Content Consumer Posted August 19, 2016 Posted August 19, 2016 Hello, sorry to bother you guys but I can not get NMM to add this mod. In the Download manager it says "SDPlus351 can't be added" and the status always goes to "incomplete". I also tried to extract the files using 7zip, however, 7zip encounters an error and says "unexpected end of data." I can not get NMM to download it nor can I extract the files. I believe this is something on my end as people seem to have downloaded and have used it without any problems so if anyone has any solutions or ideas I would be very grateful. And to the people who have worked on the SD mods, they have been awesome and you guys do some very great work and I thank you all for that. The LL servers had some trouble a couple of days ago, I'd guess that's when you downloaded it, and didn't install it until now? Anyway, downloads had some real problems during that time. Try redownloading it now and see if that fixes your problem. EDIT: Your download should be 72.8mb in size. If it's smaller, it's a corrupted file.
thomastm Posted August 19, 2016 Posted August 19, 2016 Do you need to submit to get enslave after blackout for 3.5.1?
bicobus Posted August 19, 2016 Posted August 19, 2016 Do you need to submit to get enslave after blackout for 3.5.1? No, it's normally automated. Especially if you have death alternative.
bucs1781 Posted August 19, 2016 Posted August 19, 2016 Hello, sorry to bother you guys but I can not get NMM to add this mod. In the Download manager it says "SDPlus351 can't be added" and the status always goes to "incomplete". I also tried to extract the files using 7zip, however, 7zip encounters an error and says "unexpected end of data." I can not get NMM to download it nor can I extract the files. I believe this is something on my end as people seem to have downloaded and have used it without any problems so if anyone has any solutions or ideas I would be very grateful. And to the people who have worked on the SD mods, they have been awesome and you guys do some very great work and I thank you all for that. The LL servers had some trouble a couple of days ago, I'd guess that's when you downloaded it, and didn't install it until now? Anyway, downloads had some real problems during that time. Try redownloading it now and see if that fixes your problem. EDIT: Your download should be 72.8mb in size. If it's smaller, it's a corrupted file. I looked at the file sizes of my downloads, and re-downloaded it, for some reason my file size is always below 72.8mb. I will keep trying it at random times, thanks for the help my friend
Zor2k13 Posted August 19, 2016 Posted August 19, 2016 Was it this mod that allowed me to see who the next SD master was going to be and either leave it that way or change it? I can't find that option now totally forgot where it is but I remember using it before.
Content Consumer Posted August 19, 2016 Posted August 19, 2016 Hello, sorry to bother you guys but I can not get NMM to add this mod. In the Download manager it says "SDPlus351 can't be added" and the status always goes to "incomplete". I also tried to extract the files using 7zip, however, 7zip encounters an error and says "unexpected end of data." I can not get NMM to download it nor can I extract the files. I believe this is something on my end as people seem to have downloaded and have used it without any problems so if anyone has any solutions or ideas I would be very grateful. And to the people who have worked on the SD mods, they have been awesome and you guys do some very great work and I thank you all for that. The LL servers had some trouble a couple of days ago, I'd guess that's when you downloaded it, and didn't install it until now? Anyway, downloads had some real problems during that time. Try redownloading it now and see if that fixes your problem. EDIT: Your download should be 72.8mb in size. If it's smaller, it's a corrupted file. I looked at the file sizes of my downloads, and re-downloaded it, for some reason my file size is always below 72.8mb. I will keep trying it at random times, thanks for the help my friend I guess you could also try a different browser?
DeepBlueFrog Posted August 19, 2016 Author Posted August 19, 2016 Do you need to submit to get enslave after blackout for 3.5.1?No, it's normally automated. Especially if you have death alternative.Actually that changed with the last version. You now have to submit to the pop up message to let enslavemrnt happen. I know that breaks the helplessness of being enslaved by force but it also lets you out of bad gameplay experiences like being enskaved to a kahjit caravan character or a courier if you don't want to.
Zor2k13 Posted August 19, 2016 Posted August 19, 2016 @coalstorm I have always wondered about why npcs don't move around and why they don't follow their normal packages even though the player is enslaved to them. For example if you end up as ysolda's slave in whiterun she should just continue walking around with the player in tow and beat the player in public here and there. Maybe pimp the player out at the market place or wherever she goes? Dam I just got an idea for ysolda lol. She wants to be a merchant so bad well there needs to be a quest to help her start a whore house somewhere in skyrim. The player agrees to be the first whore or is tricked into being the first whore somehow. There could be some sexy passive agressive dialogue in there for ysolda to finally agree to let the player go after earning so much gold. Kind of like how if the player does enough missions for the thieves guild they get the extra merchants in the cistern. So after the player is whored out x amount of times a second whore is added in a nearby room then another and another. Then some extra staff that keep the whores tied up etc. After the place is making a ton on money she agrees to let the player go or give the player the chance to stay a whore and the player gets their own special big room for whoring. The client list should be npcs that usually don't end up dead though.
bicobus Posted August 19, 2016 Posted August 19, 2016 Do you need to submit to get enslave after blackout for 3.5.1?No, it's normally automated. Especially if you have death alternative.Actually that changed with the last version. You now have to submit to the pop up message to let enslavemrnt happen. I know that breaks the helplessness of being enslaved by force but it also lets you out of bad gameplay experiences like being enskaved to a kahjit caravan character or a courier if you don't want to. Oh, I was wondering what those messages were all about. Is it possible to give a hint of the outcome? Beside, I resisted some times and nothing happened beside being undressed. Shouldn't they at least get their way with the player?
DeepBlueFrog Posted August 20, 2016 Author Posted August 20, 2016 So, noone else has ran into the same issue where SD+ options are not available for DA? Just Necro absorption. Using the latest of each mod and their prerequisites. Right now I can test SD+ only through surrendering but that's not thorough testing. Also there's an awful lot of NPCs gathering around me and constantly raping me after I get enslaved, also acting a bit strange considering the context. Like be nice to the PC and ask if I'd like them to be my new master... After they've actually raped me multiple times LOL! But mostly its the crowd that is annoying and they never stop following you. One other slight problem - SD Cages seems to not work at all. It probably needs to be updated but I'm putting this here just in case you forgot to include whatever made it tick in the previous version. I ran into other problems too like flickering NPCs or NPCs spawning mid air, or twitching ETC- I have no idea why this started again, it had stopped after I set my refresh rate at 60Hz and used VSync through the NVidia panel. Random Skyrim is random I guess... But they are impeding my testing. I need more confirmation from people using SD cages but I am beginning to think it is not compatible with SD+ anymore. About DA.. is it that the options are there but unchecked? or are they just plain missing? DA changed the way quests are initialized. Try registering the quests using the DA menu and see if that's enough to make the SD events appear. As a separate subject from the above, I believe it would be immersive if the PC's master had some sort of reaction to others fooling around with their slave. Just an idea. Maybe some sort of animosity or brawl or... Don't know. On the same subject, I feel the dialogue option "My master would not approve" is really pointless. I've picked it 10-20 times now and the outcome seems to be that I'll get raped either way by the assailant, even right in front of the master NPC. It would be fun to tie it to the above suggestion. But really I think those are additions, the issues I mention in my previous post are more important IMHO. If I remember well,' 'My master would not approve' should only appear from NPCs who wear a collar and should not result in any action for you.
DeepBlueFrog Posted August 20, 2016 Author Posted August 20, 2016 So, I got enslaved and the kneeling log spam stopped. Still can't kneel for some reason, but it may be because of the armbinder? I mean, I see my character kneel then stand up right after and the logs shows that the animations are playing correctly (no FNIS error). Anyhow, I believe there is an issue with skyrim IA packages that make the Owner-NPC teleport around if they get too far away from their area (or something). To get around that kind of shenanigans, would replacing the base NPC with a customized SD+ variant do the trick? That seems to be pointing to issues with the way I am initializing the animation overrides. I will look into that. Leather armbinders should prevent you from kneeling but iron cuffs should allow you to kneel. You are also supposed to have your master teleport back to you after a blackout if you go too far away. That's part of SD's leash system. Some issues and ideas : Issues : I was enslaved in the wilds by a group of Imperial soldiers. On the SD guide, it says that they're supposed to walk you to their respective "base" but nothing happens. The owner just stands there in the middle of the road while the 2 other soldiers carried on. Sometimes the owner would look like he'd be going back to the road but then would come running back to me.They should go back to their base only after 24 hours spent outside. I don't have a way to see which packages are used at the time of enslavement. Only they enslave you, my only option is to give them new packages for the duration of enslavement. Suggestions : Remember DD items. After each sex scenes, DD items are added to the player (armbinder, shackles, etc). However it always changes between scenes. Seems a bit silly. I tried to make the slavery gear system with racial overrides work first. Next will come improvements like this one and keeping the color preference of the master across all devices. Keep DD themes consistent. A few mods on here have this option. For example, if SD would be trying to put both an armbinder and the shackles, currently the color is random. Way prettier if they're the same color. Filter DD items. Goes with previous point. I'm not a big fan of the white DD. Looks weird on my milky white skin. Would be great if SD could add an option to allow/disable certain DD items or themes. That could be done as an addon or in another mod. I don't think I will have time to do this kind of customization for a long time myself but I will help you whoever wants to do a full customization menu/mod for SD if anyone is tempted. Remove binding DD during sex scenes. I love bound animations but while the armbinder is equiped, the animations are restricted to ZAZ animations. And there aren't a lot of them so it gets a bit redundant. Would be great if we could have a slider in MCM for " % chance to remove bonds during sex". They should be removed already. I don't know why they were not. Use nearby furniture. Lots of animators on here have added furniture animation (table, pillory, etc). There's also a few mods that let you add some of those to the cell. Would be cool if SD would make use of those (a bit like the "Use nearby bed" option in SexLab). That's a level of complication I am not ready to tackle right now. Add more automated interactions. I never really got past level 1 slavery tbh. Day 1 is kinda long and boring. You'll get pushed down sometimes by nearby NPCs and your owner but that's pretty much it (unless you have other mods that takes care of that for you, of course). If you want anything to happen during that first day, you need to actually ask the master if he wants anything or interact with him via SexLab dialogs which isn't really what a rebellious slave would do. Would be great if the owner would bark some orders at you from time to time instead of purposely seeking out if there's anything you could do for your master. (Get locked in furniture, get whipped, made to "entertain" other nearby NPCs, forced to masturbate, add more DD items on you and activate them (like the gem stuff) ) I am thinking of improving this issue through randomly picked smaller tasks or quests assigned by the master. Completing the task would earn you trust and disposition faster. Failing the quests would earn you heavier punishments. I am still thinking of what kind of quests I would have to do to make things interesting and how the system would be set up internally.
DeepBlueFrog Posted August 20, 2016 Author Posted August 20, 2016 I see people asked about crawling not working for them as in no crawling animation plays after the mods says "you are crawling" or something like that. I just don't see how they resolved it anywhere. I'm using latest FNIS but not XXL. Any idea why I'm not seeing the crawl animation? EDIT: Okay for me it wasn't the buttons, just had to get enslaved first to get the crawl animations working. EDIT2: So even with this new version all the punishment objects like the pillory just go invisible after being placed, anyone ever had this issue and if so any idea how to fix it?:7 For edit 1: I believe I have issues with the way anim overrides are initialized. I will look into it. For edit 2: that has been a recurring issues. Sometimes it is working. Sometimes not. I think it is related to script lag with zaz animations (where the anim is already started or even stops before the furniture has time to appear). could you add riekling? I will probably not add it myself but I can show how to do it for anyone who wants to make a DLC extension to initialize SD+ slavery gear settings for other races.
DeepBlueFrog Posted August 20, 2016 Author Posted August 20, 2016 Devices and tattoos not equipping upon player enslavement Let me just start by commending you for your hard work. SD+ (as well as the original SD mod from which it was derived) has been an essential part in achieving that erotic Skyrim experience of which we all have come to love and cherish. I personally started using the mod some two and a half years ago as of now. Up until quite recently (I think up until the v.3.4.2 or v.3.4.3 release) the mod worked as intended, with only a few minor issues (most of which have been resolved with time). The biggest issue with the mod up until that point, which to my great dismay was resolved in an earlier version of the mod just to reoccur in a later version; thus, yet be fully resolved, is the pattern where one's master stops moving for long periods of time whenever one gets within a three (or so) meter distance to them, as well as them only being inclined to actually move considerable distances (aka. "actually walking around") when you are further than 10 (or so) meters away from them. Additionally, once masters actually get back on the move, they will frequently do these random run-backs to you. [[ Now, supposedly the solution to this issue is to fast forward by 24 hours (Wait-time), but, since slavers do not usually stay in one area for very long periods of time, this usually results in some rather weird and immersion-breaking experiences. Besides, my game is so script-heavy that the game will CTD if I try to wait 24 hours straight. ]] Although the aforementioned issue has been, and still is, 'quite' frustrating by itself, it is nothing compared to this new issue I have encountered since the previously mentioned version(s) of the mod came out. What now happens is that when the player is enslaved through SD+ (which I usually get by way of the "I need a strong hand to guide me" dialog option), no matter through what enslavement framework (DEC or whatever else), when the notification "You are chained and collared" and "You are marked as your owners property" (or however the notification goes ) appears, no devices or tattoos are actually equipped, or even added to the inventory for that matter. As I am sure you can understand, having to manually add every single device, either beforehand or through DDe, gets annoying rather fast, not to mention how it really breaks the immersion. After the latest version (v.3.5.1) there was a slight improvement however, as something now actually gets equipped upon player-enslavement; namely, a rough-spun tunic. Now, a collar and cuffs (or yoke) would have been my personal preference, but just the mere fact that SD+ actually equips anything at all is a positive sign from my point of reference. [[ Now, I have read that the issue regarding devices not equipping can be fixed by updating to the latest versions of the mods listed as requirements on the SD+ download page, but this solution did not work for me, as I already had the latest versions installed for all the mods listed. I used the hardcore option to turn the rough spun tunic off. Aareyn has made a supposed fix for the SlaveTats-related issue, but I have yet to confirm whether this works or not. ]] I have reordered my load-order multiple times, deactivated a ton of mods, changed all kinds of MCM mod settings, cleaned saves and started numerous fresh games, but nothing works. Perhaps you are already aware of this issue and am already working towards a solution, but if not, I really hope you can get on it; I really like your mod, and it would be such a shame if these issues were to remain unresolved in the final version of the mod. I can assure you that the issue has to be something SD+ related, as all other enslavement mods I use have shown themselves able to perform these same tasks properly without error. In addition to that, papyrus also seems to hint at SD+ being the cause of the conflict. Finally, here is a Papyrus log from back a little after the issue first occurred; that is to say, I have updated and changed a lot of things since then, but nothing big except updating SD+ to version v.3.5.1; a minor update. The following is a Papyrus log from back when I was still using SD+ v.3.5.0, wherein an enslavement occurs but device and tattoo equipping fails to execute. [08/09/2016 - 07:53:00PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:00PM] [_sdras_player] Receiving 'enslave' event - New master: [Actor < (3F051CD9)>] [08/09/2016 - 07:53:00PM] _SD::actorFactionInList akActor:[Actor < (3F051CD9)>] found:False [08/09/2016 - 07:53:00PM] [sD] Humanoid Enslavement check with actor [ [Actor < (3F051CD9)>] ] - SUCCEEDED [08/09/2016 - 07:53:00PM] _SD::actorFactionInList akActor:[Actor < (3F051CD9)>] found:False [08/09/2016 - 07:53:01PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:01PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:01PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:01PM] [sD] Receiving enslavement story. [08/09/2016 - 07:53:01PM] _SDQS_enslavement:: bQuestActive == False [08/09/2016 - 07:53:01PM] [sD] Master Sync Faction by race: None [08/09/2016 - 07:53:01PM] [sD] Searching for a racial match for Yokudan [08/09/2016 - 07:53:01PM] Race [4] = Yokudan [08/09/2016 - 07:53:01PM] [sD] Master race match found - [Race <RedguardRace (00013748)>] [08/09/2016 - 07:53:01PM] [sD] Master Faction not found - using default: None [08/09/2016 - 07:53:01PM] [sD] Master Default Faction: [Faction < (0004E509)>] [08/09/2016 - 07:53:01PM] [sD] - Slave faction joined: [Faction < (0004E509)>] [08/09/2016 - 07:53:01PM] [sD] Checking slave factions for [Actor < (3F051CD9)>] [08/09/2016 - 07:53:01PM] [sD] Master is a part of the following factions: [[Faction < (00044EF6)>], [Faction < (00051596)>], [Faction < (00028172)>], [Faction < (0001DD09)>], [Faction < (110096AF)>], [Faction < (0B025837)>], [Faction < (0B03FC36)>], [Faction < (0B07C025)>], [Faction < (16003881)>], [Faction < (16003882)>], [Faction < (160012C5)>], [Faction < (16000D62)>], [Faction < (160012C8)>], [Faction < (1600A9A5)>], [Faction < (160012C7)>], [Faction < (160012C6)>], [Faction < (1600387E)>], [Faction < (1600387F)>], [Faction < (16003880)>], [Faction < (150038B5)>], [Faction < (150038B6)>], [Faction < (15018B0C)>], [Faction < (15009FB7)>], [Faction < (15008A01)>], [Faction < (1204653B)>], [Faction < (3F04FC5D)>], [Faction < (3F0122B6)>], [Faction < (4A02DFC9)>], [Faction < (56000D63)>], [Faction < (5500AFF8)>]] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (5500AFF8)>] [08/09/2016 - 07:53:01PM] [sD] - Slave faction joined: [Faction < (5500AFF8)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (56000D63)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (56000D63)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (4A02DFC9)>] [08/09/2016 - 07:53:01PM] [sD] - Slave faction joined: [Faction < (4A02DFC9)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (3F0122B6)>] [08/09/2016 - 07:53:01PM] [sD] - Slave faction joined: [Faction < (3F0122B6)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (3F04FC5D)>] [08/09/2016 - 07:53:01PM] [sD] - Slave faction joined: [Faction < (3F04FC5D)>] [08/09/2016 - 07:53:01PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (1204653B)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (1204653B)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (15008A01)>] [08/09/2016 - 07:53:01PM] [sD] - Slave faction joined: [Faction < (15008A01)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (15009FB7)>] [08/09/2016 - 07:53:01PM] [sD] - Slave faction joined: [Faction < (15009FB7)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (15018B0C)>] [08/09/2016 - 07:53:01PM] [sD] - Slave faction joined: [Faction < (15018B0C)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (150038B6)>] [08/09/2016 - 07:53:01PM] [sD] - Slave faction joined: [Faction < (150038B6)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (150038B5)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (150038B5)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (16003880)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (16003880)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (1600387F)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (1600387F)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (1600387E)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (1600387E)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (160012C6)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (160012C6)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (160012C7)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (160012C7)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (1600A9A5)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (1600A9A5)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (160012C8)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (160012C8)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (16000D62)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (16000D62)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (160012C5)>] [08/09/2016 - 07:53:01PM] [sD] - Slave already in faction: [Faction < (160012C5)>] [08/09/2016 - 07:53:01PM] Master Faction: [Faction < (16003882)>] [08/09/2016 - 07:53:02PM] [sD] - Slave already in faction: [Faction < (16003882)>] [08/09/2016 - 07:53:02PM] Master Faction: [Faction < (16003881)>] [08/09/2016 - 07:53:02PM] [sD] - Slave already in faction: [Faction < (16003881)>] [08/09/2016 - 07:53:02PM] Master Faction: [Faction < (0B07C025)>] [08/09/2016 - 07:53:02PM] [sD] - Slave already in faction: [Faction < (0B07C025)>] [08/09/2016 - 07:53:02PM] Master Faction: [Faction < (0B03FC36)>] [08/09/2016 - 07:53:02PM] [sD] - Slave already in faction: [Faction < (0B03FC36)>] [08/09/2016 - 07:53:02PM] Master Faction: [Faction < (0B025837)>] [08/09/2016 - 07:53:02PM] [sD] - Slave already in faction: [Faction < (0B025837)>] [08/09/2016 - 07:53:02PM] Master Faction: [Faction < (110096AF)>] [08/09/2016 - 07:53:02PM] [sD] - Slave faction joined: [Faction < (110096AF)>] [08/09/2016 - 07:53:02PM] Master Faction: [Faction < (0001DD09)>] [08/09/2016 - 07:53:02PM] [sD] - Slave faction joined: [Faction < (0001DD09)>] [08/09/2016 - 07:53:02PM] Master Faction: [Faction < (00028172)>] [08/09/2016 - 07:53:02PM] [sD] - Slave faction joined: [Faction < (00028172)>] [08/09/2016 - 07:53:02PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:02PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:02PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:02PM] Master Faction: [Faction < (00051596)>] [08/09/2016 - 07:53:02PM] [sD] - Slave faction joined: [Faction < (00051596)>] [08/09/2016 - 07:53:02PM] Master Faction: [Faction < (00044EF6)>] [08/09/2016 - 07:53:02PM] [sD] - Slave already in faction: [Faction < (00044EF6)>] [08/09/2016 - 07:53:02PM] [sD] setMasterGearByRace -- Setting race to [Race <RedguardRace (00013748)>] [08/09/2016 - 07:53:02PM] [sD] Master race found - using racial settings for [Race <RedguardRace (00013748)>] [08/09/2016 - 07:53:02PM] [sD] SLavery exposure: 1 - level: 1 [08/09/2016 - 07:53:02PM] [sD] --- Slavery update [08/09/2016 - 07:53:02PM] [sD] It's a new day as a slave. Today your owner is .. Horny - Vicious Hungry - Greedy Angry - Suspicious Disposition: -6 (Overall: -1) Trust: -10 [08/09/2016 - 07:53:02PM] [sD] Slavery level: 1 (Exposure: 1) [08/09/2016 - 07:53:02PM] [sD] iSexComplete: 0 Count: 0 / 5 - Need: -5 +/- 2 [08/09/2016 - 07:53:02PM] [sD] iPunishComplete: 0 Count: 0 / 3 - Need: -3 +/- 2 [08/09/2016 - 07:53:02PM] [sD] iFoodComplete: 0 Count: 0 / 1 - Need: -1 +/- 2 [08/09/2016 - 07:53:02PM] [sD] iGoldComplete: 0 Count: 0 / 24 - Need: -24 +/- 2 [08/09/2016 - 07:53:02PM] [sD] Master: Mood: -6 - Trust: -10 - Personality Type: 0 [08/09/2016 - 07:53:02PM] [sD] Master: OverallDisposition: -1 [08/09/2016 - 07:53:02PM] [sD] Master: Slave trust points: 0 - Master trust threshold: 20 [08/09/2016 - 07:53:02PM] [sD] Master: GoldTotal: 0 [08/09/2016 - 07:53:02PM] [sD] You submit to a new owner. [08/09/2016 - 07:53:02PM] [sD] Your new owner strips you naked. [08/09/2016 - 07:53:02PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:02PM] FWPantyWidget::UpdateContent - System is none [08/09/2016 - 07:53:03PM] FWPantyWidget::UpdateContent - System is none [08/09/2016 - 07:53:03PM] FWPantyWidget::UpdateContent - System is none [08/09/2016 - 07:53:03PM] FWPantyWidget::UpdateContent - System is none [08/09/2016 - 07:53:03PM] [Zad]: Set slot mask to [0]: 0 [08/09/2016 - 07:53:03PM] FWPantyWidget::UpdateContent - System is none [08/09/2016 - 07:53:03PM] FWPantyWidget::UpdateContent - System is none [08/09/2016 - 07:53:03PM] ThrowWeaponScriptREF is running [08/09/2016 - 07:53:03PM] [_sdqs_enslavement] Scan punishment: Target is not the player [08/09/2016 - 07:53:03PM] [sD] Your owner inspects you carefully. [08/09/2016 - 07:53:03PM] [_sdras_slave] Receiving 'slavery status update' event [08/09/2016 - 07:53:03PM] [sD] SLavery exposure: 1 - level: 1 [08/09/2016 - 07:53:03PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:03PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:03PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:03PM] [sD] You are chained and collared. [08/09/2016 - 07:53:03PM] [sLD] [Actor < (3F051CD9)>] sex: 0.000000 - Rel: -5.000000 - Slavery: 1.000000 [08/09/2016 - 07:53:03PM] [sLD] Human speaker: TRUE [08/09/2016 - 07:53:03PM] [sLD] _SLD_speakerAlias: [Actor < (3F051CD9)>] [08/09/2016 - 07:53:03PM] [sLD] _SLD_humanLoverAlias: None [08/09/2016 - 07:53:03PM] [sLD] _SLD_beastLoverAlias: None [08/09/2016 - 07:53:03PM] [sLD] _SLD_humanMasterAlias: [Actor < (3F051CD9)>] [08/09/2016 - 07:53:03PM] [sLD] _SLD_humanSlaveAlias: None [08/09/2016 - 07:53:03PM] [sLD] _SLD_beastMasterAlias: None [08/09/2016 - 07:53:03PM] [sLD] _SLD_beastSlaveAlias: None [08/09/2016 - 07:53:03PM] [sLD] Disposition: -9 Trust: -10 Seduction: 0 Corruption: 0 [08/09/2016 - 07:53:03PM] [sLD] Leash: 1 Stance: 0 [08/09/2016 - 07:53:03PM] FWPantyWidget::UpdateContent - System is none [08/09/2016 - 07:53:03PM] [Zad]: OnContainerChanged() [08/09/2016 - 07:53:03PM] ERROR: Unable to call Delete - no native object bound to the script object, or object is of incorrect type stack: [item 10 in container (4A12B65D)].zadHiderScript.Delete() - "<native>" Line ? [item 10 in container (4A12B65D)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5 [08/09/2016 - 07:53:03PM] FWPantyWidget::UpdateContent - System is none [08/09/2016 - 07:53:03PM] [sD] --- Slavery update [08/09/2016 - 07:53:03PM] [sD] It's a new day as a slave. Today your owner is .. Horny - Vicious Hungry - Greedy Angry - Suspicious Disposition: -9 (Overall: -2) Trust: -10 [08/09/2016 - 07:53:03PM] [sD] Slavery level: 1 (Exposure: 1) [08/09/2016 - 07:53:03PM] [sD] iSexComplete: 0 Count: 0 / 5 - Need: -5 +/- 2 [08/09/2016 - 07:53:03PM] [sD] iPunishComplete: 0 Count: 0 / 3 - Need: -3 +/- 2 [08/09/2016 - 07:53:03PM] [sD] iFoodComplete: 0 Count: 0 / 1 - Need: -1 +/- 2 [08/09/2016 - 07:53:03PM] [sD] iGoldComplete: 0 Count: 0 / 24 - Need: -24 +/- 2 [08/09/2016 - 07:53:03PM] [sD] Master: Mood: -9 - Trust: -10 - Personality Type: 0 [08/09/2016 - 07:53:03PM] [sD] Master: OverallDisposition: -2 [08/09/2016 - 07:53:03PM] [sD] Master: Slave trust points: 0 - Master trust threshold: 20 [08/09/2016 - 07:53:03PM] [sD] Master: GoldTotal: 0 [08/09/2016 - 07:53:03PM] [Zad]: Giving item away. Not last copy. [08/09/2016 - 07:53:03PM] ERROR: Unable to call Delete - no native object bound to the script object, or object is of incorrect type stack: [item 1 in container (00000014)].zadHiderScript.Delete() - "<native>" Line ? [item 1 in container (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5 [08/09/2016 - 07:53:03PM] ThrowWeaponScriptREF is running [08/09/2016 - 07:53:03PM] FWPantyWidget::UpdateContent - System is none [08/09/2016 - 07:53:03PM] [_sdqs_enslavement] Punish slave: Target is not the player [08/09/2016 - 07:53:03PM] [sD] You are marked as your owner's property. [08/09/2016 - 07:53:03PM] [sD] sendSlaveTatModEvent - fRaceOverride: [Race <RedguardRace (00013748)>] [08/09/2016 - 07:53:03PM] [sD] sendSlaveTatModEvent - fActorOverride: [Form < (3F051CD9)>] [08/09/2016 - 07:53:03PM] [sD] sendSlaveTatModEvent - Actor override detected: [08/09/2016 - 07:53:03PM] [sD] - Override not found for tattoo [08/09/2016 - 07:53:03PM] [sD] sendSlaveTatModEvent - Race override detected: [08/09/2016 - 07:53:03PM] [sD] - Override not found for tattoo [08/09/2016 - 07:53:03PM] [sD] sendSlaveTatModEvent - NO override detected [08/09/2016 - 07:53:04PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:05PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:05PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:05PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:05PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:06PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:06PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:06PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:06PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:07PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:07PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:07PM] [sD] Master receives an item from None / [Actor < (00000014)>] [08/09/2016 - 07:53:07PM] [sD] Master receives an item from None / [Actor < (00000014)>] [08/09/2016 - 07:53:07PM] [sD] Master receives an item from None / [Actor < (00000014)>] [08/09/2016 - 07:53:07PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:07PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:08PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:08PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:08PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:08PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:09PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:09PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:09PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:10PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:10PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:10PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:10PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:11PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:11PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:11PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:11PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:12PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:12PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:12PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:12PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:13PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:13PM] [Datt]Nuba Malik lost LOS to player [08/09/2016 - 07:53:13PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:13PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:13PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:14PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:14PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:14PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:14PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:15PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:15PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:15PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:15PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:16PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:16PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:16PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:16PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:16PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGShrineDescriptionQuest (A700A9CF)]._SAGShrineDescriptionPlayerScript.OnCrosshairRefChange() - "_SAGShrineDescriptionPlayerScript.psc" Line 28 [08/09/2016 - 07:53:16PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGUsableWindMillQuest (A700AF33)]._SAGUsableWindmillPLayerScript.OnCrosshairRefChange() - "_SAGUsableWindmillPLayerScript.psc" Line 17 [08/09/2016 - 07:53:16PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGRealTimeBedTimeQuest (A700EFED)]._SAGRealTimeBedTimePLayerScript.OnCrosshairRefChange() - "_SAGRealTimeBedTimePLayerScript.psc" Line 20 [08/09/2016 - 07:53:16PM] [Datt]Berry lost LOS to player [08/09/2016 - 07:53:17PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:17PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:17PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:17PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:18PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:18PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:18PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:18PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:19PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:19PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:19PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:19PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:20PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:20PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:20PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:21PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:21PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:21PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:21PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:22PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:22PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:22PM] xpoPatches.::. xpoCrimeScanner: (Scanning) OnUpdate [08/09/2016 - 07:53:22PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:22PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:23PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:23PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:23PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:23PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:24PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:24PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:24PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:24PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:25PM] [DCUR] Periodical update starts [08/09/2016 - 07:53:25PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:25PM] [DCUR] - PO, SD or Maria Eden Enslavement active: Periodical update cancelled [08/09/2016 - 07:53:25PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:25PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:25PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:26PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:26PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGShrineDescriptionQuest (A700A9CF)]._SAGShrineDescriptionPlayerScript.OnCrosshairRefChange() - "_SAGShrineDescriptionPlayerScript.psc" Line 28 [08/09/2016 - 07:53:26PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGUsableWindMillQuest (A700AF33)]._SAGUsableWindmillPLayerScript.OnCrosshairRefChange() - "_SAGUsableWindmillPLayerScript.psc" Line 17 [08/09/2016 - 07:53:26PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGRealTimeBedTimeQuest (A700EFED)]._SAGRealTimeBedTimePLayerScript.OnCrosshairRefChange() - "_SAGRealTimeBedTimePLayerScript.psc" Line 20 [08/09/2016 - 07:53:27PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:28PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:28PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:28PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:29PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:29PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:29PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:29PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:29PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGShrineDescriptionQuest (A700A9CF)]._SAGShrineDescriptionPlayerScript.OnCrosshairRefChange() - "_SAGShrineDescriptionPlayerScript.psc" Line 28 [08/09/2016 - 07:53:29PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGUsableWindMillQuest (A700AF33)]._SAGUsableWindmillPLayerScript.OnCrosshairRefChange() - "_SAGUsableWindmillPLayerScript.psc" Line 17 [08/09/2016 - 07:53:29PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGRealTimeBedTimeQuest (A700EFED)]._SAGRealTimeBedTimePLayerScript.OnCrosshairRefChange() - "_SAGRealTimeBedTimePLayerScript.psc" Line 20 [08/09/2016 - 07:53:29PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGShrineDescriptionQuest (A700A9CF)]._SAGShrineDescriptionPlayerScript.OnCrosshairRefChange() - "_SAGShrineDescriptionPlayerScript.psc" Line 28 [08/09/2016 - 07:53:29PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGUsableWindMillQuest (A700AF33)]._SAGUsableWindmillPLayerScript.OnCrosshairRefChange() - "_SAGUsableWindmillPLayerScript.psc" Line 17 [08/09/2016 - 07:53:29PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGRealTimeBedTimeQuest (A700EFED)]._SAGRealTimeBedTimePLayerScript.OnCrosshairRefChange() - "_SAGRealTimeBedTimePLayerScript.psc" Line 20 [08/09/2016 - 07:53:30PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:30PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:30PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:30PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:30PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGUsableWindMillQuest (A700AF33)]._SAGUsableWindmillPLayerScript.OnCrosshairRefChange() - "_SAGUsableWindmillPLayerScript.psc" Line 17 [08/09/2016 - 07:53:30PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGShrineDescriptionQuest (A700A9CF)]._SAGShrineDescriptionPlayerScript.OnCrosshairRefChange() - "_SAGShrineDescriptionPlayerScript.psc" Line 28 [08/09/2016 - 07:53:30PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: [alias PlayerReference on quest _SAGRealTimeBedTimeQuest (A700EFED)]._SAGRealTimeBedTimePLayerScript.OnCrosshairRefChange() - "_SAGRealTimeBedTimePLayerScript.psc" Line 20 [08/09/2016 - 07:53:31PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:31PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:31PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:31PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:32PM] ERROR: Static function GetAPIVersion not found on object frostutil. Aborting call and returning None stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:32PM] Warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (AD000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 104 [08/09/2016 - 07:53:32PM] JaxonzSmartLooterUpdateQuestScript::OnUpdate [08/09/2016 - 07:53:37PM] VM is freezing... [08/09/2016 - 07:53:37PM] VM is frozen I will review your log more in details regarding the slavery gear missing but one thing you can do right away is disable the SD addon for Frostfall since you don't seem to have Frostfall 3.0 installed.
Guest Posted August 20, 2016 Posted August 20, 2016 Hey skyrimll having alot of fun with your mod I have 2 issues that might me relatively easy to fix: 1.) When you say "I am cold" he will give you clothing to wear but not equip it for you so its impossible if you have an armbinder. 2.) When you say "I am sleepy" he says you can relax but not rest (not exact dialogue) you put you arms on your knees until you press spacebar to stop the sequence but if you have an armbinder on it doesn't remove the armbinder so when you take that hands on the knees stance you have no hands.
DeepBlueFrog Posted August 20, 2016 Author Posted August 20, 2016 after enslave PC can have only 10-15 sex animation act... after this act animation NEVER start... i see this bug in all version of SD... maybe it must have a top prioretet to fix? Try disabling the bound animation filters both in Zaz animation pack and in Devious Devices menus. Note that there is a bug in DD that applies the filter even when the option is unchecked. The DD team is aware of it and looking into a fix. Is it possible to permanently disable armbinder in SD+ ? I really hate it when the arms come out and break the animations. Can they be replaced with shackles etc? It is possible but that would have to be part of a customization addon at this point. I will not have time to work on this kind of addon for a while but I can help anyone interested in doing it. Was it this mod that allowed me to see who the next SD master was going to be and either leave it that way or change it? I can't find that option now totally forgot where it is but I remember using it before. That wasn't part of SD I am afraid. Do you need to submit to get enslave after blackout for 3.5.1?No, it's normally automated. Especially if you have death alternative.Actually that changed with the last version. You now have to submit to the pop up message to let enslavemrnt happen. I know that breaks the helplessness of being enslaved by force but it also lets you out of bad gameplay experiences like being enskaved to a kahjit caravan character or a courier if you don't want to. Oh, I was wondering what those messages were all about. Is it possible to give a hint of the outcome? Beside, I resisted some times and nothing happened beside being undressed. Shouldn't they at least get their way with the player? There are many popup messages to Submit or Resist. If you get one after being defeated in combat or from a nearby friendly creature trying to enslave you, you will be enslaved if you Submit or have sex if you Resist. If you are getting one from a random attack from a friendly NPC, Submit will earn you sex or whipping and Resist will earn you being stripped. Each option will either increase or decrease your submissiveness.
DeepBlueFrog Posted August 20, 2016 Author Posted August 20, 2016 Hey skyrimll having alot of fun with your mod I have 2 issues that might me relatively easy to fix: 1.) When you say "I am cold" he will give you clothing to wear but not equip it for you so its impossible if you have an armbinder. 2.) When you say "I am sleepy" he says you can relax but not rest (not exact dialogue) you put you arms on your knees until you press spacebar to stop the sequence but if you have an armbinder on it doesn't remove the armbinder so when you take that hands on the knees stance you have no hands. 1- Thanks. I will look into it. 2- At slavery level 1, you are not allowed to sleep but you may rest on your knees to gain health or stamina. I will add a check for armbinders.
Guest Posted August 20, 2016 Posted August 20, 2016 Hey skyrimll having alot of fun with your mod I have 2 issues that might me relatively easy to fix: 1.) When you say "I am cold" he will give you clothing to wear but not equip it for you so its impossible if you have an armbinder. 2.) When you say "I am sleepy" he says you can relax but not rest (not exact dialogue) you put you arms on your knees until you press spacebar to stop the sequence but if you have an armbinder on it doesn't remove the armbinder so when you take that hands on the knees stance you have no hands. 1- Thanks. I will look into it. 2- At slavery level 1, you are not allowed to sleep but you may rest on your knees to gain health or stamina. I will add a check for armbinders. Awesome I really love this mod btw
bicobus Posted August 20, 2016 Posted August 20, 2016 Do you need to submit to get enslave after blackout for 3.5.1?No, it's normally automated. Especially if you have death alternative. Actually that changed with the last version. You now have to submit to the pop up message to let enslavemrnt happen. I know that breaks the helplessness of being enslaved by force but it also lets you out of bad gameplay experiences like being enskaved to a kahjit caravan character or a courier if you don't want to. Oh, I was wondering what those messages were all about. Is it possible to give a hint of the outcome? Beside, I resisted some times and nothing happened beside being undressed. Shouldn't they at least get their way with the player? There are many popup messages to Submit or Resist. If you get one after being defeated in combat or from a nearby friendly creature trying to enslave you, you will be enslaved if you Submit or have sex if you Resist. If you are getting one from a random attack from a friendly NPC, Submit will earn you sex or whipping and Resist will earn you being stripped. Each option will either increase or decrease your submissiveness. If I had known, I wouldn't have resisted the friendly/neutral civilians then. I got some popup while in town, but always resisted because I had stuff to do and didn't want to spend x days to content an owner. That's what I'm talking about when I ask for a bit more details about the outcomes of the player's choice. You are also supposed to have your master teleport back to you after a blackout if you go too far away. That's part of SD's leash system.Sorry, a bit of a misunderstanding here: the owner teleports away after following me, or maybe he just walks away real fast (didn't have my eyes on him). About the tattoos: draugr.dss: is that file just black? Scars: will they ever disappear? Is there a way to cure the scaring? Scar_10: they don't seems to represent what is actually happening to the slave. Actually, I'm not sure what they represent. Is this file from corintio progressive tats? In the same gist, is there a way to remove the ownership tattoos without having to access the console or enter slavetats?
DeepBlueFrog Posted August 20, 2016 Author Posted August 20, 2016 Do you need to submit to get enslave after blackout for 3.5.1?No, it's normally automated. Especially if you have death alternative. Actually that changed with the last version. You now have to submit to the pop up message to let enslavemrnt happen. I know that breaks the helplessness of being enslaved by force but it also lets you out of bad gameplay experiences like being enskaved to a kahjit caravan character or a courier if you don't want to. Oh, I was wondering what those messages were all about. Is it possible to give a hint of the outcome? Beside, I resisted some times and nothing happened beside being undressed. Shouldn't they at least get their way with the player? There are many popup messages to Submit or Resist. If you get one after being defeated in combat or from a nearby friendly creature trying to enslave you, you will be enslaved if you Submit or have sex if you Resist. If you are getting one from a random attack from a friendly NPC, Submit will earn you sex or whipping and Resist will earn you being stripped. Each option will either increase or decrease your submissiveness. If I had known, I wouldn't have resisted the friendly/neutral civilians then. I got some popup while in town, but always resisted because I had stuff to do and didn't want to spend x days to content an owner. That's what I'm talking about when I ask for a bit more details about the outcomes of the player's choice. You are also supposed to have your master teleport back to you after a blackout if you go too far away. That's part of SD's leash system.Sorry, a bit of a misunderstanding here: the owner teleports away after following me, or maybe he just walks away real fast (didn't have my eyes on him). About the tattoos: draugr.dss: is that file just black? Scars: will they ever disappear? Is there a way to cure the scaring? Scar_10: they don't seems to represent what is actually happening to the slave. Actually, I'm not sure what they represent. Is this file from corintio progressive tats? In the same gist, is there a way to remove the ownership tattoos without having to access the console or enter slavetats? Some tats received during slavery have an expiration date of a few days. Anything like scars from animals or whipping, paint from giants or daedric full body markings. The rest do not expire unless you remove them with slavetat.
GeorgiaCav Posted August 20, 2016 Posted August 20, 2016 I did some further playtesting with the kneel/crawl toggle and I don't think it's what's resetting my FNIS Sexy Move walk back to vanilla, unless it's something I'm not understanding in how it all works. Here's what I found: toggling the kneel/crawl animations doesn't seem to have any effect on whether I lose my FSM setting. What DOES have an effect is moving from one cell to another, whether by fast travel, using a door, being thrown into the Dreamworld, etc. Any move from one cell to another loses my setting. So unless there's something in your scripts that would account for that, maybe it's not SD+ after all.
bucs1781 Posted August 20, 2016 Posted August 20, 2016 Hello, sorry to bother you guys but I can not get NMM to add this mod. In the Download manager it says "SDPlus351 can't be added" and the status always goes to "incomplete". I also tried to extract the files using 7zip, however, 7zip encounters an error and says "unexpected end of data." I can not get NMM to download it nor can I extract the files. I believe this is something on my end as people seem to have downloaded and have used it without any problems so if anyone has any solutions or ideas I would be very grateful. And to the people who have worked on the SD mods, they have been awesome and you guys do some very great work and I thank you all for that. The LL servers had some trouble a couple of days ago, I'd guess that's when you downloaded it, and didn't install it until now? Anyway, downloads had some real problems during that time. Try redownloading it now and see if that fixes your problem. EDIT: Your download should be 72.8mb in size. If it's smaller, it's a corrupted file. I looked at the file sizes of my downloads, and re-downloaded it, for some reason my file size is always below 72.8mb. I will keep trying it at random times, thanks for the help my friend I guess you could also try a different browser? Using a different browser did the trick. I was using Google Chrome and it would not download the 72.8mb. I just switched to Microsoft Edge and it downloaded without a hitch. Thanks for the help :-)
Zor2k13 Posted August 20, 2016 Posted August 20, 2016 Having a bit of a problem, I submitted my character to lydia as a slave so now lydia owns my character ass:-) Before doing this I set the minimum days to join option to 3 instead of 5. Well it is 3 days now and lydia is not offering the dialogue to either be free or stay in a faction etc. Why is this because she is a housecarl or what?
bicobus Posted August 20, 2016 Posted August 20, 2016 Lydia is in PlayerFaction, like you are in PlayerFaction. Thus, you already are in the faction of your housecarl?
Violence6884 Posted August 20, 2016 Posted August 20, 2016 So, noone else has ran into the same issue where SD+ options are not available for DA? Just Necro absorption. Using the latest of each mod and their prerequisites. Right now I can test SD+ only through surrendering but that's not thorough testing. Also there's an awful lot of NPCs gathering around me and constantly raping me after I get enslaved, also acting a bit strange considering the context. Like be nice to the PC and ask if I'd like them to be my new master... After they've actually raped me multiple times LOL! But mostly its the crowd that is annoying and they never stop following you. One other slight problem - SD Cages seems to not work at all. It probably needs to be updated but I'm putting this here just in case you forgot to include whatever made it tick in the previous version. I ran into other problems too like flickering NPCs or NPCs spawning mid air, or twitching ETC- I have no idea why this started again, it had stopped after I set my refresh rate at 60Hz and used VSync through the NVidia panel. Random Skyrim is random I guess... But they are impeding my testing. I need more confirmation from people using SD cages but I am beginning to think it is not compatible with SD+ anymore. About DA.. [...] DA changed the way quests are initialized. Try registering the quests using the DA menu and see if that's enough to make the SD events appear. As a separate subject from the above, I believe it would be immersive if the PC's master had some sort of reaction to others fooling around with their slave. Just an idea. Maybe some sort of animosity or brawl or... Don't know. On the same subject, I feel the dialogue option "My master would not approve" is really pointless. I've picked it 10-20 times now and the outcome seems to be that I'll get raped either way by the assailant, even right in front of the master NPC. It would be fun to tie it to the above suggestion. But really I think those are additions, the issues I mention in my previous post are more important IMHO. If I remember well,' 'My master would not approve' should only appear from NPCs who wear a collar and should not result in any action for you. That'd be a shame about SD cages, it was really a minor little thing but it added to the whole experience in its way. I'll see if its author is interested in updating it. About DA; The options are missing. I'll try registering quests manually but I'm at a point again where my schedule is not so flexible. If someone else could look into this I'd be grateful. Otherwise it'll be 10 or so days before I can test again. I feel speed is of the essence, hot fix all the stuffz! About the dialogue option, here's a better explanation... I'm enslaved, Master NPC is nearby, another NPC approaches my PC and asks me if I want to be their slave instead. I pick "My master would not approve" and it's pointless because this situation always ends in me getting boned by that non master NPC, even in front of my master. Who actually does nothing under any circumstance. This is a bit immersion and logic breaking. The dialogue appears from any NPC interested in enslaving my PC, I don't think any of them was wearing a collar either. As mentioned it clearly results in the same thing; Me getting raped. Also how about those NPCs following me everywhere all the damned time after that? That's the most annoying part!! Damned leeches!
mangalo Posted August 20, 2016 Posted August 20, 2016 Is there a way to prevent automatic sex when resisting to an animal ? For exemple, I entered Belethor's shop and couldn't get to the counter without beeing assaulted. Also, my character started crawling for no reason, is there a shortcut by default that I might have pressed ? I feel like it's more of a bug and I have so much mods that I feel like a log won't help much...
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