barak43 Posted February 9, 2016 Posted February 9, 2016 Then do yourself, Kimy and the rest of us a favor and keep it on a personal level, by using PMs instead of the public forum. Thanks but no thanks. If i didn't make it clear enough in my huge post, i've no desire to converse with Kimy on any level or for any reason, and she's been on my ignore list for a very long time now. I just wanted to tell my side of the story after the linked-below post got pointed out to me. Well that, and also i've not eaten for days, and i was just starting on my second bottle of cheap vodka for the day, so i kinda felt like venting some pent up frustration (call me what you want, but atleast i'm beeing honest about it). Not interested? Well, there's no gun in my hand, and i'm not forcing you to read anything that you don't care to read, so why even care about it? Mind to provide a link to this post? This thread is to massive, to find a specific post. There you go: http://www.loverslab.com/topic/33986-deviously-cursed-loot-v52-2015-12-30/?p=1458721 Guys and girls, May I suggest everyone taking a deep breath and dialing back magnitude of the crap storm that is raging here? I've been a part of this awesome and friendly community for some time, albeit a silent part, but still... my impression from all this (yes, I know I that my opinion is un-informed and probably I don't know alot...), but based on all that I have seen and read in LL so far, am pretty sure that there were no ill will from anyone here. Yes, stuff got ugly and personal, feelings were hurt, there were probably a couple of misunderstandings on top of that... When we are talking about a group of people, different people with different interests, such things WILL happen sooner or later, and they are never pretty. The big question I think is - shit happened, and what now? Do we continue with the crap storm, or perhaps we should take a step back and look at the bigger picture - this forum is a very nice, accepting and relaxed online place Coopervane - if my un-informed opinion means something in those circumstances, I really do not think that anyone, Kimy included truly meant you any harm or had an ill will of some sorts. Yes, you were mentioned in this thread, but shamed? My impression is that Kimy simply stated her opinion and thats about it. You stated your opinions and reasons. That is legitimate, and personally, I understand very well the reasons for your decisions, considering the horrible events in your past that you've described. On the other hand, I think that Kimy is right as well here - for starters, simply because it is her mod, her work - and she has all the rights to do anything with her work. And that includes decided what is required and what is not. From what I gathered up until now, I think that events simply got out of hand, then personal feelings were involved and then stuff went downhill very fast. In any case, be safe Coopervane! Obviously, I cannot speak for others, but personally I really appreciate all the work you have done for the community. Anyways, thats what I think - a perspective from someone uninvolved... +1 shit happens. we all know it. was there any ill will ? maybe, maybe not. but this forum is not the place to talk about it. we are a community, and we are here to share our common passion for modding. not speak of personal matters.
Kimy Posted February 9, 2016 Author Posted February 9, 2016 So all i get out of this - from a pure objektive point of view - is that you both have perferences that you followed but that for one reason or another excluded each other. But where exactly did the problem come up that led to those postings? That's indeed the gist of what happened. I am getting blamed for making decisions regarding my mod that he disagreed with. A decision that's absolutely none of his business, nonetheless. I guess he is and was somehow under the misconception that the DD team (he used to be a member of) would somehow have a say in what way I can or cannot develop my own mod. When they clearly don't. That my mod is using the DDI API doesn't mean I no longer have the right to call the shots for my own mod and I have no idea why he thought that would be the case. I think I can safely say I listen to suggestions as much as anyone here, but like every other modder on LL I make decisions for my own mod and nobody else does. Period. As far as I am concerned that's not open for discussion. It angers me to no end that I ended up in the middle of this ocean of drama for no reason other than doing what every modder in the world does: Developing her mod the way she sees fit. So now I am seeing my name getting smeared all over the forum when all I ever wanted is make a bondage mod and share my work with the community here. And funnily enough he's complaining now that I publicly answered Inte's question about what happened, which was triggered by his OWN bash postings about me, which for the record he started without any provocation whatsoever other then me making a pro-CBBE comment in a FO4 thread he happened to post in as well. NOBODY forced him to quit the DDI team. Certainly not me, I am not even a part of it and never have been. We all asked him to stay back then, myself included. I don't know what part about "Don't like my mod, then don't use it!" is lost on him, honestly. He could have and still can make UNP meshes for DD for the rest of his life as far as I am concerned. I feel sympathy for what happened to him, but this is no justification for dropping bucket loads of spite over my head for no reason other than using a body mod he doesn't like. If he can't look at the bodies I am using, he needs to uninstall my mod and move on. That's all. And that's seriously the last time I am going to address this garbage, because I am sick of it.
CGi Posted February 9, 2016 Posted February 9, 2016 Even from the standpoint that he may have started the whole thing, it still doesn't make much sense to me as the argument is about personal taste.And no matter what personal taste is based on, it's no base for arguments. This simple? Yes, this simple. And what i see for myself, is that you two reached a point where verbals are used in a way, that can be understood offensive. Alot of people, me included, could argue for hours over what body type is best. From personal taste up to technical aspects, but we all can safely agree that we're in the lucky position to be able to choose from a variety of body replacers and we all are well aware that this much variation has its cons.So you both are (at this point i can only repeat m.skynet) wrong and right at the same time and i can't say who i would support more as not only are both of you invaluable for the modding community, but for me no argument has more weight then the other and forcefully trying to give an argument more or less weigth is just making things worse. My hopes are still that you two start getting along again ... after having a more or less heated argument. And if this dosn't help, then at least ignore each other and never ever talk about anything of this again. Yes, it's the cheapo solution, but still better then a waging war. Because no matter who leaves or stops posting, it'll be a loss for all of us and i'm not willing to accept this ... knowing that i couldn't prevent it anyway, making it even worse.
Rynnes Master Posted February 10, 2016 Posted February 10, 2016 I have been under the impression that this forum thread was about DCL; how to use it, how to make it better, and how to enjoy the work of Kimy, the author. Apparently I was mistaken. Here's a thought; stop posting about things unrelated (directly) to DCL and Kimy's work. Gotta gripe about something else? Start another thread, or better yet, take it to a PM. Kudos to Kimy for putting up with this so far; I'd not have done so. Anyway, she needs her time to work on 5.3 rather than the distractions presented by the personal issues of others.
Farmthat Posted February 10, 2016 Posted February 10, 2016 Cursed Loot is one of the best things to come out of LoversLab and Kimy's hard work is greatly appreciated by a great many people. I remember when Cursed Loot was not such a major player--having far fewer downloads. But as it has expanded in scope and downloads, so has its influence. None of us expect all mods to work together. We know better. Activating dozens (or hundreds) of mods in Skyrim will always prove shaky. So, as cursed loot has grown in popularity, the onus falls on other mods to adapt or risk becoming incompatible. In our unrealistic hopes and dreams, there would be a modding UN which arbitrates and discusses and agrees upon modding best-practices and etiquette, but until then people are going to have to continue weighing which mods they want active, and which they will forego. Like it has always been. Bottom line--Kimy is extremely active in creating content. I wish there were more modders like her, who could collaborate, share, and problem-solve in areas of conflict--but until that happens--until Kimy has more peers, I don't think she should feel restricted to any common denominator. ... Very excited for 5.3. Sounds like some of my favorite content is getting a bump this round!
mojojojaniqua Posted February 10, 2016 Posted February 10, 2016 Sorry to post again... but if anyone has any ideas... It would be greatly appreciated [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 17 [02/08/2016 - 02:26:40AM] [::temp14]: 17 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189105: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 3 [02/08/2016 - 02:26:40AM] [::temp14]: 3 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 187585: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 1 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000007)].ActorBase.GetSex() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 389 Instruction: 8 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185313: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (1A01775A)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 60 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 60 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 60 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (B70708A7)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186348: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 63 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 63 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 63 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05B)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185295: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 26 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (0006B46C)].Armor.GetType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 358 Instruction: 12 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 52 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 52 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0006B46C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 188174: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 20 [02/08/2016 - 02:26:40AM] [::temp14]: 20 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189087: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 6 [02/08/2016 - 02:26:40AM] [::temp14]: 6 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189090: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187221: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 1 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 713 Instruction: 17 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 188712: [02/08/2016 - 02:26:40AM] Frame count: 1 (Page count: 1) [02/08/2016 - 02:26:40AM] State: Running (Freeze state: Frozen) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: False [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185241: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 66 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNumItems() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 0 [02/08/2016 - 02:26:40AM] [::temp158]: False [02/08/2016 - 02:26:40AM] [iFormIndex]: 0 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: False [02/08/2016 - 02:26:40AM] [kForm]: None [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186609: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186321: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 62 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 62 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 62 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187552: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 184417: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (00013987)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 41 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 41 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 41 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [book < (000F33CF)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187212: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 62 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 62 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 62 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 189115: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 8 [02/08/2016 - 02:26:40AM] [::temp14]: 8 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 185385: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (0010DD3A)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 50 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 50 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 50 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0010D668)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 184356: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (00073F31)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 29 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 29 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 29 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [MiscObject < (0003AD74)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187621: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 13 [02/08/2016 - 02:26:40AM] [::temp14]: 13 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 186600: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: None [02/08/2016 - 02:26:40AM] [::temp83]: 0 [02/08/2016 - 02:26:40AM] [::temp84]: False [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186312: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186339: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 189118: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: None [02/08/2016 - 02:26:40AM] [::temp83]: 0 [02/08/2016 - 02:26:40AM] [::temp84]: False [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour. Here's my mod list: Skyrim.esm Update.esm [ES7]Skyrim-Kor.esp Dawnguard.esm [ES7]Dawnguard-kor.esp HearthFires.esm [ES7]HearthFires-Kor.esp Dragonborn.esm [ES7]Dragonborn-Kor.esp Unofficial Skyrim Legendary Edition Patch.esp Skyrim Project Optimization - Full Version.esm RaceCompatibility.esm Schlongs of Skyrim - Core.esm SGHairPackBase.esm ApachiiHairMales.esm HepsyHair.esm Extra Encounters Reborn - Basic.esm EFFCore.esm hdtHighHeel.esm Heels Sound.esm SexLab.esm ZaZAnimationPack.esm CreatureFramework.esm SexLabAroused.esm RSkyrimChildren.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm FoxHome_X.esm FoxPalace_X.esm SkyUI.esp LessIntrusiveHUD.esp iHUD.esp Proper Aiming.esp moveitLWT.esp UnreadBooksGlow.esp ViewableFactionRanksBothDLC.esp SkyCompleteLegendary.esp Convenient Horses - Faster Sprint.esp Customizable Camera.esp No Killmoves, No Killcams, No Killbites.esp AMatterOfTime.esp Alternate Start - Live Another Life.esp The Paarthurnax Dilemma.esp goodbrother.esp ShoutCD.esp TrueDragonblood-DawnguardV001.esp TrueDragonblood-DragonboornV001.esp Auto Unequip Ammo.esp EFFDialogue.esp UIExtensions.esp Extra Encounters Reborn - HSR.esp Extra Encounters Reborn - Dawnguard.esp Run For Your Lives.esp When Vampires Attack.esp RaceCompatibilityUSKPOverride.esp Dead Body Collision.esp dD - Realistic Ragdoll Force - Realistic.esp walk.esp HitStop.esp RandomIdleAnimation.esp Headtracking.esp Animatedears.esp Schlongs of Skyrim.esp SOS - VectorPlexus Regular Addon.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp HentaiCreatures.esp Halo's Poser.esp FNIS - Shocky Creature Sex Poses.esp.esp FNIS - Shocky Poses Humans.esp FNIS - Shocky Poses Misc.esp FNIS EIS - Oden.esp dc-mana-tanks-000.esp CharacterMakingExtender.esp EnhancedCharacterEdit.esp USKP Patcher for RaceCompatibility.esp SOSRaceMenu.esp XPMSE.esp FloppySOS.esp SGHairPackAIO.esp KS Hairdo's.esp numenume Hair.esp TheEyesOfBeauty.esp Eyes of Aber.esp NewMikanEyes.esp SGEyebrows.esp Better Females - Eyebrows.esp Additional Player Voices for Skyrim.esp Fantasy Soundtrack Project.esp SexLab Sound FX Replacer.esp FacelightPlus.esp AddItemMenu.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp Remodeled Armor - Vanilla Replacer.esp Tiwa44_Minidresses.esp Tiwa44_Minidresses_Dragonborn.esp ChaPi Clothing.esp SOS - Revealing Armors.esp SOS - Male Vanila Armor Cloths Conversion Custom.esp SOS - Revealing DLC1 Conversion.esp SOS - Revealing DLC2 Conversion.esp RobesReplacer.esp Accessorize.esp Tongues.esp HitGetDANDY.esp Manga Billboard.esp Plush Backpack.esp fox20 Armor.esp FS_UltimateAssortment.esp Whiskers.esp CH_Bunny.esp EroSeleneArmor.esp Osare Swimsuit.esp R18Pn - Astaroth Suit.esp RippedBodySuit.esp SexyVest.esp BBD_CatsuitSpearhead.esp fox51 Armor.esp Highschool Hunny Mashup.esp ISOP Maid.esp Succubus_CBBEByNausicaa.esp NeoDizzySet.esp Simple Armor.esp SPB_B Hunter.esp Cassandra Frost Witch.esp Corset Stockings.esp R18Pn - Diano Armor.esp Ebon Shroud.esp Elecp's Vampdress.esp ElisyumClothes.esp fox39 Armor.esp BacksteppoFrenchMaid.esp Custom Clothes for Pandora.esp Kibelius Outfit.esp Latex Armor.esp Shitty Bikini Armors.esp Northern Priestess - EX.esp PeroPeroArmorPack2.esp HDT Piercingsets.esp Priestess of Dibella.esp Satan_maid.esp BBP_Sexy Elves.esp ShellBondage - Bombshell.esp SLbikini.esp Slutty Christmas Mashup.esp SPB_EHBunny.esp SPB Ribbon 15.esp ChaPi 7.esp FarEastChristmas.esp fox33 Armor.esp heimu0.esp ZZStuff.esp TBBP_Ribbon_Armor.esp SkinTight.esp VindictusSantaRobes.esp Devious Deviants.esp tailed_dildo_FV20.esp SexLab_SOS-Stapon.esp SOS Schlong Controller.esp Cum Alchemy.esp DeviousToys.esp Bad Dog.esp Populated Skyrim Civil War.esp GmTeresa.esp Vampire Follower - Farith Granius V2.esp SD Cages.esp Devious Devices - For the Masses II.esp xazPrisonOverhaul.esp xazPrisonOverhaul - Patch.esp DeviouslyHelpless.esp SexLabDefeat.esp SexLabDangerousNights2.esp SexLab_Solutions.esp SexLab_Solutions_PO_Patch.esp SexLab-Stories.esp SexLab-StoriesDevious.esp AngrimApprentice.esp sr_FillHerUp.esp EstrusChaurus.esp Deviously Cursed Loot.esp Apropos.esp Devious Cidhna.esp Cum Potions Rev.esp FoxySkyrim.esp GCE NPCs Replacer.esp GCE NPCs ReplacerDG.esp RSChildren - Complete.esp Dolls.esp BATCH 5 JH RETEXTURE.esp Overknee_Serana.esp QueenMiraak.esp Males of Skyrim.esp [+]K's_Faendal[+].esp Onmund.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp SkyFalls + SkyMills + DG + DB.esp SMIM-Merged-All.esp WATER DG + DB.esp WATER Plants.esp ELE_Legendary_Lite.esp Size Does Matter HF.esp FNIS.esp ENB Snow FX.esp Further Dark Dungeons for ENB.esp RevampedExteriorFog.esp
m.skynet Posted February 10, 2016 Posted February 10, 2016 Sorry to post again... but if anyone has any ideas... It would be greatly appreciated [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 17 [02/08/2016 - 02:26:40AM] [::temp14]: 17 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189105: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 3 [02/08/2016 - 02:26:40AM] [::temp14]: 3 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 187585: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 1 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000007)].ActorBase.GetSex() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 389 Instruction: 8 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185313: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (1A01775A)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 60 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 60 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 60 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (B70708A7)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186348: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 63 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 63 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 63 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05B)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185295: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 26 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (0006B46C)].Armor.GetType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 358 Instruction: 12 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 52 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 52 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0006B46C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 188174: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 20 [02/08/2016 - 02:26:40AM] [::temp14]: 20 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189087: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 6 [02/08/2016 - 02:26:40AM] [::temp14]: 6 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189090: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187221: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 1 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 713 Instruction: 17 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 188712: [02/08/2016 - 02:26:40AM] Frame count: 1 (Page count: 1) [02/08/2016 - 02:26:40AM] State: Running (Freeze state: Frozen) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: False [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185241: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 66 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNumItems() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 0 [02/08/2016 - 02:26:40AM] [::temp158]: False [02/08/2016 - 02:26:40AM] [iFormIndex]: 0 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: False [02/08/2016 - 02:26:40AM] [kForm]: None [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186609: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186321: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 62 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 62 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 62 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187552: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 184417: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (00013987)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 41 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 41 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 41 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [book < (000F33CF)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187212: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 62 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 62 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 62 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 189115: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 8 [02/08/2016 - 02:26:40AM] [::temp14]: 8 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 185385: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (0010DD3A)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 50 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 50 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 50 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0010D668)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 184356: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (00073F31)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 29 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 29 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 29 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [MiscObject < (0003AD74)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187621: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 13 [02/08/2016 - 02:26:40AM] [::temp14]: 13 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 186600: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: None [02/08/2016 - 02:26:40AM] [::temp83]: 0 [02/08/2016 - 02:26:40AM] [::temp84]: False [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186312: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186339: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 189118: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: None [02/08/2016 - 02:26:40AM] [::temp83]: 0 [02/08/2016 - 02:26:40AM] [::temp84]: False [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour. Here's my mod list: Skyrim.esm Update.esm [ES7]Skyrim-Kor.esp Dawnguard.esm [ES7]Dawnguard-kor.esp HearthFires.esm [ES7]HearthFires-Kor.esp Dragonborn.esm [ES7]Dragonborn-Kor.esp Unofficial Skyrim Legendary Edition Patch.esp Skyrim Project Optimization - Full Version.esm RaceCompatibility.esm Schlongs of Skyrim - Core.esm SGHairPackBase.esm ApachiiHairMales.esm HepsyHair.esm Extra Encounters Reborn - Basic.esm EFFCore.esm hdtHighHeel.esm Heels Sound.esm SexLab.esm ZaZAnimationPack.esm CreatureFramework.esm SexLabAroused.esm RSkyrimChildren.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm FoxHome_X.esm FoxPalace_X.esm SkyUI.esp LessIntrusiveHUD.esp iHUD.esp Proper Aiming.esp moveitLWT.esp UnreadBooksGlow.esp ViewableFactionRanksBothDLC.esp SkyCompleteLegendary.esp Convenient Horses - Faster Sprint.esp Customizable Camera.esp No Killmoves, No Killcams, No Killbites.esp AMatterOfTime.esp Alternate Start - Live Another Life.esp The Paarthurnax Dilemma.esp goodbrother.esp ShoutCD.esp TrueDragonblood-DawnguardV001.esp TrueDragonblood-DragonboornV001.esp Auto Unequip Ammo.esp EFFDialogue.esp UIExtensions.esp Extra Encounters Reborn - HSR.esp Extra Encounters Reborn - Dawnguard.esp Run For Your Lives.esp When Vampires Attack.esp RaceCompatibilityUSKPOverride.esp Dead Body Collision.esp dD - Realistic Ragdoll Force - Realistic.esp walk.esp HitStop.esp RandomIdleAnimation.esp Headtracking.esp Animatedears.esp Schlongs of Skyrim.esp SOS - VectorPlexus Regular Addon.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp HentaiCreatures.esp Halo's Poser.esp FNIS - Shocky Creature Sex Poses.esp.esp FNIS - Shocky Poses Humans.esp FNIS - Shocky Poses Misc.esp FNIS EIS - Oden.esp dc-mana-tanks-000.esp CharacterMakingExtender.esp EnhancedCharacterEdit.esp USKP Patcher for RaceCompatibility.esp SOSRaceMenu.esp XPMSE.esp FloppySOS.esp SGHairPackAIO.esp KS Hairdo's.esp numenume Hair.esp TheEyesOfBeauty.esp Eyes of Aber.esp NewMikanEyes.esp SGEyebrows.esp Better Females - Eyebrows.esp Additional Player Voices for Skyrim.esp Fantasy Soundtrack Project.esp SexLab Sound FX Replacer.esp FacelightPlus.esp AddItemMenu.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp Remodeled Armor - Vanilla Replacer.esp Tiwa44_Minidresses.esp Tiwa44_Minidresses_Dragonborn.esp ChaPi Clothing.esp SOS - Revealing Armors.esp SOS - Male Vanila Armor Cloths Conversion Custom.esp SOS - Revealing DLC1 Conversion.esp SOS - Revealing DLC2 Conversion.esp RobesReplacer.esp Accessorize.esp Tongues.esp HitGetDANDY.esp Manga Billboard.esp Plush Backpack.esp fox20 Armor.esp FS_UltimateAssortment.esp Whiskers.esp CH_Bunny.esp EroSeleneArmor.esp Osare Swimsuit.esp R18Pn - Astaroth Suit.esp RippedBodySuit.esp SexyVest.esp BBD_CatsuitSpearhead.esp fox51 Armor.esp Highschool Hunny Mashup.esp ISOP Maid.esp Succubus_CBBEByNausicaa.esp NeoDizzySet.esp Simple Armor.esp SPB_B Hunter.esp Cassandra Frost Witch.esp Corset Stockings.esp R18Pn - Diano Armor.esp Ebon Shroud.esp Elecp's Vampdress.esp ElisyumClothes.esp fox39 Armor.esp BacksteppoFrenchMaid.esp Custom Clothes for Pandora.esp Kibelius Outfit.esp Latex Armor.esp Shitty Bikini Armors.esp Northern Priestess - EX.esp PeroPeroArmorPack2.esp HDT Piercingsets.esp Priestess of Dibella.esp Satan_maid.esp BBP_Sexy Elves.esp ShellBondage - Bombshell.esp SLbikini.esp Slutty Christmas Mashup.esp SPB_EHBunny.esp SPB Ribbon 15.esp ChaPi 7.esp FarEastChristmas.esp fox33 Armor.esp heimu0.esp ZZStuff.esp TBBP_Ribbon_Armor.esp SkinTight.esp VindictusSantaRobes.esp Devious Deviants.esp tailed_dildo_FV20.esp SexLab_SOS-Stapon.esp SOS Schlong Controller.esp Cum Alchemy.esp DeviousToys.esp Bad Dog.esp Populated Skyrim Civil War.esp GmTeresa.esp Vampire Follower - Farith Granius V2.esp SD Cages.esp Devious Devices - For the Masses II.esp xazPrisonOverhaul.esp xazPrisonOverhaul - Patch.esp DeviouslyHelpless.esp SexLabDefeat.esp SexLabDangerousNights2.esp SexLab_Solutions.esp SexLab_Solutions_PO_Patch.esp SexLab-Stories.esp SexLab-StoriesDevious.esp AngrimApprentice.esp sr_FillHerUp.esp EstrusChaurus.esp Deviously Cursed Loot.esp Apropos.esp Devious Cidhna.esp Cum Potions Rev.esp FoxySkyrim.esp GCE NPCs Replacer.esp GCE NPCs ReplacerDG.esp RSChildren - Complete.esp Dolls.esp BATCH 5 JH RETEXTURE.esp Overknee_Serana.esp QueenMiraak.esp Males of Skyrim.esp [+]K's_Faendal[+].esp Onmund.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp SkyFalls + SkyMills + DG + DB.esp SMIM-Merged-All.esp WATER DG + DB.esp WATER Plants.esp ELE_Legendary_Lite.esp Size Does Matter HF.esp FNIS.esp ENB Snow FX.esp Further Dark Dungeons for ENB.esp RevampedExteriorFog.esp I am not an expert (and probably there is a better way to do it), so I can tell what I would do in such situation : I would disable ALL Sexlab related mods, start a NEW game and then start incrementally adding mods and looking at the log afterwards. This way I'd be able to single-out the problematic mod. This is a long way, yes, but it should work...
barak43 Posted February 10, 2016 Posted February 10, 2016 Sorry to post again... but if anyone has any ideas... It would be greatly appreciated [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 17 [02/08/2016 - 02:26:40AM] [::temp14]: 17 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189105: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 3 [02/08/2016 - 02:26:40AM] [::temp14]: 3 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 187585: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 1 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000007)].ActorBase.GetSex() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 389 Instruction: 8 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185313: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (1A01775A)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 60 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 60 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 60 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (B70708A7)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186348: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 63 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 63 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 63 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05B)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185295: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 26 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (0006B46C)].Armor.GetType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 358 Instruction: 12 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 52 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 52 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0006B46C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 188174: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 20 [02/08/2016 - 02:26:40AM] [::temp14]: 20 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189087: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 6 [02/08/2016 - 02:26:40AM] [::temp14]: 6 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189090: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187221: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 1 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 713 Instruction: 17 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 188712: [02/08/2016 - 02:26:40AM] Frame count: 1 (Page count: 1) [02/08/2016 - 02:26:40AM] State: Running (Freeze state: Frozen) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: False [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185241: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 66 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNumItems() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 0 [02/08/2016 - 02:26:40AM] [::temp158]: False [02/08/2016 - 02:26:40AM] [iFormIndex]: 0 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: False [02/08/2016 - 02:26:40AM] [kForm]: None [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186609: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186321: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 62 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 62 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 62 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187552: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 184417: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (00013987)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 41 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 41 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 41 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [book < (000F33CF)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187212: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 62 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 62 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 62 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 189115: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 8 [02/08/2016 - 02:26:40AM] [::temp14]: 8 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 185385: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (0010DD3A)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 50 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 50 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 50 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0010D668)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 184356: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (00073F31)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 29 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 29 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 29 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [MiscObject < (0003AD74)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187621: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 13 [02/08/2016 - 02:26:40AM] [::temp14]: 13 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 186600: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: None [02/08/2016 - 02:26:40AM] [::temp83]: 0 [02/08/2016 - 02:26:40AM] [::temp84]: False [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186312: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186339: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 189118: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: None [02/08/2016 - 02:26:40AM] [::temp83]: 0 [02/08/2016 - 02:26:40AM] [::temp84]: False [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour. Here's my mod list: Skyrim.esm Update.esm [ES7]Skyrim-Kor.esp Dawnguard.esm [ES7]Dawnguard-kor.esp HearthFires.esm [ES7]HearthFires-Kor.esp Dragonborn.esm [ES7]Dragonborn-Kor.esp Unofficial Skyrim Legendary Edition Patch.esp Skyrim Project Optimization - Full Version.esm RaceCompatibility.esm Schlongs of Skyrim - Core.esm SGHairPackBase.esm ApachiiHairMales.esm HepsyHair.esm Extra Encounters Reborn - Basic.esm EFFCore.esm hdtHighHeel.esm Heels Sound.esm SexLab.esm ZaZAnimationPack.esm CreatureFramework.esm SexLabAroused.esm RSkyrimChildren.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm FoxHome_X.esm FoxPalace_X.esm SkyUI.esp LessIntrusiveHUD.esp iHUD.esp Proper Aiming.esp moveitLWT.esp UnreadBooksGlow.esp ViewableFactionRanksBothDLC.esp SkyCompleteLegendary.esp Convenient Horses - Faster Sprint.esp Customizable Camera.esp No Killmoves, No Killcams, No Killbites.esp AMatterOfTime.esp Alternate Start - Live Another Life.esp The Paarthurnax Dilemma.esp goodbrother.esp ShoutCD.esp TrueDragonblood-DawnguardV001.esp TrueDragonblood-DragonboornV001.esp Auto Unequip Ammo.esp EFFDialogue.esp UIExtensions.esp Extra Encounters Reborn - HSR.esp Extra Encounters Reborn - Dawnguard.esp Run For Your Lives.esp When Vampires Attack.esp RaceCompatibilityUSKPOverride.esp Dead Body Collision.esp dD - Realistic Ragdoll Force - Realistic.esp walk.esp HitStop.esp RandomIdleAnimation.esp Headtracking.esp Animatedears.esp Schlongs of Skyrim.esp SOS - VectorPlexus Regular Addon.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp HentaiCreatures.esp Halo's Poser.esp FNIS - Shocky Creature Sex Poses.esp.esp FNIS - Shocky Poses Humans.esp FNIS - Shocky Poses Misc.esp FNIS EIS - Oden.esp dc-mana-tanks-000.esp CharacterMakingExtender.esp EnhancedCharacterEdit.esp USKP Patcher for RaceCompatibility.esp SOSRaceMenu.esp XPMSE.esp FloppySOS.esp SGHairPackAIO.esp KS Hairdo's.esp numenume Hair.esp TheEyesOfBeauty.esp Eyes of Aber.esp NewMikanEyes.esp SGEyebrows.esp Better Females - Eyebrows.esp Additional Player Voices for Skyrim.esp Fantasy Soundtrack Project.esp SexLab Sound FX Replacer.esp FacelightPlus.esp AddItemMenu.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp Remodeled Armor - Vanilla Replacer.esp Tiwa44_Minidresses.esp Tiwa44_Minidresses_Dragonborn.esp ChaPi Clothing.esp SOS - Revealing Armors.esp SOS - Male Vanila Armor Cloths Conversion Custom.esp SOS - Revealing DLC1 Conversion.esp SOS - Revealing DLC2 Conversion.esp RobesReplacer.esp Accessorize.esp Tongues.esp HitGetDANDY.esp Manga Billboard.esp Plush Backpack.esp fox20 Armor.esp FS_UltimateAssortment.esp Whiskers.esp CH_Bunny.esp EroSeleneArmor.esp Osare Swimsuit.esp R18Pn - Astaroth Suit.esp RippedBodySuit.esp SexyVest.esp BBD_CatsuitSpearhead.esp fox51 Armor.esp Highschool Hunny Mashup.esp ISOP Maid.esp Succubus_CBBEByNausicaa.esp NeoDizzySet.esp Simple Armor.esp SPB_B Hunter.esp Cassandra Frost Witch.esp Corset Stockings.esp R18Pn - Diano Armor.esp Ebon Shroud.esp Elecp's Vampdress.esp ElisyumClothes.esp fox39 Armor.esp BacksteppoFrenchMaid.esp Custom Clothes for Pandora.esp Kibelius Outfit.esp Latex Armor.esp Shitty Bikini Armors.esp Northern Priestess - EX.esp PeroPeroArmorPack2.esp HDT Piercingsets.esp Priestess of Dibella.esp Satan_maid.esp BBP_Sexy Elves.esp ShellBondage - Bombshell.esp SLbikini.esp Slutty Christmas Mashup.esp SPB_EHBunny.esp SPB Ribbon 15.esp ChaPi 7.esp FarEastChristmas.esp fox33 Armor.esp heimu0.esp ZZStuff.esp TBBP_Ribbon_Armor.esp SkinTight.esp VindictusSantaRobes.esp Devious Deviants.esp tailed_dildo_FV20.esp SexLab_SOS-Stapon.esp SOS Schlong Controller.esp Cum Alchemy.esp DeviousToys.esp Bad Dog.esp Populated Skyrim Civil War.esp GmTeresa.esp Vampire Follower - Farith Granius V2.esp SD Cages.esp Devious Devices - For the Masses II.esp xazPrisonOverhaul.esp xazPrisonOverhaul - Patch.esp DeviouslyHelpless.esp SexLabDefeat.esp SexLabDangerousNights2.esp SexLab_Solutions.esp SexLab_Solutions_PO_Patch.esp SexLab-Stories.esp SexLab-StoriesDevious.esp AngrimApprentice.esp sr_FillHerUp.esp EstrusChaurus.esp Deviously Cursed Loot.esp Apropos.esp Devious Cidhna.esp Cum Potions Rev.esp FoxySkyrim.esp GCE NPCs Replacer.esp GCE NPCs ReplacerDG.esp RSChildren - Complete.esp Dolls.esp BATCH 5 JH RETEXTURE.esp Overknee_Serana.esp QueenMiraak.esp Males of Skyrim.esp [+]K's_Faendal[+].esp Onmund.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp SkyFalls + SkyMills + DG + DB.esp SMIM-Merged-All.esp WATER DG + DB.esp WATER Plants.esp ELE_Legendary_Lite.esp Size Does Matter HF.esp FNIS.esp ENB Snow FX.esp Further Dark Dungeons for ENB.esp RevampedExteriorFog.esp I am not an expert (and probably there is a better way to do it), so I can tell what I would do in such situation : I would disable ALL Sexlab related mods, start a NEW game and then start incrementally adding mods and looking at the log afterwards. This way I'd be able to single-out the problematic mod. This is a long way, yes, but it should work... from what i understand of the log, it seems to be a problem with Zaz animation pack. try installing again. make sure you have the v607. then when you load the save, look if the zaz MCM is there. if it is, try to reset it, register the animations again in Sexlab (don't forget to register any other animation you have) i hope this help ^^,
Veladarius Posted February 10, 2016 Posted February 10, 2016 Sorry to post again... but if anyone has any ideas... It would be greatly appreciated [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 17 [02/08/2016 - 02:26:40AM] [::temp14]: 17 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189105: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 3 [02/08/2016 - 02:26:40AM] [::temp14]: 3 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 187585: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 1 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000007)].ActorBase.GetSex() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 389 Instruction: 8 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185313: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (1A01775A)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 60 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 60 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 60 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (B70708A7)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186348: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 63 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 63 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 63 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05B)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185295: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 26 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (0006B46C)].Armor.GetType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 358 Instruction: 12 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 52 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 52 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0006B46C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 188174: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 20 [02/08/2016 - 02:26:40AM] [::temp14]: 20 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189087: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 6 [02/08/2016 - 02:26:40AM] [::temp14]: 6 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189090: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187221: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 1 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 713 Instruction: 17 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 188712: [02/08/2016 - 02:26:40AM] Frame count: 1 (Page count: 1) [02/08/2016 - 02:26:40AM] State: Running (Freeze state: Frozen) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: False [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185241: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 66 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNumItems() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 0 [02/08/2016 - 02:26:40AM] [::temp158]: False [02/08/2016 - 02:26:40AM] [iFormIndex]: 0 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: False [02/08/2016 - 02:26:40AM] [kForm]: None [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186609: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186321: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 62 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 62 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 62 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187552: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 184417: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (00013987)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 41 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 41 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 41 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [book < (000F33CF)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187212: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 62 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 62 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 62 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 189115: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 8 [02/08/2016 - 02:26:40AM] [::temp14]: 8 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 185385: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (0010DD3A)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 50 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 50 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 50 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0010D668)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 184356: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (00073F31)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 29 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 29 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 29 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [MiscObject < (0003AD74)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187621: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 13 [02/08/2016 - 02:26:40AM] [::temp14]: 13 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 186600: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: None [02/08/2016 - 02:26:40AM] [::temp83]: 0 [02/08/2016 - 02:26:40AM] [::temp84]: False [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186312: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186339: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 189118: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: None [02/08/2016 - 02:26:40AM] [::temp83]: 0 [02/08/2016 - 02:26:40AM] [::temp84]: False [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour. Here's my mod list: Skyrim.esm Update.esm [ES7]Skyrim-Kor.esp Dawnguard.esm [ES7]Dawnguard-kor.esp HearthFires.esm [ES7]HearthFires-Kor.esp Dragonborn.esm [ES7]Dragonborn-Kor.esp Unofficial Skyrim Legendary Edition Patch.esp Skyrim Project Optimization - Full Version.esm RaceCompatibility.esm Schlongs of Skyrim - Core.esm SGHairPackBase.esm ApachiiHairMales.esm HepsyHair.esm Extra Encounters Reborn - Basic.esm EFFCore.esm hdtHighHeel.esm Heels Sound.esm SexLab.esm ZaZAnimationPack.esm CreatureFramework.esm SexLabAroused.esm RSkyrimChildren.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm FoxHome_X.esm FoxPalace_X.esm SkyUI.esp LessIntrusiveHUD.esp iHUD.esp Proper Aiming.esp moveitLWT.esp UnreadBooksGlow.esp ViewableFactionRanksBothDLC.esp SkyCompleteLegendary.esp Convenient Horses - Faster Sprint.esp Customizable Camera.esp No Killmoves, No Killcams, No Killbites.esp AMatterOfTime.esp Alternate Start - Live Another Life.esp The Paarthurnax Dilemma.esp goodbrother.esp ShoutCD.esp TrueDragonblood-DawnguardV001.esp TrueDragonblood-DragonboornV001.esp Auto Unequip Ammo.esp EFFDialogue.esp UIExtensions.esp Extra Encounters Reborn - HSR.esp Extra Encounters Reborn - Dawnguard.esp Run For Your Lives.esp When Vampires Attack.esp RaceCompatibilityUSKPOverride.esp Dead Body Collision.esp dD - Realistic Ragdoll Force - Realistic.esp walk.esp HitStop.esp RandomIdleAnimation.esp Headtracking.esp Animatedears.esp Schlongs of Skyrim.esp SOS - VectorPlexus Regular Addon.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp HentaiCreatures.esp Halo's Poser.esp FNIS - Shocky Creature Sex Poses.esp.esp FNIS - Shocky Poses Humans.esp FNIS - Shocky Poses Misc.esp FNIS EIS - Oden.esp dc-mana-tanks-000.esp CharacterMakingExtender.esp EnhancedCharacterEdit.esp USKP Patcher for RaceCompatibility.esp SOSRaceMenu.esp XPMSE.esp FloppySOS.esp SGHairPackAIO.esp KS Hairdo's.esp numenume Hair.esp TheEyesOfBeauty.esp Eyes of Aber.esp NewMikanEyes.esp SGEyebrows.esp Better Females - Eyebrows.esp Additional Player Voices for Skyrim.esp Fantasy Soundtrack Project.esp SexLab Sound FX Replacer.esp FacelightPlus.esp AddItemMenu.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp Remodeled Armor - Vanilla Replacer.esp Tiwa44_Minidresses.esp Tiwa44_Minidresses_Dragonborn.esp ChaPi Clothing.esp SOS - Revealing Armors.esp SOS - Male Vanila Armor Cloths Conversion Custom.esp SOS - Revealing DLC1 Conversion.esp SOS - Revealing DLC2 Conversion.esp RobesReplacer.esp Accessorize.esp Tongues.esp HitGetDANDY.esp Manga Billboard.esp Plush Backpack.esp fox20 Armor.esp FS_UltimateAssortment.esp Whiskers.esp CH_Bunny.esp EroSeleneArmor.esp Osare Swimsuit.esp R18Pn - Astaroth Suit.esp RippedBodySuit.esp SexyVest.esp BBD_CatsuitSpearhead.esp fox51 Armor.esp Highschool Hunny Mashup.esp ISOP Maid.esp Succubus_CBBEByNausicaa.esp NeoDizzySet.esp Simple Armor.esp SPB_B Hunter.esp Cassandra Frost Witch.esp Corset Stockings.esp R18Pn - Diano Armor.esp Ebon Shroud.esp Elecp's Vampdress.esp ElisyumClothes.esp fox39 Armor.esp BacksteppoFrenchMaid.esp Custom Clothes for Pandora.esp Kibelius Outfit.esp Latex Armor.esp Shitty Bikini Armors.esp Northern Priestess - EX.esp PeroPeroArmorPack2.esp HDT Piercingsets.esp Priestess of Dibella.esp Satan_maid.esp BBP_Sexy Elves.esp ShellBondage - Bombshell.esp SLbikini.esp Slutty Christmas Mashup.esp SPB_EHBunny.esp SPB Ribbon 15.esp ChaPi 7.esp FarEastChristmas.esp fox33 Armor.esp heimu0.esp ZZStuff.esp TBBP_Ribbon_Armor.esp SkinTight.esp VindictusSantaRobes.esp Devious Deviants.esp tailed_dildo_FV20.esp SexLab_SOS-Stapon.esp SOS Schlong Controller.esp Cum Alchemy.esp DeviousToys.esp Bad Dog.esp Populated Skyrim Civil War.esp GmTeresa.esp Vampire Follower - Farith Granius V2.esp SD Cages.esp Devious Devices - For the Masses II.esp xazPrisonOverhaul.esp xazPrisonOverhaul - Patch.esp DeviouslyHelpless.esp SexLabDefeat.esp SexLabDangerousNights2.esp SexLab_Solutions.esp SexLab_Solutions_PO_Patch.esp SexLab-Stories.esp SexLab-StoriesDevious.esp AngrimApprentice.esp sr_FillHerUp.esp EstrusChaurus.esp Deviously Cursed Loot.esp Apropos.esp Devious Cidhna.esp Cum Potions Rev.esp FoxySkyrim.esp GCE NPCs Replacer.esp GCE NPCs ReplacerDG.esp RSChildren - Complete.esp Dolls.esp BATCH 5 JH RETEXTURE.esp Overknee_Serana.esp QueenMiraak.esp Males of Skyrim.esp [+]K's_Faendal[+].esp Onmund.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp SkyFalls + SkyMills + DG + DB.esp SMIM-Merged-All.esp WATER DG + DB.esp WATER Plants.esp ELE_Legendary_Lite.esp Size Does Matter HF.esp FNIS.esp ENB Snow FX.esp Further Dark Dungeons for ENB.esp RevampedExteriorFog.esp Most of the errors seem to be from XPMSE and the ones from DD are from the device hider. Unfortunately those are not likely the cause of your problems as you have these errors scattered among your log: [02/08/2016 - 02:26:40AM] Dumping stack 189105: Basically that is Papyrus saying it is tired of waiting so whatever script functions are waiting to run are tossed out. These errors may have been happening for a while without noticing as the effects are not always immediately seen but they can damage your save.
Seph64 Posted February 10, 2016 Posted February 10, 2016 Now, to get off this subject, I got a question on what is happening with my current playthrough. So I started a new playthrough, and a cursed loot event happened which placed on me a full set of gear. Now I am heading to Windhelm as the quest to free my character from this Yoke sends me there. What is weird is that it appears any enemy mob that attacks me dies in an explosion that gets triggered once they have landed a hit on me. Anyone know what is causing this if it's caused by DCL at all? Still happening, even during a Damsel in Distress quest. I thought it might have been Leeches mode, so I just turned the Blindfold back to the normal effect. Creatures dying because they hit a bound person? Immersion breaking, it removes all danger from being bound. Want to kill Alduin without wanting to put much effort in to it? Just get tied up in such a way that you can't defend yourself, but do not worry! One of the mods will defend you for you! BAM! Alduin is dead, and the person responsible is covered head to toe in Latex and her arms is restrained behind her back with steel shackles! This only happens when my character is restrained in such a way that it would be impossible for her to fight back. When she is free from any restraints that force her hands behind her back, the effect does not trigger. Which would suggest that it is one of the DD type mods responsible for the problem. This is the load order: Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp ApachiiHair.esm RaceCompatibility.esm SexLab.esm SexLabAroused.esm ZaZAnimationPack.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm actorEvents.esm hdtHighHeel.esm CraftableLockpicks.esp enchantmentcleanserdlc1.esp rtb_craftables.esp bettermagic_full.esp caliburn.esp* dremora race.esp no killmoves, no killcams, no killbites.esp* MiraakReplica.esp Skyrim Immersive Creatures.esp Skyrim Immersive Creatures - DLC2.esp craft soul gems.esp king's test 3.esp* <-This is a faster leveling mod better leveling.esp perkswohelmet.esp lockpicksweetspot.esp fastercellrespawn.esp enchantmentcleanserdlc2.esp quest - no stone unturned.esp* hoodwithcirclet.esp hunter's discipline - 100%.esp thalmor armour set.esp* moardragons.esp mormus.esp samewalkrunspeeds.esp smithing 5 x faster.esp smithingupdates.esp SkyUI.esp holy armor.esp FNIS.esp Devious Devices - For the Masses II.esp Cloaks.esp enchantmentcleanser.esp dD - Realistic Ragdoll Force - Realistic.esp XPMSE.esp Dynamic TimeScale.esp RaceCompatibilityUSKPOverride.esp RaceMenu.esp RaceMenuPlugin.esp When Vampires Attack.esp Deviously Cursed Loot.esp killlakillsword.esp* ForgottenCity.esp* longercraftingdurations.esp huntcthulhu.esp* enchanting starter pack.esp Devious Deviants.esp Schlongs of Skyrim - Light.esp DW.esp DD FtM - Cloaks patch.esp zzEstrus.esp* DeviouslyHelpless.esp* RaceMenuMorphsCBBE.esp non-devious devices.esp vImmersiveBeds.esp Alternate Start - Live Another Life.esp ImmerSlave.esp Bashed Patch, 0.esp * = Mod that is disabled
Zhash61 Posted February 10, 2016 Posted February 10, 2016 Now, to get off this subject, I got a question on what is happening with my current playthrough. So I started a new playthrough, and a cursed loot event happened which placed on me a full set of gear. Now I am heading to Windhelm as the quest to free my character from this Yoke sends me there. What is weird is that it appears any enemy mob that attacks me dies in an explosion that gets triggered once they have landed a hit on me. Anyone know what is causing this if it's caused by DCL at all? Still happening, even during a Damsel in Distress quest. I thought it might have been Leeches mode, so I just turned the Blindfold back to the normal effect. Creatures dying because they hit a bound person? Immersion breaking, it removes all danger from being bound. Want to kill Alduin without wanting to put much effort in to it? Just get tied up in such a way that you can't defend yourself, but do not worry! One of the mods will defend you for you! BAM! Alduin is dead, and the person responsible is covered head to toe in Latex and her arms is restrained behind her back with steel shackles! This only happens when my character is restrained in such a way that it would be impossible for her to fight back. When she is free from any restraints that force her hands behind her back, the effect does not trigger. Which would suggest that it is one of the DD type mods responsible for the problem. This is the load order: Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp ApachiiHair.esm RaceCompatibility.esm SexLab.esm SexLabAroused.esm ZaZAnimationPack.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm actorEvents.esm hdtHighHeel.esm CraftableLockpicks.esp enchantmentcleanserdlc1.esp rtb_craftables.esp bettermagic_full.esp caliburn.esp* dremora race.esp no killmoves, no killcams, no killbites.esp* MiraakReplica.esp Skyrim Immersive Creatures.esp Skyrim Immersive Creatures - DLC2.esp craft soul gems.esp king's test 3.esp* <-This is a faster leveling mod better leveling.esp perkswohelmet.esp lockpicksweetspot.esp fastercellrespawn.esp enchantmentcleanserdlc2.esp quest - no stone unturned.esp* hoodwithcirclet.esp hunter's discipline - 100%.esp thalmor armour set.esp* moardragons.esp mormus.esp samewalkrunspeeds.esp smithing 5 x faster.esp smithingupdates.esp SkyUI.esp holy armor.esp FNIS.esp Devious Devices - For the Masses II.esp Cloaks.esp enchantmentcleanser.esp dD - Realistic Ragdoll Force - Realistic.esp XPMSE.esp Dynamic TimeScale.esp RaceCompatibilityUSKPOverride.esp RaceMenu.esp RaceMenuPlugin.esp When Vampires Attack.esp Deviously Cursed Loot.esp killlakillsword.esp* ForgottenCity.esp* longercraftingdurations.esp huntcthulhu.esp* enchanting starter pack.esp Devious Deviants.esp Schlongs of Skyrim - Light.esp DW.esp DD FtM - Cloaks patch.esp zzEstrus.esp* DeviouslyHelpless.esp* RaceMenuMorphsCBBE.esp non-devious devices.esp vImmersiveBeds.esp Alternate Start - Live Another Life.esp ImmerSlave.esp Bashed Patch, 0.esp * = Mod that is disabled If you have combat surrender enabled I believe there is a feature that causes wolfs and other creatures to explode on contact, I think because DCL doesn't have beastiality. I may be wrong though, I just remember reading that somewhere...
Zhash61 Posted February 10, 2016 Posted February 10, 2016 Let me see what options I can find. It will be under sex attacks. Just disable combat surrender.
Seph64 Posted February 10, 2016 Posted February 10, 2016 Yup, that did it. I meant to come back and update my post earlier, but I got side tracked. EDIT: Thank you.
Princessity Posted February 10, 2016 Posted February 10, 2016 It does feel a bit cheaty... and that's pretty much the only thing holding me back from completely switching over from Defeat. It kinda makes sense to disallow sex given that there are no bestiality animations for armbinders and yokes, but I wish Cursed Loot's surrender would allow for surrender without sex. That way bandits could be set to have a random chance of bypassing sex and proceeding straight to blackout and beasts would always be able to defeat the player and trigger the post-surrender blackout.
aim4it Posted February 10, 2016 Posted February 10, 2016 It might be cheaty but it just breaks realism, if such an important character (player) to major world events, can die repeatedly. So I prefer having a different death penalty then loading screens.
jaberwocky Posted February 10, 2016 Posted February 10, 2016 I recently thought the same thing, a slightly simplified version of death alternative. That would be nice. You die, but instead of going to your previous save, you get are bound in a hogtie somewhere in the wilderness with armbinders, a gag, restrictive gloves boots and corset (and perhaps a multi-key collar that prevents wearing clothes).
tontoman Posted February 10, 2016 Posted February 10, 2016 One way you could do animals is with food, but that's very particular to your gaming style. I play with Ineeds (food water) and Frostfall because I love how survival difficulties (like those blizzards) make you make risky decisions. A stuffed bandit cave is a good idea if you're freezing to death. Makes DCL happen more naturally as opposed to doing things (or really ramping up the odds on MCM) just for the sake of it. But that's just me. Anyway, with a lost against beasts in the above case, it could have been a loss of food and time. So you wake up hungry and thirsty but with no food (for a more RL penalty), ready for a risky run to get some . But lots of other ways. Just % loss of money (easy, but not realistic/immersive). Wake up with a lost random piece of armor (they found a nice chew toy). Chance of being 'rescued' by bandits... but that's probably not going to go as well as you hoped. A way to turn 'beast' combat losses to bandit losses, which are handled via animations. Also can be a tie in for enslavement, or a mini enslavement game (reminds me of submit? mod) to escape. Side note: I always liked a difference between losing and surrender. With DA etc. as it was you get sexed for losing (after you blackout) but at least you're not reloading, or you get sexed for surrendering. Was always thinking you get the full sexed treatment for losing, and just punished (spanking/zaz punishments) with some funny dialog (trying to talk your way out of it minigame, also submit? like) for surrendering. Theres a bunch of fun and more light spanking animations with the SL animations expansion mods.
Code Serpent Posted February 10, 2016 Posted February 10, 2016 Idea for another cursed item, if anyone's interested: A collar that at random intervals completely coats the wearer's body with stone or rubber, and locks them in an erotic position. Basically the wearer is turned into a living sexy statue. The collar could then proceed to arouse the wearer, and any nearby npcs might be tempted to fondle the wearer, as they can't do anything about it. As for how to do this, this mod: http://www.nexusmods.com/skyrim/mods/51592/? edits the vanilla mage armor spells so the user appears to be coated in the mage armor matierial, ie Stoneskin users appear to be coated in stone. Also, for how to make the wearer frozen in place; I do know that if you type TAI in the console with an actor selected it will toggle their AI, and make them freeze mid animation. This may not be the best way to do it but it is one way.
Skull Tyrant Posted February 11, 2016 Posted February 11, 2016 ok i got a problem was looking through the plugs in the console and added the butt plug, the one that locks into place, only problem is i cant get it to unequip. trying to unlock it gives the message " you cannot unequip the nipple piercings while wearing a rubber suit!" also using the debug safeword freeme does not remove it, so im kinda screwed atm. is there another way to remove it?
Seph64 Posted February 11, 2016 Posted February 11, 2016 ok i got a problem was looking through the plugs in the console and added the butt plug, the one that locks into place, only problem is i cant get it to unequip. trying to unlock it gives the message " you cannot unequip the nipple piercings while wearing a rubber suit!" also using the debug safeword freeme does not remove it, so im kinda screwed atm. is there another way to remove it? I believe that may be the "Butt Plug" the "Damsel in Distress" quest puts in you. If the "Safe Word" is not working, you may have to go back to a prior save to get rid of it. If you want "Plugs", just go to College of Winterhold, unlock the the Forbidden Bookcase and read the Devious Devices book (it'll allow you to craft all sorts of devious items, including plugs). And... Better get out of there quickly before Urag "expresses" his displeasure. There might be a problem with Cursed Loots ignoring event weights. I have set the "Tentacle Parasite" to 0.0, but tonight the dang thing attached to me. I keep the setting for this event to 0 because A: I do not like it and B: the Stinky Paste never gets rid of it for me (I am not missing anything related to this, am I?).
valcon767 Posted February 11, 2016 Posted February 11, 2016 Sorry to post again... but if anyone has any ideas... It would be greatly appreciated [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 17 [02/08/2016 - 02:26:40AM] [::temp14]: 17 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189105: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 3 [02/08/2016 - 02:26:40AM] [::temp14]: 3 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 187585: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 1 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000007)].ActorBase.GetSex() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 389 Instruction: 8 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185313: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (1A01775A)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 60 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 60 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 60 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (B70708A7)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186348: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 63 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 63 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 63 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05B)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185295: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 26 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (0006B46C)].Armor.GetType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 358 Instruction: 12 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 52 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 52 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0006B46C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 188174: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 20 [02/08/2016 - 02:26:40AM] [::temp14]: 20 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189087: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 6 [02/08/2016 - 02:26:40AM] [::temp14]: 6 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 189090: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187221: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 1 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 713 Instruction: 17 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 188712: [02/08/2016 - 02:26:40AM] Frame count: 1 (Page count: 1) [02/08/2016 - 02:26:40AM] State: Running (Freeze state: Frozen) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: False [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 185241: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 66 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNumItems() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 0 [02/08/2016 - 02:26:40AM] [::temp158]: False [02/08/2016 - 02:26:40AM] [iFormIndex]: 0 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: False [02/08/2016 - 02:26:40AM] [kForm]: None [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186609: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186321: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 62 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 62 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 62 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187552: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 184417: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (00013987)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 41 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 41 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 41 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [book < (000F33CF)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187212: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Armor < (190048C2)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 62 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 62 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 62 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (1B00F05C)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 189115: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 8 [02/08/2016 - 02:26:40AM] [::temp14]: 8 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 185385: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (0010DD3A)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 50 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 50 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 50 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [Armor < (0010D668)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 184356: [02/08/2016 - 02:26:40AM] Frame count: 4 (Page count: 4) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [Form < (00073F31)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetNthForm() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 29 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.GetWornAmmoType() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 183 Instruction: 6 [02/08/2016 - 02:26:40AM] [akActor]: [Actor < (00000014)>] [02/08/2016 - 02:26:40AM] [::temp157]: 29 [02/08/2016 - 02:26:40AM] [::temp158]: True [02/08/2016 - 02:26:40AM] [iFormIndex]: 29 [02/08/2016 - 02:26:40AM] [::temp159]: None [02/08/2016 - 02:26:40AM] [::temp160]: True [02/08/2016 - 02:26:40AM] [kForm]: [MiscObject < (0003AD74)>] [02/08/2016 - 02:26:40AM] [::temp161]: False [02/08/2016 - 02:26:40AM] [::temp162]: False [02/08/2016 - 02:26:40AM] [::temp163]: None [02/08/2016 - 02:26:40AM] [::temp164]: False [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 907 Instruction: 21 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 9 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 187621: [02/08/2016 - 02:26:40AM] Frame count: 2 (Page count: 2) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: None [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] <unknown self>.utility.Wait() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0.010000 [02/08/2016 - 02:26:40AM] [alias PlayerRef on quest zadDevicesUnderneathQuest (1A041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 193 Instruction: 8 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp13]: True [02/08/2016 - 02:26:40AM] [::temp15]: None [02/08/2016 - 02:26:40AM] [::temp16]: None [02/08/2016 - 02:26:40AM] [Timeout]: 13 [02/08/2016 - 02:26:40AM] [::temp14]: 13 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [akArmor]: None [02/08/2016 - 02:26:40AM] Dumping stack 186600: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: None [02/08/2016 - 02:26:40AM] [::temp83]: 0 [02/08/2016 - 02:26:40AM] [::temp84]: False [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186312: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: 9 [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetEquippedItemType() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [param1]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 810 Instruction: 19 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 9 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: True [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 9 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 186339: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 324 Instruction: 7 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] [::temp83]: 1 [02/08/2016 - 02:26:40AM] [::temp84]: True [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_11]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_12]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_13]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_14]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_15]: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 97 Instruction: 2 [02/08/2016 - 02:26:40AM] [akBaseObject]: [Armor < (51002DB6)>] [02/08/2016 - 02:26:40AM] [akReference]: None [02/08/2016 - 02:26:40AM] [::temp58]: True [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] Dumping stack 189118: [02/08/2016 - 02:26:40AM] Frame count: 3 (Page count: 3) [02/08/2016 - 02:26:40AM] State: Waiting on other stack for return (Freeze state: Freezing) [02/08/2016 - 02:26:40AM] Type: Normal [02/08/2016 - 02:26:40AM] Return register: [ActorBase < (00000007)>] [02/08/2016 - 02:26:40AM] Has stack callback: No [02/08/2016 - 02:26:40AM] Stack trace: [02/08/2016 - 02:26:40AM] [ (00000014)].Actor.GetLeveledActorBase() - "<native>" Line ? [02/08/2016 - 02:26:40AM] IP: 0 [02/08/2016 - 02:26:40AM] [Active effect 4 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [02/08/2016 - 02:26:40AM] IP: 0 Instruction: 0 [02/08/2016 - 02:26:40AM] [forceUpdate]: False [02/08/2016 - 02:26:40AM] [::temp82]: None [02/08/2016 - 02:26:40AM] [::temp83]: 0 [02/08/2016 - 02:26:40AM] [::temp84]: False [02/08/2016 - 02:26:40AM] [::temp85]: False [02/08/2016 - 02:26:40AM] [::temp86]: None [02/08/2016 - 02:26:40AM] [::temp87]: 0.000000 [02/08/2016 - 02:26:40AM] [rightHandType]: 0 [02/08/2016 - 02:26:40AM] [leftHandType]: 0 [02/08/2016 - 02:26:40AM] [quiverType]: 0 [02/08/2016 - 02:26:40AM] [thisShout]: None [02/08/2016 - 02:26:40AM] [FNIS_CRC]: 0 [02/08/2016 - 02:26:40AM] [checkAA]: False [02/08/2016 - 02:26:40AM] [style]: 0.000000 [02/08/2016 - 02:26:40AM] [styleL]: 0.000000 [02/08/2016 - 02:26:40AM] [styleSword]: 0.000000 [02/08/2016 - 02:26:40AM] [styleDagger]: 0.000000 [02/08/2016 - 02:26:40AM] [styleAxe]: 0.000000 [02/08/2016 - 02:26:40AM] [styleShield]: 0.000000 [02/08/2016 - 02:26:40AM] [diffR]: False [02/08/2016 - 02:26:40AM] [diffL]: False [02/08/2016 - 02:26:40AM] [diffQ]: False [02/08/2016 - 02:26:40AM] [diffS]: False [02/08/2016 - 02:26:40AM] [Randomize]: False [02/08/2016 - 02:26:40AM] [isDualWielding]: 0 [02/08/2016 - 02:26:40AM] [isUsingSwordLeft]: False [02/08/2016 - 02:26:40AM] [isUsingDaggerLeft]: False [02/08/2016 - 02:26:40AM] [isUsingAxeLeft]: False [02/08/2016 - 02:26:40AM] [isUsingShield]: False [02/08/2016 - 02:26:40AM] [isUsingShieldDSR]: False [02/08/2016 - 02:26:40AM] [::temp88]: "" [02/08/2016 - 02:26:40AM] [::temp89]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp90]: False [02/08/2016 - 02:26:40AM] [::temp91]: False [02/08/2016 - 02:26:40AM] [handle]: 0 [02/08/2016 - 02:26:40AM] [::NoneVar]: None [02/08/2016 - 02:26:40AM] [::temp92]: "" [02/08/2016 - 02:26:40AM] [::temp93]: "" [02/08/2016 - 02:26:40AM] [::temp94]: 0.000000 [02/08/2016 - 02:26:40AM] [::temp95]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_0]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_1]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_2]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_3]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_4]: 0 [02/08/2016 - 02:26:40AM] [::temp96]: False [02/08/2016 - 02:26:40AM] [::mangled_handle_5]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_6]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_7]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_8]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_9]: 0 [02/08/2016 - 02:26:40AM] [::mangled_handle_10]: 0 [02/08/2016 - 02:26:40AM] Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour. Here's my mod list: Skyrim.esm Update.esm [ES7]Skyrim-Kor.esp Dawnguard.esm [ES7]Dawnguard-kor.esp HearthFires.esm [ES7]HearthFires-Kor.esp Dragonborn.esm [ES7]Dragonborn-Kor.esp Unofficial Skyrim Legendary Edition Patch.esp Skyrim Project Optimization - Full Version.esm RaceCompatibility.esm Schlongs of Skyrim - Core.esm SGHairPackBase.esm ApachiiHairMales.esm HepsyHair.esm Extra Encounters Reborn - Basic.esm EFFCore.esm hdtHighHeel.esm Heels Sound.esm SexLab.esm ZaZAnimationPack.esm CreatureFramework.esm SexLabAroused.esm RSkyrimChildren.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm FoxHome_X.esm FoxPalace_X.esm SkyUI.esp LessIntrusiveHUD.esp iHUD.esp Proper Aiming.esp moveitLWT.esp UnreadBooksGlow.esp ViewableFactionRanksBothDLC.esp SkyCompleteLegendary.esp Convenient Horses - Faster Sprint.esp Customizable Camera.esp No Killmoves, No Killcams, No Killbites.esp AMatterOfTime.esp Alternate Start - Live Another Life.esp The Paarthurnax Dilemma.esp goodbrother.esp ShoutCD.esp TrueDragonblood-DawnguardV001.esp TrueDragonblood-DragonboornV001.esp Auto Unequip Ammo.esp EFFDialogue.esp UIExtensions.esp Extra Encounters Reborn - HSR.esp Extra Encounters Reborn - Dawnguard.esp Run For Your Lives.esp When Vampires Attack.esp RaceCompatibilityUSKPOverride.esp Dead Body Collision.esp dD - Realistic Ragdoll Force - Realistic.esp walk.esp HitStop.esp RandomIdleAnimation.esp Headtracking.esp Animatedears.esp Schlongs of Skyrim.esp SOS - VectorPlexus Regular Addon.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp HentaiCreatures.esp Halo's Poser.esp FNIS - Shocky Creature Sex Poses.esp.esp FNIS - Shocky Poses Humans.esp FNIS - Shocky Poses Misc.esp FNIS EIS - Oden.esp dc-mana-tanks-000.esp CharacterMakingExtender.esp EnhancedCharacterEdit.esp USKP Patcher for RaceCompatibility.esp SOSRaceMenu.esp XPMSE.esp FloppySOS.esp SGHairPackAIO.esp KS Hairdo's.esp numenume Hair.esp TheEyesOfBeauty.esp Eyes of Aber.esp NewMikanEyes.esp SGEyebrows.esp Better Females - Eyebrows.esp Additional Player Voices for Skyrim.esp Fantasy Soundtrack Project.esp SexLab Sound FX Replacer.esp FacelightPlus.esp AddItemMenu.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp Remodeled Armor - Vanilla Replacer.esp Tiwa44_Minidresses.esp Tiwa44_Minidresses_Dragonborn.esp ChaPi Clothing.esp SOS - Revealing Armors.esp SOS - Male Vanila Armor Cloths Conversion Custom.esp SOS - Revealing DLC1 Conversion.esp SOS - Revealing DLC2 Conversion.esp RobesReplacer.esp Accessorize.esp Tongues.esp HitGetDANDY.esp Manga Billboard.esp Plush Backpack.esp fox20 Armor.esp FS_UltimateAssortment.esp Whiskers.esp CH_Bunny.esp EroSeleneArmor.esp Osare Swimsuit.esp R18Pn - Astaroth Suit.esp RippedBodySuit.esp SexyVest.esp BBD_CatsuitSpearhead.esp fox51 Armor.esp Highschool Hunny Mashup.esp ISOP Maid.esp Succubus_CBBEByNausicaa.esp NeoDizzySet.esp Simple Armor.esp SPB_B Hunter.esp Cassandra Frost Witch.esp Corset Stockings.esp R18Pn - Diano Armor.esp Ebon Shroud.esp Elecp's Vampdress.esp ElisyumClothes.esp fox39 Armor.esp BacksteppoFrenchMaid.esp Custom Clothes for Pandora.esp Kibelius Outfit.esp Latex Armor.esp Shitty Bikini Armors.esp Northern Priestess - EX.esp PeroPeroArmorPack2.esp HDT Piercingsets.esp Priestess of Dibella.esp Satan_maid.esp BBP_Sexy Elves.esp ShellBondage - Bombshell.esp SLbikini.esp Slutty Christmas Mashup.esp SPB_EHBunny.esp SPB Ribbon 15.esp ChaPi 7.esp FarEastChristmas.esp fox33 Armor.esp heimu0.esp ZZStuff.esp TBBP_Ribbon_Armor.esp SkinTight.esp VindictusSantaRobes.esp Devious Deviants.esp tailed_dildo_FV20.esp SexLab_SOS-Stapon.esp SOS Schlong Controller.esp Cum Alchemy.esp DeviousToys.esp Bad Dog.esp Populated Skyrim Civil War.esp GmTeresa.esp Vampire Follower - Farith Granius V2.esp SD Cages.esp Devious Devices - For the Masses II.esp xazPrisonOverhaul.esp xazPrisonOverhaul - Patch.esp DeviouslyHelpless.esp SexLabDefeat.esp SexLabDangerousNights2.esp SexLab_Solutions.esp SexLab_Solutions_PO_Patch.esp SexLab-Stories.esp SexLab-StoriesDevious.esp AngrimApprentice.esp sr_FillHerUp.esp EstrusChaurus.esp Deviously Cursed Loot.esp Apropos.esp Devious Cidhna.esp Cum Potions Rev.esp FoxySkyrim.esp GCE NPCs Replacer.esp GCE NPCs ReplacerDG.esp RSChildren - Complete.esp Dolls.esp BATCH 5 JH RETEXTURE.esp Overknee_Serana.esp QueenMiraak.esp Males of Skyrim.esp [+]K's_Faendal[+].esp Onmund.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp SkyFalls + SkyMills + DG + DB.esp SMIM-Merged-All.esp WATER DG + DB.esp WATER Plants.esp ELE_Legendary_Lite.esp Size Does Matter HF.esp FNIS.esp ENB Snow FX.esp Further Dark Dungeons for ENB.esp RevampedExteriorFog.esp Most of the errors seem to be from XPMSE and the ones from DD are from the device hider. Unfortunately those are not likely the cause of your problems as you have these errors scattered among your log: [02/08/2016 - 02:26:40AM] Dumping stack 189105: Basically that is Papyrus saying it is tired of waiting so whatever script functions are waiting to run are tossed out. These errors may have been happening for a while without noticing as the effects are not always immediately seen but they can damage your save. sorry for being late with my little bit of information (more knowledgable people have already spoken) but I did notice MNC in the load list and it can be rough on papyrus ( I personally adjusted cloak rate from 5 to 15 second, cloak range from 1.50 to 1.00 cells, and arousal poll rate from 10 to 30 seconds), but it is adjustable in the Creature Framework MCM. if it is papyrus timing out you might want to check the OP on SexLab Sex Slaves (http://www.loverslab.com/topic/36882-sexlab-sex-slaves/) mod for the information and links to further information about mods that are known to be rough on papyrus. (sorry I still haven't quite figured out how to link properly). hope this is helpful to you Taropun.
Reesewow Posted February 11, 2016 Posted February 11, 2016 Sorry to post again... but if anyone has any ideas... It would be greatly appreciated Hello! So on my new play through, whenever I get any restraint put on me by an NPC, I get this huge papyrus spam (a part of it is shown on above spoiler). It doesn't go away when I get the restraints off. It causes huge lags, and my papyrus log reaches like 100mb un half an hour. Here's my mod list: Most of the errors seem to be from XPMSE and the ones from DD are from the device hider. Unfortunately those are not likely the cause of your problems as you have these errors scattered among your log: [02/08/2016 - 02:26:40AM] Dumping stack 189105: Basically that is Papyrus saying it is tired of waiting so whatever script functions are waiting to run are tossed out. These errors may have been happening for a while without noticing as the effects are not always immediately seen but they can damage your save. sorry for being late with my little bit of information (more knowledgable people have already spoken) but I did notice MNC in the load list and it can be rough on papyrus ( I personally adjusted cloak rate from 5 to 15 second, cloak range from 1.50 to 1.00 cells, and arousal poll rate from 10 to 30 seconds), but it is adjustable in the Creature Framework MCM. if it is papyrus timing out you might want to check the OP on SexLab Sex Slaves (http://www.loverslab.com/topic/36882-sexlab-sex-slaves/) mod for the information and links to further information about mods that are known to be rough on papyrus. (sorry I still haven't quite figured out how to link properly). hope this is helpful to you Taropun. Speaking from my experience on my previous save with a lot heavy script mods, once you get a stack dump in papyrus and then make a save you may have issues with the mods that were active going forward. The mods aren't designed to deal with the game simply dumping their info mid-process and some functions may be broken or cause more papyrus spam/errors. On that playthrough, I simple could not use DCL's vulnerability options without almost guaranteeing a stack dump. My new playthrough is only slightly less stupidly script heavy, but I've been watching papyrus like a hawk to make sure I don't spend a long play session only to find that I had a stack dump 3 hours earlier (and the dumps have never been caused by DCL, the culprit is usually a bunch of other mods trying to run functions on a dozen npcs at the same time while I'm messing around in a scripted custom player home). Valcon's suggestions is good for any mod that lets you customize how often they run scripts, and if your save is still early and you want it to be more script stable long-term you may want to simply restart.
Slagblah Posted February 11, 2016 Posted February 11, 2016 ok i got a problem was looking through the plugs in the console and added the butt plug, the one that locks into place, only problem is i cant get it to unequip. trying to unlock it gives the message " you cannot unequip the nipple piercings while wearing a rubber suit!" also using the debug safeword freeme does not remove it, so im kinda screwed atm. is there another way to remove it? Try the method described in the spoiler section of this post: #7231 .
Zhash61 Posted February 11, 2016 Posted February 11, 2016 I recently thought the same thing, a slightly simplified version of death alternative. That would be nice. You die, but instead of going to your previous save, you get are bound in a hogtie somewhere in the wilderness with armbinders, a gag, restrictive gloves boots and corset (and perhaps a multi-key collar that prevents wearing clothes). Or how about that collar that prevents you having keys, so you're forced to find other options to get free(ie. solicitation or getting a shopkeeper to release you). It could use something like this, except maybe not permanent... http://www.loverslab.com/files/file/2511-force-nude-collar-and-punishment-slave-boots/
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