Kimy Posted March 28, 2015 Author Posted March 28, 2015 Huh. Now upgraded to 4.5, and I must say... if you get just a BIT more customization on what restraints actually trigger the sex attacks, I'll probably be dropping Deviously Helpless from my list, since you're pretty much covering everything I want from it anyway! My main complaint with the bondage gear is the boots triggering rape. I'm a combative ponygirl archer! Do hate it when I get shut down just because of my footwear. If they get me in an armbinder or with my eyes locked away, well, I can't say a thing! There will be customization options for that down the road, including the ability to pick what restraints trigger the attacks. Thanks for the update! I just have a question. What is the status of the quest, which is still created. I am referring to the unfinished quest with the theme of slavery and Leon (I do not remember the name). Work on it is conducted? Sorry for the bad english. It's a secret. You're not supposed to know about that quest! *pouts*
Blackness blackness is... Posted March 29, 2015 Posted March 29, 2015 i update mod.. rape triggers immidiately O_O *cries in corner* that new feature humiliated my ingame self so much. and YES i don't ever want to see myself get raped. so i was forced in the heat of the moment to quickly quit out. please take this comment seriously i was in true shock
chipstick Posted March 29, 2015 Posted March 29, 2015 Oh wait... this actually IS from Cursed Loot. It belongs to a quest that's not yet active. I will...disable it again. Is it safe for us to use the current 4.5 version while we await for your update? Or will it leave bits of stuff behind when we later swap to your upcoming fixed version, so we should wait and be patient?
Trash Metal Barbie Posted March 29, 2015 Posted March 29, 2015 *yays for new version~* Seconded, just as I wasn't sure what I was gonna do tomorrow :3 n_n
Tatiriee Posted March 29, 2015 Posted March 29, 2015 About yoke being equipped after a rape scene regardless of the MCM setting: Since it made through the changes and I'm not sure if this is intentinal or not, I'm reporting it here. if wasthreesome && (Utility.RandomFloat(0.0, 99.9) < dcumenu.sexTieUpOnRapeChance) if dcumenu.useArmbinder dcur_equiprandomyoke(libs.playerRef, dcumenu.equiptheme) endif if dcumenu.useBoots dcur_equiprandomboots(libs.playerRef, dcumenu.equiptheme) endif if dcumenu.useGag dcur_equiprandomgag(libs.playerRef, dcumenu.equiptheme) endif endif The part says, 'if it was threesome, and if the player allowed armbinders being equipped, equip a yoke to the player regardless of the settings'. Thus the system equips a yoke to the player, even if the player disabled yoke completely in the MCM settings. Guess that line should be dcur_equiprandomarmbinder instead of dcur_equiprandomyoke, since the former follows the MCM rule. If this is an intented behavior, I guess it'd be better to have some description about player potentially getting yoked, regardless of the settings.
Reesewow Posted March 29, 2015 Posted March 29, 2015 Yeesh, every time the mod gets updated it adds more than enough content for it to justified as a good standalone mod, awesome work Kimy! The sex attacks are a great addition, as someone else mentioned they potentially completely fill the mod space that Deviously Helpless fills for when you are rendered helpless mid-dungeon. Minor immersion nitpick, when I was testing the attacks out in the Riften market square the bold attacking NPCs had a habit of crying for mercy as they stood waiting their turn. The guard NPCs were mostly just grunting, so I'm assuming it may just be skyrim townies who need to learn to not beg forgiveness while committing the crime at the same time.
uglykidcid Posted March 29, 2015 Posted March 29, 2015 You might consider having the attacks turned off by default. I cannot start without Alternate start without getting attacked by ghosts in the initial dungeon. Before anyone says something witty like wait until your out of the ASLOL area to turn the mod on I can't it's patched into mergers I must have running at game start.
Kimy Posted March 29, 2015 Author Posted March 29, 2015 You might consider having the attacks turned off by default. I cannot start without Alternate start without getting attacked by ghosts in the initial dungeon. Before anyone says something witty like wait until your out of the ASLOL area to turn the mod on I can't it's patched into mergers I must have running at game start. All right, I will add a delay to make sure you will have ample time to make...errrm...informed choices.
merryMalfunctioning Posted March 29, 2015 Posted March 29, 2015 With the 4.5 update, I keep getting messages that my horse is eyeing me, and a chicken in Riverwood tied me up and then freed me without incident. Does the new Sex Attack feature work with creatures, or is this a bug that I am experiencing?
JimmyCow Posted March 29, 2015 Posted March 29, 2015 Hi, I think I have a problem with dialogue options and I think it MAY be DDL which is causing this because when I talk to people sometimes I'm unable to tab exit out, I have to place a wolf or something nearby. (I'm using 4.3....) OH btw, since you didn't say anything about updating, I'm assuming to update to 4.5 I just simply uninstall 4.3 and install 4.5 right?
Nicoya Posted March 29, 2015 Posted March 29, 2015 One note about the hidden "I want to be your slave" quest: the dialog keeps triggering when I get on my horse too. Just a reminder to make sure you trim down the NPCs you apply that dialog to, unless you were planning on having some sort of horse-slave quest I guess?
iggypop1 Posted March 29, 2015 Posted March 29, 2015 Just tried this mod out I seems that its 100% shure to get raped if you have a collar on even if your not aroused ,wearing armor and have weapons in hand, you just auto surrender, is that true? If thats true its a little over the top. I too was wondering about the the" Lines without a Quest" sounds good for the next update Check if you have Deviously Enslaved installed. This mod does much the same thing, but it triggers on collars. Cursed Loot checks for armbinders, yokes, blindfolds, boots and hoods. See function isRestrained() in dcur_library.psc. @Kimy: Actually, I'm going to add collars to that for my personal use. I was using Enslaved myself, but Cursed Loot does it better, heh. I still want it to trigger on collars though. I have not DEnlsaved but i had once so is there some script/thing baked into my save? I have Devious Helpless still though With the previous version of CL i had not that issue So the new one doesnt triggers by arrousal alone? or/and collars?
Khe Posted March 29, 2015 Posted March 29, 2015 if there's not a LoS check for the 'deviously helpless' style attacks, I'd like an optional checkbox for them, please. I HATE stuff that ignores walls. Seriously, where's the sense in flame cloaks ignoring walls? the lack of a LoS and distance check in deviously helpless is why I disabled attacks in it in the first place...make a tiny noise on the other side of a huge dungeon, still get grabbed outta nowhere.
chipstick Posted March 29, 2015 Posted March 29, 2015 New features are looking very promising. Really liking them. A few kinks to be worked out: 1) i was getting zapped by my slut collar even though i had nothing but devious gear on. It'd be mostly fine, accepting me as naked, then during a sex animation, it started zapping me. Opened my inventory and saw an "In the nude" body clothing item equipped - is that the cause? After the animation finished, the collar stopped zapping me. I believe the "in the nude" item was gone then. Likewise, before and after other sexlab animations, i'd get messages about being watched less because i was properly clothed, as well as messages about being nude, and my body getting lots of attention. However, the only item being removed and replaced for the sexlab animation was an ebonite locking slave harness, so the system for recognising nudity/clothing is a bit wonky atm. 2) People participating in the sex attacks were crying for mercy lots as they waited their turn to attack me. Mm hmm. Some role confusion there 3) Want to add in my vote for a toggle on what pieces of equipment triggers the sex attacks.
Nalessa Posted March 29, 2015 Posted March 29, 2015 Is the hood supposed to prevent you from removing corset/chastity belt? Also yeah, the animal thing is kinda buggy it seems. Snow fox has noticed your vulnerability ... You are being pinned down! o.O
BlueLight Posted March 29, 2015 Posted March 29, 2015 Found a bug with the slut collar..Original state: I had a slut collar and a chastity belt with some plugs.What happened: I opened a chest and cursed loot event got triggered putting a rubber slave suit on my character. After this i started to take damage for wearing clothing which was not clothing.
Slorm Posted March 29, 2015 Posted March 29, 2015 if there's not a LoS check for the 'deviously helpless' style attacks, I'd like an optional checkbox for them, please. I HATE stuff that ignores walls. Seriously, where's the sense in flame cloaks ignoring walls? the lack of a LoS and distance check in deviously helpless is why I disabled attacks in it in the first place...make a tiny noise on the other side of a huge dungeon, still get grabbed outta nowhere. I'd be happy enough with a option checkbox but I wouldn't want to see the effect removed. If you're trussed up like a chicken with devious devices you're not going to be able to hide or remain concealed very easily. From Kimy's earlier comment on this I would assume that while you're in Sneak mode you'll be safe until spotted (the same as DH).
darkfender666 Posted March 29, 2015 Posted March 29, 2015 I get lot of CTD after the sex trigger while unharmed and similar if i try to save ..will try to get a papyrus if possible but i usually have a rather stable game. Request. Could be possible in next update a MCM trigger on/off for the whole just in case some other mod like prison overhaul triggers? So at least we can manually ensure compatibility. Also why did you remove the damsell test button ?
monsta88 Posted March 29, 2015 Posted March 29, 2015 A small DiD feedback I saw that you removed the quick travel during DiD. While it is logical at the start of the quest, it becomes bothersome after a while. For example my character wears only body devices now, yet she still can't fast travel. It would be nice if you would lift the ban on fast travel after a while. I would suggest when the character can see. Or when the boots are removed. And this may be a bug: I had the DiD rubber suit on, already removed everything above it. An NPC decided to add to my restraints and equipped a regular Chastity Bra. I could remove it w/o problem, but I guess it could cause problems if the DiD Chastity Bra would be activated if I removed the rubber suit.
SuplenC Posted March 29, 2015 Posted March 29, 2015 I had a bug with the new function of this mod. When rape scene starts with multiple opponents, after the scene and after all npcs done, they keep to follow my champion. It could be a bug caused by Quick As You Like since it keeps Arousal lvl at 100 all the time. Can you fix this in the next patch?
big tim Posted March 29, 2015 Posted March 29, 2015 Huh. Now upgraded to 4.5, and I must say... if you get just a BIT more customization on what restraints actually trigger the sex attacks, I'll probably be dropping Deviously Helpless from my list, since you're pretty much covering everything I want from it anyway! My main complaint with the bondage gear is the boots triggering rape. I'm a combative ponygirl archer! Do hate it when I get shut down just because of my footwear. If they get me in an armbinder or with my eyes locked away, well, I can't say a thing! There will be customization options for that down the road, including the ability to pick what restraints trigger the attacks. Thanks for the update! I just have a question. What is the status of the quest, which is still created. I am referring to the unfinished quest with the theme of slavery and Leon (I do not remember the name). Work on it is conducted? Sorry for the bad english. It's a secret. You're not supposed to know about that quest! *pouts* Hey Kimy, no fair, you locked me in a yoke for peeking into the ESP and now your pouting when others do it. Wheres the equal justice? I need a better lawyer. :P The poor Damsel in Distress victim, how much more can you add? About all that's left is a kitchen sink, cement shoes, tied to a wall or floor. Wondering if there will be random sites for Damsel in Distress, versus the same cage. One knows where they are at and different random sites would be more evilly confusing. Can't wait to see how far your evil genius will go with this. Thanks......I think.
Blackness blackness is... Posted March 29, 2015 Posted March 29, 2015 You might consider having the attacks turned off by default. I cannot start without Alternate start without getting attacked by ghosts in the initial dungeon. Before anyone says something witty like wait until your out of the ASLOL area to turn the mod on I can't it's patched into mergers I must have running at game start. All right, I will add a delay to make sure you will have ample time to make...errrm...informed choices. yes that would be appreciated. I get lot of CTD after the sex trigger while unharmed and similar if i try to save ..will try to get a papyrus if possible but i usually have a rather stable game. Request. Could be possible in next update a MCM trigger on/off for the whole just in case some other mod like prison overhaul triggers? So at least we can manually ensure compatibility. Also why did you remove the damsell test button ? i completely disagree with most of the things that you had to say. CTD is what i wish had happened when i got attacked. and the test button got removed for a reason. you have to deal with it :/
handsandarrows Posted March 29, 2015 Posted March 29, 2015 I just read this in Estrus Chaurus+ update log, does this affect your mod Kimmy? If so i would wait with update Estrus... Removed deprecated ECEvents functions - external mods must now call events via ModEvent
Slorm Posted March 29, 2015 Posted March 29, 2015 I just read this in Estrus Chaurus+ update log, does this affect your mod Kimmy? If so i would wait with update Estrus... Removed deprecated ECEvents functions - external mods must now call events via ModEvent IIRC Kimy addressed this a few versions back. I'll test the new EC+ this afternoon but I don't anticipate any problems EDIT: Tested the new EC+ v3.94 with DCL v4.3 and it works fine
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