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XP32 Maximum Skeleton (Special) Extended - XPMS(S)E


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Posted

I have some problem

I use Havok Breast Physic + XML-Files for Beginners + XPMSE2 + CT77 BODY.

But my breast will deformation.

See my upload picture

 

3 cases:

 

1. You have another mod overwriting groov's skeleton

2. You have another body overwriting the supposed CT77 Body

3. As the guy above me stated you pushed sliders really awkwardly and that is the end result (check the bodyslide preview on your preset)

 

Simple fix:

 

Use MO to make sure your not overwriting these files.

 

Post a screenshot of your LOAD PRIORITY (Left Panel) in MO if you require further assistance.

Posted
Thanks to Groovtama , Budroi and blabba :shy:
Maybe i have too many trash setting in my bodyslide 2 and outfit studio
I will trying to reinstall now :blush:

 

Posted

 

I have some problem

I use Havok Breast Physic + XML-Files for Beginners + XPMSE2 + CT77 BODY.

But my breast will deformation.

See my upload picture

 

3 cases:

 

1. You have another mod overwriting groov's skeleton

2. You have another body overwriting the supposed CT77 Body

3. As the guy above me stated you pushed sliders really awkwardly and that is the end result (check the bodyslide preview on your preset)

 

Simple fix:

 

Use MO to make sure your not overwriting these files.

 

Post a screenshot of your LOAD PRIORITY (Left Panel) in MO if you require further assistance.

 

But i try to use base setting from CT77 BODY -> CT77 CBAdvanced Pushup have the same problem.(see my first upload picture) :(

 

Install steps:

1.BodySlide 2 and Outfit Studio.

 

2.Remodeled Armor for CBBE Bodyslide TBBP HDT.

 

3.【Skeleton】XP32 Maximum Skeleton Extended.

 

I use Nexus Mod Manager then i upload the LoadOrder.txt. (Reupload new one "LoadOrder_Skyrim_2014-08-09T15-46-49.txt")

 

Then i change another .xml files the breast looks better.

 

Third picture didn't use Havok Breast Physic.

post-259272-0-68830300-1407569315_thumb.jpg

post-259272-0-19982500-1407570097_thumb.jpg

LoadOrder_Skyrim_2014-08-09T15-46-49.txt

post-259272-0-23722300-1407570898_thumb.jpg

Posted

 

 

I have some problem

I use Havok Breast Physic + XML-Files for Beginners + XPMSE2 + CT77 BODY.

But my breast will deformation.

See my upload picture

 

3 cases:

 

1. You have another mod overwriting groov's skeleton

2. You have another body overwriting the supposed CT77 Body

3. As the guy above me stated you pushed sliders really awkwardly and that is the end result (check the bodyslide preview on your preset)

 

Simple fix:

 

Use MO to make sure your not overwriting these files.

 

Post a screenshot of your LOAD PRIORITY (Left Panel) in MO if you require further assistance.

 

But i try to use base setting from CT77 BODY -> CT77 CBAdvanced Pushup have the same problem.(see my first upload picture) :(

 

Install steps:

1.BodySlide 2 and Outfit Studio.

 

2.Remodeled Armor for CBBE Bodyslide TBBP HDT.

 

3.【Skeleton】XP32 Maximum Skeleton Extended.

 

I use Nexus Mod Manager then i upload the LoadOrder.txt. (Reupload new one "LoadOrder_Skyrim_2014-08-09T15-46-49.txt")

 

Then i change another .xml files the breast looks better.

 

Third picture didn't use Havok Breast Physic.

 

 

If you take a look at your comparison photo's of the 2nd and 3rd, you'll see there is roughly the same distortion on the third picture.

It's only slightly more exaggerated in the second picture because of the default active effect of HDT.

 

I suggest you notify CT77 of your results and ask him to smoothen out the body or provide better weights in that area if it bothers you.

 

Or DIY via a 3d editing program.

 

Edit: Also editing mass in your JFF will help mitigate the problem, but will also effect your overall bounciness.

Posted

Any chance of a re-upload of the files for the Modders (or maybe I'm not seeing them, ha)? I would like to paint the new XPMS2 weights on UNP, since the current weights don't work on it. I need ma' Waist slider :P

Posted

Mine attempt on fixing 7b natural using outfit studio (natural with 7b bomb beta weights by Blabba) . Not sure if its working corectly, atleast have butt bounce. Still having 50% ctd when loading save but not sure if its because of body.

 

Posted

you say the following

 

Attention: DISABLE THE RACEMENUPLUGIN.ESP AND ONLY USE THE RACEMENUPLUGINXPMSE.ESP!

 

Where is the second file?

That file is only there if you have installed the RaceMenu Option,

Posted

My friend... the only problem that I have is when i use the dagger in lower back... the twohanded weapon put inside the butt, only want change the dagger position, nothing mpre than these, that can I do?, (sorry the english)

Posted

My friend... the only problem that I have is when i use the dagger in lower back... the twohanded weapon put inside the butt, only want change the dagger position, nothing mpre than these, that can I do?, (sorry the english)

Just use the RaceMenu Plugin or the extended ECE sliders and move the weapons in the racemenu ingame

Posted

work to NPC too?

 

Nope, but you can use the racemenu plugin as an WYSIWYG ingame editor. Afterwards you note down the data from the racemenu screens about X,Y,Z and just add a new node after the CME Weapon node you wanna move, throw in the X,Y,Z data out of your showracemenu and fixed it.

Posted

Thanks my friend... but I only install mods that work at the first... and work in all the game NPC, I will use your basic version... thanks, great work.

Posted

really loving this skeleton. the bow and back or ankle daggers are great. i'm having problems getting a decent 1st person height tho. seems whatever i di, i have the default "eyes from chest" issue. i'll be way taller than some npc, yet i'll be looking at their throat when it should be the top of their head. i even replaced the 1st p skele w/ one i'd used before successfully, and it did nothing. help appreciated

Posted

really loving this skeleton. the bow and back or ankle daggers are great. i'm having problems getting a decent 1st person height tho. seems whatever i di, i have the default "eyes from chest" issue. i'll be way taller than some npc, yet i'll be looking at their throat when it should be the top of their head. i even replaced the 1st p skele w/ one i'd used before successfully, and it did nothing. help appreciated

http://www.nexusmods.com/skyrim/mods/55738/? <= Ini settings

Posted

 

 

 

 

Waist slot in ECE has been diappeared since I updated this one. Is it intentional or a bug? Thanks for great mod!!!

 

only waist slider ?

 

there you have them these sliders "shoulder", "legs", "butt", "3 sliders for breast", "head". "hands", "neck", "Ran age", Etc..

 

you have all these slider with the new XPMSE Skeleton 2 ?

 

 

Really? I am not sure as I did not check all of them. But I am sure that I have "butt" slider. Will check them and will tell you.

 

Update : I just checked it and I have most of them except "neck" and "Ran age". Where are they? Plus, what is "3 sliders for breast"? I have not seen it ever. Has ECE had those kinds of sliders for only breast?

 

You either don't use XPMSE2 with it's ECE files or you don't use the XPMSE2 ECE files with a XPMSE2 skeleton. Or you have set your race to a ECE ini file I don't change.

 

Because Waist and Neck got their used nodes changed when I made the skeleton fully scaleable and reorganized the names.

 

 

where we can find all ECE files for XPMSE2 ? ^_^

 

are included in the new XPMSE2 installer as in the old XPMSE1.9 Legacy ? :)

 

 

Hey, I found what problem was. ECE should be before this plugin in load order. Now, all slots show up!!

 

 

Posted

 

really loving this skeleton. the bow and back or ankle daggers are great. i'm having problems getting a decent 1st person height tho. seems whatever i di, i have the default "eyes from chest" issue. i'll be way taller than some npc, yet i'll be looking at their throat when it should be the top of their head. i even replaced the 1st p skele w/ one i'd used before successfully, and it did nothing. help appreciated

http://www.nexusmods.com/skyrim/mods/55738/? <= Ini settings

 

actually i uninstalled that mod awhile ago. as i stated here earlier, it breaks the ability to tweak the skeleton's clavicle /shoulders. my lady needs her dainty shoulders so that mod got gone til-if he can fix that. so i don't have that ini to change settings for. unless you meant change settings in Skyrim.ini?

 

 

Posted

 

 

really loving this skeleton. the bow and back or ankle daggers are great. i'm having problems getting a decent 1st person height tho. seems whatever i di, i have the default "eyes from chest" issue. i'll be way taller than some npc, yet i'll be looking at their throat when it should be the top of their head. i even replaced the 1st p skele w/ one i'd used before successfully, and it did nothing. help appreciated

http://www.nexusmods.com/skyrim/mods/55738/? <= Ini settings

 

actually i uninstalled that mod awhile ago. as i stated here earlier, it breaks the ability to tweak the skeleton's clavicle /shoulders. my lady needs her dainty shoulders so that mod got gone til-if he can fix that. so i don't have that ini to change settings for. unless you meant change settings in Skyrim.ini?

 

 

Immersive first person view as alternative

Posted

Got a very annoying issue with the shield on back sliders but haven't noticed it with other sliders from your rm add on. It seems that my saves cannot remember the positioning of it I prefer when running a s&b character to hide the shield when its not in use but i've had issues with the auto unequip mod before so continuing to use dual sheath redux but using your sliders to minimize its size but since unlike ece it wont drop small enough I cant see it most of the time I also move it inside my body. It works for a bit but evently the shield pops back out and moves left or sometimes right from center. I have a habit of not complaining for awhile but my frustration level is reaching its peak since I also use pumping iron so every time I have to go back into the rm and move it back. The size slider holds just the rest don't if its something I could fix just lmk and ill do it.

Posted

my edited BBP hdtPhysicsExtensionsDefaultBBP file to hopefully reduce the breast drop people are experiencing

 

This is fantastic and it works. It indeed reduced the crushed breast issue on broken armors to acceptable amounts and even bodysliding the breasts to ridiculously small proportions didn't cause them to cave inside the body like they would with my old .xml. And it does all of this without affecting the body or the armors that work fine and are built with a proper skeleton.

 

I'm still pretty curious and would like to know how you accomplished this though.

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