Naps-On-Dirt Posted June 20, 2019 Posted June 20, 2019 On 6/18/2019 at 9:31 AM, Nymra said: Suggestion: - taking chaurus eggs or moving close to chaurus egg stacks can lead to tentacle attacks (optional).   There's a mod that does that, Estrus Trapped Eggs.  Â
Nymra Posted June 20, 2019 Posted June 20, 2019 22 minutes ago, Naps-On-Dirt said: There's a mod that does that, Estrus Trapped Eggs.   haha, nice! strange that I did not find it even when I was looking for Estrus Traps for a long time now, duh!Â
imauto93 Posted July 1, 2019 Posted July 1, 2019 I found something strange. I got to see it in Blackreach by going into SILENT RUIN (BlackreachZcell02 *). There was a trap in front of the chair. Â As soon as I approach the chair, Estrus Chaurus + is activated. This, however, appears to be a de-wemer masturbation mechanism. I do not like this very much. I like tentacles. I spent hours trying to turn this trap into a tentacle. But I failed. Bane Master, are there any plans to install this trap as a resource on BlackreachZcell02 with tentacles or Furo tubs? I really need this. Tentacles / baths / equestrian attitude with such a trap I want to have these three traps. It has each script pex, and it would be good to use it as a resource in the player home mod
jlttsmiley Posted July 1, 2019 Posted July 1, 2019 38 minutes ago, imauto93 said: I found something strange. I got to see it in Blackreach by going into SILENT RUIN (BlackreachZcell02 *). There was a trap in front of the chair.  As soon as I approach the chair, Estrus Chaurus + is activated. This, however, appears to be a de-wemer masturbation mechanism. I do not like this very much. I like tentacles. I spent hours trying to turn this trap into a tentacle. But I failed. Bane Master, are there any plans to install this trap as a resource on BlackreachZcell02 with tentacles or Furo tubs? I really need this. Tentacles / baths / equestrian attitude with such a trap I want to have these three traps. It has each script pex, and it would be good to use it as a resource in the player home mod To my knowledge EC+ does add traps to the game . Could you be thinking about cursed loot? Or perhaps you should try this. Just trying to help
imauto93 Posted July 1, 2019 Posted July 1, 2019 27 minutes ago, jlttsmiley said: To my knowledge EC+ does add traps to the game . Could you be thinking about cursed loot? Or perhaps you should try this. Just trying to help jlttsmiley. Thank you very much for your reply. I also know the Estrus Trapped Eggs mod. I need the same trap I saw on SILENT RUIN (BlackreachZcell02 *). This is a simple way of operating MCM is not even a possibility. If you just hit a trap, Estrus Chaurus + will run with a 100% chance. This is a simple way to work with NPCs. In fact, my female followers at SILENT RUIN have been activated by Estrus Chaurus +. Estrus Trapped Eggs are not triggered by NPCs, nor do they need to collect Charrus eggs. NPCs do not automatically collect eggs
Bane Master Posted July 2, 2019 Author Posted July 2, 2019 jittsmiley is correct EC+ does not add any traps to to the game. The trap you are referring to must have been placed by another mod.  Mods trigger EC+ events by using a ModEvent in a script file, you would have to find and change the script file from the mod triggering EC+ to call for a tentacle trap rather than a machine trap.Â
imauto93 Posted July 2, 2019 Posted July 2, 2019 I have set up a trap for My player home created using other moder's resources player home Ester charus +. It works well. I upload some photos. This trap comes from the machine animations of Dwemmer Masturbation Mechanisms 1 and 2. I want to have a tentacles trap. Spoiler Bane Master, I want to have a tentacles trap. Your mods are all perfect and I use them well. Especially the Beeing Female you patched is not error-free. I can immerse myself in a normal game. I always thank you
Reesewow Posted July 2, 2019 Posted July 2, 2019 14 hours ago, Bane Master said: jittsmiley is correct EC+ does not add any traps to to the game. The trap you are referring to must have been placed by another mod. Possibly a remnant of the original EC mod - but EC+ definitely does include a single set of traps that actually do still function. They are in "Silent Ruin" (BlackreachZcell02) and are linked to a pressure plate at the entrance and a spot in front of the loot chest at the back. When stepped on (even by followers) they trigger one of the dwemer device animations, and afterwards put a spell effect on the player called "Forced Orgasms" (DwemerExhaustionEffect - xx04815C). They seemed like a proof of concept that was never expanded upon to other areas - since that cell is about as far removed from the regular game as humanly possible.  So they do work and could be used as a guide for swapping them with tentacle traps - but I'd imagine some scripting may be required (or there may be a tentacle equivalent to the trigger script used - zzestruschaurusdwemertrap per TES5Edit).  The cell edits are an easy way to see them in TES5Edit - they are the only cell edits included in the mod it seems.
Bane Master Posted July 2, 2019 Author Posted July 2, 2019 1 hour ago, Reesewow said: Possibly a remnant of the original EC mod Well that's a surprise to say the least! As you say they must have been there since the original EC was created - I guess the question now is should they be deleted as they are effectively orphans with no real purpose or backstory.  Happy to take votes!
Reesewow Posted July 2, 2019 Posted July 2, 2019 1 hour ago, Bane Master said: Happy to take votes! Personal vote would be to leave them - they do still work and obviously don't interfere with people's games much (or the topic would probably have shown up earlier than actual years later ). So they're more a cool Easter egg even if they never become more than that. 2
rcy68 Posted July 2, 2019 Posted July 2, 2019 1 hour ago, Bane Master said: Well that's a surprise to say the least! As you say they must have been there since the original EC was created - I guess the question now is should they be deleted as they are effectively orphans with no real purpose or backstory.  Happy to take votes! Delete Estrus traps?! BLASPHEMY!!! Expand them! Traps EVERYWHERE! 3
xyzxyz Posted July 5, 2019 Posted July 5, 2019 i have a strange problem with my newest char. Her body is wearing the estrus effects you see usually only in the animations. Her body is sweaty and her face cheeks red. How can I get rid of that?
PikaKen Posted July 20, 2019 Posted July 20, 2019 Hi Bane Master, is there a support for bodymorph scaling? And is it possible to update from belly scaling to pregnancy belly, like what Ed86 did on his SexLab Hentai Pregnancy Legendary Edition? Love your mod still even today! 1
JayJay7777 Posted July 28, 2019 Posted July 28, 2019 Does anyone have a copy of 'Estrus for Skyrim V1.60r1'? My animations are not registering and the only thing I can think that is causing it is the updated version of 'estrus for skyrim' that I am using.
jlttsmiley Posted July 28, 2019 Posted July 28, 2019 6 hours ago, JayJay7777 said: Does anyone have a copy of 'Estrus for Skyrim V1.60r1'? My animations are not registering and the only thing I can think that is causing it is the updated version of 'estrus for skyrim' that I am using. https://drive.google.com/file/d/1196ikEA8W12-kFdDMrOHgBSlZc6Tfj9N/view?usp=drivesdk  Hope it works first time doing this
DerpedPerd Posted August 5, 2019 Posted August 5, 2019 i have "some" problems with this mod: 1) fnis says "too many" anims for both EC+ &Â EstrusForSkyrimSE_VR 2) i can go in-game normal if i don't run fnis (which it will be a bitch to not just run all the damn anims....) but charas will not move, stuck in T-poses 3) when u say "don't need to activate", huh?? what means? just add into the nmm list but don't install/enable? 4) is there a required load order to follow? i had some probs with load orders when it clashes with the xpmse 5) also don't see the mcm of the mod in-game after a few minutes
JayJay7777 Posted August 7, 2019 Posted August 7, 2019 On ‎7‎/‎28‎/‎2019 at 7:39 PM, jlttsmiley said: https://drive.google.com/file/d/1196ikEA8W12-kFdDMrOHgBSlZc6Tfj9N/view?usp=drivesdk  Hope it works first time doing this unfortunately it keeps causing my game to ctd =( but thanks anyway
Arcticelf Posted August 8, 2019 Posted August 8, 2019 I have a quick, and possibly ominous question. I see the Hatchery tab and I find myself wondering just what that is for...
jlttsmiley Posted August 8, 2019 Posted August 8, 2019 2 hours ago, JayJay7777 said: unfortunately it keeps causing my game to ctd =( but thanks anyway Could you post a load order or papyrus log.
jlttsmiley Posted August 8, 2019 Posted August 8, 2019 30 minutes ago, Arcticelf said: I have a quick, and possibly ominous question. I see the Hatchery tab and I find myself wondering just what that is for... The eggs you birth will actually hatch into baby chaurus. It is best to do this in a secluded cell they are chaurus and followers an NPCs will attack them. LOL  But it is fun to infest dragons reach and watch the mayhem,make sure to have a save backup.  PS it takes a couple of days for them to hatch , so leave and come back in a few daysÂ
Zaflis Posted August 26, 2019 Posted August 26, 2019 So i tried pregnancy from this mod while having MilkMod. Given that pregnancy causes lactation i tried setting MCM for 14 days average time and slow growth rate (It was a bad idea! Won't do again...). After several days MCM in EC+ says in Options tab 8:8 for time remaining, it seems that's 8 days 8 hours to go. Even after making sure there's no milk left my speedmult is -2 and breast size is very big... I'm glued to the floor. In MilkMod progression rate she's level 7Â out of 10. Â But i'm fairly sure this speed reduction comes from the unusual MCM setting for pregnancy duration and its scaling. (Although it might also have something to do with Being A Cow or the Pain system.) Â Could we have an option that pregnancy doesn't alter speedmult? Â Edit: Ok the speed issue was definitely from milkmod side. Still these mods play a bit weirdly together, the breast scales add to eachother and they really get massive.
Bane Master Posted August 26, 2019 Author Posted August 26, 2019 6 hours ago, Zaflis said: Edit: Ok the speed issue was definitely from milkmod side. Still these mods play a bit weirdly together, the breast scales add to eachother and they really get massive. EC+ has native support for Sexlab Inflation Framework which is designed to address the issue of multiple mods changing node sizes.
Guest Posted September 2, 2019 Posted September 2, 2019 there's not a way to set belly inflation to be instant, is there?
Bane Master Posted September 2, 2019 Author Posted September 2, 2019 1 hour ago, letterman said: there's not a way to set belly inflation to be instant, is there? Afraid not
Guest Posted September 2, 2019 Posted September 2, 2019 2 hours ago, Bane Master said: Afraid not dang
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