bicobus Posted August 15, 2016 Posted August 15, 2016 Which version of FNIS are you using?The latest available: 6.3. This tool, right? http://www.nexusmods.com/skyrim/mods/11811/? I started a brand new game, just to be sure. Same issues. Is SD+ compatible with DDi 3.1/3.0 beta1? Because that's what I use and the description list the version 2.9 (edit: actually v2.8.3) to be used. Can this break the new animations? Edit: words
Guest Posted August 15, 2016 Posted August 15, 2016 also when you use the arrows keys is that suppose to send you in the kneeling and crawling pose animations? cause if so it doesn't for me either.
bicobus Posted August 15, 2016 Posted August 15, 2016 Yes, I rebound them to SCROLL LOCK and PAUSE. Because I use up and down sometimes while in discussion, and found out the hard way that it's a bad idea to have anything bound to those key ever. If nothing happens, you might be having the same issue as I.
El_Duderino Posted August 15, 2016 Posted August 15, 2016 Hi, First of all, thank you very much for this huge new update, skyrimll. The changelog is quite massive! I'm afraid I have to report similar errors printed in my log after updating from 3.5 to 3.5.1 as Bicobus posted earlier, though mine are even longer. What I did was: go qasmoke and save -> exit + update SLDialogues -> start and save game again -> uninstall 3.5 of SD, install 3.5.1 I tried the same using the "uninstall" button in the MCM first, but it yielded similar results. I'm using NMM and am running FNIS 6.3 (and I did execute it after the update). Using the latest versions of all other prerequisite mods. Log excerpt: [08/15/2016 - 02:29:26AM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function callstack: [_SD_controller (9C000D64)]._sdqs_fcts_outfit.isArmbinderEquipped() - "_sdqs_fcts_outfit.psc" Line 1229 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp137"stack: [_SD_controller (9C000D64)]._sdqs_fcts_outfit.isArmbinderEquipped() - "_sdqs_fcts_outfit.psc" Line 1229 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function callstack: [_SD_controller (9C000D64)]._sdqs_fcts_outfit.isYokeEquipped() - "_sdqs_fcts_outfit.psc" Line 1250 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp141"stack: [_SD_controller (9C000D64)]._sdqs_fcts_outfit.isYokeEquipped() - "_sdqs_fcts_outfit.psc" Line 1250 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function callstack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 492 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetName() on a None object, aborting function callstack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 492 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp7"stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 492 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor: group: _mtidle base: 0 number: 0[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function callstack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 493 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetName() on a None object, aborting function callstack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 493 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp7"stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 493 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor: group: _mt base: 0 number: 0[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function callstack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 494 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetName() on a None object, aborting function callstack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 494 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp7"stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 494 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor: group: _mtx base: 0 number: 0[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function callstack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 495 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetName() on a None object, aborting function callstack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 495 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp7"stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 495 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor: group: _sneakidle base: 0 number: 0[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function callstack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 496 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] ERROR: Cannot call GetName() on a None object, aborting function callstack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 496 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] warning: Assigning None to a non-object variable named "::temp7"stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (9C000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 496 [alias _SDRA_player on quest _SD_controller (9C000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?[08/15/2016 - 02:29:26AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor: group: _sneakmt base: 0 number: 0
Guest Posted August 15, 2016 Posted August 15, 2016 Yes, I rebound them to SCROLL LOCK and PAUSE. Because I use up and down sometimes while in discussion, and found out the hard way that it's a bad idea to have anything bound to those key ever. If nothing happens, you might be having the same issue as I. Yeah I tested on a test load order with nothing but SD+ dependencies and it not work, I am unsure maybe it only wroks while you're enslaved I haven't tested but it does nothing normally for sure at least for me.
DeepBlueFrog Posted August 15, 2016 Author Posted August 15, 2016 I will update the download page later but I am currently using the latest versions of FNIS and DD. No idea yet why you would be getting these errors.
bicobus Posted August 15, 2016 Posted August 15, 2016 If you need people to test things out, let me know. I can try to install SD+ (with dependencies) on a vanilla game, see if it changes anything. However I don't really want to invest time when it's not needed I'm not sure if a different state would change anything though. Did you have a group of early testers to weed out this kind of problems?Anyhow, here is my active mod files, just to be sure. 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 HearthFires.esm 04 Dragonborn.esm 05 Unofficial Skyrim Legendary Edition Patch.esp [Version 3.0.4] 06 hdtHighHeel.esm 07 ApachiiHair.esm 08 ApachiiHairFemales.esm 09 Heels Sound.esm 0A Schlongs of Skyrim - Core.esm 0B WM Flora Fixes.esp 0C SexLab.esm [Version 1.62] 0D SexLabAroused.esm [Version 2.8] 0E ZaZAnimationPack.esm 0F MiasLair.esp [Version 6.1e] 10 Campfire.esm 11 Devious Devices - Assets.esm [Version 2.8.3] 12 Devious Devices - Integration.esm 13 Inn Girls Resources.esm 14 daymoyl.esm 15 BeeingFemale.esm [Version 2.7] 16 paradise_halls.esm 17 SexLab - Sexual Fame [SLSF].esm 18 Devious Devices - Expansion.esm 19 HighResTexturePack01.esp 1A HighResTexturePack02.esp 1B HighResTexturePack03.esp 1C Unofficial High Resolution Patch.esp [Version 1.2.0] 1D SkyUI.esp 1E FNIS.esp 1F UIExtensions.esp 20 dcpack1.esp 21 Devious Loading Screens.esp [Version 2.7] 22 EnhancedLightsandFX.esp 23 ELFX - Exteriors.esp 24 Complete Crafting Overhaul_Remade.esp 25 SexLab Cumshot.esp [Version 1.7.2] 26 SOS - Smurf Average Addon.esp 27 SOS - VectorPlexus Muscular Addon.esp 28 SOS - VectorPlexus Regular Addon.esp 29 dD - Realistic Ragdoll Force - Realistic.esp 2A RaceMenu.esp 2B RaceMenuPlugin.esp 2C Complete Alchemy & Cooking Overhaul.esp 2D ELFXEnhancer.esp 2E Schlongs of Skyrim.esp 2F EstrusChaurus.esp 30 Convenient Horses.esp 31 Devious Devices For Him.esp 32 NusbieVoices.esp 33 DD - Interactions.esp 34 SLAnimLoader.esp 35 SLALAnimObj.esp 36 CACO_USLEEP_Patch.esp 37 SOS - Leito Addon.esp 38 AddItemMenu2.esp 39 SMIM-DragonbornTernFix.esp 3A SMIM-FurnitureChestSnowFix.esp 3B SMIM-DungeonsCliffsIceSkirts.esp 3C WyldMenuPlugFemale.esp 3D WyldMenuPlugMale.esp 3E BeeingFemaleBasicAddOn.esp 3F SexLab_SOS-Stapon.esp 40 RaceMenuOverlays.esp 41 RaceMenuOverlayCompilation - CBBE.esp 42 Immersive Wenches.esp 43 RealisticRoomRental.esp 44 xazPrisonOverhaul.esp 45 xazPrisonOverhaul - Patch.esp 46 ELFX - Weathers.esp 47 RRR_ELFX-Patch.esp 48 hearthfireextended.esp 49 FtM_3 - CCOR.esp 4A SexLab-Stories.esp 4B wolfclub.esp 4C SMIM-FarmhouseFlickeringFix.esp 4D paradise_halls_SLExtension.esp 4E SexSlavesForVanillaBandits.esp 4F Frostfall.esp 50 SexLab_Dialogues.esp 51 Chesko_WearableLantern.esp 52 sanguinesDebauchery.esp 53 SexLabSkoomaWhore.esp 54 PAH_HomeSweetHome.esp 55 SimpleSlavery.esp 56 qayl.esp 57 Hunterborn.esp 58 Hunterborn_CACO_Patch.esp 59 Hunterborn_Campfire_Patch.esp 5A Hunterborn_WearableLantern-Patch.esp 5B prostitutes.esp 5C SMIM-ShackRoofFixes.esp 5D SMIM-ShackRoofFixesDragonborn.esp 5E pchs_loansharks.esp 5F SLSW Addicted.esp 60 SexLab-StoriesDevious.esp 61 S_L_U_T_S.esp 62 Smelter_Riften & Solitude.esp 63 paradise_halls_fellglow_slave_camp.esp 64 SOS - Shop.esp 65 daymoyl_DawnguardAddon.esp 66 Immersive Music.esp 67 pahe_lakeview_manor_cell.esp 68 paradise_halls_farengars_study.esp 69 Apocalypse - The Spell Package.esp 6A JaxonzEnhGrab.esp 6B Luxury Collection.esp 6C JaxonzCraftingHelper.esp 6D Devious Devices - Equip.esp 6E Remodeled Armor - Underwear.esp 6F Remodeled Armor - Vanilla Replacer - Dawnguard.esp 70 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 71 Remodeled Armor - Vanilla Replacer.esp 72 DemonHunterArmor.esp 73 XPMSE.esp 74 SOSRaceMenu.esp 75 SexLabDefeat.esp 76 SimplyKnock.esp 77 Merta Assassin Armor.esp 78 SlaveTats.esp 79 SlaveTatsEventsBridge.esp 7A immersive wenches -hotfix patch-.esp 7B Devious Deviants.esp 7C DeviouslyHelpless.esp 7D SleepTight.esp 7E Immersive Wenches RRR-patch.esp 7F Apropos.esp 80 RaceMenuMorphsCBBE.esp 81 FreckleMania.esp 82 SDpatch - frostfall.esp 83 Alternate Start - Live Another Life.esp [Version 3.1.4] 84 ccas_starts.esp 85 SexLab_Solutions.esp 86 SexLab_Solutions_PO_Patch.esp 87 Bashed Patch, 0.esp
chipstick Posted August 15, 2016 Posted August 15, 2016 @ Bicobus, aareyn, For what its worth, kneel/stand didnt initially work for me either when I updated from SD3.44 to SD3.51 (skipped 3.50 along the way). Once i got reenslaved, it started working from that point on. When upgrading, it seemed the game forgot I had already been previously enslaved (4 times in fact). @ skyrimll, 1) I'm finding punishment scenes (whipping) still dont work - the scene doesnt play, although I get the messages about wincing at the sight of the whip, and my characters skin being on fire (+ moaning). This was also the case with the earlier version of SD that I was using (3.44 I believe). Has anyone gotten the whipping scene to play? If so, was it with a new game, or with a character who had seen a previous version of SD+? 2) Beast enslavement - not sure whats happening - maybe something is bugging out with my game. One animal (the first) will try to claim my character as a plaything - cue sex, then nothing happens. Animal wont follow me - dialogue wont work (the dialogue menu will open, but all I will see is "refresh dialogues" or "more dialogues" - sometimes there will be a "come here boy[beast]" option but they will all be unselectable. Other animals will hump lustity after that. I can usually select dialogue options with all other animals besides the one that tried to claim my pc. However, even selecting the "come here boy" option doesn't lead to anything. Anyone else had a similar or different experience?
DeepBlueFrog Posted August 15, 2016 Author Posted August 15, 2016 @ Bicobus, aareyn Are you using MO by any chance? Any possibility your profile still installs the old version of SD? Nobody has reported any error of the sort during testing, so I am stumped at the moment. @ chipstick What is your load order?
panthercom Posted August 15, 2016 Posted August 15, 2016 Kneeling/Standing works for me, but my character became unable to resume normal walking for a bit; I'm not sure what I did to get her back to normal. I think my fast sneak movement may not be working anymore; the one where you equip a weapon while sneaking and move more quickly.
Guest Posted August 15, 2016 Posted August 15, 2016 @ Bicobus, aareyn Are you using MO by any chance? Any possibility your profile still installs the old version of SD? Nobody has reported any error of the sort during testing, so I am stumped at the moment. @ chipstick What is your load order? Well I noticed it worked during enslavement but it my game crashed before I tested it further (crash not related to your mod) i'll come back with more information I just thought that it would work when not enslaved as well
chipstick Posted August 15, 2016 Posted August 15, 2016 @ Bicobus, aareyn Are you using MO by any chance? Any possibility your profile still installs the old version of SD? Nobody has reported any error of the sort during testing, so I am stumped at the moment. @ chipstick What is your load order? Hi Skyrimll, As requested, with thanks: Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp ETaC - RESOURCES.esm AzarHair.esm hdtHighHeel.esm daymoyl.esm KameleonArmor.esm Schlongs of Skyrim - Core.esm SexLab.esm SexLabAroused.esm ZaZAnimationPack.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm CreatureFramework.esm SGHairPackSelected.esp SkyUI.esp UIExtensions.esp AddItemMenu.esp RaceMenu.esp RaceMenuPlugin.esp FNIS.esp FNISspells.esp dD - Realistic Ragdoll Force - Realistic.esp Fast Respawn 1.2.esp fFastTravelSpeedMult_4.esp Feminine Females.esp KatixasSkillLock.esp Dark Dungeons for Skyrim-Dawnguard-Dragonborn.esp RevampedExteriorFog.esp Populated Cities Towns Villages.esp Populated Forts Towers Places.esp Populated Dungeons Caves Ruins for USKP.esp NPCs Protected Redux.esp Cutting Room Floor.esp NPCs Protected Redux - CRF.esp ETaC - Complete.esp ETaC - Dragon Bridge South.esp ETaC - Complete NPCs Protected Patch.esp Immersive Orc Strongholds.esp Immersive Solstheim.esp Immersive Whiterun.esp Immersive Settlements - NPCs Protected Patch.esp ETaC - Complete CRF Patch.esp ETaC - Whiterun Ext CRF Patch.esp Populated Solstheim.esp Extra Guards.esp HOPo - Horses On Patrol - Extra Orcs.esp dawnguard sentries.esp Skyrim Immersive Creatures.esp Skyrim Immersive Creatures - DLC2.esp Hikari.esp TemptressVixen.esp Aradia Kato Outfit.esp Armored Bikini - UNPB BBP.esp Armor Compilation ADDHL.esp Blacktalon Mashup.esp Bouncy-Bodices-Booties-Belts-Stockings.esp DF_T33.esp Elewin Pumps 2.esp KameleonArmor.esp Leather and Cloth Compilation.esp MashupUNP.esp UNP Undies.esp wjun28.esp Young_Trap.esp Tiwa44_Minidresses_Standalone.esp Tiwa44_Minidresses_Standalone_DG&DB.esp MiniArmorsCollection.esp wristbinder.esp Schlongs of Skyrim.esp SOS - VectorPlexus Regular Addon.esp Apropos.esp SerialStrip.esp SerialStripper.esp SexLabStatsManipulator.esp NonSexLabAnimationPack.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp BDIC.esp HentaiCreatures.esp SexLab Aroused Creatures.esp EstrusChaurus.esp PetCollar.esp SexLab_Dialogues.esp sanguinesDebauchery.esp DeviouslyHelpless.esp Deviously Cursed Loot.esp Devious Cidhna.esp Devious Deviants.esp SexLab_Solutions.esp SexLab_PaySexCrime.esp SexLabDefeat.esp SexLab More Creatures.esp SLAnimLoader.esp SLALAnimObj.esp SLAL_AnimationsByLeito.esp SimpleSlavery.esp Luxurious Seduction.esp Nisetanaka Bikini Armors v7.1.esp AK_RM_Tattoos.esp SlaveTats.esp Alternate Start - Live Another Life.esp RutahTattooPack.esp Outfit Compilation AAGIRL.esp Outfit Compilation ACTV.esp AstridRenewal.esp Laura.esp
Chosen Clue Posted August 15, 2016 Posted August 15, 2016 Enslavement, whether beast or humanoid should be gender neutral now right? I can't get enslaved by beasts as a male still, and I think it has to do with line 317 of the _sdqs_fcts_factions script Here's the line isSlaver = ( ( ( checkIfFalmer ( akActor) || checkIfSlaverCreatureRace(akActor) ) && (playerGender == 1) )) && !checkIfSpriggan ( akActor ) && !akActor.IsGhost() && !actorFactionInList( akActor, _SDFLP_banned_factions ) && (!actorInList(_SDFLP_banned_actors, akActor)) In the line, it still has a check for the player gender being female (&& (playerGender == 1)) The "&& (playerGender == 1)" should be removed to make enslavement completely gender neutral, no? I can't compile it myself, as right now for some reason the zbfsexlab.psc has a function that doesn't match one of sexlab's scripts, and thus my compiler fails every time, but before when I could compile this script for my own personal use, it allowed all genders to be enslaved.
aim4it Posted August 15, 2016 Posted August 15, 2016 - SD Cages is probably compatible but I am not using it. I updated the download page to add that I am using some of these mods. I may have to remove it if someone confirms it is not compatible. It seems to work, although, skyrim being skyrim, occasionally the leash pathing got me stuck on stairs in some of the ruins. I asked Inte about a MCM to release/restart the leash and player controls, and a teleport to cage or cage door, he said I'd have to make inquire about that here.
caocaothedeciever Posted August 15, 2016 Posted August 15, 2016 That issue should only affect armbinders.. not gag on the follower. Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated. All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated. I do use the Bijin mods and SG feminine textures but that shouldn't effect it.
caocaothedeciever Posted August 15, 2016 Posted August 15, 2016 That issue should only affect armbinders.. not gag on the follower. Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated. All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated. I do use the Bijin mods and SG feminine textures but that shouldn't effect it.
caocaothedeciever Posted August 15, 2016 Posted August 15, 2016 That issue should only affect armbinders.. not gag on the follower. Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated. All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated. I do use the Bijin mods and SG feminine textures but that shouldn't effect it.
caocaothedeciever Posted August 15, 2016 Posted August 15, 2016 That issue should only affect armbinders.. not gag on the follower. Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated. All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated. I do use the Bijin mods and SG feminine textures but that shouldn't effect it. When you used the older slave gag it worked perfectly; but the wooden ZAP gag just refuses to cooperate. That said, thank you for fixing the auto-kneeling on followers for sex animations. I do hope you have it as an option later to turn it off altogether in a later build too though!
lord_vader Posted August 15, 2016 Posted August 15, 2016 Could someone please reupload the latest version of SD ? it seems that the download link is broken, the file is always corrupted
Rincewind Posted August 15, 2016 Posted August 15, 2016 I have two issues with latest version. While most of things work, crawling, kneeling, whipping... stop here. I have problem with punishments. Basically they work partially. After owner "sheathes" his whip, suddenly game crashes. There is no problem until the end of animation. Also. For some reason after getting enslaved rouighspun tunic is automatially equipped now without the need to ask master first. It kind of kills the "master I'm cold" dialogue as there is no need for it that way?
LadyShade Posted August 15, 2016 Posted August 15, 2016 Does this work without Death alternative because for some reason Death Alternative Crashes my game if it doesn't then would it be possible to make a Version without Death Alternative
DeepBlueFrog Posted August 15, 2016 Author Posted August 15, 2016 Enslavement, whether beast or humanoid should be gender neutral now right? I can't get enslaved by beasts as a male still, and I think it has to do with line 317 of the _sdqs_fcts_factions script Here's the line isSlaver = ( ( ( checkIfFalmer ( akActor) || checkIfSlaverCreatureRace(akActor) ) && (playerGender == 1) )) && !checkIfSpriggan ( akActor ) && !akActor.IsGhost() && !actorFactionInList( akActor, _SDFLP_banned_factions ) && (!actorInList(_SDFLP_banned_actors, akActor)) In the line, it still has a check for the player gender being female (&& (playerGender == 1)) The "&& (playerGender == 1)" should be removed to make enslavement completely gender neutral, no? I can't compile it myself, as right now for some reason the zbfsexlab.psc has a function that doesn't match one of sexlab's scripts, and thus my compiler fails every time, but before when I could compile this script for my own personal use, it allowed all genders to be enslaved. Good catch. I already added the fix on my end. - SD Cages is probably compatible but I am not using it. I updated the download page to add that I am using some of these mods. I may have to remove it if someone confirms it is not compatible. It seems to work, although, skyrim being skyrim, occasionally the leash pathing got me stuck on stairs in some of the ruins. I asked Inte about a MCM to release/restart the leash and player controls, and a teleport to cage or cage door, he said I'd have to make inquire about that here. Getting stuck on stairs is the main reason I removed the forced AI from the original version of SD. I will see what I can do about the caged scene. That issue should only affect armbinders.. not gag on the follower. Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated. All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated. I do use the Bijin mods and SG feminine textures but that shouldn't effect it. What is your problem again with gags? I have two issues with latest version. While most of things work, crawling, kneeling, whipping... stop here. I have problem with punishments. Basically they work partially. After owner "sheathes" his whip, suddenly game crashes. There is no problem until the end of animation. Also. For some reason after getting enslaved rouighspun tunic is automatially equipped now without the need to ask master first. It kind of kills the "master I'm cold" dialogue as there is no need for it that way? I added a safeguard to stop punishment and whipping scenes if your health falls before 20% Is your health low when that happens? For the tunic, make sure you don't have the Hardcore option unchecked by accident in SD's menu. It shouldn't be added at all if that option is checked. Does this work without Death alternative because for some reason Death Alternative Crashes my game if it doesn't then would it be possible to make a Version without Death Alternative That's planned but it will be delicate surgery on the mod and I don't know if it will work at all until I try it. Could someone please reupload the latest version of SD ? it seems that the download link is broken, the file is always corrupted Did you try a different browser? That usually does the trick.
DeepBlueFrog Posted August 15, 2016 Author Posted August 15, 2016 Does this work without Death alternative because for some reason Death Alternative Crashes my game if it doesn't then would it be possible to make a Version without Death Alternative Correction. I just did a test about separating the DA triggers from SD+ and it didn't go well. As I was afraid of, reordering the master files with tes5edit results in completely messed up or plain missing property values on most of the scripts. That means I would have to manually inspect almost 400 scripts to make sure they still work after removing DA references. This is not something I am prepared to do anytime soon I am afraid. I am not saying it will not happen... just that if it does happen, it will be very tedious and painful work to inspect everything, so it will not happen anytime soon. I suggest you figure out why DA is crashing your game instead. A usual suspect is a skeleton issue with the ragdoll effect. Either disable the ragdoll effect in DA's menu or install a better skeleton like XPMS+
caocaothedeciever Posted August 15, 2016 Posted August 15, 2016 skyrimll, on 15 Aug 2016 - 3:28 PM, said: caocaothedeciever, on 15 Aug 2016 - 11:25 AM, said: skyrimll, on 15 Aug 2016 - 02:13 AM, said: That issue should only affect armbinders.. not gag on the follower. Then in that case, do you have any suggestions for what I should do or where I can attempt to troubleshoot to find the source of it? I've had this problem ever since the update previous to this one, and I can't think for the life of me HOW to solve it- ANY suggestions would be appreciated.All of my DD files are up to date, I have Feminine facial animations, ZAZ, FNIS all fully updated. I do use the Bijin mods and SG feminine textures but that shouldn't effect it. What is your problem again with gags? My problem with the gags is that the mouths never open on the ZAP gags either on the player character or the enslaved followers/NPC. The version before last, when you still used the rope harness "slave gags" it worked fine. Now that you use the ZAP dark wooden bit gags, the mouths aren't opening at all again. So I would really like to know how I can fix that. I know the most recent version, in your changelist you said you had fixed that, but I'm still running into that problem. It's been an issue ever since the last update; I have no idea where to even start looking for the source of the problem anymore. I've done everything but a full clean re-install of the game.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now