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Posted

Creature Framework worked great for me so far. The only time I had problems is during Bestial Essence's animations, I could never get the creatures to have a dick. I even tried re-registering all mods.

Yes, to mi happen the same, only with this mod creatures no dick.

Posted

new animations are full of life and lust! love them! hope we get some more animations like this for dogs/wolfs too! they need animations like this! with lust and pasion!

Posted

Hi. I'm wondering if there is any interest to make more animation of male on creature sex? The only ones I can find is atronarch, spriggan and werewolf gal. It would be awesome if there was submissive animation of the other creatures as well. I don't know if I'm requesting in the right place, or if this already exists somewhere but I couldn't find anything on the forums. And also then if there could be made an option in mcm to turn on/off animation of gay rape and such. For example if I summon a werewolf gal I need to cycle thru all the animations to get the ones that imply the werewolf is female. I don't know if this would be difficult to do?

 

What does the modder/modders say? Would there be an interest for this?

I am making them as we speak lol i will be making animations for female falmer and hagravens should be on LL by mid next week. Till then stay brutal :)
Posted

I've been getting some CTD events since the latest update. Papyrus shows this, "[CF][Creature Apply] Failure on ["Hagraven" [Actor < (0003565A)>]]; creature isn't registered; race=["Hagraven" [Race <HagravenRace (000131FB)>]] skin=["" [Armor < (00097243)>]]

[08/02/2015 - 04:18:18PM] [CF][Framework] Cleared Form DB
[08/02/2015 - 04:18:18PM] [CF][Framework] Form DB clear timer reset for 900 seconds from now" I don't know if this is the cause or not. I'd just killed a Frost Troll as I was running down the Throat of the World.
Posted

 

Hi. I'm wondering if there is any interest to make more animation of male on creature sex? The only ones I can find is atronarch, spriggan and werewolf gal. It would be awesome if there was submissive animation of the other creatures as well. I don't know if I'm requesting in the right place, or if this already exists somewhere but I couldn't find anything on the forums. And also then if there could be made an option in mcm to turn on/off animation of gay rape and such. For example if I summon a werewolf gal I need to cycle thru all the animations to get the ones that imply the werewolf is female. I don't know if this would be difficult to do?

 

What does the modder/modders say? Would there be an interest for this?

I am making them as we speak lol i will be making animations for female falmer and hagravens should be on LL by mid next week. Till then stay brutal :)

 

Sweet! :)

Posted

Anybody else having issues with the group Skeever animations? They refuse to play for me completely. Every other animation works flawlessly, it's just those specific animations meant for Skeevers.

Posted

Hey Dentarr,

Since Funnybizness has got some female draugr content going on and I'm pretty sure I recall someone else having some WIP animations for more female draugr content, I was thinking you could maybe use these models and textures in this post for them if you do decide to include the animations. They might need further rigging for HDT, but I'm pretty sure the latest XP32 mod on the Nexus includes properly rigged draugr skeletons.

Posted

I've been getting some CTD events since the latest update. Papyrus shows this, "[CF][Creature Apply] Failure on ["Hagraven" [Actor < (0003565A)>]]; creature isn't registered; race=["Hagraven" [Race <HagravenRace (000131FB)>]] skin=["" [Armor < (00097243)>]]

[08/02/2015 - 04:18:18PM] [CF][Framework] Cleared Form DB

[08/02/2015 - 04:18:18PM] [CF][Framework] Form DB clear timer reset for 900 seconds from now" I don't know if this is the cause or not. I'd just killed a Frost Troll as I was running down the Throat of the World.

http://www.loverslab.com/topic/46913-how-to-debug-ctd/?do=findComment&comment=1174832

Posted

 

I've been getting some CTD events since the latest update. Papyrus shows this, "[CF][Creature Apply] Failure on ["Hagraven" [Actor < (0003565A)>]]; creature isn't registered; race=["Hagraven" [Race <HagravenRace (000131FB)>]] skin=["" [Armor < (00097243)>]]

[08/02/2015 - 04:18:18PM] [CF][Framework] Cleared Form DB

[08/02/2015 - 04:18:18PM] [CF][Framework] Form DB clear timer reset for 900 seconds from now" I don't know if this is the cause or not. I'd just killed a Frost Troll as I was running down the Throat of the World.

http://www.loverslab.com/topic/46913-how-to-debug-ctd/?do=findComment&comment=1174832

 

This looks much more useful than Papyrus. I'll give it a shot. Thanks.

EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)

ExceptionAddress: 00df101a (TESV+0x009f101a)

ExceptionCode: c0000005 (Access violation)

ExceptionFlags: 00000000

NumberParameters: 2

Parameter[0]: 00000001

Parameter[1]: 00000000

Attempt to write to address 00000000

 

DEFAULT_BUCKET_ID: NULL_POINTER_WRITE

 

PROCESS_NAME: TESV.exe

 

ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".

 

EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".

 

EXCEPTION_PARAMETER1: 00000001

 

EXCEPTION_PARAMETER2: 00000000

 

WRITE_ADDRESS: 00000000

 

FOLLOWUP_IP:

TESV+9f101a

00df101a c70700000000 mov dword ptr [edi],0

 

FAULTING_THREAD: 00000ebc

 

PRIMARY_PROBLEM_CLASS: NULL_POINTER_WRITE

 

BUGCHECK_STR: APPLICATION_FAULT_NULL_POINTER_WRITE

 

LAST_CONTROL_TRANSFER: from 00d52235 to 00df101a

 

STACK_TEXT:

WARNING: Stack unwind information not available. Following frames may be wrong.

0018f9e4 00d52235 0018fa04 0018fa10 965e3b40 TESV+0x9f101a

0018f9e8 0018fa04 0018fa10 965e3b40 50f9046c TESV+0x952235

0018f9ec 0018fa10 965e3b40 50f9046c 00000011 0x18fa04

0018fa04 00000000 00000014 6493e070 00000000 0x18fa10

 

 

STACK_COMMAND: ~0s; .ecxr ; kb

 

SYMBOL_STACK_INDEX: 0

 

SYMBOL_NAME: TESV+9f101a

 

FOLLOWUP_NAME: MachineOwner

 

MODULE_NAME: TESV

 

IMAGE_NAME: TESV.exe

 

DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5

 

FAILURE_BUCKET_ID: NULL_POINTER_WRITE_c0000005_TESV.exe!Unknown

 

BUCKET_ID: APPLICATION_FAULT_NULL_POINTER_WRITE_TESV+9f101a

 

WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/TESV_exe/1_9_32_0/51437ce5/c0000005/009f101a.htm?Retriage=1

 

Followup: MachineOwner

 

Posted

 

 

 

Obviously you abbreviated Creature Framework.

 

 

Well, okay, quite some people have problems with Creature Framework, true. Including myself.

 

But Creature Framework is something completely different from Creature Features. Creature Features is a collection of nude models of critters done by Leito. He gave permission so it is included in MNC. And I am not aware that it caused any problems ever.

 

Ok then, creature framework. That's what I meant.

Also, as I believe a few others complained about as well, my char isn't doing anything during some animations. Particularly troll animations, or at least the new ones.

Posted

 

 

 

 

Obviously you abbreviated Creature Framework.

 

 

Well, okay, quite some people have problems with Creature Framework, true. Including myself.

 

But Creature Framework is something completely different from Creature Features. Creature Features is a collection of nude models of critters done by Leito. He gave permission so it is included in MNC. And I am not aware that it caused any problems ever.

 

Ok then, creature framework. That's what I meant.

Also, as I believe a few others complained about as well, my char isn't doing anything during some animations. Particularly troll animations, or at least the new ones.

 

 

Well, then something is not right in your FNIS registry.

 

Posted

Anybody else having issues with the group Skeever animations? They refuse to play for me completely. Every other animation works flawlessly, it's just those specific animations meant for Skeevers.

 

I am having issues with the skeever too, it just runs in place whilst the PC uses what appears to be the proper animation. I am fairly certain I messed up somewhere, just not sure where I did it :D 

 

Help would be welcomed

Posted

 

Anybody else having issues with the group Skeever animations? They refuse to play for me completely. Every other animation works flawlessly, it's just those specific animations meant for Skeevers.

 

I am having issues with the skeever too, it just runs in place whilst the PC uses what appears to be the proper animation. I am fairly certain I messed up somewhere, just not sure where I did it :D

 

Help would be welcomed

 

I remember this happening with the group Falmer/Draugr animations a while back at one point, but I'm not sure if I did something to fix it or the latest version of the mod (at the time) fixed it.

Guest StarWolf556
Posted

Anybody else having issues with the group Skeever animations? They refuse to play for me completely. Every other animation works flawlessly, it's just those specific animations meant for Skeevers.

I have the same problem.

Posted

 

Anybody else having issues with the group Skeever animations? They refuse to play for me completely. Every other animation works flawlessly, it's just those specific animations meant for Skeevers.

I have the same problem.

 

Me too. Also the 3p animation of the Frostbite Spider can't be trigger either.

Posted

More Nasty Critters 8.33

 

Changelog

=========

 

Added Troll Missionary Alt (1 Animation 7 Stages) by anonymous artist

Added 3 more Stages to Troll Behind by anonymous artist

 

Added Falmer Holding (1 animation 4 Stges) by FunnyBusiness

 

New Troll animations again totally amazing! Getting better and better :blush:

 

The Falmer animations I simply could not get aligned quite right. Maybe someone here has better offsets. If so I would appreciate it if I could get them.

 

New stuff is awesome :)

Thanks anonymous artist and FunnyBusiness

Posted

i got a question

there is a mod for , exemple , when werewolf trust is penis inside the hero , it : disipear , when he enter the vagina ?

cause , well , theyr lot of animation where the penis just passing thougt the body , like entering the vagina and half of the penis can be see passing the belly :/

Posted

i got a question

there is a mod for , exemple , when werewolf trust is penis inside the hero , it : disipear , when he enter the vagina ?

cause , well , theyr lot of animation where the penis just passing thougt the body , like entering the vagina and half of the penis can be see passing the belly :/

 

Happens with big dicks. You either need to realign the dick so it doesn't clip out, shrink the dick size/width, or use a bigger female bodyshape. Might be another option, but those are the ones I know of.

Posted

I got a problem. no matter what i do, creatures dont erect, meaning i get no mesh swap. i installed sexlab aroused because i thought that might be the problem, but that didnt help. any ideas?

Posted

Works great! Falmer animation is hilarious though. I'd attempt to fix it but I am unsure of how to edit animations in Blender.

Posted

Works great! Falmer animation is hilarious though. I'd attempt to fix it but I am unsure of how to edit animations in Blender.

 

If you mean the one in the post above yours, it's not broken, it's supposed to be unconscious sex.

Posted

 

Works great! Falmer animation is hilarious though. I'd attempt to fix it but I am unsure of how to edit animations in Blender.

 

If you mean the one in the post above yours, it's not broken, it's supposed to be unconscious sex.

 

The falmer's hand does not line up correctly with the victims arm. That's what I'd want to fix. (I have OCD and little things like that irk me)

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