Talbert Posted February 17, 2016 Posted February 17, 2016 did you have a chance to sort out the high arousal equipping DD items when the pc slept (mentioned a while back)? You mean this one? - Changed: The bondage dream function now uses the self bondage arousal threshold for triggering and will calculate the chance using the sleep attack parameters instead of firing 100% of the time when aroused enough.
Kimy Posted February 17, 2016 Author Posted February 17, 2016 Can it be just installed over 5.2, or need to clean save? (Since it doesn't seem to drastically change too much, I'm guessing this one can be installed over 5.2?) Extended: Do we need to discard the old saved MCM settings json from <=5.2? 5.3 -should- work with existing savegames. My versioning policy is using new major version numbers whenever a new version is not downwards compatible with older releases. Version 5.3 Note: Unfortunately I am no longer able to host Cursed Loot on LL as the mod size has exceeded the 100MB file size limit. From now on, MEGA will be the only download source for the mod. I am sorry for the inconvenience caused by this, but it's out of my control. - Added: Sasha. The Dollmaker's daughter loves shiny rubber as least as much as her mother does. To the degree she will refuse to wear anything else. She comes with a large wardrobe of rubber wear and her own personal toybox full of restraints you can lock on her. And the best thing is that she's still available! If you can pay her mom, that is. Sasha will react differently to you depending on how you treat her. She can be either your equal partner or your submissive plaything. The choice is yours, and the difference is detemined by making her wear a slave collar or not. Pick up this new kink-themed (marriable) follower in the Dollmaker's house! Yes, in case you care, she is also a half decent mage and won't be a burden in combat. As long as you don't tie her wrists, that is. You can also send her on errands to retrieve valuable items or money for you (in which case she will be gone from your party for a while.) If she is collared, you can whore her out once per day and she won't ever deny you sex. You also can put any restaint on her you wish. If she is not collared, she might refuse when she's not in the mood and she won't accept most restraints other than chastity items, but in return she will have errands with better rewards available. - Added: Some new items have been added to the Dollmaker's shop. You can now buy reinforced rubber mini dresses, bikinis, corsets and spandex suits (all protect like light armor). She also has a new, very equisite collection of magically enchanted rubber wear made for Skyrim's mages, warriors and thieves, so that they don't need to wear anything but rubber ever again! Go grab them before she sells them all! - Added: Keyholder. Ever wanted to experience the feeling to be helpless and having no way to unlock your chains? The Dollmaker is happy to be your keyholder. Just talk to her and let her hold on to your keys for an hour, a day, a week or even a month. She will also take away all keys you're going to find during this time. - Added: Device buffs. A true bondage lover does not dispair when being tied up. She relishes it! Get unique buffs when wearing devices. The tighter you are bound, the stronger you get! - Added: Cum Inflation. This feature, requested by CGI, will inflate the character's belly when having oral or vaginal sex with a male NPC. The inflation will go away over time (as long as the character doesn't engage in more sex acts) - Added: Alternate Gag Dialogue. If you want being gagged to have actual consequences, this gag dialogue replacement is for you! Whenever you try to talk through a gag, there is a chance of something happening - either good or bad. Some people might want to help you (they might even try to unlock your gag!) - others might want to have fun with you instead (Skyrim is -still- a brutal place to be a woman!) Oh, you love the built-in gag talk that comes with the DD Framework too and don't want to permanently replace it with something else? Don't fear, you don't have to! You can configure a chance for the new gag talk to appear, so you can use them BOTH (or one of them exclusively if you wish). Whenever the DCL gag talk isn't used, the dialogue is passed through to the framework one. - Added: A new trap that will equip a heavy gag harness and a heavy slave collar (using Dasha's awesome items!) on you that need 3 head restraints keys each to remove. While wearing the gag, you cannot speak at all. Dasha's gag and collar have been added to the droplist as regular items as well, requiring a common Restraints key each. - Added: Trap Rewards: If a Cursed Loot trap triggers you might now find some goodies in the trap. This is configurable in MCM. - Added: Drop Useful Keys now also affects rare keys. - Added: MCM slider for customizing the bounty used by the Public Indecency feature. - Added: Misogyny: New MCM slider for setting a chance to have to give a blow job when men demand sex. - Added: MCM toggle to make the character always sleep naked. Yes, that means the bonus chance for sleep attacks will apply. - Added: MCM toggle for the shopping quest. - Added: Princessity's hat mode. Requested by...well...Princessity! You can now tell Cursed Loot to use the "official" Skyrim definition of being naked. In this case you count as naked as soon as you are not wearing a chest piece. Collars will not punish you for wearing other pieces of clothing. Such as hats. This feature is not officially a part of Cursed Loot, so there is no MCM menu entry for it. Open a console and type "set dcur_princessityshatmode to 1" to enable it. And don't ask me for support! - Changed: Queen Sarah's chastity set got a shiny new golden re-texture, contributed by Naaitsab! - Changed: A sneaking character will no longer get attacked by rapists, so you can evade sex attacks by sneaking! - Changed: Successful solication for keys no longer makes the NPC unlock a common device you are wearing. Instead you will receive a useful key (either common or rare). This means you can now use this feature to unlock even devices requiring rare keys. - Changed: The condition "When Collared" for Solicitation now works for any collar, not just the Slave Collar. - Changed: Ground models of several hoods. - Changed: The bondage dream function now uses the self bondage arousal threshold for triggering and will calculate the chance using the sleep attack parameters instead of firing 100% of the time when aroused enough. - Changed: Device comments and the bondage adventure dialogue now drop useful keys, if applicable. - Changed: When passing out in combat and a rape scene cannot be played, there won't be a chance to just heal up and continue the fight. Something else will happen. - Fixed: Potions other than alcohol can now trigger Uncontrollable Lust, as intended. - Fixed: Corrected a false statement in the Smelly Salve recipe book. - Fixed: Added missing ZAP keywords to open eye hoods. - Fixed: When Estrus Chaurus is not used, the default chance of Estrus attacks from plants is now properly set to zero. - Fixed: Summoned creatures will no longer longer be picked up as assailants by rape scenes. - Fixed: A broken function call in the Solicitation quest, causing the armbinder and corset not to come off after bondage sex. - Fixed: Removed deprecated Rubber Restraints Key chance slider from MCM. - Fixed: Added keywords to the protective catsuits so that they will no longer trigger naked comments. - Fixed: The Safeword now removes the Striptease Collar. - Fixed: Added a safeguard for the Striptease Collar, so that Devious Traps triggered in combat will no longer break. - Fixed: Sex attack scenes now correctly set the SexLab victim flag even when consensual animations are used. - Fixed: The chance roll for a civilian reporting you for public indecency is now also applied for rape scenes. - Fixed: Sex attacks and proximity rape scenes should no longer be able to trigger at the same time. - Fixed: Some Cursed Loot events that triggered even when then mod was in suspended mode, no longer do. That means that e.g. self bondage no longer triggers when other mods requested suspended mode via DHLP-suspend. - Fixed: Export of MCM values now saves the correct version number. I just wanted to seriously give you my thanks for supporting the Skyrim adult modding community so well. I had literally quit playing Skyrim entirely when you first released this mod, but it was tantalizing enough to bring me back, and I haven't completely quit since. I do not know if your interested in Fallout 4, but if you decide to make mods for it, I will certainly look forward to it (modders tools soon™). Thank you! And yes, I fully intend to mod for FO4. I really love the game. It just lacks bondage content! Would You be willing to had heavy armor version of the protective restraints and material version (like glass, ebony, etc) of them? So full set armor perk will work with them and play using overhaul like Requiem, SPERG, and PerMa which which great impact the your play style by the material and of armor you wear can enjoy the caitsuit being heavy armor focus. There are two heavy armor catsuits the Dollmaker should sell. Except I had too much red wine and forgot to add them to her store... - Added: Princessity's hat mode. Requested by...well...Princessity! You can now tell Cursed Loot to use the "official" Skyrim definition of being naked. In this case you count as naked as soon as you are not wearing a chest piece. Collars will not punish you for wearing other pieces of clothing. Such as hats. This feature is not officially a part of Cursed Loot, so there is no MCM menu entry for it. Open a console and type "set dcur_princessityshatmode to 1" to enable it. And don't ask me for support! Yesssss! The Holy Church of The Hat thanks you, honoured hat-sister! Can we have our own cult? The Hat Cult. I always wanted to run a cult. Where is the doll makers house? In Dawnstar Can you give us any idea how the device buffs work? Been looking at a couple other mods with that idea, I imagine they would be incompatible. The mods wouldn't necessarily be incompatible but their effects might stack, making you the next best thing to a bondage goddess. Perhaps you wouldn't mind that, so....
valcon767 Posted February 17, 2016 Posted February 17, 2016 WOOT update ...sigh on lunch at work so have to wait till I get off to get the new version. thanks a ton Kimy lol most of my immediate question are already answered.
Hanshurtig11 Posted February 17, 2016 Posted February 17, 2016 Wow, what a surpriese in the morning . The changelog reads great, eager to see the new features added. A question thou, guess Dasha's Toy's are now on the required list to work ? (or are they implemented in one of the DD mods allready ?) Many thanx for all your effort Kimmy, keep up the great work !! regards Edit: Seems DCL seems to brings the Dasha's Toys files within. great ^^
Soaryne Posted February 17, 2016 Posted February 17, 2016 Thanks for adding the heavy armor version for the Catsuits Kim. I didn't see then in the shop when I added the mod but I just saw then in the armor list as I was finishing up my Requiem patch for your Mod. As always you keep making this mod more impressive. ^^
chipstick Posted February 17, 2016 Posted February 17, 2016 Its... so beautiful... *cries* Thanks as always for sharing your work Kimy. It's always exciting when a new version of DCUR comes out.
Majin Buu Posted February 17, 2016 Posted February 17, 2016 Isee you implemented your own version of Devious Keyholders. You improve on it? Cause it's a shame that mod got abandoned. It had potential.
Mister X Posted February 17, 2016 Posted February 17, 2016 Nice, a submissive toy for my girl to play with (if she doesn't get caught herself ^^). And now cum inflation and a keyholder, too! Now, if you would be able to implement the possibility to sell devious items to more merchants, I would be so happy Maybe that dude Belethor (as he already is involved ...), Khajiit caravans (such kinky cats) and jewelry merchants (as its their metier, somehow). I could imagine a dialogue that tries to convince them to buy such stuff, if you fail you still don't have to carry it. Not in your backpack at least
celestialwolf Posted February 17, 2016 Posted February 17, 2016 I fear i might be blind but... when i try to download the update to this wonderful mod its only showing 3 options. the frostfall patch, the 5.2.7 file. and the 5.3 .txt file. but no 5.3 version file. anything i'm missing as to why i can't see the updated version or...? unbelievably well done mode btw. love it <3
HyperonicX Posted February 17, 2016 Posted February 17, 2016 I fear i might be blind but... when i try to download the update to this wonderful mod its only showing 3 options. the frostfall patch, the 5.2.7 file. and the 5.3 .txt file. but no 5.3 version file. anything i'm missing as to why i can't see the updated version or...? unbelievably well done mode btw. love it <3 Download the txt file, which will give you the link to the latest version of the mod on MEGA. @Kimy: Did you read my earlier comment on the last page, cause I found a bug in the latest version.
celestialwolf Posted February 17, 2016 Posted February 17, 2016 I fear i might be blind but... when i try to download the update to this wonderful mod its only showing 3 options. the frostfall patch, the 5.2.7 file. and the 5.3 .txt file. but no 5.3 version file. anything i'm missing as to why i can't see the updated version or...? unbelievably well done mode btw. love it <3 Download the txt file, which will give you the link to the latest version of the mod on MEGA. @Kimy: Did you read my earlier comment on the last page, cause I found a bug in the latest version. ahhh! thank you kindly *laughs* i suppose not needing text files to dl and get mods working bit me in the butt this time.
BigOnes69 Posted February 17, 2016 Posted February 17, 2016 Seeing the overwhelming responses, comments, and requests right after an upgrade is sort of amusing. Sorry Kimy is verbally tied up at the moment.
Varithina Posted February 17, 2016 Posted February 17, 2016 I fear i might be blind but... when i try to download the update to this wonderful mod its only showing 3 options. the frostfall patch, the 5.2.7 file. and the 5.3 .txt file. but no 5.3 version file. anything i'm missing as to why i can't see the updated version or...? unbelievably well done mode btw. love it <3 Download the txt file, which will give you the link to the latest version of the mod on MEGA. @Kimy: Did you read my earlier comment on the last page, cause I found a bug in the latest version. ahhh! thank you kindly *laughs* i suppose not needing text files to dl and get mods working bit me in the butt this time. For me all the link does is take me to a can't find it page, not even the mega website, but a firefox one.
I hate creating usernames Posted February 17, 2016 Posted February 17, 2016 For me all the link does is take me to a can't find it page, not even the mega website, but a firefox one. It's a bug with firefox using a different browser should work just fine.
Guest Irinotecan Posted February 17, 2016 Posted February 17, 2016 Hey, bug report with 5.3. If I am locked in the slave rubber suit (the one that requires multiple keys to unlock, not the suit that grows on you and requires you to have sex), and I trigger an explosive trap with armor set to drop, an un-pick up-able copy of the rubber suit lands on the floor, and the actual rubber suit items still equipped are now unlocked and can be removed (un-equipped) without keys. Also, I encountered a weird situation where SexLab shut itself down (not sure if from the 5.3 upgrade or something else buggered on my system, I was also having difficulties with XPMSE), and a rape bandit attack triggered (from a cursed loot event, not a sex attack), but because no SexLab running, they just stood around naked, and won't dismiss (one is stuck in an infinite sandbox loop mining). They don't leave even if I transition to another cell and back. I've gotten SexLab re-running, how do I get rid of these non-raping rapey bandits?
Veladarius Posted February 17, 2016 Posted February 17, 2016 Hey, bug report with 5.3. If I am locked in the slave rubber suit (the one that requires multiple keys to unlock, not the suit that grows on you and requires you to have sex), and I trigger an explosive trap with armor set to drop, an un-pick up-able copy of the rubber suit lands on the floor, and the actual rubber suit items still equipped are now unlocked and can be removed (un-equipped) without keys. Also, I encountered a weird situation where SexLab shut itself down (not sure if from the 5.3 upgrade or something else buggered on my system, I was also having difficulties with XPMSE), and a rape bandit attack triggered (from a cursed loot event, not a sex attack), but because no SexLab running, they just stood around naked, and won't dismiss (one is stuck in an infinite sandbox loop mining). They don't leave even if I transition to another cell and back. I've gotten SexLab re-running, how do I get rid of these non-raping rapey bandits? It may be that whatever mod started the sex scene is waiting for sexlab to say it has ended. You can try going into the sexlab MCM and use the 'Stop Current Animations' function on the 'Rebuild & Clean' page, if the mod is waiting for the signal that it ended it will hopefully continue with whatever it would do.
Hanshurtig11 Posted February 17, 2016 Posted February 17, 2016 For me all the link does is take me to a can't find it page, not even the mega website, but a firefox one. It's a bug with firefox using a different browser should work just fine. I am using Firefox and copy paste (to adressline) worked fine for me
El_Duderino Posted February 17, 2016 Posted February 17, 2016 Wow, that's a huge changelog! The new features will be great fun. - Changed: Ground models of several hoods. Thank you very much for making this change!
Malystraza Posted February 17, 2016 Posted February 17, 2016 Hi, just wanted to report a little oddity with the cum inflation: for me, it seems to jump from nothing to huge without any gradual progression. Not sure if it makes a difference, but all of the...ummm...intake(?) was oral (I got belted by my master).
BlackHoleEyes Posted February 17, 2016 Posted February 17, 2016 You know Kimy, with how much stuff you have in this mod, you can't really call it simply "Deviously Cursed Loot" anymore. It's like a big giant Devious mod. You should rename it into "Devious Skyrim" or "A Devious Life" or something. Because it encompasses WAY more than just Cursed Loot now.
Guest Zentari2238 Posted February 17, 2016 Posted February 17, 2016 You know Kimy, with how much stuff you have in this mod, you can't really call it simply "Deviously Cursed Loot" anymore. It's like a big giant Devious mod. You should rename it into "Devious Skyrim" or "A Devious Life" or something. Because it encompasses WAY more than just Cursed Loot now. ^This, It's just plain awesome. That said, I have a question: After I collar Sansha (spelling?) and release her, I cannot re-collar her again. Is this intentional or is it a bug?
wingofsilver Posted February 17, 2016 Posted February 17, 2016 This is an awsome mod! But I think in default it include too much puhish and the event is happening to offen. Since I am trying to play the main quest line (my last computer is really old so I wait until now), it is impossible to complete the dialogue. Through it is quite interesting, but being thrown to a far away random place and need to run 30 mins back really takes too much time. I was wondering is there a switch that player could unbond herself from the menu when necessary. And is there a way to remove the equipment from the inventory or uncurse the equipment? Or some sort of switch I could turn it off when I need to do the important things first?
Kimy Posted February 17, 2016 Author Posted February 17, 2016 Isee you implemented your own version of Devious Keyholders. You improve on it? Cause it's a shame that mod got abandoned. It had potential. I might improve the keyholder feature with fun additions, yes. You know Kimy, with how much stuff you have in this mod, you can't really call it simply "Deviously Cursed Loot" anymore. It's like a big giant Devious mod. You should rename it into "Devious Skyrim" or "A Devious Life" or something. Because it encompasses WAY more than just Cursed Loot now. Haha, I have actually thought about it! When I started DCL, I had no idea that I was going to add all this stuff. You know Kimy, with how much stuff you have in this mod, you can't really call it simply "Deviously Cursed Loot" anymore. It's like a big giant Devious mod. You should rename it into "Devious Skyrim" or "A Devious Life" or something. Because it encompasses WAY more than just Cursed Loot now. ^This, It's just plain awesome. That said, I have a question: After I collar Sansha (spelling?) and release her, I cannot re-collar her again. Is this intentional or is it a bug? If that happens, it would be a bug.
Hanshurtig11 Posted February 17, 2016 Posted February 17, 2016 This is an awsome mod! But I think in default it include too much puhish and the event is happening to offen. Since I am trying to play the main quest line (my last computer is really old so I wait until now), it is impossible to complete the dialogue. Through it is quite interesting, but being thrown to a far away random place and need to run 30 mins back really takes too much time. I was wondering is there a switch that player could unbond herself from the menu when necessary. And is there a way to remove the equipment from the inventory or uncurse the equipment? Or some sort of switch I could turn it off when I need to do the important things first? You can quite nicely configure how much the mod is involved in normal skyrim via Menu, just set the different (and overall) chances to a low value. And if anything goes wrong, and you are tightly bound, somewhere in the wild , you can allaway use the "free me" command in the MCM Menu, under "debug" (last in row)
wingofsilver Posted February 17, 2016 Posted February 17, 2016 And if anything goes wrong, and you are tightly bound, somewhere in the wild , you can allaway use the "free me" command in the MCM Menu, under "debug" (last in row) Thank you a lot, that is a very nice command to know
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