkyrimChildren.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
FoxHome_X.esm
FoxPalace_X.esm
SkyUI.esp
LessIntrusiveHUD.esp
iHUD.esp
Proper Aiming.esp
moveitLWT.esp
UnreadBooksGlow.esp
ViewableFactionRanksBothDLC.esp
SkyCompleteLegendary.esp
Convenient Horses - Faster Sprint.esp
Customizable Camera.esp
No Killmoves, No Killcams, No Killbites.esp
AMatterOfTime.esp
Alternate Start - Live Another Life.esp
The Paarthurnax Dilemma.esp
goodbrother.esp
ShoutCD.esp
TrueDragonblood-DawnguardV001.esp
TrueDragonblood-DragonboornV001.esp
Auto Unequip Ammo.esp
EFFDialogue.esp
UIExtensions.esp
Extra Encounters Reborn - HSR.esp
Extra Encounters Reborn - Dawnguard.esp
Run For Your Lives.esp
When Vampires Attack.esp
RaceCompatibilityUSKPOverride.esp
Dead Body Collision.esp
dD - Realistic Ragdoll Force - Realistic.esp
walk.esp
HitStop.esp
RandomIdleAnimation.esp
Headtracking.esp
Animatedears.esp
Schlongs of Skyrim.esp
SOS - VectorPlexus Regular Addon.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDG.esp
SexLabNudeCreaturesDB.esp
HentaiCreatures.esp
Halo's Poser.esp
FNIS - Shocky Creature Sex Poses.esp.esp
FNIS - Shocky Poses Humans.esp
FNIS - Shocky Poses Misc.esp
FNIS EIS - Oden.esp
dc-mana-tanks-000.esp
CharacterMakingExtender.esp
EnhancedCharacterEdit.esp
USKP Patcher for RaceCompatibility.esp
SOSRaceMenu.esp
XPMSE.esp
FloppySOS.esp
SGHairPackAIO.esp
KS Hairdo's.esp
numenume Hair.esp
TheEyesOfBeauty.esp
Eyes of Aber.esp
NewMikanEyes.esp
SGEyebrows.esp
Better Females - Eyebrows.esp
Additional Player Voices for Skyrim.esp
Fantasy Soundtrack Project.esp
SexLab Sound FX Replacer.esp
FacelightPlus.esp
AddItemMenu.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Remodeled Armor - Vanilla Replacer.esp
Tiwa44_Minidresses.esp
Tiwa44_Minidresses_Dragonborn.esp
ChaPi Clothing.esp
SOS - Revealing Armors.esp
SOS - Male Vanila Armor Cloths Conversion Custom.esp
SOS - Revealing DLC1 Conversion.esp
SOS - Revealing DLC2 Conversion.esp
RobesReplacer.esp
Accessorize.esp
Tongues.esp
HitGetDANDY.esp
Manga Billboard.esp
Plush Backpack.esp
fox20 Armor.esp
FS_UltimateAssortment.esp
Whiskers.esp
CH_Bunny.esp
EroSeleneArmor.esp
Osare Swimsuit.esp
R18Pn - Astaroth Suit.esp
RippedBodySuit.esp
SexyVest.esp
BBD_CatsuitSpearhead.esp
fox51 Armor.esp
Highschool Hunny Mashup.esp
ISOP Maid.esp
Succubus_CBBEByNausicaa.esp
NeoDizzySet.esp
Simple Armor.esp
SPB_B Hunter.esp
Cassandra Frost Witch.esp
Corset Stockings.esp
R18Pn - Diano Armor.esp
Ebon Shroud.esp
Elecp's Vampdress.esp
ElisyumClothes.esp
fox39 Armor.esp
BacksteppoFrenchMaid.esp
Custom Clothes for Pandora.esp
Kibelius Outfit.esp
Latex Armor.esp
Shitty Bikini Armors.esp
Northern Priestess - EX.esp
PeroPeroArmorPack2.esp
HDT Piercingsets.esp
Priestess of Dibella.esp
Satan_maid.esp
BBP_Sexy Elves.esp
ShellBondage - Bombshell.esp
SLbikini.esp
Slutty Christmas Mashup.esp
SPB_EHBunny.esp
SPB Ribbon 15.esp
ChaPi 7.esp
FarEastChristmas.esp
fox33 Armor.esp
heimu0.esp
ZZStuff.esp
TBBP_Ribbon_Armor.esp
SkinTight.esp
VindictusSantaRobes.esp
Devious Deviants.esp
tailed_dildo_FV20.esp
SexLab_SOS-Stapon.esp
SOS Schlong Controller.esp
Cum Alchemy.esp
DeviousToys.esp
Bad Dog.esp
Populated Skyrim Civil War.esp
GmTeresa.esp
Vampire Follower - Farith Granius V2.esp
SD Cages.esp
Devious Devices - For the Masses II.esp
xazPrisonOverhaul.esp
xazPrisonOverhaul - Patch.esp
DeviouslyHelpless.esp
SexLabDefeat.esp
SexLabDangerousNights2.esp
SexLab_Solutions.esp
SexLab_Solutions_PO_Patch.esp
SexLab-Stories.esp
SexLab-StoriesDevious.esp
AngrimApprentice.esp
sr_FillHerUp.esp
EstrusChaurus.esp
Deviously Cursed Loot.esp
Apropos.esp
Devious Cidhna.esp
Cum Potions Rev.esp
FoxySkyrim.esp
GCE NPCs Replacer.esp
GCE NPCs ReplacerDG.esp
RSChildren - Complete.esp
Dolls.esp
BATCH 5 JH RETEXTURE.esp
Overknee_Serana.esp
QueenMiraak.esp
Males of Skyrim.esp
[+]K's_Faendal[+].esp
Onmund.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
SkyFalls + SkyMills + DG + DB.esp
SMIM-Merged-All.esp
WATER DG + DB.esp
WATER Plants.esp
ELE_Legendary_Lite.esp
Size Does Matter HF.esp
FNIS.esp
ENB Snow FX.esp
Further Dark Dungeons for ENB.esp
RevampedExteriorFog.esp
 

 

 

 

Most of the errors seem to be from XPMSE and the ones from DD are from the device hider. Unfortunately those are not likely the cause of your problems as you have these errors scattered among your log: [02/08/2016 - 02:26:40AM] Dumping stack 189105:     Basically that is Papyrus saying it is tired of waiting so whatever script functions are waiting to run are tossed out. These errors may have been happening for a while without noticing as the effects are not always immediately seen but they can damage your save.

Posted

 

Now, to get off this subject, I got a question on what is happening with my current playthrough.

 

So I started a new playthrough, and a cursed loot event happened which placed on me a full set of gear. Now I am heading to Windhelm as the quest to free my character from this Yoke sends me there. What is weird is that it appears any enemy mob that attacks me dies in an explosion that gets triggered once they have landed a hit on me. Anyone know what is causing this if it's caused by DCL at all?

 

 

Still happening, even during a Damsel in Distress quest. I thought it might have been Leeches mode, so I just turned the Blindfold back to the normal effect. Creatures dying because they hit a bound person? Immersion breaking, it removes all danger from being bound. Want to kill Alduin without wanting to put much effort in to it? Just get tied up in such a way that you can't defend yourself, but do not worry! One of the mods will defend you for you! BAM! Alduin is dead, and the person responsible is covered head to toe in Latex and her arms is restrained behind her back with steel shackles!

 

This only happens when my character is restrained in such a way that it would be impossible for her to fight back. When she is free from any restraints that force her hands behind her back, the effect does not trigger. Which would suggest that it is one of the DD type mods responsible for the problem.

 

This is the load order:

 

Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

Dragonborn.esm

Unofficial Skyrim Legendary Edition Patch.esp

ApachiiHair.esm

RaceCompatibility.esm

SexLab.esm

SexLabAroused.esm

ZaZAnimationPack.esm

Devious Devices - Assets.esm

Devious Devices - Integration.esm

Devious Devices - Expansion.esm

actorEvents.esm

hdtHighHeel.esm

CraftableLockpicks.esp

enchantmentcleanserdlc1.esp

rtb_craftables.esp

bettermagic_full.esp

caliburn.esp*

dremora race.esp

no killmoves, no killcams, no killbites.esp*

MiraakReplica.esp

Skyrim Immersive Creatures.esp

Skyrim Immersive Creatures - DLC2.esp

craft soul gems.esp

king's test 3.esp* <-This is a faster leveling mod

better leveling.esp

perkswohelmet.esp

lockpicksweetspot.esp

fastercellrespawn.esp

enchantmentcleanserdlc2.esp

quest - no stone unturned.esp*

hoodwithcirclet.esp

hunter's discipline - 100%.esp

thalmor armour set.esp*

moardragons.esp

mormus.esp

samewalkrunspeeds.esp

smithing 5 x faster.esp

smithingupdates.esp

SkyUI.esp

holy armor.esp

FNIS.esp

Devious Devices - For the Masses II.esp

Cloaks.esp

enchantmentcleanser.esp

dD - Realistic Ragdoll Force - Realistic.esp

XPMSE.esp

Dynamic TimeScale.esp

RaceCompatibilityUSKPOverride.esp

RaceMenu.esp

RaceMenuPlugin.esp

When Vampires Attack.esp

Deviously Cursed Loot.esp

killlakillsword.esp*

ForgottenCity.esp*

longercraftingdurations.esp

huntcthulhu.esp*

enchanting starter pack.esp

Devious Deviants.esp

Schlongs of Skyrim - Light.esp

DW.esp

DD FtM - Cloaks patch.esp

zzEstrus.esp*

DeviouslyHelpless.esp*

RaceMenuMorphsCBBE.esp

non-devious devices.esp

vImmersiveBeds.esp

Alternate Start - Live Another Life.esp

ImmerSlave.esp

Bashed Patch, 0.esp

 

 

* = Mod that is disabled

Posted

 

 

Now, to get off this subject, I got a question on what is happening with my current playthrough.

 

So I started a new playthrough, and a cursed loot event happened which placed on me a full set of gear. Now I am heading to Windhelm as the quest to free my character from this Yoke sends me there. What is weird is that it appears any enemy mob that attacks me dies in an explosion that gets triggered once they have landed a hit on me. Anyone know what is causing this if it's caused by DCL at all?

 

 

Still happening, even during a Damsel in Distress quest. I thought it might have been Leeches mode, so I just turned the Blindfold back to the normal effect. Creatures dying because they hit a bound person? Immersion breaking, it removes all danger from being bound. Want to kill Alduin without wanting to put much effort in to it? Just get tied up in such a way that you can't defend yourself, but do not worry! One of the mods will defend you for you! BAM! Alduin is dead, and the person responsible is covered head to toe in Latex and her arms is restrained behind her back with steel shackles!

 

This only happens when my character is restrained in such a way that it would be impossible for her to fight back. When she is free from any restraints that force her hands behind her back, the effect does not trigger. Which would suggest that it is one of the DD type mods responsible for the problem.

 

This is the load order:

 

Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

Dragonborn.esm

Unofficial Skyrim Legendary Edition Patch.esp

ApachiiHair.esm

RaceCompatibility.esm

SexLab.esm

SexLabAroused.esm

ZaZAnimationPack.esm

Devious Devices - Assets.esm

Devious Devices - Integration.esm

Devious Devices - Expansion.esm

actorEvents.esm

hdtHighHeel.esm

CraftableLockpicks.esp

enchantmentcleanserdlc1.esp

rtb_craftables.esp

bettermagic_full.esp

caliburn.esp*

dremora race.esp

no killmoves, no killcams, no killbites.esp*

MiraakReplica.esp

Skyrim Immersive Creatures.esp

Skyrim Immersive Creatures - DLC2.esp

craft soul gems.esp

king's test 3.esp* <-This is a faster leveling mod

better leveling.esp

perkswohelmet.esp

lockpicksweetspot.esp

fastercellrespawn.esp

enchantmentcleanserdlc2.esp

quest - no stone unturned.esp*

hoodwithcirclet.esp

hunter's discipline - 100%.esp

thalmor armour set.esp*

moardragons.esp

mormus.esp

samewalkrunspeeds.esp

smithing 5 x faster.esp

smithingupdates.esp

SkyUI.esp

holy armor.esp

FNIS.esp

Devious Devices - For the Masses II.esp

Cloaks.esp

enchantmentcleanser.esp

dD - Realistic Ragdoll Force - Realistic.esp

XPMSE.esp

Dynamic TimeScale.esp

RaceCompatibilityUSKPOverride.esp

RaceMenu.esp

RaceMenuPlugin.esp

When Vampires Attack.esp

Deviously Cursed Loot.esp

killlakillsword.esp*

ForgottenCity.esp*

longercraftingdurations.esp

huntcthulhu.esp*

enchanting starter pack.esp

Devious Deviants.esp

Schlongs of Skyrim - Light.esp

DW.esp

DD FtM - Cloaks patch.esp

zzEstrus.esp*

DeviouslyHelpless.esp*

RaceMenuMorphsCBBE.esp

non-devious devices.esp

vImmersiveBeds.esp

Alternate Start - Live Another Life.esp

ImmerSlave.esp

Bashed Patch, 0.esp

 

 

* = Mod that is disabled

 

 

If you have combat surrender enabled I believe there is a feature that causes wolfs and other creatures to explode on contact,  I think because DCL doesn't have beastiality.  I may be wrong though, I just remember reading that somewhere...

Posted

It does feel a bit cheaty... and that's pretty much the only thing holding me back from completely switching over from Defeat. It kinda makes sense to disallow sex given that there are no bestiality animations for armbinders and yokes, but I wish Cursed Loot's surrender would allow for surrender without sex. That way bandits could be set to have a random chance of bypassing sex and proceeding straight to blackout and beasts would always be able to defeat the player and trigger the post-surrender blackout.

Posted

It might be cheaty but it just breaks realism, if such an important character (player) to major world events, can die repeatedly.  So I prefer having a different death penalty then loading screens.

Posted

I recently thought the same thing, a slightly simplified version of death alternative. That would be nice.

 

You die, but instead of going to your previous save, you get are bound in a hogtie somewhere in the wilderness with armbinders, a gag, restrictive gloves boots and corset (and perhaps a multi-key collar that prevents wearing clothes).

Posted

One way you could do animals is with food, but that's very particular to your gaming style.

I play with Ineeds (food water) and Frostfall because I love how survival difficulties (like those blizzards) make you make risky decisions.  A stuffed bandit cave is a good idea if you're freezing to death.  Makes DCL happen more naturally as opposed to doing things (or really ramping up the odds on MCM) just for the sake of it. But that's just me.

 

Anyway, with a lost against beasts in the above case, it could have been a loss of food and time.  So you wake up hungry and thirsty but with no food (for a more RL penalty), ready for a risky run to get some :).

 

But lots of other ways.

Just % loss of money (easy, but not realistic/immersive).

 

Wake up with a lost random piece of armor (they found a nice chew toy).

 

Chance of being 'rescued' by bandits... but that's probably not going to go as well as you hoped.  A way to turn 'beast' combat losses to bandit losses, which are handled via animations.   Also can be a tie in for enslavement, or a mini enslavement game (reminds me of submit? mod) to escape.

 

Side note: I always liked a difference between losing and surrender.  With DA etc. as it was you get sexed for losing (after you blackout) but at least you're not reloading, or you get sexed for surrendering.  Was always thinking you get the full sexed treatment for losing, and just punished (spanking/zaz punishments) with some funny dialog (trying to talk your way out of it minigame, also submit? like) for surrendering.  Theres a bunch of fun and more light spanking animations with the SL animations expansion mods.

 

 

 

 

 

Posted

Idea for another cursed item, if anyone's interested:

 

A collar that at random intervals completely coats the wearer's body with stone or rubber, and locks them in an erotic position. Basically the wearer is turned into a living sexy statue. The collar could then proceed to arouse the wearer, and any nearby npcs might be tempted to fondle the wearer, as they can't do anything about it.

 

As for how to do this, this mod: http://www.nexusmods.com/skyrim/mods/51592/? edits the vanilla mage armor spells so the user appears to be coated in the mage armor matierial, ie Stoneskin users appear to be coated in stone. Also, for how to make the wearer frozen in place; I do know that if you type TAI in the console with an actor selected it will toggle their AI, and make them freeze mid animation. This may not be the best way to do it but it is one way.

Posted

ok i got a problem was looking through the plugs in the console and added the butt plug, the one that locks into place, only problem is i cant get it to unequip. trying to unlock it gives the message " you cannot unequip the nipple piercings while wearing a rubber suit!"  also using the debug safeword freeme does not remove it, so im kinda screwed atm. is there another way to remove it?

Posted

ok i got a problem was looking through the plugs in the console and added the butt plug, the one that locks into place, only problem is i cant get it to unequip. trying to unlock it gives the message " you cannot unequip the nipple piercings while wearing a rubber suit!"  also using the debug safeword freeme does not remove it, so im kinda screwed atm. is there another way to remove it?

 

I believe that may be the "Butt Plug" the "Damsel in Distress" quest puts in you.

 

If the "Safe Word" is not working, you may have to go back to a prior save to get rid of it.

 

If you want "Plugs", just go to College of Winterhold, unlock the the Forbidden Bookcase and read the Devious Devices book (it'll allow you to craft all sorts of devious items, including plugs).

 

And... Better get out of there quickly before Urag "expresses" his displeasure.

 

There might be a problem with Cursed Loots ignoring event weights. I have set the "Tentacle Parasite" to 0.0, but tonight the dang thing attached to me. I keep the setting for this event to 0 because A: I do not like it and B: the Stinky Paste never gets rid of it for me (I am not missing anything related to this, am I?).

Posted

 

 

Sorry to post again... but if anyone has any ideas... It would be greatly appreciated :)

 

 

 

[alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 17
[02/08/2016 - 02:26:40AM] [::temp14]: 17
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189105:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 3
[02/08/2016 - 02:26:40AM] [::temp14]: 3
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187585:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 1
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000007)].ActorBase.GetSex() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 389 Instruction: 8
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185313:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (1A01775A)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 60
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 60
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 60
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (B70708A7)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186348:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 63
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 63
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 63
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05B)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185295:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 26
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (0006B46C)].Armor.GetType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 358 Instruction: 12
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 52
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 52
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0006B46C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 188174:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 20
[02/08/2016 - 02:26:40AM] [::temp14]: 20
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189087:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 6
[02/08/2016 - 02:26:40AM] [::temp14]: 6
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189090:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187221:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 1
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 713 Instruction: 17
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 188712:
[02/08/2016 - 02:26:40AM] Frame count: 1 (Page count: 1)
[02/08/2016 - 02:26:40AM] State: Running (Freeze state: Frozen)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: False
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185241:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 66
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNumItems() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 0
[02/08/2016 - 02:26:40AM] [::temp158]: False
[02/08/2016 - 02:26:40AM] [iFormIndex]: 0
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: False
[02/08/2016 - 02:26:40AM] [kForm]: None
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186609:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186321:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 62
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 62
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 62
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187552:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 184417:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (00013987)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 41
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 41
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 41
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [book < (000F33CF)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187212:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 62
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 62
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 62
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189115:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 8
[02/08/2016 - 02:26:40AM] [::temp14]: 8
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 185385:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (0010DD3A)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 50
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 50
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 50
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0010D668)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 184356:
[02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [Form < (00073F31)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 29
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6
[02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>]
[02/08/2016 - 02:26:40AM] [::temp157]: 29
[02/08/2016 - 02:26:40AM] [::temp158]: True
[02/08/2016 - 02:26:40AM] [iFormIndex]: 29
[02/08/2016 - 02:26:40AM] [::temp159]: None
[02/08/2016 - 02:26:40AM] [::temp160]: True
[02/08/2016 - 02:26:40AM] [kForm]: [MiscObject < (0003AD74)>]
[02/08/2016 - 02:26:40AM] [::temp161]: False
[02/08/2016 - 02:26:40AM] [::temp162]: False
[02/08/2016 - 02:26:40AM] [::temp163]: None
[02/08/2016 - 02:26:40AM] [::temp164]: False
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 9
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 187621:
[02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: None
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0.010000
[02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp13]: True
[02/08/2016 - 02:26:40AM] [::temp15]: None
[02/08/2016 - 02:26:40AM] [::temp16]: None
[02/08/2016 - 02:26:40AM] [Timeout]: 13
[02/08/2016 - 02:26:40AM] [::temp14]: 13
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [akArmor]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186600:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: None
[02/08/2016 - 02:26:40AM] [::temp83]: 0
[02/08/2016 - 02:26:40AM] [::temp84]: False
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186312:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: 9
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [param1]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 9
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: True
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 9
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 186339:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] [::temp83]: 1
[02/08/2016 - 02:26:40AM] [::temp84]: True
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2
[02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>]
[02/08/2016 - 02:26:40AM] [akReference]: None
[02/08/2016 - 02:26:40AM] [::temp58]: True
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] Dumping stack 189118:
[02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3)
[02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing)
[02/08/2016 - 02:26:40AM] Type: Normal
[02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>]
[02/08/2016 - 02:26:40AM] Has stack callback: No
[02/08/2016 - 02:26:40AM] Stack trace:
[02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ?
[02/08/2016 - 02:26:40AM] IP: 0
[02/08/2016 - 02:26:40AM] [Active effect 4 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0
[02/08/2016 - 02:26:40AM] [forceUpdate]: False
[02/08/2016 - 02:26:40AM] [::temp82]: None
[02/08/2016 - 02:26:40AM] [::temp83]: 0
[02/08/2016 - 02:26:40AM] [::temp84]: False
[02/08/2016 - 02:26:40AM] [::temp85]: False
[02/08/2016 - 02:26:40AM] [::temp86]: None
[02/08/2016 - 02:26:40AM] [::temp87]: 0.000000
[02/08/2016 - 02:26:40AM] [rightHandType]: 0
[02/08/2016 - 02:26:40AM] [leftHandType]: 0
[02/08/2016 - 02:26:40AM] [quiverType]: 0
[02/08/2016 - 02:26:40AM] [thisShout]: None
[02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0
[02/08/2016 - 02:26:40AM] [checkAA]: False
[02/08/2016 - 02:26:40AM] [style]: 0.000000
[02/08/2016 - 02:26:40AM] [styleL]: 0.000000
[02/08/2016 - 02:26:40AM] [styleSword]: 0.000000
[02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000
[02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000
[02/08/2016 - 02:26:40AM] [styleShield]: 0.000000
[02/08/2016 - 02:26:40AM] [diffR]: False
[02/08/2016 - 02:26:40AM] [diffL]: False
[02/08/2016 - 02:26:40AM] [diffQ]: False
[02/08/2016 - 02:26:40AM] [diffS]: False
[02/08/2016 - 02:26:40AM] [Randomize]: False
[02/08/2016 - 02:26:40AM] [isDualWielding]: 0
[02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False
[02/08/2016 - 02:26:40AM] [isUsingShield]: False
[02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False
[02/08/2016 - 02:26:40AM] [::temp88]: ""
[02/08/2016 - 02:26:40AM] [::temp89]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp90]: False
[02/08/2016 - 02:26:40AM] [::temp91]: False
[02/08/2016 - 02:26:40AM] [handle]: 0
[02/08/2016 - 02:26:40AM] [::NoneVar]: None
[02/08/2016 - 02:26:40AM] [::temp92]: ""
[02/08/2016 - 02:26:40AM] [::temp93]: ""
[02/08/2016 - 02:26:40AM] [::temp94]: 0.000000
[02/08/2016 - 02:26:40AM] [::temp95]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0
[02/08/2016 - 02:26:40AM] [::temp96]: False
[02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0
[02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0
[02/08/2016 - 02:26:40AM]

 

 

 

Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour.

 

Here's my mod list:

 

Skyrim.esm
Update.esm
[ES7]Skyrim-Kor.esp
Dawnguard.esm
[ES7]Dawnguard-kor.esp
HearthFires.esm
[ES7]HearthFires-Kor.esp
Dragonborn.esm
[ES7]Dragonborn-Kor.esp
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization - Full Version.esm
RaceCompatibility.esm
Schlongs of Skyrim - Core.esm
SGHairPackBase.esm
ApachiiHairMales.esm
HepsyHair.esm
Extra Encounters Reborn - Basic.esm
EFFCore.esm
hdtHighHeel.esm
Heels Sound.esm
SexLab.esm
ZaZAnimationPack.esm
CreatureFramework.esm
SexLabAroused.esm
RSkyrimChildren.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
FoxHome_X.esm
FoxPalace_X.esm
SkyUI.esp
LessIntrusiveHUD.esp
iHUD.esp
Proper Aiming.esp
moveitLWT.esp
UnreadBooksGlow.esp
ViewableFactionRanksBothDLC.esp
SkyCompleteLegendary.esp
Convenient Horses - Faster Sprint.esp
Customizable Camera.esp
No Killmoves, No Killcams, No Killbites.esp
AMatterOfTime.esp
Alternate Start - Live Another Life.esp
The Paarthurnax Dilemma.esp
goodbrother.esp
ShoutCD.esp
TrueDragonblood-DawnguardV001.esp
TrueDragonblood-DragonboornV001.esp
Auto Unequip Ammo.esp
EFFDialogue.esp
UIExtensions.esp
Extra Encounters Reborn - HSR.esp
Extra Encounters Reborn - Dawnguard.esp
Run For Your Lives.esp
When Vampires Attack.esp
RaceCompatibilityUSKPOverride.esp
Dead Body Collision.esp
dD - Realistic Ragdoll Force - Realistic.esp
walk.esp
HitStop.esp
RandomIdleAnimation.esp
Headtracking.esp
Animatedears.esp
Schlongs of Skyrim.esp
SOS - VectorPlexus Regular Addon.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDG.esp
SexLabNudeCreaturesDB.esp
HentaiCreatures.esp
Halo's Poser.esp
FNIS - Shocky Creature Sex Poses.esp.esp
FNIS - Shocky Poses Humans.esp
FNIS - Shocky Poses Misc.esp
FNIS EIS - Oden.esp
dc-mana-tanks-000.esp
CharacterMakingExtender.esp
EnhancedCharacterEdit.esp
USKP Patcher for RaceCompatibility.esp
SOSRaceMenu.esp
XPMSE.esp
FloppySOS.esp
SGHairPackAIO.esp
KS Hairdo's.esp
numenume Hair.esp
TheEyesOfBeauty.esp
Eyes of Aber.esp
NewMikanEyes.esp
SGEyebrows.esp
Better Females - Eyebrows.esp
Additional Player Voices for Skyrim.esp
Fantasy Soundtrack Project.esp
SexLab Sound FX Replacer.esp
FacelightPlus.esp
AddItemMenu.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Remodeled Armor - Vanilla Replacer.esp
Tiwa44_Minidresses.esp
Tiwa44_Minidresses_Dragonborn.esp
ChaPi Clothing.esp
SOS - Revealing Armors.esp
SOS - Male Vanila Armor Cloths Conversion Custom.esp
SOS - Revealing DLC1 Conversion.esp
SOS - Revealing DLC2 Conversion.esp
RobesReplacer.esp
Accessorize.esp
Tongues.esp
HitGetDANDY.esp
Manga Billboard.esp
Plush Backpack.esp
fox20 Armor.esp
FS_UltimateAssortment.esp
Whiskers.esp
CH_Bunny.esp
EroSeleneArmor.esp
Osare Swimsuit.esp
R18Pn - Astaroth Suit.esp
RippedBodySuit.esp
SexyVest.esp
BBD_CatsuitSpearhead.esp
fox51 Armor.esp
Highschool Hunny Mashup.esp
ISOP Maid.esp
Succubus_CBBEByNausicaa.esp
NeoDizzySet.esp
Simple Armor.esp
SPB_B Hunter.esp
Cassandra Frost Witch.esp
Corset Stockings.esp
R18Pn - Diano Armor.esp
Ebon Shroud.esp
Elecp's Vampdress.esp
ElisyumClothes.esp
fox39 Armor.esp
BacksteppoFrenchMaid.esp
Custom Clothes for Pandora.esp
Kibelius Outfit.esp
Latex Armor.esp
Shitty Bikini Armors.esp
Northern Priestess - EX.esp
PeroPeroArmorPack2.esp
HDT Piercingsets.esp
Priestess of Dibella.esp
Satan_maid.esp
BBP_Sexy Elves.esp
ShellBondage - Bombshell.esp
SLbikini.esp
Slutty Christmas Mashup.esp
SPB_EHBunny.esp
SPB Ribbon 15.esp
ChaPi 7.esp
FarEastChristmas.esp
fox33 Armor.esp
heimu0.esp
ZZStuff.esp
TBBP_Ribbon_Armor.esp
SkinTight.esp
VindictusSantaRobes.esp
Devious Deviants.esp
tailed_dildo_FV20.esp
SexLab_SOS-Stapon.esp
SOS Schlong Controller.esp
Cum Alchemy.esp
DeviousToys.esp
Bad Dog.esp
Populated Skyrim Civil War.esp
GmTeresa.esp
Vampire Follower - Farith Granius V2.esp
SD Cages.esp
Devious Devices - For the Masses II.esp
xazPrisonOverhaul.esp
xazPrisonOverhaul - Patch.esp
DeviouslyHelpless.esp
SexLabDefeat.esp
SexLabDangerousNights2.esp
SexLab_Solutions.esp
SexLab_Solutions_PO_Patch.esp
SexLab-Stories.esp
SexLab-StoriesDevious.esp
AngrimApprentice.esp
sr_FillHerUp.esp
EstrusChaurus.esp
Deviously Cursed Loot.esp
Apropos.esp
Devious Cidhna.esp
Cum Potions Rev.esp
FoxySkyrim.esp
GCE NPCs Replacer.esp
GCE NPCs ReplacerDG.esp
RSChildren - Complete.esp
Dolls.esp
BATCH 5 JH RETEXTURE.esp
Overknee_Serana.esp
QueenMiraak.esp
Males of Skyrim.esp
[+]K's_Faendal[+].esp
Onmund.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
SkyFalls + SkyMills + DG + DB.esp
SMIM-Merged-All.esp
WATER DG + DB.esp
WATER Plants.esp
ELE_Legendary_Lite.esp
Size Does Matter HF.esp
FNIS.esp
ENB Snow FX.esp
Further Dark Dungeons for ENB.esp
RevampedExteriorFog.esp
 

 

 

 

Most of the errors seem to be from XPMSE and the ones from DD are from the device hider. Unfortunately those are not likely the cause of your problems as you have these errors scattered among your log: [02/08/2016 - 02:26:40AM] Dumping stack 189105:     Basically that is Papyrus saying it is tired of waiting so whatever script functions are waiting to run are tossed out. These errors may have been happening for a while without noticing as the effects are not always immediately seen but they can damage your save.

 

 

sorry for being late with my little bit of information (more knowledgable people have already spoken)

but I did notice MNC in the load list and it can be rough on papyrus ( I personally adjusted cloak rate from 5 to 15 second, cloak

range from 1.50 to 1.00 cells, and arousal poll rate from 10 to 30 seconds), but it is adjustable in the Creature Framework MCM.

 

if it is papyrus timing out you might want to check the OP on SexLab Sex Slaves (http://www.loverslab.com/topic/36882-sexlab-sex-slaves/)

mod for the information and links to further information about mods that are known to be rough on papyrus. (sorry I still haven't quite figured

out how to link properly).

 

hope this is helpful to you Taropun.

Posted

 

 

 

Sorry to post again... but if anyone has any ideas... It would be greatly appreciated :)

 

 

Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour.

 

Here's my mod list:

 

 

 

Most of the errors seem to be from XPMSE and the ones from DD are from the device hider. Unfortunately those are not likely the cause of your problems as you have these errors scattered among your log: [02/08/2016 - 02:26:40AM] Dumping stack 189105:     Basically that is Papyrus saying it is tired of waiting so whatever script functions are waiting to run are tossed out. These errors may have been happening for a while without noticing as the effects are not always immediately seen but they can damage your save.

 

 

sorry for being late with my little bit of information (more knowledgable people have already spoken)

but I did notice MNC in the load list and it can be rough on papyrus ( I personally adjusted cloak rate from 5 to 15 second, cloak

range from 1.50 to 1.00 cells, and arousal poll rate from 10 to 30 seconds), but it is adjustable in the Creature Framework MCM.

 

if it is papyrus timing out you might want to check the OP on SexLab Sex Slaves (http://www.loverslab.com/topic/36882-sexlab-sex-slaves/)

mod for the information and links to further information about mods that are known to be rough on papyrus. (sorry I still haven't quite figured

out how to link properly).

 

hope this is helpful to you Taropun.

 

 

Speaking from my experience on my previous save with a lot heavy script mods, once you get a stack dump in papyrus and then make a save you may have issues with the mods that were active going forward.  The mods aren't designed to deal with the game simply dumping their info mid-process and some functions may be broken or cause more papyrus spam/errors.

 

On that playthrough, I simple could not use DCL's vulnerability options without almost guaranteeing a stack dump.  My new playthrough is only slightly less stupidly script heavy, but I've been watching papyrus like a hawk to make sure I don't spend a long play session only to find that I had a stack dump 3 hours earlier  (and the dumps have never been caused by DCL, the culprit is usually a bunch of other mods trying to run functions on a dozen npcs at the same time while I'm messing around in a scripted custom player home).  

 

Valcon's suggestions is good for any mod that lets you customize how often they run scripts, and if your save is still early and you want it to be more script stable long-term you may want to simply restart.

Posted

ok i got a problem was looking through the plugs in the console and added the butt plug, the one that locks into place, only problem is i cant get it to unequip. trying to unlock it gives the message " you cannot unequip the nipple piercings while wearing a rubber suit!"  also using the debug safeword freeme does not remove it, so im kinda screwed atm. is there another way to remove it?

 

Try the method described in the spoiler section of this post:  #7231  .

Posted

I recently thought the same thing, a slightly simplified version of death alternative. That would be nice.

 

You die, but instead of going to your previous save, you get are bound in a hogtie somewhere in the wilderness with armbinders, a gag, restrictive gloves boots and corset (and perhaps a multi-key collar that prevents wearing clothes).

 

Or how about that collar that prevents you having keys, so you're forced to find other options to get free(ie. solicitation or getting a shopkeeper to release you).

 

It could use something like this, except maybe not permanent... http://www.loverslab.com/files/file/2511-force-nude-collar-and-punishment-slave-boots/

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