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Sanguine Debauchery (SD+) (January 2025)


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Posted

I was wondering if I could get some help with breast scaling issue and the Falmer enslavement quest. Everything seems to be working,  I get the glowing skin and all, after some time the shaved hair kick in, and I get the boobs growing, the dialogue about the skin and growing boobs appears, but the growing never stops and by day two the breasts are about the size of a car.  I did a fresh install of skyrim, and tried to stick with only the required mods for SD+, but of course those mods have their requirements, and those do also, and so on and so on. So I am going to have to do some searching I'm sure.  I was hoping someone would of had the same issue and it was just a "MCM configuration issue".  I'm sorry if it seems like I am being lazy, but I have gone thru about 200 pages, the github docs, and the pdf manual, and can't seem to find a place to start looking for my mistake.

 

P.S.  In my configuration I seem to have both Falmer enslavement and SD Falmer enslavement.  Not sure if that could be a issue or not.

Posted

The Falmer and breadt scaling thing is an issue with Hormones I just fixed recently. That will be in the next version.

 

About the bartender, punishment and whipping scenes are broken in the current version. I fixed that as well and will release the update around the same time as Hormones in a couple of weeks at most.

Posted

@ skyrimII:

 

Thanks!  :)

 

* Are the many other animations that begin or are announced and, then, never occur; the leash that is supposedly removed but never is; and the other such things I've been encountering, also bugs in the mod that will be fixed in the next release?

Posted

A belated thanks for the assist with the Frostfall freezing issue: I did have SD+ Addons installed. Disabling it cleared up my issue. Is the addon module only for Frostfall? Am I missing other features by removing it?

Posted

Yeah, the frostfall addon only matter if you have frostfall installed. It basically allow you to not die of cold while naked around your master.

Posted

a quick question , how i'm supposed to have the sanghin quest because i just finished teh night to remember and nothing happen ... and i ndidn't see any sanghin shrine in the game .

 

Posted

a quick question , how i'm supposed to have the sanghin quest because i just finished teh night to remember and nothing happen ... and i ndidn't see any sanghin shrine in the game .

 

it starts after your first time being captured if you left that default and after that quest if left default. just have to go to sleep in an inn somewhere or bedroll

I just have to say I tried to use this mod with da a few months back and it was nothing but frustration da not kicking in and I die all the time tried everything to get it to work except getting a new pc. have a new pc now and it runs flawlessly. ty skyrimll awesome mod.

Posted

@ skyrimll

 

Hi there.  For background:  A while back someone else was saying that, after their PC escaped from their master/mistress, they could not get the collar off, even if on asking others for help, they took the money and ran  :-)   You said that you'd need a log

 

You also said elsewhere that the PC needed to ask a court wizard, not just anyone

 

I have the same problem and, I hope, the relevant log entries

 

So:, I had escaped the madwoman, but posture collar still equipped.  Console query on PC confirmed that it's from SD+ (Console also shows that equipped with one of the 'hidden' DD devices)  So I went to see Wuunferth the Unliving at Windhelm.  Got the dialogue that he'd help, but don't tell anyone and he took the money.  The PC inventory still shows the a posturecollar equipped.  Tried to remove it, and get the 'unlock with key etc dialogue box.  Tried that.  Don't have the right key bla bla. 

 

Tried this a few times, and the main log entries that seem to cover the event are as copied below - full log is also attached if needed

 

Any chance that you can help?  Am I doing something wrong?  Might there have been some clash of mods (I find that Defeat and SD+ sometimes seem to 'trip over each other', ie events appear in reversed order from what one might expect, possibly script lasg?,   Or is there really some sort of bug in SD+?

 

Whatever, hope this is useful to you, or even someone else

 

And thanks again for a great, fun, mod :shy:

 

At/post unlock request event

 

[08/06/2016 - 11:27:21AM] [sD] clearing device string: Collar

[08/06/2016 - 11:27:21AM] [sD] clearing device keyword: [Keyword <zad_DeviousCollar (17003DF7)>]

[08/06/2016 - 11:27:23AM] [DCUR] Periodical update starts

[08/06/2016 - 11:27:24AM] [DCUR] Sex attacks are disabled!

[08/06/2016 - 11:27:27AM] [Zad] ((WARNING)): ManipulateGenericDeviceByKeyword called on non-generic device!

[08/06/2016 - 11:27:27AM] [sD] player is not wearing: Harness

[08/06/2016 - 11:27:59AM] [Zad]: ZadNpc::OnUpdateGameTime()

[08/06/2016 - 11:27:59AM] [Zad]: CheckAllEvents()

[08/06/2016 - 11:27:59AM] [Zad]: PlayThirdPersonAnimation(Windhelm Guard,[idle <DDZazHornyA (1801AD47)>],6)

[08/06/2016 - 11:27:59AM] SEXLAB - NOTICE: ValidateActor(Windhelm Guard) -- TRUE -- MISS

[08/06/2016 - 11:28:00AM] [Zad]: StartThirdPersonAnimation(Windhelm Guard,[idle <DDZazHornyA (1801AD47)>])

[08/06/2016 - 11:28:00AM] [Zad]: Config Interval:0.500000. Total number of events: 0. Next staggered update in 0.500000

[08/06/2016 - 11:28:00AM] [Zad]: Debug-1

[08/06/2016 - 11:28:00AM] [Zad]: Debug-2

[08/06/2016 - 11:28:00AM] [Zad]: Debug-3

[08/06/2016 - 11:28:00AM] [Zad]: Debug-7

[08/06/2016 - 11:28:00AM] [Zad]: Debug-8

[08/06/2016 - 11:28:00AM] [Zad]: Debug-9

[08/06/2016 - 11:28:00AM] [Zad]: Playing animation for 6 seconds.

[08/06/2016 - 11:28:17AM] VM is freezing...

[08/06/2016 - 11:28:17AM] VM is frozen

[08/06/2016 - 11:28:18AM] Saving game...

[08/06/2016 - 11:28:25AM] VM is thawing...

[08/06/2016 - 11:28:26AM] [DCUR] Periodical update starts

[08/06/2016 - 11:28:27AM] [DCUR] Sex attacks are disabled!

[08/06/2016 - 11:28:33AM] [Zad]: OnUnequipped(SwiftT: Collar (Posture) (Steel))

[08/06/2016 - 11:28:35AM] [Zad]: RemoveDeviceWithKey called for a Collar while actor does not possess key.

[08/06/2016 - 11:28:35AM] [Zad]: SyncInventory(): Equipping Collar.

[08/06/2016 - 11:28:41AM] [Zad]: EndThirdPersonAnimation(Windhelm Guard,[False, False])

[08/06/2016 - 11:28:42AM] [Zad]: BaseLinkedEvent::Eval(Vibration)

[08/06/2016 - 11:28:42AM] [Zad]: VibrateEffect(4 for 10). VibrateMult: 0.700000

[08/06/2016 - 11:28:42AM] [Zad]: PlayThirdPersonAnimation(Windhelm Guard,[idle <DDZazHornyA (1801AD47)>],3)

[08/06/2016 - 11:28:42AM] SEXLAB - NOTICE: ValidateActor(Windhelm Guard) -- TRUE -- HIT

[08/06/2016 - 11:28:42AM] [Zad]: StartThirdPersonAnimation(Windhelm Guard,[idle <DDZazHornyA (1801AD47)>])

[08/06/2016 - 11:28:42AM] [Zad]: Debug-1

[08/06/2016 - 11:28:43AM] [Zad]: Debug-2

[08/06/2016 - 11:28:43AM] [Zad]: Debug-3

[08/06/2016 - 11:28:43AM] [Zad]: Debug-7

[08/06/2016 - 11:28:43AM] [Zad]: Debug-8

[08/06/2016 - 11:28:43AM] [Zad]: Debug-9

[08/06/2016 - 11:28:43AM] [Zad]: Playing animation for 3 seconds.

[08/06/2016 - 11:28:44AM] VM is freezing...

[08/06/2016 - 11:28:44AM] VM is frozen

[08/06/2016 - 11:28:45AM] Saving game...

[08/06/2016 - 11:28:51AM] VM is thawing...

[08/06/2016 - 11:28:57AM] VM is freezing...

[08/06/2016 - 11:28:57AM] VM is frozen

 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++

 

Further up log there were SD related errors

 

More or less just after

 

[08/06/2016 - 11:25:21AM] iDDeFramework .::. iDDeConfigStartup: CheckVersions():->

[08/06/2016 - 11:25:21AM] iDDeFramework .::. iDDeConfigStartup: iDDeIniModEvents():->

 

came

 

[08/06/2016 - 11:25:21AM] Error: Property SD_DeviousArmBinder not found on _sdqs_enslavement. Aborting call and returning None

stack:

    [iDDeLibrary (E9000D64)].iddelibs.iDDeSetKeywords() - "iDDeLibs.psc" Line 1319

    [iDDeUtilities (E9000D62)].iddeutilities.iDDeLoadLibs() - "iDDeUtilities.psc" Line 1566

    [iDDeUtilities (E9000D62)].iddeutilities.iDDeRegEvents() - "iDDeUtilities.psc" Line 1154

    [alias PlayerAlias on quest iDDeMCMConfig (E9000D63)].iDDeConfigStartup.iDDeIniModEvents() - "iDDeConfigStartup.psc" Line 32

    [alias PlayerAlias on quest iDDeMCMConfig (E9000D63)].iDDeConfigStartup.OnUpdate() - "iDDeConfigStartup.psc" Line 15

[08/06/2016 - 11:25:21AM] Error: Property SD_Collar not found on _sdqs_enslavement. Aborting call and returning None

stack:

    [iDDeLibrary (E9000D64)].iddelibs.iDDeSetKeywords() - "iDDeLibs.psc" Line 1323

    [iDDeUtilities (E9000D62)].iddeutilities.iDDeLoadLibs() - "iDDeUtilities.psc" Line 1566

    [iDDeUtilities (E9000D62)].iddeutilities.iDDeRegEvents() - "iDDeUtilities.psc" Line 1154

    [alias PlayerAlias on quest iDDeMCMConfig (E9000D63)].iDDeConfigStartup.iDDeIniModEvents() - "iDDeConfigStartup.psc" Line 32

    [alias PlayerAlias on quest iDDeMCMConfig (E9000D63)].iDDeConfigStartup.OnUpdate() - "iDDeConfigStartup.psc" Line 15

[08/06/2016 - 11:25:21AM] Error: Property SD_PunishPlugA not found on _sdqs_enslavement. Aborting call and returning None

stack:

    [iDDeLibrary (E9000D64)].iddelibs.iDDeSetKeywords() - "iDDeLibs.psc" Line 1325

    [iDDeUtilities (E9000D62)].iddeutilities.iDDeLoadLibs() - "iDDeUtilities.psc" Line 1566

    [iDDeUtilities (E9000D62)].iddeutilities.iDDeRegEvents() - "iDDeUtilities.psc" Line 1154

    [alias PlayerAlias on quest iDDeMCMConfig (E9000D63)].iDDeConfigStartup.iDDeIniModEvents() - "iDDeConfigStartup.psc" Line 32

    [alias PlayerAlias on quest iDDeMCMConfig (E9000D63)].iDDeConfigStartup.OnUpdate() - "iDDeConfigStartup.psc" Line 15

[08/06/2016 - 11:25:21AM] Error: Property SD_PunishPlugV not found on _sdqs_enslavement. Aborting call and returning None

stack:

    [iDDeLibrary (E9000D64)].iddelibs.iDDeSetKeywords() - "iDDeLibs.psc" Line 1327

    [iDDeUtilities (E9000D62)].iddeutilities.iDDeLoadLibs() - "iDDeUtilities.psc" Line 1566

    [iDDeUtilities (E9000D62)].iddeutilities.iDDeRegEvents() - "iDDeUtilities.psc" Line 1154

    [alias PlayerAlias on quest iDDeMCMConfig (E9000D63)].iDDeConfigStartup.iDDeIniModEvents() - "iDDeConfigStartup.psc" Line 32

    [alias PlayerAlias on quest iDDeMCMConfig (E9000D63)].iDDeConfigStartup.OnUpdate() - "iDDeConfigStartup.psc" Line 15

[08/06/2016 - 11:25:21AM] iDDeFramework .::. iDDeGotMod():-> CheckForMods() -> Captured Dreams.esp - not found!

[08/06/2016 - 11:25:21AM] [Zad]: ==========Begin Compatibility Checks==========

 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Papyrus.0.log

Posted

Can someone please help me, every time I load up a save I always get the message that Devious Devices Integration is not the latest version even though I'm using version 3.1, have all requirements for DDi all up to date, and DD expansion

 

I'm guessing to my huge annoyance that this is why SD won't allow me to enable any quests in the Status menu

Posted

Thank you for the great mod! This is just a suggestion.

I realized in sanguin's Debauchery mod there is a chaurus worm effect which is really cool concept I think.

But unlike any other devious toys, we can't see any worm in there.

It is supposed to be seen like this!!

 

 post-90313-0-30062900-1470497701_thumb.gif

 

And I found a wonderful mod that suits it perfectly!!

 

Here is the link

 

http://www.nexusmods.com/skyrim/mods/21453

 

post-90313-0-50828600-1470497719_thumb.jpg

 

There are even a sound resource!! creepy though..

Fortuneately, the author of this summoning larvae mentioned that we can do whatever with this mod as long as a proper credit is noticed.

If you don't mind It would be wonderful to see this animated when the chaurus worm effect applied.

It it actually already animated so I think It would not be so hard to convert it into armor parts.

Posted

@donkeywho - this kind of error tells me another mod is expecting an older or patched version of SD's enslavement script:

[08/06/2016 - 11:25:21AM] Error: Property SD_PunishPlugV not found on _sdqs_enslavement. Aborting call and returning None
stack:

Do you have, or did you try SD Patches from Inte by any chance?

 

If you do, make sure you disable it and delete all script starting with _sd from your scripts folder.

 

 

@factoryclose - Thanks.. I am aware of that worm resource and I am planning on using it in my upcoming Parasite mod.

Posted

@donkeywho - this kind of error tells me another mod is expecting an older or patched version of SD's enslavement script:

[08/06/2016 - 11:25:21AM] Error: Property SD_PunishPlugV not found on _sdqs_enslavement. Aborting call and returning None
stack:

Do you have, or did you try SD Patches from Inte by any chance?

 

If you do, make sure you disable it and delete all script starting with _sd from your scripts folder.

 

 

@factoryclose - Thanks.. I am aware of that worm resource and I am planning on using it in my upcoming Parasite mod.

 

Hi, if I may chime in here, I believe this error is caused by (older?) versions of inte's Devious Devices Equip mod that were looking for stuff from older versions of SD+. According to the changelog of iDDe, the latest version 2.33 might address that issue.

Posted

 

@donkeywho - this kind of error tells me another mod is expecting an older or patched version of SD's enslavement script:

[08/06/2016 - 11:25:21AM] Error: Property SD_PunishPlugV not found on _sdqs_enslavement. Aborting call and returning None
stack:

Do you have, or did you try SD Patches from Inte by any chance?

 

If you do, make sure you disable it and delete all script starting with _sd from your scripts folder.

 

 

@factoryclose - Thanks.. I am aware of that worm resource and I am planning on using it in my upcoming Parasite mod.

 

Hi, if I may chime in here, I believe this error is caused by (older?) versions of inte's Devious Devices Equip mod that were looking for stuff from older versions of SD+. According to the changelog of iDDe, the latest version 2.33 might address that issue.

 

 

Thank you both

 

The upgrade to DDe 2.33 might well have helped, I can't be certain, but what probably certainly did was upgrading SD+ from 3.43 to 3.50    :dodgy: 

 

So, also, my apologies to you both for possibly wasting your time  :blush:

 

/rushes away, in utter embarrassment, to do penance by submission to a period of voluntary chastisement in Windhelm dungeon    :rolleyes: 

 

 

Posted

I have a few problems with this mod. If I become enslaved by a wolf or a troll I have to crawl, but there is no animation for it so I just move around in a frozen position. This is supposed to happen? I also have the same problem when enslaved by humans, I am going down on my knees and the move around in that position while sliding around on the floor.

Then when I am enslaved by a troll I can talk to the master 1 time before it will be impossible to use any of the dialogue options.

Posted

I have a few problems with this mod. If I become enslaved by a wolf or a troll I have to crawl, but there is no animation for it so I just move around in a frozen position. This is supposed to happen? I also have the same problem when enslaved by humans, I am going down on my knees and the move around in that position while sliding around on the floor.

Then when I am enslaved by a troll I can talk to the master 1 time before it will be impossible to use any of the dialogue options.

That will be fixed by the next version coming out soon.

Posted

 

I have a few problems with this mod. If I become enslaved by a wolf or a troll I have to crawl, but there is no animation for it so I just move around in a frozen position. This is supposed to happen? I also have the same problem when enslaved by humans, I am going down on my knees and the move around in that position while sliding around on the floor.

Then when I am enslaved by a troll I can talk to the master 1 time before it will be impossible to use any of the dialogue options.

That will be fixed by the next version coming out soon.

 

I also do have a problem trying to start the Flowering Spriggan quest. When I end the bleed out stage I am always respawned and then have a sex scene and then I die. How do I actually start the quest? Do I need to find some special Spriggan or something?

Posted

 

 

I have a few problems with this mod. If I become enslaved by a wolf or a troll I have to crawl, but there is no animation for it so I just move around in a frozen position. This is supposed to happen? I also have the same problem when enslaved by humans, I am going down on my knees and the move around in that position while sliding around on the floor.

Then when I am enslaved by a troll I can talk to the master 1 time before it will be impossible to use any of the dialogue options.

That will be fixed by the next version coming out soon.

I also do have a problem trying to start the Flowering Spriggan quest. When I end the bleed out stage I am always respawned and then have a sex scene and then I die. How do I actually start the quest? Do I need to find some special Spriggan or something?

That's also a bug I just fixed I the next version.

Posted

 

 

 

I have a few problems with this mod. If I become enslaved by a wolf or a troll I have to crawl, but there is no animation for it so I just move around in a frozen position. This is supposed to happen? I also have the same problem when enslaved by humans, I am going down on my knees and the move around in that position while sliding around on the floor.

Then when I am enslaved by a troll I can talk to the master 1 time before it will be impossible to use any of the dialogue options.

That will be fixed by the next version coming out soon.
I also do have a problem trying to start the Flowering Spriggan quest. When I end the bleed out stage I am always respawned and then have a sex scene and then I die. How do I actually start the quest? Do I need to find some special Spriggan or something?

That's also a bug I just fixed I the next version.

 

That is nice. I am sorry if you already said this somewhere but do you have a release date for the update?

Posted

I was planning on releasing it this weekend but I keep running into last minute issues. I am still testing. Maybe next weekend or earlier if I am happy with my tests.

Posted

I don't know if this has been  addressed yet, but is there a way to end slavery to a beast master (like a wolf) without killing it?  I enjoyed the wolf pet experience, but it's time to move on in the game.

Posted

I don't know if this has been  addressed yet, but is there a way to end slavery to a beast master (like a wolf) without killing it?  I enjoyed the wolf pet experience, but it's time to move on in the game.

 

There is no positive ending (yet) for creature enslavement.

 

The only way to do that is to use the Safeword option from the menu. That should end your slavery from any master, creature or humaoid.

Posted

 

I don't know if this has been  addressed yet, but is there a way to end slavery to a beast master (like a wolf) without killing it?  I enjoyed the wolf pet experience, but it's time to move on in the game.

 

There is no positive ending (yet) for creature enslavement.

 

The only way to do that is to use the Safeword option from the menu. That should end your slavery from any master, creature or humaoid.

 

 

Too bad.  But, since you added "yet", I assume you have plans for that in the future.  On another note, is there a way for an animal (like the wolf) to enslave you without using a collar?  I understand this is all fantasy, but It doesn't really make sense that a creature without thumbs could manipulate devious devices. 

 

P.S. - I want to add my thanks to all the others who have already applauded all the time and effort you have put into creating this great module.

Posted

 

 

I don't know if this has been addressed yet, but is there a way to end slavery to a beast master (like a wolf) without killing it? I enjoyed the wolf pet experience, but it's time to move on in the game.

There is no positive ending (yet) for creature enslavement.

 

The only way to do that is to use the Safeword option from the menu. That should end your slavery from any master, creature or humaoid.

Too bad. But, since you added "yet", I assume you have plans for that in the future. On another note, is there a way for an animal (like the wolf) to enslave you without using a collar? I understand this is all fantasy, but It doesn't really make sense that a creature without thumbs could manipulate devious devices.

 

P.S. - I want to add my thanks to all the others who have already applauded all the time and effort you have put into creating this great module.

The collar is a necessary device. You will notice that most creatures enslave you with a spectral collar, which is a way to indicate Sanguine himself is messing around with you (and it explains why creatures without thumbs would get a collar on you).

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