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Sanguine Debauchery (SD+) (January 2025)


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Posted

Which version of FNIS are you using?

The latest available: 6.3.

 

This tool, right? http://www.nexusmods.com/skyrim/mods/11811/?

 

I started a brand new game, just to be sure. Same issues. Is SD+ compatible with DDi 3.1/3.0 beta1? Because that's what I use and the description list the version 2.9 (edit: actually v2.8.3) to be used. Can this break the new animations?

 

Edit: words

Posted

also when you use the arrows keys is that suppose to send you in the kneeling and crawling pose animations? cause if so it doesn't for me either.

Posted

Yes, I rebound them to SCROLL LOCK and PAUSE. Because I use up and down sometimes while in discussion, and found out the hard way that it's a bad idea to have anything bound to those key ever. If nothing happens, you might be having the same issue as I.

Posted

Hi,

 

First of all, thank you very much for this huge new update, skyrimll. :cool:  The changelog is quite massive!

 

I'm afraid I have to report similar errors printed in my log after updating from 3.5 to 3.5.1 as Bicobus posted earlier, though mine are even longer. What I did was:

go qasmoke and save -> exit + update SLDialogues -> start and save game again -> uninstall 3.5 of SD, install 3.5.1

I tried the same using the "uninstall" button in the MCM first, but it yielded similar results.

 

I'm using NMM and am running FNIS 6.3 (and I did execute it after the update). Using the latest versions of all other prerequisite mods.

 

Log excerpt:

 

[08/15/2016 - 02:29:26AM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call
stack:
    [_SD_controller (9C000D64)]._sdqs_fcts_outfit.isArmbinderEquipped() - "_sdqs_fcts_outfit.psc" Line 1229
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp137"
stack:
    [_SD_controller (9C000D64)]._sdqs_fcts_outfit.isArmbinderEquipped() - "_sdqs_fcts_outfit.psc" Line 1229
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call
stack:
    [_SD_controller (9C000D64)]._sdqs_fcts_outfit.isYokeEquipped() - "_sdqs_fcts_outfit.psc" Line 1250
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp141"
stack:
    [_SD_controller (9C000D64)]._sdqs_fcts_outfit.isYokeEquipped() - "_sdqs_fcts_outfit.psc" Line 1250
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 492
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 492
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 492
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtidle base: 0 number: 0
[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 493
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 493
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 493
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mt base: 0 number: 0
[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 494
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 494
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 494
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtx base: 0 number: 0
[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 495
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 495
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 495
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _sneakidle base: 0 number: 0
[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 496
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 496
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
    [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 496
    [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[08/15/2016 - 02:29:26AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _sneakmt base: 0 number: 0

 

 

Posted

Yes, I rebound them to SCROLL LOCK and PAUSE. Because I use up and down sometimes while in discussion, and found out the hard way that it's a bad idea to have anything bound to those key ever. If nothing happens, you might be having the same issue as I.

 

Yeah I tested on a test load order with nothing but SD+ dependencies and it not work, I am unsure maybe it only wroks while you're enslaved I haven't tested but it does nothing normally for sure at least for me.

Posted

I will update the download page later but I am currently using the latest versions of FNIS and DD.

No idea yet why you would be getting these errors. 

Posted

If you need people to test things out, let me know. I can try to install SD+ (with dependencies) on a vanilla game, see if it changes anything. However I don't really want to invest time when it's not needed :)

I'm not sure if a different state would change anything though. Did you have a group of early testers to weed out this kind of problems?

Anyhow, here is my active mod files, just to be sure.

 

00 Skyrim.esm
01 Update.esm
02 Dawnguard.esm
03 HearthFires.esm
04 Dragonborn.esm
05 Unofficial Skyrim Legendary Edition Patch.esp [Version 3.0.4]
06 hdtHighHeel.esm
07 ApachiiHair.esm
08 ApachiiHairFemales.esm
09 Heels Sound.esm
0A Schlongs of Skyrim - Core.esm
0B WM Flora Fixes.esp
0C SexLab.esm [Version 1.62]
0D SexLabAroused.esm [Version 2.8]
0E ZaZAnimationPack.esm
0F MiasLair.esp [Version 6.1e]
10 Campfire.esm
11 Devious Devices - Assets.esm [Version 2.8.3]
12 Devious Devices - Integration.esm
13 Inn Girls Resources.esm
14 daymoyl.esm
15 BeeingFemale.esm [Version 2.7]
16 paradise_halls.esm
17 SexLab - Sexual Fame [SLSF].esm
18 Devious Devices - Expansion.esm
19 HighResTexturePack01.esp
1A HighResTexturePack02.esp
1B HighResTexturePack03.esp
1C Unofficial High Resolution Patch.esp [Version 1.2.0]
1D SkyUI.esp
1E FNIS.esp
1F UIExtensions.esp
20 dcpack1.esp
21 Devious Loading Screens.esp [Version 2.7]
22 EnhancedLightsandFX.esp
23 ELFX - Exteriors.esp
24 Complete Crafting Overhaul_Remade.esp
25 SexLab Cumshot.esp [Version 1.7.2]
26 SOS - Smurf Average Addon.esp
27 SOS - VectorPlexus Muscular Addon.esp
28 SOS - VectorPlexus Regular Addon.esp
29 dD - Realistic Ragdoll Force - Realistic.esp
2A RaceMenu.esp
2B RaceMenuPlugin.esp
2C Complete Alchemy & Cooking Overhaul.esp
2D ELFXEnhancer.esp
2E Schlongs of Skyrim.esp
2F EstrusChaurus.esp
30 Convenient Horses.esp
31 Devious Devices For Him.esp
32 NusbieVoices.esp
33 DD - Interactions.esp
34 SLAnimLoader.esp
35 SLALAnimObj.esp
36 CACO_USLEEP_Patch.esp
37 SOS - Leito Addon.esp
38 AddItemMenu2.esp
39 SMIM-DragonbornTernFix.esp
3A SMIM-FurnitureChestSnowFix.esp
3B SMIM-DungeonsCliffsIceSkirts.esp
3C WyldMenuPlugFemale.esp
3D WyldMenuPlugMale.esp
3E BeeingFemaleBasicAddOn.esp
3F SexLab_SOS-Stapon.esp
40 RaceMenuOverlays.esp
41 RaceMenuOverlayCompilation - CBBE.esp
42 Immersive Wenches.esp
43 RealisticRoomRental.esp
44 xazPrisonOverhaul.esp
45 xazPrisonOverhaul - Patch.esp
46 ELFX - Weathers.esp
47 RRR_ELFX-Patch.esp
48 hearthfireextended.esp
49 FtM_3 - CCOR.esp
4A SexLab-Stories.esp
4B wolfclub.esp
4C SMIM-FarmhouseFlickeringFix.esp
4D paradise_halls_SLExtension.esp
4E SexSlavesForVanillaBandits.esp
4F Frostfall.esp
50 SexLab_Dialogues.esp
51 Chesko_WearableLantern.esp
52 sanguinesDebauchery.esp
53 SexLabSkoomaWhore.esp
54 PAH_HomeSweetHome.esp
55 SimpleSlavery.esp
56 qayl.esp
57 Hunterborn.esp
58 Hunterborn_CACO_Patch.esp
59 Hunterborn_Campfire_Patch.esp
5A Hunterborn_WearableLantern-Patch.esp
5B prostitutes.esp
5C SMIM-ShackRoofFixes.esp
5D SMIM-ShackRoofFixesDragonborn.esp
5E pchs_loansharks.esp
5F SLSW Addicted.esp
60 SexLab-StoriesDevious.esp
61 S_L_U_T_S.esp
62 Smelter_Riften & Solitude.esp
63 paradise_halls_fellglow_slave_camp.esp
64 SOS - Shop.esp
65 daymoyl_DawnguardAddon.esp
66 Immersive Music.esp
67 pahe_lakeview_manor_cell.esp
68 paradise_halls_farengars_study.esp
69 Apocalypse - The Spell Package.esp
6A JaxonzEnhGrab.esp
6B Luxury Collection.esp
6C JaxonzCraftingHelper.esp
6D Devious Devices - Equip.esp
6E Remodeled Armor - Underwear.esp
6F Remodeled Armor - Vanilla Replacer - Dawnguard.esp
70 Remodeled Armor - Vanilla Replacer - Dragonborn.esp
71 Remodeled Armor - Vanilla Replacer.esp
72 DemonHunterArmor.esp
73 XPMSE.esp
74 SOSRaceMenu.esp
75 SexLabDefeat.esp
76 SimplyKnock.esp
77 Merta Assassin Armor.esp
78 SlaveTats.esp
79 SlaveTatsEventsBridge.esp
7A immersive wenches -hotfix patch-.esp
7B Devious Deviants.esp
7C DeviouslyHelpless.esp
7D SleepTight.esp
7E Immersive Wenches RRR-patch.esp
7F Apropos.esp
80 RaceMenuMorphsCBBE.esp
81 FreckleMania.esp
82 SDpatch - frostfall.esp
83 Alternate Start - Live Another Life.esp [Version 3.1.4]
84 ccas_starts.esp
85 SexLab_Solutions.esp
86 SexLab_Solutions_PO_Patch.esp
87 Bashed Patch, 0.esp

Posted

@ Bicobus, aareyn,

 

For what its worth, kneel/stand didnt initially work for me either when I updated from SD3.44 to SD3.51 (skipped 3.50 along the way). Once i got reenslaved, it started working from that point on. When upgrading, it seemed the game forgot I had already been previously enslaved (4 times in fact).

 

@ skyrimll,

 

1) I'm finding punishment scenes (whipping) still dont work - the scene doesnt play, although I get the messages about wincing at the sight of the whip, and my characters skin being on fire (+ moaning). This was also the case with the earlier version of SD that I was using (3.44 I believe). Has anyone gotten the whipping scene to play? If so, was it with a new game, or with a character who had seen a previous version of SD+?

 

2) Beast enslavement - not sure whats happening - maybe something is bugging out with my game. One animal (the first) will try to claim my character as a plaything - cue sex, then nothing happens. Animal wont follow me - dialogue wont work (the dialogue menu will open, but all I will see is "refresh dialogues" or "more dialogues" - sometimes there will be a "come here boy[beast]" option but they will all be unselectable.

 

Other animals will hump lustity after that. I can usually select dialogue options with all other animals besides the one that tried to claim my pc. However, even selecting the "come here boy" option doesn't lead to anything.

 

Anyone else had a similar or different experience?

Posted

@ Bicobus, aareyn

 

Are you using MO by any chance?

Any possibility your profile still installs the old version of SD?

 

Nobody has reported any error of the sort during testing, so I am stumped at the moment.

 

@ chipstick

 

What is your load order?

Posted

 Kneeling/Standing works for me, but my character became unable to resume normal walking for a bit; I'm not sure

what I did to get her back to normal. I think my fast sneak movement may not be working anymore; the one where

you equip a weapon while sneaking and move more quickly.

Posted

@ Bicobus, aareyn

 

Are you using MO by any chance?

Any possibility your profile still installs the old version of SD?

 

Nobody has reported any error of the sort during testing, so I am stumped at the moment.

 

@ chipstick

 

What is your load order?

 

Well I noticed it worked during enslavement but it my game crashed before I tested it further (crash not related to your mod) i'll come back with more information I just thought that it would work when not enslaved as well

Posted

@ Bicobus, aareyn

 

Are you using MO by any chance?

Any possibility your profile still installs the old version of SD?

 

Nobody has reported any error of the sort during testing, so I am stumped at the moment.

 

@ chipstick

 

What is your load order?

 

Hi Skyrimll,

 

As requested, with thanks:

 

 

 

Skyrim.esm

Update.esm

Unofficial Skyrim Patch.esp

Dawnguard.esm

Unofficial Dawnguard Patch.esp

HearthFires.esm

Unofficial Hearthfire Patch.esp

Dragonborn.esm

Unofficial Dragonborn Patch.esp

ETaC - RESOURCES.esm

AzarHair.esm

hdtHighHeel.esm

daymoyl.esm

KameleonArmor.esm

Schlongs of Skyrim - Core.esm

SexLab.esm

SexLabAroused.esm

ZaZAnimationPack.esm

Devious Devices - Assets.esm

Devious Devices - Integration.esm

Devious Devices - Expansion.esm

CreatureFramework.esm

SGHairPackSelected.esp

SkyUI.esp

UIExtensions.esp

AddItemMenu.esp

RaceMenu.esp

RaceMenuPlugin.esp

FNIS.esp

FNISspells.esp

dD - Realistic Ragdoll Force - Realistic.esp

Fast Respawn 1.2.esp

fFastTravelSpeedMult_4.esp

Feminine Females.esp

KatixasSkillLock.esp

Dark Dungeons for Skyrim-Dawnguard-Dragonborn.esp

RevampedExteriorFog.esp

Populated Cities Towns Villages.esp

Populated Forts Towers Places.esp

Populated Dungeons Caves Ruins for USKP.esp

NPCs Protected Redux.esp

Cutting Room Floor.esp

NPCs Protected Redux - CRF.esp

ETaC - Complete.esp

ETaC - Dragon Bridge South.esp

ETaC - Complete NPCs Protected Patch.esp

Immersive Orc Strongholds.esp

Immersive Solstheim.esp

Immersive Whiterun.esp

Immersive Settlements - NPCs Protected Patch.esp

ETaC - Complete CRF Patch.esp

ETaC - Whiterun Ext CRF Patch.esp

Populated Solstheim.esp

Extra Guards.esp

HOPo - Horses On Patrol - Extra Orcs.esp

dawnguard sentries.esp

Skyrim Immersive Creatures.esp

Skyrim Immersive Creatures - DLC2.esp

Hikari.esp

TemptressVixen.esp

Aradia Kato Outfit.esp

Armored Bikini - UNPB BBP.esp

Armor Compilation ADDHL.esp

Blacktalon Mashup.esp

Bouncy-Bodices-Booties-Belts-Stockings.esp

DF_T33.esp

Elewin Pumps 2.esp

KameleonArmor.esp

Leather and Cloth Compilation.esp

MashupUNP.esp

UNP Undies.esp

wjun28.esp

Young_Trap.esp

Tiwa44_Minidresses_Standalone.esp

Tiwa44_Minidresses_Standalone_DG&DB.esp

MiniArmorsCollection.esp

wristbinder.esp

Schlongs of Skyrim.esp

SOS - VectorPlexus Regular Addon.esp

Apropos.esp

SerialStrip.esp

SerialStripper.esp

SexLabStatsManipulator.esp

NonSexLabAnimationPack.esp

MoreNastyCritters.esp

SexLabNudeCreatures.esp

SexLabNudeCreaturesDG.esp

SexLabNudeCreaturesDB.esp

BDIC.esp

HentaiCreatures.esp

SexLab Aroused Creatures.esp

EstrusChaurus.esp

PetCollar.esp

SexLab_Dialogues.esp

sanguinesDebauchery.esp

DeviouslyHelpless.esp

Deviously Cursed Loot.esp

Devious Cidhna.esp

Devious Deviants.esp

SexLab_Solutions.esp

SexLab_PaySexCrime.esp

SexLabDefeat.esp

SexLab More Creatures.esp

SLAnimLoader.esp

SLALAnimObj.esp

SLAL_AnimationsByLeito.esp

SimpleSlavery.esp

Luxurious Seduction.esp

Nisetanaka Bikini Armors v7.1.esp

AK_RM_Tattoos.esp

SlaveTats.esp

Alternate Start - Live Another Life.esp

RutahTattooPack.esp

Outfit Compilation AAGIRL.esp

Outfit Compilation ACTV.esp

AstridRenewal.esp

Laura.esp

 

 

 

 

 

 

Posted

Enslavement, whether beast or humanoid should be gender neutral now right?

 

 I can't get enslaved by beasts as a male still, and I think it has to do with line 317 of the _sdqs_fcts_factions script

 

Here's the line

isSlaver = ( (   ( checkIfFalmer ( akActor) || checkIfSlaverCreatureRace(akActor) ) && (playerGender == 1) )) && !checkIfSpriggan ( akActor ) && !akActor.IsGhost() && !actorFactionInList( akActor, _SDFLP_banned_factions ) && (!actorInList(_SDFLP_banned_actors, akActor))

In the line, it still has a check for the player gender being female (&& (playerGender == 1))

The "&& (playerGender == 1)" should be removed to make enslavement completely gender neutral, no?

 

I can't compile it myself, as right now for some reason the zbfsexlab.psc has a function that doesn't match one of sexlab's scripts, and thus my compiler fails every time, but before when I could compile this script for my own personal use, it allowed all genders to be enslaved.

Posted

- SD Cages is probably compatible but I am not using it. I updated the download page to add that I am using some of these mods. I may have to remove it if someone confirms it is not compatible.

It seems to work, although, skyrim being skyrim, occasionally the leash pathing got me stuck on stairs in some of the ruins.  I asked Inte about a MCM to release/restart the leash and player controls, and a teleport to cage or cage door, he said I'd have to make inquire about that here.

Posted

 

That issue should only affect armbinders.. not gag on the follower.

 

 

Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated.

 

All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated.  I do use the Bijin mods and SG feminine textures but that shouldn't effect it. 

Posted

 

That issue should only affect armbinders.. not gag on the follower.

 

 

Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated.

 

All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated.  I do use the Bijin mods and SG feminine textures but that shouldn't effect it. 

Posted

 

That issue should only affect armbinders.. not gag on the follower.

 

 

Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated.

 

All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated.  I do use the Bijin mods and SG feminine textures but that shouldn't effect it. 

Posted

 

That issue should only affect armbinders.. not gag on the follower.

 

 

Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated.

 

All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated.  I do use the Bijin mods and SG feminine textures but that shouldn't effect it.  When you used the older slave gag it worked perfectly; but the wooden ZAP gag just refuses to cooperate.

 

That said, thank you for fixing the auto-kneeling on followers for sex animations.  I do hope you have it as an option later to turn it off altogether in a later build too though!

Posted

I have two issues with latest version. While most of things work, crawling, kneeling, whipping... stop here. I have problem with punishments. Basically they work partially. After owner "sheathes" his whip, suddenly game crashes. There is no problem until the end of animation.

 

Also. For some reason after getting enslaved rouighspun tunic is automatially equipped now without the need to ask master first. It kind of kills the "master I'm cold" dialogue as there is no need for it that way?

Posted

Does this work without Death alternative because for some reason Death Alternative Crashes my game 

if it doesn't then would it be possible to make a Version without Death Alternative

Posted

Enslavement, whether beast or humanoid should be gender neutral now right?

 

 I can't get enslaved by beasts as a male still, and I think it has to do with line 317 of the _sdqs_fcts_factions script

 

Here's the line

isSlaver = ( (   ( checkIfFalmer ( akActor) || checkIfSlaverCreatureRace(akActor) ) && (playerGender == 1) )) && !checkIfSpriggan ( akActor ) && !akActor.IsGhost() && !actorFactionInList( akActor, _SDFLP_banned_factions ) && (!actorInList(_SDFLP_banned_actors, akActor))

In the line, it still has a check for the player gender being female (&& (playerGender == 1))

The "&& (playerGender == 1)" should be removed to make enslavement completely gender neutral, no?

 

I can't compile it myself, as right now for some reason the zbfsexlab.psc has a function that doesn't match one of sexlab's scripts, and thus my compiler fails every time, but before when I could compile this script for my own personal use, it allowed all genders to be enslaved.

 

Good catch. I already added the fix on my end.

 

 

- SD Cages is probably compatible but I am not using it. I updated the download page to add that I am using some of these mods. I may have to remove it if someone confirms it is not compatible.

It seems to work, although, skyrim being skyrim, occasionally the leash pathing got me stuck on stairs in some of the ruins.  I asked Inte about a MCM to release/restart the leash and player controls, and a teleport to cage or cage door, he said I'd have to make inquire about that here.

 

 

Getting stuck on stairs is the main reason I removed the forced AI from the original version of SD.

I will see what I can do about the caged scene.

 

 

 

That issue should only affect armbinders.. not gag on the follower.

 

 

Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated.

 

All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated.  I do use the Bijin mods and SG feminine textures but that shouldn't effect it. 

 

 

What is your problem again with gags?

 

I have two issues with latest version. While most of things work, crawling, kneeling, whipping... stop here. I have problem with punishments. Basically they work partially. After owner "sheathes" his whip, suddenly game crashes. There is no problem until the end of animation.

 

Also. For some reason after getting enslaved rouighspun tunic is automatially equipped now without the need to ask master first. It kind of kills the "master I'm cold" dialogue as there is no need for it that way?

 

I added a safeguard to stop punishment and whipping scenes if your health falls before 20%

Is your health low when that happens?

 

For the tunic, make sure you don't have the Hardcore option unchecked by accident in SD's menu.

It shouldn't be added at all if that option is checked.

 

Does this work without Death alternative because for some reason Death Alternative Crashes my game 

if it doesn't then would it be possible to make a Version without Death Alternative

 

That's planned but it will be delicate surgery on the mod and I don't know if it will work at all until I try it.

Could someone please reupload the latest version of SD ? it seems that the download link is broken, the file is always corrupted

 

Did you try a different browser? That usually does the trick.

Posted

Does this work without Death alternative because for some reason Death Alternative Crashes my game 

if it doesn't then would it be possible to make a Version without Death Alternative

 

Correction.

 

I just did a test about separating the DA triggers from SD+ and it didn't go well.

As I was afraid of, reordering the master files with tes5edit results in completely messed up or plain missing property values on most of the scripts. That means I would have to manually inspect almost 400 scripts to make sure they still work after removing DA references.

 

This is not something I am prepared to do anytime soon I am afraid.

 

I am not saying it will not happen... just that if it does happen, it will be very tedious and painful work to inspect everything, so it will not happen anytime soon.

 

I suggest you figure out why DA is crashing your game instead.

 

A usual suspect is a skeleton issue with the ragdoll effect.

 

Either disable the ragdoll effect in DA's menu or install a better skeleton like XPMS+

Posted

skyrimll, on 15 Aug 2016 - 3:28 PM, said:snapback.png


 

caocaothedeciever, on 15 Aug 2016 - 11:25 AM, said:snapback.png

 

skyrimll, on 15 Aug 2016 - 02:13 AM, said:snapback.png

 

That issue should only affect armbinders.. not gag on the follower.

 

 

Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated.

All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated.  I do use the Bijin mods and SG feminine textures but that shouldn't effect it. 

 

 

What is your problem again with gags?

 

My problem with the gags is that the mouths never open on the ZAP gags either on the player character or the enslaved followers/NPC.  The version before last, when you still used the rope harness "slave gags" it worked fine.  Now that you use the ZAP dark wooden bit gags, the mouths aren't opening at all again.  So I would really like to know how I can fix that.  I know the most recent version, in your changelist you said you had fixed that, but I'm still running into that problem.  It's been an issue ever since the last update; I have no idea where to even start looking for the source of the problem anymore.  I've done everything but a full clean re-install of the game.
 

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